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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

Second part of NPE and arctan update :3

Dieser Commit ist enthalten in:
VictorD 2011-02-20 23:22:28 +01:00
Ursprung cec04a7360
Commit bf9a55049e
7 geänderte Dateien mit 34 neuen und 19 gelöschten Zeilen

Datei anzeigen

@ -6,6 +6,8 @@ import java.util.List;
import java.util.Map;
import java.util.Random;
import org.bukkit.craftbukkit.CraftWorld;
public class Chunk {
public static boolean a;
@ -44,7 +46,8 @@ public class Chunk {
}
// CraftBukkit start
bukkitChunk = ((WorldServer) world).getWorld().popPreservedChunk( i, j );
CraftWorld cw = ((WorldServer) world).getWorld();
bukkitChunk = (cw == null) ? null:cw.popPreservedChunk( i, j );
if (bukkitChunk == null) {
bukkitChunk = new org.bukkit.craftbukkit.CraftChunk( this );
}

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@ -4,6 +4,7 @@ package net.minecraft.server;
import org.bukkit.craftbukkit.entity.CraftMonster;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.TrigMath;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
@ -118,7 +119,7 @@ public class EntityCreature extends EntityLiving {
double d1 = vec3d.a - this.locX;
double d2 = vec3d.c - this.locZ;
double d3 = vec3d.b - (double) l1;
float f4 = (float) (Math.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
float f4 = (float) (TrigMath.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
float f5 = f4 - this.yaw;
for (this.by = this.bC; f5 < -180.0F; f5 += 360.0F) {

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@ -4,6 +4,7 @@ import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.TrigMath;
import org.bukkit.craftbukkit.entity.CraftItemDrop;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
@ -124,7 +125,7 @@ public abstract class EntityHuman extends EntityLiving {
this.as = this.at;
super.o();
float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
float f1 = (float) Math.atan(-this.motY * 0.20000000298023224D) * 15.0F;
float f1 = (float) TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
if (f > 0.1F) {
f = 0.1F;

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@ -10,6 +10,7 @@ import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.craftbukkit.TrigMath;
import org.bukkit.event.Event.Type;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
@ -236,7 +237,7 @@ public abstract class EntityLiving extends Entity {
if (f > 0.05F) {
f3 = 1.0F;
f2 = f * 3.0F;
f1 = (float) Math.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
if (this.aY > 0.0F) {

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@ -1,6 +1,7 @@
package org.bukkit.craftbukkit;
import java.lang.ref.WeakReference;
import java.util.HashMap;
import net.minecraft.server.WorldServer;
@ -11,27 +12,38 @@ import org.bukkit.block.Block;
import org.bukkit.craftbukkit.block.CraftBlock;
public class CraftChunk implements Chunk {
private net.minecraft.server.Chunk chunk;
private WeakReference<net.minecraft.server.Chunk> weakChunk;
private final HashMap<Integer, Block> cache = new HashMap<Integer, Block>();
private WorldServer worldServer;
private int x;
private int z;
public CraftChunk(net.minecraft.server.Chunk chunk) {
this.chunk = chunk;
this.weakChunk = new WeakReference<net.minecraft.server.Chunk>(chunk);
worldServer = (WorldServer) getHandle().d;
x = getHandle().j;
z = getHandle().k;
}
public World getWorld() {
return ((WorldServer) chunk.d).getWorld();
return worldServer.getWorld();
}
public net.minecraft.server.Chunk getHandle() {
return chunk;
net.minecraft.server.Chunk c = weakChunk.get();
if (c == null) {
weakChunk = new WeakReference<net.minecraft.server.Chunk>(worldServer.c(x,z));
c = weakChunk.get();
}
return c;
}
public int getX() {
return chunk.j;
return x;
}
public int getZ() {
return chunk.k;
return z;
}
@Override
@ -48,8 +60,5 @@ public class CraftChunk implements Chunk {
}
return block;
}
public void breakLink() {
this.chunk = null;
}
}

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@ -47,12 +47,11 @@ public class CraftWorld implements World {
}
public void preserveChunk( CraftChunk chunk ) {
chunk.breakLink();
unloadedChunks.put( chunk.getX() << 16 + chunk.getZ(), chunk );
unloadedChunks.put( (chunk.getX() << 16) + chunk.getZ(), chunk );
}
public CraftChunk popPreservedChunk( int x, int z ) {
return unloadedChunks.remove( x << 16 + z );
return unloadedChunks.remove( (x << 16) + z );
}
public Block getBlockAt(int x, int y, int z) {

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@ -1,6 +1,7 @@
package org.bukkit.craftbukkit;
/**
* Got this code from a post by user aioobe on stackoverflow.com
* Credits for this class goes to user aioobe on stackoverflow.com
* Source: http://stackoverflow.com/questions/4454630/j2me-calculate-the-the-distance-between-2-latitude-and-longitude
*
*/
public class TrigMath {