md_5
c037fe3d44
Add color API for Teams
2017-05-28 11:00:02 +10:00
Pokechu22
44dd60ac27
SPIGOT-3272: Fix duplicate creative inventory
...
This change properly identifies the creative inventory as one with 5 crafting slots (as that's the default set in ContainerPlayer, and handled properly in other containers), instead of having the same inventory twice (which breaks slot identification).
2017-05-28 10:32:31 +10:00
MiniDigger
274304b8ca
SPIGOT-439: Add player locale related APIs.
2017-05-27 19:06:28 +10:00
md_5
a479029a85
Ensure gameLoop function gets selectors applied.
2017-05-26 16:43:56 +10:00
md_5
c7920f4302
SPIGOT-3257: Issue with AdvancementRewards function
2017-05-21 10:28:07 +10:00
md_5
24147056e0
SPIGOT-3258: VehicleBlockCollisionEvent only fires in certain directions
2017-05-21 10:24:47 +10:00
md_5
cda27c992d
SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions.
2017-05-20 11:28:38 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
md_5
45102fcf28
Misc advancement / recipe reload fixes including SPIGOT-3240
2017-05-16 21:22:07 +10:00
md_5
68b0515b51
SPIGOT-3243: Remove recipe reset on world change / death
2017-05-15 18:11:48 +10:00
md_5
913c5a61f7
SPIGOT-3242: Fix rain not showing client side
2017-05-15 15:01:05 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
md_5
fcc5dcce54
SPIGOT-3235: Disconnect for payload errors
2017-05-14 09:25:25 +10:00
BlackHole
fbb47e8383
SPIGOT-3215: Call BlockPhysicsEvent for tall plants
2017-05-01 19:49:37 +10:00
Matthew
d9d7552262
Implement getColor / setColor for Shulker entity
2017-04-30 09:54:34 +10:00
Pokechu22
a2af8f0a73
SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
...
This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards.
The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
Geoff Crossland
6194f6cc49
Drop RegionFile.chunkExists() in favour of Mojang's own version
2017-04-27 21:25:33 +10:00
Matthew
55a1f9ff12
Implement getColor / setColor for TippedArrow
2017-04-26 20:28:27 -04:00
md_5
2453830549
Reset player arrow count on death
2017-04-26 15:56:06 +10:00
md_5
7b044defc0
Remove players from vehicle when changing world via NMS methods.
2017-04-21 14:56:41 +10:00
md_5
0ab698655b
SPIGOT-3192: Return default value for invalid map icons
2017-04-21 08:20:49 +10:00
md_5
1c3428e534
Add small throttle to book edits.
2017-04-20 22:10:31 +10:00
md_5
be9ef980b9
Implement cooldown API
2017-04-19 18:04:32 +10:00
Pokechu22
1ac133ecc5
SPIGOT-3182: Fix tab-completion in command blocks without leading slash
2017-04-13 17:57:47 -07:00
Jacob Martin
d219213e2b
Fixes to mob equipment behaviour
...
* Set correct flag for CanPickUpLoot on NBT load
* Drop previous equipment on mob equipment pickup
2017-04-09 11:45:37 +10:00
md_5
1f6c04c0f4
SPIGOT-3165: Only increment spawncount when mob spawn succeeds
2017-04-06 21:31:27 +10:00
md_5
41a7d14f8c
SPIGOT-3162: Experience ignored for custom recipes
2017-04-03 09:06:42 +10:00
md_5
b5f7b6d69f
SPIGOT-3157: Use Vanilla gamemode change code
2017-03-31 21:21:11 +11:00
md_5
7dd77d7340
SPIGOT-3154: Sleeping players cannot change dimensions
2017-03-30 21:53:23 +11:00
md_5
d09304e5db
SPIGOT-3144: Add missing PrepareAnvilEvent call.
2017-03-25 09:51:02 +11:00
md_5
186c351a3a
SPIGOT-3149: StructureGrowEvent for dispenser triggered growth
2017-03-24 21:03:44 +11:00
md_5
f4822eb93d
Add additional methods sigs for binary compat
2017-03-24 15:23:23 +11:00
md_5
4959e46f53
Add TeleportCause.COMMAND for inbuilt /tp
2017-03-24 15:14:31 +11:00
md_5
31a852d619
SPIGOT-3142: Plugin event changes not using TeleportCause.PLUGIN
2017-03-24 15:09:34 +11:00
md_5
acf544e775
SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectate
2017-03-24 15:08:19 +11:00
BlackHole
cf05cccd1b
SPIGOT-3143: Don't decrease item stack size if VehicleCreateEvent is cancelled
2017-03-22 15:15:34 +11:00
md_5
257d6cd04f
Process entity portalling towards the end of a tick.
