Dinnerbone
c0244eda04
Implemented bukkit.yml command aliases
2011-06-17 04:09:43 +01:00
Dinnerbone
7e22faf9d6
Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting
2011-06-17 03:06:45 +01:00
Dinnerbone
a818669be0
When someone moves to Bukkit from a vanilla (or other mod) server, move the old nether folder to the bukkit location. (Yes, it sucks, no, there's no alternative.)
2011-06-16 21:41:01 +01:00
Dinnerbone
e08568de4a
Implemented ChunkPopulateEvent
2011-06-16 19:33:36 +01:00
EvilSeph
6f1d6a4ca8
Fixed EntityTame event.
2011-06-15 15:01:09 -04:00
EvilSeph
e2c9e92d98
Properly fixed BlockPlace event for Redstone wire.
2011-06-15 14:56:20 -04:00
EvilSeph
9d8428607b
Fixed login message and CraftBukkit comment.
2011-06-14 10:16:54 -04:00
EvilSeph
8bfa8e2d04
Made Squids fire EntityDeath events.
2011-06-14 10:16:53 -04:00
Erik Broes
9adc03abab
Generic cleanup of the org.bukkit.craftbukkit classes.
2011-06-12 12:51:54 +02:00
Dinnerbone
b042f48b24
Fixed random NPEs when generating a world
2011-06-11 23:47:30 +01:00
Erik Broes
96b1b8a10c
Generic cleanup
2011-06-12 00:30:52 +02:00
sk89q
938db4de2d
Updated the block place cancellation code for steps to handle many more cases. There's still one edge case left however.
2011-06-11 01:50:08 -07:00
EvilSeph
73e34c2fe3
Added ItemSpawnEvent. Thanks myers!
2011-06-11 02:00:05 -04:00
EvilSeph
5b93f5565a
Fixed from and to worlds being the same for a PlayerTeleportEvent for crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess.
2011-06-11 01:33:37 -04:00
EvilSeph
cd12f057a7
Fixed cancelled lighting strikes dealing damage.
2011-06-10 20:37:33 -04:00
EvilSeph
fb3e3ade90
Possible fix for clay generation.
2011-06-10 19:59:52 -04:00
EvilSeph
80770314d8
Fixed fireball explosions not producing fire.
2011-06-10 19:59:31 -04:00
EvilSeph
a9e7b56ef2
Improved handling of being sent to your bed spawn if the world saved in your player.dat no longer exists.
2011-06-10 06:33:25 -04:00
EvilSeph
a98f4f8934
Fixed not being able to login if the world saved in your player.dat no longer exists. Thanks for the help Rigby and Verrier!
2011-06-10 05:45:17 -04:00
EvilSeph
8f4c36974b
Added world name to player logged in message.
2011-06-10 05:35:44 -04:00
EvilSeph
6607b6785d
Fixed getting stuck in the ground when respawning to a bed under certain circumstances
2011-06-10 03:52:50 -04:00
EvilSeph
ad95bf4095
Redid packet prioritisation to fix chunk loss bug encountered when teleporting, also addresses issues caused by teleport fixes.
2011-06-10 03:52:49 -04:00
EvilSeph
cb9c7d1b2a
Fixed trapdoors not updating their state if a Player Interact event is cancelled.
2011-06-10 03:52:48 -04:00
EvilSeph
7e3895b69a
Fixed Creepers being killed even if their Explosion Prime event is cancelled.
2011-06-10 03:52:48 -04:00
sk89q
e5c6b329d5
Whoops, need this commit too.
2011-06-09 23:56:42 -07:00
sk89q
bf4a4a767c
Added some missing @Override.
2011-06-09 23:30:38 -07:00
sk89q
ccabbcbf0a
Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
2011-06-09 23:13:38 -07:00
sk89q
a25ab644df
Cleaned up some Javadocs.
2011-06-09 23:11:37 -07:00
sk89q
e45c502ec1
Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
2011-06-09 23:08:00 -07:00
sk89q
846bd468d4
Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
2011-06-09 22:57:32 -07:00
sk89q
baf9a9f501
Merge branch 'sound' of https://github.com/sunkid/CraftBukkit
2011-06-09 22:38:44 -07:00
EvilSeph
f627b69be9
Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.
2011-06-09 18:42:30 -04:00
sunkid
5fe9ac362b
implementations of the playSound methods
2011-06-09 12:37:27 -07:00
Tahg
baa92bdd06
reverted some changes that broke stuff
2011-06-09 14:24:21 -04:00
Tahg
ca0711fdb3
fixed support for multiworld beds
2011-06-09 09:46:55 -04:00
EvilSeph
4a0eb0a4a1
Added method to create an explosion in world. Thanks Zaraza107!
2011-06-09 04:17:19 -04:00
EvilSeph
b0714775e1
Added EntityTame event. Thanks halvors!
2011-06-09 04:03:15 -04:00
EvilSeph
0c24f86a09
Fixed redstone current being sent even if a BlockPlace was cancelled.
2011-06-09 02:54:58 -04:00
EvilSeph
053e05dd37
Fixed weather changes affecting players in all worlds, instead of their respective worlds.
2011-06-09 02:33:16 -04:00
EvilSeph
569b1d2746
Made it possible to block punching fire out through PlayerInteract event.
2011-06-09 01:06:24 -04:00
EvilSeph
4bdc752acd
Fixed issues introduced by recent 'portal changes' commit.
2011-06-08 20:08:29 -04:00
raphfrk
8320917363
Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method.
2011-06-08 19:05:01 -04:00
Stephen
1a1fc953cb
Implemented 1.6 portal events.
2011-06-08 18:46:29 -04:00
EvilSeph
a285a7b211
Added more control over block placement on interactable objects. Thanks Acru!
...
Plugins can now allow placing a block on an interactable object, by DENYing the
interact and ALLOWing the place.
