Hannes Greule
cd3958fa7a
Batch relighting for Starlight
2021-04-14 00:41:03 +02:00
NotMyFault
ab3bc3673b
Merge branch 'main' into feature/tuinity-starlight
2021-04-12 19:34:05 +02:00
NotMyFault
ae647dadfb
Fix /fawe threads
output
2021-04-12 19:32:17 +02:00
Hannes Greule
61e03e05ea
Remove config option for heightmaps as they should always be updated
2021-04-12 13:03:06 +02:00
Hannes Greule
a8001ad716
Recognize fluid for waterlogged blocks
2021-04-12 12:59:21 +02:00
Hannes Greule
3c19944300
Remove heightmap code from NMSRelighter
2021-04-12 12:55:20 +02:00
Hannes Greule
9ec9c56377
Make HeightmapProcessor more efficient
2021-04-12 11:44:08 +02:00
Hannes Greule
f4acc5d28a
Add naive HeightmapProcessor
2021-04-12 10:21:41 +02:00
Aurora
69ddac00e1
Merge branch 'main' into feature/tuinity-starlight
2021-04-11 15:15:19 +02:00
Hannes Greule
2bf591b974
Remove random *
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Co-authored-by: NotMyFault <mc.cache@web.de>
2021-04-11 14:41:23 +02:00
BuildTools
3878269a41
Address some requested changes
2021-04-11 14:33:18 +02:00
Hannes Greule
f0b1b81d4f
Relight using starlight engine on Tuinity
2021-04-10 14:01:02 +02:00
NotMyFault
88764d8d46
Update Upstream
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98adde2 Allow toggleplace to work on any Actor + Locatable
2021-04-10 11:15:41 +02:00
Hannes Greule
19592df1f6
Don't cache location for circle brush, fix #970
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Also, allow filled circles (very cool feature)
2021-04-10 01:07:51 +02:00
Hannes Greule
911d3a00eb
Don't paste biomes out of bounds, fix #1009
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Also some preparations for variable world heights
2021-04-09 22:59:31 +02:00
Hannes Greule
4b371e2c3f
Fix latest.log not contained in debugpaste, fix #1017
2021-04-09 22:14:27 +02:00
NotMyFault
4d77771ea1
Increase cui limit based on game limits
2021-04-07 19:54:44 +02:00
NotMyFault
6e8cc06637
Address a few deprecations
2021-04-06 18:30:29 +02:00
NotMyFault
01dff32597
Fine tuning captions
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Fix listchunks throwing component error
2021-04-06 14:01:04 +02:00
NotMyFault
dc51379e8f
Update upstream
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acf9c3b Change oak stair shape to straight in legacy.json.
c7da4c0 Swap out logback for log4j2
2021-04-05 23:14:20 +02:00
NotMyFault
5e534ff9e2
Finalize Captions
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Follow up to a9d1202ce1
2021-04-05 19:54:49 +02:00
NotMyFault
a9d1202ce1
Finish up transition to captions
2021-04-05 19:52:13 +02:00
renovate[bot]
7b9e8a0d79
Update dependency com.plotsquared:PlotSquared-Core to v5.13.11 ( #1010 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-04-04 13:31:14 +02:00
Aurélien
e40d3e3c19
Fixes LongRangeBuildTool tool ( #1005 )
2021-04-02 23:03:59 +02:00
NotMyFault
b96cea75b8
Update Upstream
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609c7b8 Scrapped Logging Framework 4 Java
Closes #997
Closes #998
Closes #999
Closes #1000
Closes #1001
Closes #1002
2021-03-29 15:29:16 +02:00
NotMyFault
2dc89f735d
Add missing translation key
2021-03-27 14:22:04 +01:00
NotMyFault
c689b4e5d2
Update Upstream
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acd63daddf7b45ce2b7699bc85ae88e0aa4433e9: Slightly improve usability of LocalSession#getSelection.