...
Cross world teleportation works by taking a copy of an entity and moving it to a new world. After this happens the original entity is marked as dead so as to be removed from the original world, however it still undergoes one further tick in the main world, but with some information from the new world. It is not so easy to break out of this tick cycle if needed, so instead we move the portalling process towards the end of an existing tick. This ensures that the entity will not be spuriously ticked.
2017-03-20 15:41:15 +11:00
md_5
2aa5ac6c92
SPIGOT-3128: Shift VehicleCreateEvent calling.
2017-03-15 20:48:47 +11:00
md_5
251e4c9215
SPIGOT-3126: Make fireballs do a better job of respecting mobGriefing
2017-03-15 15:26:36 +11:00
md_5
2ad21b87f1
Ensure PlayerResourcePackStatusEvent is synchronous
2017-03-14 21:56:19 +11:00
Nathan Wolf
aa522c91a8
Add getIgnitingBlock to BlockBurnEvent
2017-03-11 17:22:12 +11:00
md_5
7a7c64714e
SPIGOT-3107: Try and improve shield knockback further
2017-03-08 14:51:48 +11:00
md_5
cb44e932be
SPIGOT-3105: BlockFadeEvent for large snow blocks
2017-03-08 14:24:11 +11:00
md_5
cb61ac0404
MC-111753, SPIGOT-2971: Brewing stand not reloading
2017-02-21 20:47:40 +11:00
md_5
64277ec9bc
SPIGOT-3075: EntityTeleportEvent for Shulkers
2017-02-20 09:55:24 +11:00
md_5
1a710213df
SPIGOT-3067: Wither skeleton heads not dropping
2017-02-15 10:11:41 +11:00
md_5
2683195ecd
SPIGOT-3063: Call EntityAirChangeEvent
2017-02-14 10:34:56 +11:00
md_5
ed8a073298
SPIGOT-3044: BlockDispenseEvent for shulker boxes
2017-01-31 21:38:55 +11:00
md_5
80dd971b52
Make tile activeContainer assignment consistent.
2017-01-27 11:42:21 +11:00
md_5
16b5116c7c
SPIGOT-3033: Alter behaviour of cancelled hopper transfers (reverted from commit 334aa07e2f
)
2017-01-26 14:08:04 +11:00
md_5
334aa07e2f
SPIGOT-3033: Alter behaviour of cancelled hopper transfers
2017-01-26 11:13:00 +11:00
md_5
46226d6a03
SPIGOT-3031: Pigs are not dropping their saddle
2017-01-24 13:39:22 +11:00
Pokechu22
4d3bf20155
Re-enable the vanilla debug MethodProfiler and /debug command
...
This is highly useful for profiling vanilla code, and in some cases plugin code. It is somewhat expensive, though, which is why it was initially disabled.
I chose to use a system property instead of a configuration setting because 1) the MethodProfiler is exclusive to CraftBukkit and not part of the general API (the timings system is the general API equivalent), and 2) using a static final boolean property _may_ allow the JITter to optimize out the methods when disabled (though I'm not sure of it).
There are several changes to fix cases where the profiler code was broken slightly by other craftbukkit changes. All of cases have been fixed, except for the block entity ticking one, due to the cost of the getSimpleName call. For that, a ticking entry is used instead, so that time spent actually ticking the block entities can be compared with time processing the list.
This (effectively) reverts 7dde6cc566
.
2017-01-18 17:42:35 -08:00
md_5
f709362074
SPIGOT-3002: Mob spawners are valid
2017-01-11 09:24:08 +11:00
md_5
27dd3ca45f
SPIGOT-2997: Explicitly disallow invalid tiles to be opened
2017-01-10 09:56:20 +11:00
md_5
270755dc06
Fix crash if entities other than players (somehow?) consume their item.
2017-01-09 14:28:49 +11:00
md_5
d5e7885c2e
SPIGOT-2990: EntityTeleportEvent for tameable animals following owner
2017-01-05 20:44:26 +11:00
md_5
c91863850d
SPIGOT-2989: Use existing horse inventory object.