2011-06-08 17:52:10 -04:00
EvilSeph
b5d1619e75
More teleport changes. Thanks Zeerix!
2011-06-08 17:00:30 -04:00
Tahg
5296f97cde
Portal changes.
2011-06-08 16:57:46 -04:00
Erik Broes
8b49a945c2
Prevent effects of tickrate degradation on furnaces
2011-06-07 23:10:18 +02:00
Erik Broes
029ca3e2f6
Prevent effects of tickrate degradation on item pickups
2011-06-07 23:09:48 +02:00
Dinnerbone
ce6524d453
Fixing a serious issue caused by SpaceManiac. All his fault.
2011-06-07 19:37:21 +01:00
Dinnerbone
147e3d684d
Fixed health on multiworld teleportation
2011-06-07 19:32:14 +01:00
Dinnerbone
864f8d2f0d
Fixed nether's identity crises
2011-06-07 19:25:44 +01:00
EvilSeph
17c361a5e4
Exempt Vehicles from Entity.java's sanity check
2011-06-07 04:25:19 -04:00
EvilSeph
d33c06ead2
Added UniqueId to entities. Thanks Afforess!
2011-06-07 04:21:33 -04:00
EvilSeph
95c19d5f22
Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks mikeprimm!
2011-06-07 03:34:23 -04:00
EvilSeph
68608169cd
Implemented unloadWorld(). Thanks Rigby!
2011-06-07 03:16:07 -04:00
EvilSeph
57a1a7422c
Re-added per-world PVP setting support which was accidentally lost in translation. Thanks Rigby!
2011-06-07 01:43:12 -04:00
EvilSeph
9fde27bfcd
Fixed IPv6 support in NetworkManager.
2011-06-07 01:29:55 -04:00
EvilSeph
6bd509ebde
Fixed durability changing regardless of whether or not damage was successful. Thanks Xolsom!
...
Note: Plugins may need to update the client to keep it in synch.
2011-06-07 01:00:30 -04:00
EvilSeph
ef9295707a
Fixed entity damaged by entity event firing twice when players damage each other. Thanks Xolsom!
2011-06-07 00:57:36 -04:00
Dinnerbone
8b3f90f232
Use the custom set spawn
2011-06-06 21:38:35 +01:00
Dinnerbone
d40c690c8f
Fix for generator stuff now being class
2011-06-06 21:12:03 +01:00
Dinnerbone
fedcbdf256
Implemented custom chunk generators and block populators
2011-06-06 18:38:47 +01:00
EvilSeph
891dfbcef8
Possible fix for some chunk loading issues experienced when teleporting. Thanks akrieger!
2011-06-05 12:38:56 -04:00
EvilSeph
7499e2e0df
Fixed chunks saving more than they need to. Thanks Rigby!
2011-06-05 11:56:21 -04:00
Erik Broes
86de98da9c
Squelch stacktrace for 'not so important'-'error'
2011-06-05 12:13:38 +02:00
Tahg
5a29d69731
map cursor rotation fix
2011-06-03 18:38:55 -04:00
Tahg
b9d8248a81
attempted nether fix
2011-06-03 18:38:16 -04:00
Tahg
5f684ef163
fixed environments
2011-06-03 18:36:14 -04:00
Tahg
ebc478388c
fixed cross world teleport
2011-06-01 18:35:57 -04:00
Tahg
66109d6e57
moved respawn event
2011-05-31 20:10:21 -04:00
Tahg
8835cb905f
More multiworld fixes
2011-05-31 21:19:37 +02:00
Erik Broes
62b5da4e3a
Update for 1.6.6
2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Tahg
9ec5d8b5df
Improved packet handling
2011-05-28 00:33:16 +02:00
Dinnerbone
1784e42d5f
Fixed a bunch of multiworld issues (entity tracking etc)
2011-05-27 00:11:45 +01:00
EvilSeph
036f49ddbf
Fixed the Bukkit Scheduler.
2011-05-26 17:29:57 -04:00
Dinnerbone
9934dd8561
Version fix
2011-05-26 15:21:54 +01:00
Erik Broes
5e1c969af2
Update for 1.6.4
2011-05-26 16:20:11 +02:00
Dinnerbone
dc76d3a64a
Update for 1.6.3
2011-05-26 14:30:16 +01:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
sk89q
f463453d73
Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly.
2011-05-23 19:42:30 -07:00
EvilSeph
3cd135b08d
Possible fix for teleports triggering 'moved too quickly' check.
2011-05-23 03:57:01 -04:00
EvilSeph
949634ad67
Fixed animals not spawning when spawn-monsters is set to false.
2011-05-22 15:33:34 -04:00
stevenh
8b0924bbb4
Fixed duplicate console and player messages when built in server commands where used or an unknown command was issued
2011-05-22 20:30:01 +01:00
Dinnerbone
6319a19073
Possible fix for -nojline printing blank lines
2011-05-19 21:46:47 +01:00
EvilSeph
480c1b9877
Fixed -nojline.
2011-05-19 14:15:13 -04:00
EvilSeph
962f05821b
Minimal diffs.
2011-05-19 01:15:51 -04:00
EvilSeph
afb08bb0c5
Account for time drifting backwards on servers with the moved too quickly check changes.
2011-05-19 00:45:42 -04:00
EvilSeph
eac5b9623d
Added -nojline CLI option to emulate vanilla console behaviours. Added JLine disabling compatibility (removes the '>').
...
-nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English.
-Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'.
2011-05-18 21:36:30 -04:00
EvilSeph
cd87e51638
Fixed issues with updating redstone state under certain circumstances.
2011-05-17 01:06:59 -04:00
EvilSeph
38ebaa53e1
Limit human entity name length to 16 characters, as per the spec.
