Andrew Steinborn
3fdacd30d1
Explain why Player#sendPluginMessage may not do what some people think it ought to do
2021-05-06 16:43:45 -04:00
Andrew Steinborn
bbc53da87e
Create FUNDING.yml
2021-05-06 16:10:56 -04:00
Andrew Steinborn
fb3f21abc6
More bitshifting magic
2021-05-06 00:48:19 -04:00
Andrew Steinborn
1cef82d54d
Unroll the VarInt writing loop
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This is about as optimized as it can get. Thanks to @Leymooo for the idea, I simply expanded on it. We optimize for the common 1-3 byte cases, and punt more "complicated" cases to the original VarInt writing function we had before.
2021-05-05 22:13:54 -04:00
Andrew Steinborn
d42cc4f984
Force a flush after a certain threshold of packets have been queued for sending
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Fixes #486 .
2021-05-04 18:51:01 -04:00
Nicolas RAYNAUD
e0153267db
Fixed copyright year ( #490 )
2021-05-04 18:22:50 -04:00
Andrew Steinborn
7c76ae9a27
Make sure to check not only the entire array but also how much was written
2021-05-04 16:32:37 -04:00
Andrew Steinborn
3dc8e25ec7
Fix varint writing (for real!)
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Thanks to @Leymooo for reporting and providing test cases. (I also added one of my own tests which proved the most useful to debugging the issue.)
2021-05-04 16:30:32 -04:00
Riley Park
2713831f77
Revert "Avoid calling writeVarInt in the (very) common uncompressed packet case"
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This reverts commit c041bea1b6
.
2021-05-03 19:38:39 -07:00
Andrew Steinborn
c041bea1b6
Avoid calling writeVarInt in the (very) common uncompressed packet case
2021-05-03 20:17:51 -04:00
Andrew Steinborn
0debb81392
I was nagged to make it more consistent
2021-05-03 20:08:16 -04:00
Andrew Steinborn
0811ebb312
Gotta add the license header to the test file
2021-05-03 19:18:06 -04:00
Andrew Steinborn
4ca97a6df9
Reapply "Optimize varint writing"
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Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry
Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
This includes a test to ensure that the behavior is as expected and fixes the initialization loop so that the correct results will be given. Much thanks to @octylFractal for acting as my duck while trying to figure this out.
2021-05-03 19:14:48 -04:00
Andrew Steinborn
e531cdb373
Revert "Optimize varint writing"
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This reverts commit 3db2fe8d63
.
2021-05-03 18:07:25 -04:00
Andrew Steinborn
3db2fe8d63
Optimize varint writing
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Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry
Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.
2021-05-03 17:31:32 -04:00
Andrew Steinborn
347853b945
Disable hinting test for now
2021-04-25 10:18:58 -04:00
Andrew Steinborn
81311e7516
Don't attempt to decode empty buffers ( fixes #482 )
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Stuff like this makes me want to drop support for <=1.13 versions of Minecraft.
2021-04-25 10:14:13 -04:00
Andrew Steinborn
f00b9b73ea
Make ServerboundHandshakePacket immutable
2021-04-23 19:16:47 -04:00
Andrew Steinborn
3dc3c40c33
Convert some more packets to use PacketReader/PacketWriter
2021-04-23 19:01:40 -04:00
Fabian Mäkilä
48a69c7cc5
Add missing hyphen
2021-04-23 17:20:26 +03:00
FabianAdrian
c729acc829
Change some wording based on suggestions
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Co-authored-by: Antti <antti@ellila.fi>
2021-04-23 17:13:33 +03:00
Andrew Steinborn
d7435fcbb6
Velocity 1.1.6-SNAPSHOT
2021-04-22 11:28:49 -04:00
Andrew Steinborn
92865b0307
Velocity 1.1.5
2021-04-22 11:23:57 -04:00
Andrew Steinborn
ce26ae76c2
Fix case-sensitivity for ping passthrough
2021-04-22 11:23:42 -04:00
Andrew Steinborn
e416b9fc45
Reapply f1cb3eb
and add the same fix to ping passthrough
2021-04-22 11:22:55 -04:00
Andrew Steinborn
a5565847d1
Merge branch 'dev/1.1.0' into dev/2.0.0
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# Conflicts:
# proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-04-22 11:21:33 -04:00
Mariell Hoversholm
8b38fba08e
feat: nb_NO and nn_NO localisation ( #467 )
2021-04-21 16:21:51 -04:00
Andrew Steinborn
688babb4da
Actually fix loading locales from paths with spaces in them
2021-04-19 08:48:42 -04:00
Andrew Steinborn
1bd691f91b
Checkstyle strikes again!
