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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-07-31 01:28:13 +02:00
Commit graph

2547 Commits

Autor SHA1 Nachricht Datum
RednedEpic
56daefb0a0 Update PaperMC repo 2022-06-05 13:08:32 -05:00
Camotoy
3ac2c981a7
Swap pitch and volume for warden heartbeat 2022-06-02 18:57:33 -04:00
davchoo
2e3e7c6949
Fix sonic boom duration ticking below zero 2022-05-31 15:15:15 -04:00
davchoo
365f8cf7e3
Translate Warden sonic boom event
Bump Protocol to fix Sonic boom flag
2022-05-31 14:58:40 -04:00
Camotoy
eb23a46887
Fix frog color translation 2022-05-31 14:51:21 -04:00
Camotoy
81bb6f124e
e 2022-05-31 14:26:08 -04:00
Camotoy
196742a597
Set entities silent client-side, and more
Add warden entity events. Fix up other things.
2022-05-31 14:25:15 -04:00
Camotoy
bf4e1d5be7
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.19-bedrock 2022-05-31 10:52:10 -04:00
Camotoy
c83eb7f142
Print CPU name in dump if possible 2022-05-30 14:51:03 -04:00
davchoo
9133008e18
Translate ClientboundSoundEntityPacket
Used by allay, frog, and a few other mobs.
Move common code to SoundUtils
Update mappings
2022-05-30 14:38:03 -04:00
Camotoy
a3cdfc5306
Use correct type for entity metadata 2022-05-29 21:11:10 -04:00
Camotoy
e43a143bf4
Remove obsolete chunk writing code 2022-05-29 20:39:14 -04:00
Camotoy
7a0a6795d0
Remove now-obsolete sign workaround. Yay. 2022-05-29 20:31:54 -04:00
davchoo
f79a3ef2f7
Bump Protocol version to fix command suggestions
Fix assert that occurs on Bedrock after typing /
2022-05-29 18:56:54 -04:00
Camotoy
cbba0d3a75
Update biome mappings 2022-05-29 11:59:32 -04:00
Camotoy
b10ce16506
The wild update experiment is no longer necessary 2022-05-27 22:44:03 -04:00
davchoo
87320f0a78
Fix player head yaw for moveAbsolute teleport
Fixes SkullPlayerEntity rotation
Remove redundant? overrides
2022-05-27 19:03:12 -04:00
davchoo
7b9a98aa09
Add croaking and using tongue poses to frog 2022-05-27 13:59:37 -04:00
Camotoy
1afc8ee77b
Map Darkness status effect 2022-05-27 13:27:10 -04:00
davchoo
528e8d6f67
Add effects for sculk shrieker and sculk catalyst. Translate vibration particle
Bumps NBT version to 2.2.1 for LevelEventGenericPacket
2022-05-27 11:55:00 -04:00
davchoo
f079ee430b
Fix missing startup debug logs on Standalone 2022-05-27 02:03:45 -04:00
Camotoy
8e3119c8da
Update README for supported versions 2022-05-26 20:05:29 -04:00
Camotoy
3898e4f7e6
add Swift Sneak enchantment to known enchantments 2022-05-26 20:05:02 -04:00
davchoo
41cd7f4574
SoundEvent and ParticleEvent are now combined 2022-05-26 19:57:45 -04:00
Camotoy
4a9eec4c54
Implement last death position translation 2022-05-26 19:34:27 -04:00
Camotoy
85800eb32b
Tadpole 2022-05-26 18:52:04 -04:00
Camotoy
e2ce553d3a
Warden time 2022-05-26 18:41:19 -04:00
davchoo
a70f1bc003
Reinforced deepslate can't be moved by pistons 2022-05-26 18:09:27 -04:00
Camotoy
83c309711e
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.19-bedrock 2022-05-26 18:05:39 -04:00
Camotoy
d74b0e236d
Fix encoding SpawnParticleEffectPacket for 1.18.30+ 2022-05-26 18:04:58 -04:00
Camotoy
29c819fe21
Implement allay, plus some interaction fixes 2022-05-26 17:51:55 -04:00
davchoo
4b9055c252 Add new PaintingTypes 2022-05-26 16:27:54 -04:00
Camotoy
59cb0c07c2
Start implementing frogs. Ribbit. 2022-05-26 16:22:53 -04:00
davchoo
2c77306937 Use new toasts for advancements and simplify advancement form response 2022-05-26 13:13:06 -04:00
Camotoy
9183897d52
Implement chest boat 2022-05-26 13:11:39 -04:00
davchoo
66a7efaa96 Yeet 1.18.30 and old palette stuff 2022-05-25 22:11:35 -04:00
davchoo
c5de293373 Allow 1.19.0 to join and use new block mappings 2022-05-25 21:50:50 -04:00
Camotoy
1a7b57018e
Chat messages now show up correctly. 2022-05-25 21:48:38 -04:00
Camotoy
ebf18cfb28
Switch all Position instances to Vector3i 2022-05-25 19:17:49 -04:00
Camotoy
193fa23146
Paintings work 2022-05-25 18:44:33 -04:00
Camotoy
bbf45b6a4c
Compiles; provide your own mappings for now 2022-05-25 15:55:15 -04:00
Camotoy
5339127105 Start work on 1.19 2022-05-24 16:16:40 -07:00
David Choo
38625312a1
Prevent max health from being set below 0 (#2980)
* Prevent max health from being set below 0