2011-05-16 21:36:16 -04:00
EvilSeph
bc5924bbc5
Made the save-all modification respect the original save state.
2011-05-16 20:27:06 -04:00
EvilSeph
605bfd972f
Fixed dispensers not working.
2011-05-16 19:34:25 -04:00
EvilSeph
c4138ff4d3
Made save-all force saving like it says it does.
2011-05-16 17:47:08 -04:00
EvilSeph
f8d83d9e03
Made player data save only if saving is turned on, in line with how the rest of saving works.
2011-05-16 17:33:43 -04:00
EvilSeph
7f73594aa8
Added get/setLastDamageCause. Thanks sunkid!
2011-05-16 00:26:22 -04:00
EvilSeph
8de2b52a02
Removed double firing of EntityDamage events by arrows. Thanks sunkid!
2011-05-16 00:04:40 -04:00
EvilSeph
27e75c358d
Fixed trees being invisible under certain circumstances. Thanks Zeerix!
2011-05-15 23:52:11 -04:00
EvilSeph
a4570215fd
Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf!
2011-05-15 22:54:13 -04:00
EvilSeph
3439b7f9d9
Made setHealth(0) trigger EntityDeathEvent and drops. Thanks yetanotherx!
2011-05-15 22:16:46 -04:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
EvilSeph
e54d8c3352
Dead men tell no tales.
2011-05-12 16:10:46 -04:00
Andrew Ardill
25a74b624c
Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub
2011-05-11 17:42:42 -07:00
Andrew Ardill
88d0171c43
Merge pull request #268 from xPaw/master
...
Implemented hasSaddle/setSaddle
2011-05-11 17:40:13 -07:00
EvilSeph
32fd447715
Cleaned up left over debug messages.
2011-05-10 14:44:45 -04:00
EvilSeph
5ca0a881ad
Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use.
2011-05-09 15:53:53 -04:00
EvilSeph
0faaf5af8a
Made the movement speed check more reliable on high load servers.
2011-05-09 14:51:01 -04:00
sk89q
98633a9f16
Added dispenser event.
2011-05-08 02:57:44 -07:00
sk89q
6cbd4cdf9e
Added World.strikeLightningEffect() that does no damage.
2011-05-06 19:25:44 -07:00
sk89q
c05cc33f7a
Changed LightningStrikeEvent to return a LightningStrike and not an Entity.
2011-05-06 19:24:57 -07:00
EvilSeph
99a7b91ef1
Added an update on load feature for plugins. Thanks Raphfrk!
...
Any files placed in the configurable update folder are automatically copied into the plugins directory the next time a reload happens. This allows safe updating of the plugin .jar files. The name of the update folder is configurable through bukkit.yml.
2011-05-05 17:56:52 -04:00
EvilSeph
54e2254904
Made teleporting between worlds 'smoother'. Thanks Raphfrk!
2011-05-04 22:16:26 -04:00
EvilSeph
ef7e3689b3
Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk!
2011-05-04 22:06:08 -04:00
EvilSeph
1f2c44e657
Fixed 'Entity is already tracked' issues.
2011-05-04 21:25:57 -04:00
EvilSeph
41a2bc9690
Fixed crafting 'lag' introduced by additions to the Crafting API.
2011-05-04 21:08:43 -04:00
sk89q
93708cb748
Added services manager framework.
2011-05-02 11:31:33 -07:00
sk89q
bdcee9025c
Added method to fake a block change request for a player.
2011-05-02 11:31:33 -07:00
sk89q
80a1a4ac82
Added Player.playNote().
2011-05-02 11:31:32 -07:00
sk89q
98cea5cd15
Added NoteBlock.play(instrument, note).
2011-05-02 11:31:32 -07:00
Andrew Ardill
83eecfbd4e
AnimalTamer implementations, refactor and clean-up of code
2011-05-03 00:46:38 +10:00
Mike Primm
02d7f32e8f
Fix isSitting()/setSitting(), add isTame()/setTame()/getOwner()/setOwner() methods
2011-05-02 23:55:46 +10:00
Andrew Ardill
cd3c8fcfc8
We build for Java 1.5, so no @Override for interface implementations
2011-05-02 23:55:18 +10:00
EvilSeph
bf1f5b00d7
Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall!
2011-05-02 04:30:51 -04:00
Raphfrk
fdb077e814
Improved the Scheduler.
...
Adds nag message when async tasks are not properly shut down and adds a limiter for sync tasks. Once they use 35ms in a single tick, any remaining tasks are not executed until later ticks. Adds a method to report the pending tasks and one to report active worker threads
2011-05-02 02:40:07 -04:00
Raphfrk
aa70240917
Added a setArmorContents method to PlayerInventory.
...
It handles error checking. Null item stacks and air item stacks are both converted to clear slot calls to prevent crashing the client.
2011-05-02 02:09:24 -04:00
EvilSeph
e56a8d4720
Added SnowFormEvent. Thanks aPunch!
2011-05-02 01:48:08 -04:00
Rigby
f342db744a
Added per world PVP setting support.
2011-05-02 00:32:26 -04:00
Celtic Minstrel
5a5ce79035
Implemented addRecipe method in CraftServer and associated recipe classes.
2011-05-01 23:40:48 -04:00
EvilSeph
017b15c3a6
Fixed block lag.
2011-04-29 04:55:04 -04:00
EvilSeph
955a78b8fd
Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket.
2011-04-29 03:14:16 -04:00
EvilSeph
9d7a03a64a
Cleaning up some redundant code.
2011-04-29 02:09:30 -04:00
Tahg
97c5f2bb8e
improved sign handling
2011-04-28 01:30:15 -04:00
EvilSeph
b054cfdda7
Fixed duping exploit.