2021-04-19 08:03:55 -04:00
Andrew Steinborn
7c0b622742
Try #2 at explicit path
2021-04-19 08:01:58 -04:00
Andrew Steinborn
6a349d24ac
Specify an explicit path instead of using Paths.get() to construct it
2021-04-19 07:54:48 -04:00
Andrew Steinborn
efa9f6f303
Make sure we fallback to en_US. Fixes #474
2021-04-19 07:42:16 -04:00
Seppe Volkaerts
71db78e172
Fix the automatic registration of main plugin event listeners. ( #471 )
2021-04-18 19:18:01 -04:00
Fabian Mäkilä
5024e432f8
Add fi_FI translations.
2021-04-19 00:38:48 +03:00
Riley Park
01336ff239
Merge pull request #472 from Cybermaxke/2.x/fix-filesystem-compile-error
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Fix ambiguous newFileSystem method when using Java 13.
2021-04-18 14:27:31 -07:00
Seppe Volkaerts
6ac5643212
Fix ambiguous newFileSystem method when using Java 13.
2021-04-18 22:54:18 +02:00
Andrew Steinborn
d26d61f038
Fix pluralization of /glist player summary
2021-04-18 11:16:11 -04:00
EasyClifton
699314d7ae
Create messages_ru.properties
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Did the translation to Russian. Tho I still have some concerns about the plural forms because Russian has multiple forms for "players".
2021-04-18 16:58:09 +03:00
Andrew Steinborn
ca52f8989e
Load forced hosts as lowercase too, see #464
2021-04-18 08:22:36 -04:00
Andrew Steinborn
ff54622663
Forced hosts should be case-insensitive. Fixes #464
2021-04-18 08:20:04 -04:00
Andrew Steinborn
c069a0730f
Fix "too many servers" message
2021-04-17 22:23:04 -04:00
Andrew Steinborn
f2ddd391a5
Fix localization loading from JAR
2021-04-17 09:15:34 -04:00
Andrew Steinborn
6c369c7d09
Fix SpotBugs stuff
2021-04-17 09:05:23 -04:00
Andrew Steinborn
3209103317
Licensing fun
2021-04-17 09:01:21 -04:00
Andrew Steinborn
69cba59630
Load localizations automatically.
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Also included a sample "backwards" localization to demonstrate that it does in fact work.
2021-04-17 09:00:48 -04:00
Andrew Steinborn
c0b6f461cb
Add localization support. Fixes #230
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This is less flexible, but it is an Adventure-native solution and doesn't require an onerous amount of work to maintain.
2021-04-17 08:30:31 -04:00
Andrew Steinborn
5d07c29cf6
Fix SpotBugs issue
2021-04-17 07:08:35 -04:00
Andrew Steinborn
50f4742240
Add some cases where the locale should fallback to the default
2021-04-17 07:06:23 -04:00
Andrew Steinborn
3d0ca2732e
Run all components in cases where the locale is known through the translation registry.
2021-04-17 07:02:39 -04:00
Andrew Steinborn
4318c179a4
Fix Javadocs for PairedPluginChannelId and KeyedPluginChannelId
2021-04-17 06:19:29 -04:00