Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Move timeout handler to after frame decoder
Mitigates attacks like the one described in SpigotMC/BungeeCord#3066. This cannot be considered a full protection, only a mitigation that expects full packets. The attack described is essentially the infamous Slowloris attack.
Dieser Commit ist enthalten in:
Ursprung
c51359e893
Commit
f1cb3eb1a2
@ -48,10 +48,10 @@ public class BackendChannelInitializer extends ChannelInitializer<Channel> {
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@Override
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protected void initChannel(Channel ch) throws Exception {
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ch.pipeline()
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(READ_TIMEOUT,
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new ReadTimeoutHandler(server.getConfiguration().getReadTimeout(),
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TimeUnit.MILLISECONDS))
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(FRAME_ENCODER, MinecraftVarintLengthEncoder.INSTANCE)
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.addLast(MINECRAFT_DECODER,
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new MinecraftDecoder(ProtocolUtils.Direction.CLIENTBOUND))
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@ -53,11 +53,11 @@ public class ServerChannelInitializer extends ChannelInitializer<Channel> {
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@Override
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protected void initChannel(final Channel ch) {
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ch.pipeline()
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.addLast(LEGACY_PING_DECODER, new LegacyPingDecoder())
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(READ_TIMEOUT,
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new ReadTimeoutHandler(this.server.getConfiguration().getReadTimeout(),
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TimeUnit.MILLISECONDS))
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.addLast(LEGACY_PING_DECODER, new LegacyPingDecoder())
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(LEGACY_PING_ENCODER, LegacyPingEncoder.INSTANCE)
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.addLast(FRAME_ENCODER, MinecraftVarintLengthEncoder.INSTANCE)
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.addLast(MINECRAFT_DECODER, new MinecraftDecoder(ProtocolUtils.Direction.SERVERBOUND))
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@ -102,10 +102,10 @@ public class VelocityRegisteredServer implements RegisteredServer, ForwardingAud
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@Override
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protected void initChannel(Channel ch) throws Exception {
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ch.pipeline()
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(READ_TIMEOUT,
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new ReadTimeoutHandler(server.getConfiguration().getReadTimeout(),
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TimeUnit.MILLISECONDS))
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(FRAME_ENCODER, MinecraftVarintLengthEncoder.INSTANCE)
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.addLast(MINECRAFT_DECODER,
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new MinecraftDecoder(ProtocolUtils.Direction.CLIENTBOUND))
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