2011-04-27 00:43:22 -04:00
Tahg
b075a58657
fixed painting NPE
2011-04-26 15:40:24 -04:00
xPaw
73aa3ac03c
Added hasSaddle/getSaddle
2011-04-26 07:29:25 -07:00
EvilSeph
6711975658
Fixed PlayerQuitEvent.setMessage().
2011-04-25 22:36:55 -04:00
EvilSeph
fe75ab2500
Fixed CraftBukkit comments in World.java.
2011-04-25 22:00:18 -04:00
EvilSeph
57bc71df0e
Fixed sleeping.
2011-04-25 21:57:22 -04:00
EvilSeph
8f4ce0988c
Added missing CraftBukkit comments.
2011-04-25 21:19:44 -04:00
EvilSeph
b2c558eab1
Fixed rain not putting out fires due to a mistranslation issue.
2011-04-25 21:09:29 -04:00
EvilSeph
d2a4c510b3
Added events related to weather in 1.5. Thanks wizjany!
2011-04-25 19:47:25 -04:00
EvilSeph
1d0a6d56b7
We need to reset the invalid position.
2011-04-25 19:11:44 -04:00
Erik Broes
70c177e0fb
Implemented painting events (thanks verrier and tanelsuurhans)
2011-04-25 23:27:10 +02:00
Rigby
5fff84c5a9
Added the ability to retrieve a world's Seed.
2011-04-25 16:49:24 -04:00
Erik Broes
1db5464d91
Fix forgotten call of EntityInteractEvent for PressurePlates.
2011-04-25 22:21:07 +02:00
Erik Broes
88ebcc8db5
Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.
2011-04-25 22:17:07 +02:00
EvilSeph
2a9c15c976
Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany!
2011-04-25 05:07:31 -04:00
EvilSeph
0740e0c777
Fixes the whitescreen issue some people were having.
2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8
Hid stacktrace for socket exceptions.
2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18
Added reset for pitch/yaw if they are somehow set to NaN.
2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78
Limited sign text length to 15 characters, as per the spec.
2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1
Made the server not accept Packet27 as it is not used.
2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230
Reduced console spam under certain conditions.
2011-04-22 19:57:19 -04:00
sk89q
8681752ee2
Fixed NPE in lightning fire event.
2011-04-22 03:13:47 -07:00
sk89q
a042ee1e26
Add methods to control thunder.
2011-04-22 03:13:21 -07:00
sk89q
c3ce6ce3ab
Added weather control methods.
2011-04-22 02:18:13 -07:00
sk89q
6739d6d75c
Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike.
2011-04-22 01:25:55 -07:00
sk89q
628fec752b
Added events for fires caused by lightning. (Not 100% sure that they get called though.)
2011-04-22 01:18:24 -07:00
sk89q
4ecbf5f590
Changed Block.setTypeId() back to old behavior before the new translation process.
2011-04-21 23:31:09 -07:00
EvilSeph
58d3107e4c
Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness.
2011-04-22 00:42:56 -04:00
EvilSeph
c18e04ce8b
Proper fix for the console spam on disconnect/kick.
2011-04-21 19:08:40 -04:00
EvilSeph
8ba9f32162
Fixed ordering of params used in SignChangeEvent.
2011-04-21 18:44:28 -04:00
Dinnerbone
3afe2df241
Implemented stats/achievement giving
2011-04-21 20:57:34 +01:00
EvilSeph
212ec7f33d
Reduced console spam on disconnect/kick.
2011-04-21 15:46:18 -04:00
EvilSeph
4d78c45d8b
Made reload support allow-flight.
2011-04-21 15:40:22 -04:00
Dinnerbone
4ae695a176
Fixed the fix of Creeper.setPowered
2011-04-21 18:55:20 +01:00
Dinnerbone
f1b40ed4e3
Fixed creeper.setPowered
2011-04-21 18:41:47 +01:00
Dinnerbone
0586e04981
Implemented LIGHTNING damage
2011-04-21 17:29:35 +01:00
Dinnerbone
d5ee48a0c8
Implemented Weather and WeatherStorm
2011-04-21 16:51:58 +01:00
Dinnerbone
1a68a2aafe
Implemented Creeper.is/setPowered
2011-04-21 16:15:44 +01:00
Dinnerbone
7c455380a9
Java compat
2011-04-21 15:43:09 +01:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
EvilSeph
2fd3f8d299
Reapplying changes lost with our new system in CraftInventory and CraftInventoryPlayer.
2011-04-21 00:24:27 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
sk89q
ac9f297445
Don't want the scheduler taking invalid arguments as well.
2011-04-18 23:52:19 -07:00
sk89q
a450dcbb83
Fixed CraftScheduler to catch exceptions thrown by tasks, rather than crash the server.
2011-04-18 23:48:16 -07:00
EvilSeph
0048b22e44
Fixed another issue involving invalid player positions or movement.
2011-04-19 01:39:23 -04:00
EvilSeph
5e154b2235
Fixed name display in log messages for invalid yaw/pitch check.
2011-04-19 00:49:59 -04:00
sk89q
8aa376fc27
Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block).
2011-04-16 03:08:13 -07:00
Andrew Ardill
dc6c906e1a
The @Override annotation should only be used when overriding a method.
...
Not when implementing an interface.
2011-04-14 12:58:04 +10:00
EvilSeph
2c1f336e97
Fixed an oversight allowing players to set invalid positions.
2011-04-13 21:14:04 -04:00
EvilSeph
f34f41a471
Fixed the NaN check in Entity.java
2011-04-13 03:13:36 -04:00
EvilSeph
70eb283bd0
Removed redundant check due to merging the ifs. Ooops.
2011-04-12 22:14:42 -04:00
EvilSeph
534d546002
Fixed a crash involving invalid positions.
2011-04-12 22:03:54 -04:00
sk89q
7baf5fa484
Made fauxSleeping persist on death and cross-world teleport.