2017-01-05 15:03:22 +11:00
md_5
ce89845fda
SPIGOT-1915: Fix players seeing their own passengers
2017-01-04 10:50:02 +11:00
md_5
63b5f7d338
More robust inventory handling
2017-01-04 10:04:27 +11:00
md_5
613be0d841
SPIGOT-2980: Improve SpawnEgg NBT application and ItemStack conversion.
2017-01-02 16:13:25 +11:00
md_5
bf8303f25d
Clear effectsToProccess after applying potion effects
2017-01-02 13:51:16 +11:00
md_5
e2a288c863
SPIGOT-2969: Shulker box removal not updating comparators
2016-12-28 14:23:52 +11:00
md_5
70bc70b4ee
SPIGOT-2966: Entirely remove problematic check
2016-12-28 09:50:40 +11:00
md_5
f9e044059f
SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases
2016-12-27 12:14:55 +11:00
md_5
056af8b9c2
SPIGOT-2964: Correct number of shelve sin PrepareEnchantEvent
2016-12-27 11:53:09 +11:00
md_5
0fb3f8b47a
Correct some code.
2016-12-24 22:52:50 +11:00
md_5
96f03d9065
SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACK
2016-12-23 22:40:38 +11:00
md_5
746cf0f0d7
Additional fireworks damage tracking.
2016-12-23 22:32:40 +11:00
Zach Brown
622add8458
MC-88491: Fix projectile colliding with shooter
...
In some situations, a projectile made collide with the entity that shot
it. This occurs because the game sets the ignored entity incorrectly.
Our fix is to ensure that the shooter is the only entity that gets
ignored by the projectile.
2016-12-23 16:41:54 +11:00
md_5
e232e1519e
SPIGOT-2953: Set damager for fireworks
2016-12-22 20:26:27 +11:00
md_5
13a5b12206
SPIGOT-2944: Just apply filtering to players
2016-12-22 16:50:24 +11:00
md_5
a86731306b
Update to Minecraft 1.11.2
2016-12-21 22:00:00 +11:00
md_5
fb50a80d0f
SPIGOT-2948: Alter filtering logic
2016-12-21 17:12:39 +11:00
md_5
8ea0c87f51
Update to Minecraft 1.11.1
2016-12-21 07:00:00 +11:00
md_5
c8ff65136f
SPIGOT-2936: Simplify WorldBorder diff
2016-12-19 23:05:39 +11:00
md_5
4602331b1d
SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break.
2016-12-18 09:26:36 +11:00
md_5
7f313269d7
SPIGOT-2926: Check spawn-npcs setting for NPCs.
...
Probably should refactor this code to be more similar to Vanilla in future.
2016-12-17 14:26:09 +11:00
md_5
655d8407ce
SPIGOT-2918: Always call EnchantItemEvent
2016-12-14 14:38:55 +11:00
md_5
c6d6844254
SPIGOT-2913: Only one enchantment applied to items
2016-12-13 08:44:50 +11:00
md_5
4f479728ee
SPIGOT-2912: Fix enchanting with ID of 0
2016-12-12 09:35:31 +11:00
md_5
c4baa9cdf9
Add getLocation for InventoryEnderChest
2016-12-11 16:41:40 +11:00
md_5
0a81101bd2
Add EnchantmentOffer to PrepareItemEnchantEvent
2016-12-11 11:12:10 +11:00
md_5
7e02867f09
SPIGOT-2242: Handle changed item in PlayerPickupArrowEvent
2016-12-10 12:48:56 +11:00
md_5
aa257534dc
SPIGOT-2524: Update inventory for cancelled air right click
2016-12-10 12:36:09 +11:00
md_5
7dfa530395
SPIGOT-2907: Improve EntityResurrectEvent handling
2016-12-10 12:16:14 +11:00
md_5
622630c823
Clean up BlockFlowing
2016-12-09 12:56:49 +11:00
Brokkonaut
f9eddf3f6e
SPIGOT-2886: Call BlockFormEvent when Lava and Water collide
2016-12-09 12:53:15 +11:00
md_5
caf86c88a9
Use CraftEventFactory for BlockFormEvent
2016-12-09 12:45:21 +11:00
md_5
58bff62b2d
SPIGOT-2891: Remove chunks if first check is false
...
Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
2016-12-06 22:05:58 +11:00
Senmori
8c4397207f
Implement EntityDeathEvent for ArmorStands
2016-12-06 17:10:33 +11:00
md_5
a710176e46
SPIGOT-2889: Error cancelling creative InventoryClickEvent
2016-12-05 09:07:25 +11:00
Jacob Martin
b64d852496
#326 : Convert BlockMeta to handle older serialized items.
2016-12-03 10:58:18 +11:00
md_5
9beb0c9968
SPIGOT-2879: Change order of entity addition for ender pearls
2016-12-03 09:55:36 +11:00
md_5
b6ad714e85
SPIGOT-2871: Improve BlockStates + BlockStateMeta
2016-12-02 09:29:33 +11:00
Xor Boole
eb6c1bf31a
Add some expansions to Anvil Inventory API
2016-11-30 16:40:40 +11:00
md_5
6d5a66f00f
SPIGOT-2867: Update inventory on cancelled interacts too
2016-11-30 15:33:29 +11:00
md_5
8d7e4d17e9
Expand definition of isFrozen
2016-11-30 09:16:01 +11:00
md_5
41ade2f291
SPIGOT-2860: Don't create 0 exp orbs when breeding
2016-11-29 15:42:46 +11:00
md_5
1c07d5c78f
Add hitEntity to ProjectileHitEvent
2016-11-28 12:47:01 +11:00
md_5
2ba48b4965
SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops
2016-11-28 12:34:21 +11:00
md_5
0a1e0455e2
SPIGOT-1401: Issues placing blocks adjacent to eachother
2016-11-28 10:13:49 +11:00
md_5
d7cce99f01
Fix possible leaks in vanish API
2016-11-28 10:02:40 +11:00
LukBukkit
27d625184d
SPIGOT-2695: Added BrewingStandFuelEvent and added fuel level to the BrewEvent
2016-11-27 10:37:54 +11:00
md_5
78c7614349
SPIGOT-2842: Improve item age handling
2016-11-25 10:31:53 +11:00
md_5
c3d951ddcd
Farmland is a pickable block
2016-11-24 21:29:41 +11:00
md_5
281376dfb5
SPIGOT-2833: Tile entities occasionally wiped after placement
2016-11-24 09:30:01 +11:00
md_5
a0d5a841da
SPIGOT-2836: ProjectileHitEvent not always firing for FishHook
2016-11-23 22:50:37 +11:00
md_5
c1462a24d8
SPIGOT-2765: Special case entity triggered explosions for HangingBreakEvent
2016-11-23 10:34:08 +11:00
md_5
7691c87df6
SPIGOT-2824: Llama Strength API
2016-11-23 10:27:49 +11:00
md_5
691628ab5c
Fix setCarryingChest not resizing horse inventory
2016-11-21 21:58:29 +11:00
Lukas Hennig
0b154b1852
SPIGOT-2272: Add API for virtual Merchants
2016-11-21 15:29:36 +11:00
md_5
ac99d7d474
SPIGOT-2807: Update inventory when attack cancelled
2016-11-20 14:13:21 +11:00
md_5
95436219a5
SPIGOT-2806: Fix PlayerDropItemEvent for disconnected players
2016-11-20 10:19:22 +11:00
LukBukkit
221508dce3
Fix cancelling PlayerEditBookEvent
2016-11-20 09:33:22 +11:00
md_5
eed13ca548
SPIGOT-2800: Can only smelt 63 stack
2016-11-19 21:14:46 +11:00
momothereal
89e6712cde
Add additional APIs for Evoker / EvokerFangs
2016-11-19 18:53:57 +11:00
md_5
ead445ec99
Attempt to sync damage up again - golden apples this time
2016-11-19 14:53:19 +11:00
md_5
32048c4690
SPIGOT-2795: InventoryClickEvent issues
2016-11-19 13:51:10 +11:00
Senmori
26377b763b
Get Colors from ShulkerBox; Implement CustomName for Tiles.
2016-11-19 13:40:06 +11:00
md_5
f15e07b1a9
SPIGOT-2793: Revert Nameable changes
2016-11-19 03:10:04 +11:00
md_5
8095a750e7
SPIGOT-2790: Remove negative item ID filtering again
2016-11-18 15:25:43 +11:00
Senmori
5e51afde49
Get Colors from ShulkerBox; Implement CustomName for Tiles.