* Add more detail to comment
2022-05-21 11:54:32 -04:00
dependabot[bot]
c3c8161a43
Bump gson from 2.8.6 to 2.8.9 in /common (#2982)
Bumps [gson](https://github.com/google/gson) from 2.8.6 to 2.8.9.
- [Release notes](https://github.com/google/gson/releases)
- [Changelog](https://github.com/google/gson/blob/master/CHANGELOG.md)
- [Commits](https://github.com/google/gson/compare/gson-parent-2.8.6...gson-parent-2.8.9)

---
updated-dependencies:
- dependency-name: com.google.code.gson:gson
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-05-21 16:28:36 +01:00
Camotoy
8c9d1fe09f
Allow language file overrides
By placing a locale file in `languages/ll_CC.properties`, any strings in that file will take priority over Geyser's own.
2022-05-15 14:23:52 -04:00
Camotoy
b885e22fa3
Always show the world border at least five blocks away
Previously, no indication that the world border exists would show if warning blocks was set to 0.
2022-05-15 13:52:18 -04:00
David Choo
b33cc512b4
Add custom skull render distance (#2751)
* Add player skull render distance

* Improve updateVisibleSkulls a bit

Avoid rechecking visibility on small movements

* Periodically despawn unused skull entities

* Don't hide skull entity for position/rotation changes

Prevents flickering for skulls that are rotating

* Update visible skulls when a skull is removed

* Only update on removal if an entity is assigned

* No need to check for skull in ChunkUtils

Update copyright year

* Avoid rechecking all skulls when a skull is added/removed

* Allow skull render distance and number to be configured

Renamed some fields to better match their values

* Compare texture property directly from GameProfile

* Remove unnecessary blockState field from SkullPlayerEntity

* Use binarySearch for insertion

Wait for player movement before loading skulls

* Allow culling to be disabled by setting max-visible-custom-skulls to -1

* Only remove skulls in inRangeSkulls when culling is enabled

* Add suggestions from review

* Merge the for loops in updateVisibleSkulls

* Fix skulls being leaked on chunk unload
2022-05-14 15:12:18 -04:00
Camotoy
db13b4c276
Fix decoding for some UTF-8 characters 2022-05-10 12:40:15 -04:00
Camotoy
f38c1fbc0f
Spigot: programmatically add Geyser permissions and fix reloading 2022-05-06 15:32:43 -04:00
Camotoy
05e98c3a10
Fix edge case in health code since 1.18.30
Fixes #2957
2022-05-04 15:54:19 -04:00