2011-04-11 17:10:17 -07:00
sk89q
8de85b8afb
Fixed potential NPE with bed leave event.
2011-04-11 17:07:20 -07:00
sk89q
86c467cb50
Fixin' the problem of AFK people not in bed.
2011-04-11 11:48:31 -07:00
EvilSeph
2685de187a
Made what should be the last change missed in translation that might cause chunk issues.
2011-04-07 19:51:29 -04:00
sk89q
27d3396a35
Added bed events and methods.
2011-04-07 11:26:51 -07:00
EvilSeph
e2480e1347
Fixed firstEmpty() by making it search for the first null instead of Material.AIR.
2011-04-07 13:06:55 -04:00
Tony
4525d16842
Prevent nasty connection errors from hitting the console.
2011-04-07 09:52:04 -04:00
Dinnerbone
c99dc23917
Fix for invalid float values too
2011-04-07 07:20:11 +01:00
alron
270310a3a5
Made another change that was missed in translation that might cause chunk issues. This should address one of the chunk issues experienced when teleporting.
2011-04-07 01:56:39 -04:00
Dinnerbone
13218f55e4
Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D)
2011-04-07 06:51:36 +01:00
Tahg
3c9944237a
Fixed Compile error
2011-04-06 21:51:20 -04:00
Tahg
e1acd683b4
Fixed some NPE issues caused by previous commit
2011-04-06 21:34:50 -04:00
Tahg
2c1f57e20b
Fixed stupidity in CraftInventory return types
2011-04-06 13:20:50 -04:00
Tahg
92e3957a0e
getContents now returns null for items whose underlying item is null
2011-04-06 12:45:03 -04:00
Dinnerbone
8385b1436e
Allows eggs support with Slimes, Wolves and Monsters
2011-04-05 17:19:24 +01:00
EvilSeph
9849076dbf
Made changes that were missed in translation that might cause chunk issues.
2011-04-04 20:26:37 -04:00
Tahg
7a99fd7327
added some API for entities
2011-04-04 01:07:39 -04:00
afforess
d1e6408ea2
Changed PlayerQuit to allow last minute modifications to player state.
2011-04-03 16:11:16 -04:00
afforess
0f3f3c552a
Added player.saveData and player.loadData.
2011-04-03 15:52:07 -04:00
Erik Broes
083e3ebd6e
Base digging/blockbreaks on actual time rather than the servers tickrate.
...
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s). This will failing blockbreaks.
2011-04-03 11:06:12 +02:00
Raphfrk
121bcd5adc
Added the ability to set the quit message
2011-04-02 18:22:19 +02:00
Erik Broes
c84d51f458
Fix chunk.getEntities
2011-04-02 17:56:06 +02:00
Stephen
5247bcba64
Implemented entity.getNearbyEntities()
2011-04-02 17:22:58 +02:00
afforess
a0b2a26c3a
implementation of Entity.isDead
2011-04-02 17:19:39 +02:00
afforess
adb13029bc
Forces clients to update to the new time immediately when setTime or setFullTime is called.
2011-04-02 17:17:17 +02:00
Robert Sargant
39972530f2
Added VEHICLE_DESTROY event
2011-04-02 17:12:18 +02:00
William Bowers
325f4e0c22
Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation()
2011-04-02 16:58:50 +02:00
Dinnerbone
d5096a0193
Changed default database location to {NAME}.db instead of database.db
2011-04-01 16:52:00 +01:00
Dinnerbone
8b25433982
Implemented ebeans
2011-04-01 16:06:46 +01:00
Dinnerbone
160b54c965
Made Server a singleton
2011-04-01 16:06:46 +01:00
Erik Broes
c16ba1f940
Fix Entity.setVelocity
2011-04-01 12:28:55 +02:00
Erik Broes
09cfbfbf73
Fix world.getFullTime()
2011-04-01 09:24:42 +02:00
Erik Broes
c0a78fa6c6
Exempt players from calling CreatureSpawn
2011-04-01 09:15:48 +02:00
Erik Broes
7eeb0d8f4a
Fix coordinates on SIGN_CHANGE
2011-04-01 09:10:29 +02:00
Erik Broes
a3a1436df5
Updated packet-filters
2011-04-01 00:27:04 +02:00
Dinnerbone
eb422e4ad4
Capture errors in plugins onLoad
2011-03-31 22:33:06 +01:00
Dinnerbone
baa8c53be0
Implemented Wolf
2011-03-31 22:10:48 +01:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
0635f7c1b8
CreatureSpawnEvent: Fix forgotten inheritance with CreatureType
2011-03-30 08:51:42 +02:00
Erik Broes
e9cc4bbb05
world.spawnCreature cast fix
2011-03-30 00:41:07 +02:00
Erik Broes
c69eac3f3a
Add MONSTER to CreatureSpawnEvent
2011-03-29 23:18:48 +02:00
Erik Broes
ec74fe8e37
Move passenger-handling to CraftEntity
2011-03-29 23:14:59 +02:00
Erik Broes
195423cd0b
Allow GIANTS to spawn from Eggs
2011-03-29 23:14:59 +02:00
HACKhalo2
33f7af519f
Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being on the whitelist doesn't mean your banned.
2011-03-29 21:39:38 +01:00
Stephen
a31f37262d
RegisterInterface reload bug fix
2011-03-29 21:32:24 +01:00
Dinnerbone
2ac43ce223
Ctrl+C saves world before stopping
2011-03-29 21:01:04 +01:00
Drakia
b37dd48ae5
Moved WORLD_LOAD event to after world is actually loaded
2011-03-29 18:41:52 +11:00
Dinnerbone
ee815b7e40
Fixed trickle exploit
2011-03-27 21:19:05 +01:00
Dinnerbone
c47db7092b
Line endings, damnit!
