Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
Second part of NPE and arctan update :3
Dieser Commit ist enthalten in:
Ursprung
cec04a7360
Commit
bf9a55049e
@ -6,6 +6,8 @@ import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import org.bukkit.craftbukkit.CraftWorld;
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public class Chunk {
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public static boolean a;
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@ -44,7 +46,8 @@ public class Chunk {
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}
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// CraftBukkit start
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bukkitChunk = ((WorldServer) world).getWorld().popPreservedChunk( i, j );
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CraftWorld cw = ((WorldServer) world).getWorld();
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bukkitChunk = (cw == null) ? null:cw.popPreservedChunk( i, j );
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if (bukkitChunk == null) {
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bukkitChunk = new org.bukkit.craftbukkit.CraftChunk( this );
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}
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@ -4,6 +4,7 @@ package net.minecraft.server;
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import org.bukkit.craftbukkit.entity.CraftMonster;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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@ -118,7 +119,7 @@ public class EntityCreature extends EntityLiving {
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double d1 = vec3d.a - this.locX;
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double d2 = vec3d.c - this.locZ;
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double d3 = vec3d.b - (double) l1;
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float f4 = (float) (Math.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
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float f4 = (float) (TrigMath.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
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float f5 = f4 - this.yaw;
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for (this.by = this.bC; f5 < -180.0F; f5 += 360.0F) {
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@ -4,6 +4,7 @@ import java.util.List;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.craftbukkit.entity.CraftItemDrop;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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@ -124,7 +125,7 @@ public abstract class EntityHuman extends EntityLiving {
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this.as = this.at;
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super.o();
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float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
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float f1 = (float) Math.atan(-this.motY * 0.20000000298023224D) * 15.0F;
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float f1 = (float) TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
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if (f > 0.1F) {
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f = 0.1F;
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@ -10,6 +10,7 @@ import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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@ -236,7 +237,7 @@ public abstract class EntityLiving extends Entity {
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if (f > 0.05F) {
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f3 = 1.0F;
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f2 = f * 3.0F;
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f1 = (float) Math.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
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f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
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}
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if (this.aY > 0.0F) {
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@ -1,6 +1,7 @@
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package org.bukkit.craftbukkit;
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import java.lang.ref.WeakReference;
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import java.util.HashMap;
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import net.minecraft.server.WorldServer;
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@ -11,27 +12,38 @@ import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.block.CraftBlock;
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public class CraftChunk implements Chunk {
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private net.minecraft.server.Chunk chunk;
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private WeakReference<net.minecraft.server.Chunk> weakChunk;
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private final HashMap<Integer, Block> cache = new HashMap<Integer, Block>();
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private WorldServer worldServer;
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private int x;
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private int z;
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public CraftChunk(net.minecraft.server.Chunk chunk) {
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this.chunk = chunk;
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this.weakChunk = new WeakReference<net.minecraft.server.Chunk>(chunk);
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worldServer = (WorldServer) getHandle().d;
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x = getHandle().j;
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z = getHandle().k;
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}
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public World getWorld() {
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return ((WorldServer) chunk.d).getWorld();
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return worldServer.getWorld();
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}
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public net.minecraft.server.Chunk getHandle() {
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return chunk;
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net.minecraft.server.Chunk c = weakChunk.get();
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if (c == null) {
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weakChunk = new WeakReference<net.minecraft.server.Chunk>(worldServer.c(x,z));
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c = weakChunk.get();
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}
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return c;
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}
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public int getX() {
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return chunk.j;
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return x;
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}
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public int getZ() {
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return chunk.k;
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return z;
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}
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@Override
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@ -48,8 +60,5 @@ public class CraftChunk implements Chunk {
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}
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return block;
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}
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public void breakLink() {
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this.chunk = null;
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}
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}
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@ -47,12 +47,11 @@ public class CraftWorld implements World {
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}
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public void preserveChunk( CraftChunk chunk ) {
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chunk.breakLink();
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unloadedChunks.put( chunk.getX() << 16 + chunk.getZ(), chunk );
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unloadedChunks.put( (chunk.getX() << 16) + chunk.getZ(), chunk );
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}
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public CraftChunk popPreservedChunk( int x, int z ) {
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return unloadedChunks.remove( x << 16 + z );
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return unloadedChunks.remove( (x << 16) + z );
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}
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public Block getBlockAt(int x, int y, int z) {
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@ -1,6 +1,7 @@
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package org.bukkit.craftbukkit;
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/**
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* Got this code from a post by user aioobe on stackoverflow.com
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* Credits for this class goes to user aioobe on stackoverflow.com
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* Source: http://stackoverflow.com/questions/4454630/j2me-calculate-the-the-distance-between-2-latitude-and-longitude
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*
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*/
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public class TrigMath {
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