2016-11-18 11:28:49 +11:00
md_5
0c3bb76487
SPIGOT-2777: Mobs not being angered by snowballs
2016-11-18 10:57:53 +11:00
md_5
a0269d8e72
SPIGOT-2784: Fix Withers not being built
2016-11-18 09:20:14 +11:00
md_5
129efc132a
SPIGOT-2771: Safely execute command block commands
2016-11-18 08:54:22 +11:00
md_5
2dd38f2dc4
SPIGOT-2785: Wrong effect ID for wither sounds
2016-11-18 08:41:21 +11:00
md_5
a951a88398
SPIGOT-2770: Can Place Structure Blocks Even When Not Op
2016-11-17 21:01:15 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
2e39de698d
SPIGOT-1903, MC-98153: Portal Location Sync Issues
2016-10-23 14:00:35 +11:00
md_5
d86d282f63
SPIGOT-2738: Revert SPIGOT-1903 fix
...
Reverted from commit 8e5e90d5eb
2016-10-23 12:45:43 +11:00
md_5
8e5e90d5eb
SPIGOT-1903: Only issue player location update after tick
...
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.
2016-10-19 20:43:47 +11:00
Pokechu22
e20928f7da
SPIGOT-2726: Fix duplicate UUID check not always running
...
World.addEntity(Entity entity) calls addEntity(entity, SpawnReason.DEFAULT), which contains the code that was originally in addEntity (and some event code).
However, WorldServer previously only had addEntity(Entity entity), so if addEntity(Entity entity, SpawnReason spawnreason) was called directly, the UUID check that's found in it (the call to 'i') is skipped. This happens, among other places, in ChunkRegionLoader.spawnEntity (which /summon uses).
I fixed this by making WorldServer override the SpawnReason version, rather than the regular version. This is safe to do because the World version calls the SpawnReason version - it's not necessary to do the same thing in WorldServer.
2016-10-16 19:42:23 +11:00
md_5
b5fb9a1cd7
SPIGOT-2686: Vehicles cannot collide with air
2016-10-12 19:47:14 +11:00
md_5
744e1a177a
Fix looting enchant using wrong variable
2016-10-10 17:02:49 +11:00
md_5
70aace0312
SPIGOT-2694: Update other half of door on BlockBreakEvent
2016-10-10 16:58:14 +11:00
md_5
270a3a66ce
SPIGOT-2717: /execute over RCON
2016-10-09 14:00:04 +11:00
Ryan Michela
1cce906e11
MC-54738: Fix ocean biome spikes due to minHeight sign inversion.
2016-10-08 19:22:59 +11:00
md_5
c1b529eddc
SPIGOT-2683: Missing BlockDispenseEvents
2016-09-19 18:20:15 +10:00
md_5
bae15259ed
Remove unneeded change
2016-09-11 14:14:13 +10:00
md_5
8788b79a48
SPIGOT-2639: Better state validation
2016-09-05 17:33:28 +10:00
md_5
fafcfd7529
SPIGOT-2653: Better align combustion with vanilla behaviour
2016-09-03 16:39:21 +10:00
md_5
43ab2669d7
SPIGOT-2634: Concurrency issue in FileIOThread
2016-08-27 15:51:54 +10:00
DemonWav
c74e2a7301
SPIGOT-215: Implement infrastructure for Location tab completes
2016-08-25 09:48:52 +10:00
md_5
4db0855e3e
SPIGOT-2622: Ensure all players are safely disconnected on shutdown
2016-08-23 14:02:48 +10:00
Pokechu22
4507d99aea
SPIGOT-2616: Fix dispensers dispensing TNT making squid sounds
...
This was caused by the wrong obfuscated sound effect being used, probably due to a merge issue.
2016-08-20 09:48:07 +10:00
md_5
5e5cf84f2c
SPIGOT-2581: EntityAirChangeEvent
2016-08-08 18:24:21 +10:00
md_5
2a5461deb1
Enhance Beacon Block API
2016-07-23 10:55:43 +10:00
redwallhp
7655e38a47
Implement basic Beacon Block API
2016-07-23 10:49:05 +10:00
md_5
f5d891f609
SPIGOT-2537: Relax skull check even for nominally invalid skulls.
2016-07-22 20:34:17 +10:00