2011-03-27 20:57:46 +01:00
Erik Broes
f1ffeb256d
Limit server to only send the packets it creates and only accept the packets the client creates
2011-03-27 12:36:51 +02:00
Erik Broes
ce5ee0996c
Updated for the changes done in Bukkit
2011-03-27 00:34:33 +01:00
Erik Broes
84054ec680
Fix some wrong event creations after previous change
2011-03-26 23:20:35 +01:00
Erik Broes
8dc7b55749
Reset 'stance' to something valid after receiving a broken one. Hopefully stops the server from falling over.
2011-03-26 22:47:35 +01:00
Erik Broes
e24b10dfd9
Updated for the cleanups done in Bukkit
2011-03-26 22:32:56 +01:00
Celtic Minstrel
47497aa3f9
Implement Sheep.get/setSheared.
2011-03-26 17:54:03 +01:00
Celtic Minstrel
9f30c9f8f4
Implement Slime.set/getSize()
2011-03-26 17:53:26 +01:00
Celtic Minstrel
cd50683f78
World.spawnCreature now returns LivingEntity instead of Creature, to allow Ghasts and Slimes to be spawned using the command.
2011-03-26 17:52:04 +01:00
Raphfrk
abf7f8581e
Added ability to disable the join/leave notices by setting the message to null in the event. The join message is moved to the onJoinEvent rather than during login
2011-03-26 15:07:55 +01:00
Raphfrk
8e53077efe
Switched biome coords from chunk based to block based
2011-03-26 15:05:16 +01:00
Erik Broes
1cbed230d6
Add LEFT_CLICK_BLOCK's face
2011-03-26 09:56:24 +01:00
sk89q
49955d5a1d
Added Server.getServerId() for ID purposes.
2011-03-26 01:40:15 -07:00
Erik Broes
1eb2f75f53
Copy displayname when cross-world teleporting
2011-03-25 21:22:57 +01:00
Erik Broes
9162a654c4
Implement player.getCompassTarget
2011-03-25 21:22:03 +01:00
sk89q
6fc4d9dcfe
Fixed CraftWorld.getSpawnLocation() not return the exact spawn location.
2011-03-25 12:24:18 -07:00
Erik Broes
95c08f854f
Fix inability to use items under certain circumstances
2011-03-25 07:35:47 +01:00
Erik Broes
f330025f1f
Fixed unable to eat/throw
2011-03-24 23:27:40 +01:00
Erik Broes
92518f4fc0
Stop GIANT discrimination
2011-03-24 22:51:47 +01:00
Erik Broes
ce714ab329
Fix CreatureType of CreatureSpawn event
2011-03-24 22:44:03 +01:00
Erik Broes
93fff2d5f5
Prevent double CraftWorld for the same world
2011-03-24 22:43:21 +01:00
Erik Broes
69d5132df4
Reset blocks faster clientside
2011-03-24 22:42:23 +01:00
Erik Broes
d6c3fe23e5
Minor logic change and small cleanups
2011-03-24 12:11:28 +01:00
Erik Broes
748b71b3cc
Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEvent
2011-03-24 00:52:10 +01:00
Erik Broes
3129348866
Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage
2011-03-24 00:32:41 +01:00
Erik Broes
267e745212
Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interactive object
2011-03-24 00:10:05 +01:00
Raphfrk
0b05cbb998
Updated SoftMap to be concurrent.
2011-03-23 19:37:12 +01:00
Raphfrk
9464602720
Update to PlayerMoveEvent. The From field is set the value of the previous To Field, and, Pitch or Yaw changes of more then 10 degrees will trigger the event
2011-03-23 19:31:30 +01:00
lem21h
fdcf1c3c3a
Now also handle entities spawning on a loading a world. (Redacted by Grum)
2011-03-23 19:17:14 +01:00
Nicholas Devenish
15baff8559
Fix the "Ghost minecart" issue.
...
This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0"
This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs:
http://leaky.bukkit.org/issues/547
http://leaky.bukkit.org/issues/563
And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190 :
https://github.com/Bukkit/CraftBukkit/issues/#issue/190
2011-03-23 18:46:54 +01:00
afforess
69cbe7d222
Allow Vehicle Motion to save properly
2011-03-23 18:43:08 +01:00
Erik Broes
e8e7581446
Small cleanup for the last commit
2011-03-23 18:42:49 +01:00
Byron Shelden
376ac51cea
Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. ( #451 )
2011-03-23 18:34:53 +01:00
Erik Broes
d08ee17352
Fix doors not updating after opening has been denied
2011-03-23 18:29:43 +01:00
Erik Broes
ca1c9ef2e1
Minor cleanups
2011-03-23 16:51:44 +01:00
Erik Broes
49043a8aff
Re-Implement BlockDamage
2011-03-23 16:51:44 +01:00
Erik Broes
f33de669fb
Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK
2011-03-23 16:51:43 +01:00
Erik Broes
bb9558adec
Implement Bucket events
2011-03-21 00:31:15 +01:00
Erik Broes
324efa8224
Fix BlockPlace
2011-03-21 00:31:13 +01:00
Erik Broes
0d2dc3902c
Fix BlockCanBuild
2011-03-21 00:30:00 +01:00
Erik Broes
11590f49f0
Redstone torch fix
2011-03-21 00:30:00 +01:00
Erik Broes
437025a179
Fixing event names
2011-03-21 00:30:00 +01:00
Erik Broes
4c420e6aa8
BLOCK_PLACE supports pie, diode and reed
2011-03-18 23:55:37 +01:00
Erik Broes
778079677e
Fix BLOCK_PLACED when placing on snow/step
2011-03-18 23:45:46 +01:00
tahg
1144013362
Hacky solution to expose ip. Will fix properly later if I care to give a ****
2011-03-18 00:03:03 -07:00
Erik Broes
f28f3a6a9c
BlockInteract fixed for pressure plates
2011-03-17 20:02:15 +01:00
Gunther De Wachter
2ae5b98d10
Added missing EntitySquid, you can now prevent them from spawning!
