Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-12-25 15:50:19 +01:00
fix backend not receiving brands from 1.20.2 clients (#1147)
Dieser Commit ist enthalten in:
Ursprung
8dcc7ee37e
Commit
e5176717a9
@ -32,6 +32,8 @@ import com.velocitypowered.proxy.protocol.packet.ResourcePackResponse;
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import com.velocitypowered.proxy.protocol.packet.config.FinishedUpdate;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import java.nio.charset.StandardCharsets;
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import java.util.concurrent.CompletableFuture;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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@ -46,6 +48,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
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private static final Logger logger = LogManager.getLogger(ClientConfigSessionHandler.class);
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private final VelocityServer server;
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private final ConnectedPlayer player;
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private String brandChannel = null;
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private CompletableFuture<Void> configSwitchFuture;
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@ -116,8 +119,9 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
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String brand = PluginMessageUtil.readBrandMessage(packet.content());
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server.getEventManager().fireAndForget(new PlayerClientBrandEvent(player, brand));
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player.setClientBrand(brand);
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brandChannel = packet.getChannel();
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// Client sends `minecraft:brand` packet immediately after Login,
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// but at this time the backend server may not be ready, just discard it.
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// but at this time the backend server may not be ready
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} else {
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serverConn.ensureConnected().write(packet.retain());
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}
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@ -182,6 +186,14 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
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* @return a future that completes when the config stage is finished
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*/
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public CompletableFuture<Void> handleBackendFinishUpdate(VelocityServerConnection serverConn) {
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String brand = serverConn.getPlayer().getClientBrand();
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if (brand != null && brandChannel != null) {
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ByteBuf buf = Unpooled.buffer();
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buf.writeCharSequence(brand, StandardCharsets.UTF_8);
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PluginMessage brandPacket = new PluginMessage(brandChannel, buf);
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serverConn.ensureConnected().write(brandPacket);
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}
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player.getConnection().write(new FinishedUpdate());
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serverConn.ensureConnected().write(new FinishedUpdate());
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return configSwitchFuture;
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@ -318,9 +318,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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String brand = PluginMessageUtil.readBrandMessage(packet.content());
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server.getEventManager().fireAndForget(new PlayerClientBrandEvent(player, brand));
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player.setClientBrand(brand);
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backendConn.write(
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PluginMessageUtil.rewriteMinecraftBrand(packet, server.getVersion(),
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player.getProtocolVersion()));
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backendConn.write(packet.retain());
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} else if (BungeeCordMessageResponder.isBungeeCordMessage(packet)) {
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return true;
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} else {
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