2011-03-17 20:01:58 +01:00
Gunther De Wachter
41752f401c
TNT now gives its entity to the damage handler
2011-03-17 20:01:42 +01:00
Gunther De Wachter
b6f87bb23c
Fireballs now give their entity to the damage handler
2011-03-17 20:01:24 +01:00
Gunther De Wachter
d732457354
Implement DamageType.VOID
2011-03-17 20:01:07 +01:00
Tanel Suurhans
28c9439f94
Fixes minecart type reporting for VEHICLE_CREATE.
2011-03-15 07:39:22 -04:00
Raphfrk
6ca1f24ee2
Adds an onLoad method to Plugin. The onLoad method is called for all plugins before the onEnable calls
2011-03-14 14:45:33 +00:00
Raphfrk
4a2bc3299a
Fixed setTypeIdAndData sending client updates when not using physics
2011-03-14 11:31:43 +00:00
Raphfrk
7242f21a32
This should fix the chunk ghosting bug
2011-03-14 11:31:43 +00:00
Tahg
9869ace146
fixed redstone torches
2011-03-14 00:48:44 -04:00
Erik Broes
672b06727d
Also transfer the displayName when dying
2011-03-13 13:29:52 +01:00
Erik Broes
6043797ce0
Fix getDisplayName getting lost when getBukkitEntity is called
2011-03-13 12:52:01 +01:00
stevenh
1be1b5ab4d
Removed CraftBukkit - Removed line from kick fix to help port process
2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4
Added methods to support RemoteBukkit
...
This means all commands even "default" server commands work within the command structure
returning output to the command sender
Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
ca3d0512f3
Blocks now return power for sources other than redstone dust
2011-03-12 12:28:07 -05:00
Erik Broes
1db4eab7e3
TextWrapper now wraps text at the proper width and also prevent splitting unless it is needed
2011-03-12 16:58:05 +01:00
Erik Broes
7729c8b517
Sourcefiles shouldn't be executable
2011-03-12 16:12:41 +01:00
Erik Broes
22baecaf7f
Clean code a bit
2011-03-12 16:12:41 +01:00
sk89q
49a3d5bfb3
Added Player.sendRawMessage().
2011-03-12 01:06:04 -08:00
Tahg
0ac5c7f4cf
fixed diodes
2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a
more NPE fixes regarding redstone
2011-03-11 20:47:59 -05:00
Tahg
5c4f1d75b5
stupid ChunkPosition's are relative to the chunk
2011-03-11 17:57:59 -05:00
Tahg
078f48c0fb
Code cleanup, fixed doors, chunk entity fetching
2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe
NPE fix in redstone
2011-03-11 00:36:19 -05:00
Tahg
c06f3e0d76
properly implement locks
2011-03-10 21:37:55 -05:00
EvilSeph
c0b3e80d1d
Fixing grammar and CraftBukkit comment.
2011-03-10 15:17:01 -05:00
Tahg
803e67d55d
Redstone fixes
2011-03-10 13:07:00 -05:00
Tahg
9428907e62
Add redstone events to common blocks
2011-03-10 13:06:59 -05:00
Tahg
39acc5817e
Additional hooks for chunks
2011-03-10 13:06:59 -05:00
Tahg
df02c501a4
Additional redstone hooks
2011-03-10 13:05:00 -05:00
Tahg
719038fcee
Add non updating type/data sets
2011-03-10 13:05:00 -05:00
Tahg
67cf10656c
Add locks to Hashset
2011-03-10 13:04:59 -05:00
Dinnerbone
54a05f3ce2
Attempt to fix double disconnects
2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b
Slight tweak to EntityPlayer to add toString for name+position for error tracking
2011-03-10 00:02:33 +00:00
Dinnerbone
f040900d3c
Attempt to fix console crash
2011-03-09 23:34:26 +00:00
Dinnerbone
0df1d1a101
Changed block cache to soft references (should help a lot with memory usage)
2011-03-09 22:12:28 +00:00
Dinnerbone
507e2be8ea
Fixed LOGIN packet issue
2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a
Fixed exploit allowing people to place blocks anywhere
2011-03-09 20:30:06 +00:00
Andrew Ardill
b819ffe8a4
Implemented LivingEntity.getEyeLocation()
2011-03-09 19:43:43 +00:00
Erik Broes
454da93a00
Record invalid ItemInHandIndex packet
2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765
Fixed crash with bad holding slot
2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128
Sign exploit fix is spammy no more. Probably.
2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4
(Probably) fixed the sign exploit
2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532
Fixed the fix of the inventory dupe bug
2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036
Fixed an exploit allowing item duplication upon death
2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac
Fixed a minecraft exploit allowing anyone to pick their username
2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb
Purged deprecated MobType and MobSpawner
2011-03-07 16:32:41 +00:00
Dinnerbone
6a99d8c412
Implemented LivingEntity.damage
2011-03-07 15:59:10 +00:00
Dinnerbone
03fae0a2f7
Fixed BLOCK_CANBUILD never throwing
2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612
Regenerate and refresh chunk methods
2011-03-07 12:34:27 +00:00
Raphfrk
528b9b2e09
Fixed isChunkInUse()
2011-03-07 12:29:37 +00:00
Dinnerbone
44c25340dc
Velocity now sends updates to players
2011-03-05 18:48:58 +00:00
VictorD
5636eea877
Updated CraftServer to lowercase r in registerInterface method..
2011-03-05 12:33:11 +01:00
Dinnerbone
9a64d7ec1b
Implemented Entity.get/setMomentum
2011-03-04 14:23:45 +00:00
Dinnerbone
770bb9e3b5
Removed Block.getRawData
2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9
BlockFlowing NPE fix.
2011-03-02 21:27:02 +01:00
tahg
34458efd83
Synchronized EntityTracking
2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666
Implements World.save and Server.savePlayers()
2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c
RedstoneChange event thrown then the redstone *changes* not when it stays the same :D
2011-03-02 16:36:26 +01:00
Erik Broes
9d9ad6bd1e
Java 1.5 compat.
2011-03-02 15:24:17 +01:00
tahg
87dc04b750
limit chunk unloading to 50 per tick
2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1
Synchronized and moved Hash classes
2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce
Ignore entity movement packets if distance == 0
2011-03-01 20:54:53 +01:00
Dinnerbone
3dd60c168b
Fixed chat
2011-03-01 19:04:16 +00:00
Erik Broes
f54469f314
Let's handle (bwhaha) the Craft* entities a bit better.
2011-03-01 17:08:18 +01:00
SpeaKeasY
e6583c0d48
Added method to set spawn location
2011-03-01 10:39:26 +01:00
Dinnerbone
d142fabfc1
Sped up teleporting even more, + fixed isSneaking
2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9
- fix VEHICLE_COLLISION_BLOCK event firing
2011-02-28 16:25:53 +00:00
Tanel Suurhans
df2c0e2308
implement World.getPlayers
2011-02-28 16:20:44 +00:00
Tanel Suurhans
d1e3d01036
- add BedBlock - implement BLOCK_INTERACT for beds
2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc
Hacky fix against block invulnerability
2011-02-28 15:59:23 +00:00
Dinnerbone
38c2103ff4
Spiral teleporting! Wheeeee!
2011-02-28 13:21:50 +00:00
Andrew Ardill
76d8016b32
BUGFIX: Damage events should be using getDamage() to set damage.
2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e
Removing debug statements.
2011-02-28 00:02:36 -05:00
Dinnerbone
ec0dde071d
Implemented Server.getPluginCommand
2011-02-28 00:31:25 +00:00
Dinnerbone
b396707cb9
Catch errors loading plugins
2011-02-27 14:55:29 +00:00
Dinnerbone
cb2ff3c8bb
Implemented chat recipients
2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041
Removed onCommand
2011-02-26 19:05:20 +00:00
Dinnerbone
d7114a4f62
Fixed empty console! Oops!
2011-02-26 11:51:31 +00:00
Dinnerbone
07b86b1230
Added command line option 'date-format' to control how dates are printed to console (not to log)
2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d
More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out
2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a
Prevent movement event to be spammed for moving less than a pixel.
2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9
Startup time now reported in seconds, nanoseconds, Really? O.o
2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a
Properly handle PLAYER_ITEM and its clickedFace.
2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab
Fixed 'sign'-BlockFace (1!=l).
2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc
All worlds should be saved on save-all. Player data should be saved when a save occurs.
2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f
Added ">" to input command line, separated it from output buffer properly
2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52
Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file).
2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9
Temporary fix for teleportation
2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c
possible fix for block breaking bug
2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8
Fixed logging back in on non-default worlds (Yes really)
2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b
Fixed ENTITY_DAMAGE involving slimes (per DHowet)
2011-02-24 12:49:48 +00:00
Dinnerbone
51be9e77c6
Attempt to convert multiworld worlds... world.
2011-02-24 12:07:33 +00:00
Tahg
5d3b8de87a
Fixed some debug
2011-02-24 03:51:00 -05:00
Tahg
280880d163
synchronize hashmap lookups
2011-02-23 22:52:14 -05:00
Tahg
edb0debd16
attempt to track down some bugs
2011-02-23 22:36:56 -05:00
stevenh
2db976c840
Corrected Exceptions text when loading and saving ops
2011-02-24 01:18:23 +00:00
Dinnerbone
92cbb2fc23
Fixed CraftItem NPEs
2011-02-23 16:08:28 +00:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18
BlockStationary fix
2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4
ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc
2011-02-23 11:33:41 +00:00
speakeasy
6655b89037
possible fix for levers, ladders, and buttons
2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1
Fixed bad cast in EntityItem
2011-02-23 09:17:30 +00:00
Tahg
b8023ac3fa
Fix for isOp
2011-02-23 14:08:42 +08:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5
Fix PlayerRespawnEvent for multi-worlds
2011-02-22 19:02:06 +01:00
Tahg
96435cfc76
refactor Items
2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-02-21 21:27:01 +00:00
Andrew Ardill
30d1a5d3fd
returning if a thread is not alive should happen before any changes to
...
the list of workers, hence the return statement should be in the
synchronized block.
2011-02-21 16:32:41 +11:00
Andrew Ardill
6269c1e633
implementation of isQueued()
2011-02-21 16:32:40 +11:00
VictorD
bf9a55049e
Second part of NPE and arctan update :3
2011-02-20 23:22:28 +01:00
VictorD
cec04a7360
Added null pointer check and switched to a faster arctan method
2011-02-20 23:16:05 +01:00
Daniel Chesters
4f249b585c
Fix encoding in net.minecraft.server files.
2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d
Fixed issue with color markers in messages sent to the client.
...
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.
- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6
Minor cleaning of code
2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336
Prevent Blocks from getting lost when a chunk reloads
2011-02-20 17:09:38 +01:00
Tahg
ca4076077e
fixed buttons, plates
...
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208
Make all new loggers default to the same logging as "Minecraft" (to console + file, same format)
2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549
Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event.
2011-02-19 18:02:13 -08:00
sk89q
acd0344452
Added Entity.remove() which marks an entity for removal.
2011-02-19 18:02:12 -08:00
sk89q
ec0eec5863
Added slime as a detected entity.
2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d
Redirect System.out and System.err to a Logger
2011-02-20 01:53:06 +00:00