Co-Authored-By: wizjany <568161+wizjany@users.noreply.github.com>
2021-03-26 10:11:26 +01:00
NotMyFault
4af7316118
Remove freebuild regions ( #991 )
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* Remove freebuild regions
* Remove configuration option of freebuild
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-03-25 08:40:09 +01:00
NotMyFault
51487135bb
Adding a try-catch for some edge scenario Fawe failing to grab Mojang assets
2021-03-22 18:17:46 +01:00
dordsor21
d224d6ea32
Add synchronization to CharBlocks ( #963 )
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similar to ChunkHolder, it represents an internal chunk for which operations should not be accepted by multiple threads at once.
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-03-15 18:33:21 +00:00
Hannes Greule
20424b081c
Allow none
as image in height brush, fixes #969
2021-03-14 22:00:05 +01:00
Hannes Greule
d974164204
Switch from PropertyKey enum to class ( #971 )
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* Switch from PropertyKey enum to class
* Fix generic toArray
2021-03-14 19:38:11 +00:00
NotMyFault
bc64eaff1c
Merge upstream
2021-03-13 10:59:17 +01:00
NotMyFault
6476345e44
Implement missing methods
2021-03-12 12:23:44 +01:00
NotMyFault
5acd1d7b95
Improve note about loading invalid schematics via FSR and SSR
2021-03-08 16:34:16 +01:00
NotMyFault
99ea64fa4e
Add a couple of permissions
2021-03-06 20:22:39 +01:00
dordsor21
7a0dc39eb7
Apply a lot of synchronization to ChunkHolder ( #941 )
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This is basically the main "chunk" class for internal FAWE. Chunk operations should (and are) almost always single-threaded operations, however, under certain circumstances it is possible for the chunk to be "called" (flushed: written to the world and sent to the player) from a separate thread. This would specifically occur from SingleThreadQueueExtent when there are a lot of chunks being loaded in memory by FAWE (where the chunk would then be submitted to a multi-threaded queue). It would therefore be possible for a thread accessing the chunk to attempt to access it in the middle of the call, which can lead to a number of issues, and it is my opinion that the most frequent of these is the NPE seen during lighting operations, where new chunks can be accessed/loaded very quickly, increasing the likelihood for the aforementioned synchronisation issue to occur.
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-03-03 15:26:00 +01:00
NotMyFault
6bd866bdf7
Making renovate happy
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Closes #940
Closes #933
Closes #931
2021-02-27 15:52:50 +01:00
NotMyFault
0b65533294
Show a message with install instructions when running the jar file
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Co-Authored-By: Matthew Miller <mnmiller1@me.com>
2021-02-25 22:58:17 +01:00
NotMyFault
4af3cc6e4c
Closes #929
2021-02-22 11:13:08 +01:00
NotMyFault
4a6af7182a
Improve per-player schematic declaration
2021-02-22 10:47:34 +01:00
Aurora
e550189cb8
Add more debug output to find a error ( #924 )
2021-02-19 20:19:19 +01:00
NotMyFault
80b6a100e8
Switch to vanity url
2021-02-16 23:49:04 +01:00
NotMyFault
0a721b18ce
Implement methods
2021-02-14 19:56:05 +01:00
MattBDev
20304bf7ad
Cherry-pick build-script changes from upstream
2021-02-11 12:00:28 -05:00
MattBDev
8981a5c484
Merge remote-tracking branch 'origin/main'
2021-02-11 11:45:11 -05:00
NotMyFault
eead11f32a
Fixes #265
2021-02-08 13:20:56 +01:00
dordsor21
5f83643d88
Couple of command fixes
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fixes #899
2021-02-05 23:20:15 +00:00
NotMyFault
3df080abe4
Add note if clipboard >= Integer.MAX_VALUE
2021-02-05 13:21:15 +01:00
Octavia Togami
8b1f043dc5
Update so many dependencies, merge Forge/Fabric for final jar ( #1651 )
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* Update so many dependencies, merge Forge/Fabric for final
* Clean up contrib docs for Gradle change
* Fix setting compat flags while using toolchain
* Fix deprecation in doc printer
* Restore proper forge JAR name
* Add dist classifier for mod jar
* Properly relocate new bStats
* Fix jar used from fabric
* Fix fabric bom
* Dup the shaded classes for consistency
* Sync Forge/Fabric log4j versions, de-dup
* Downgrade both log4j. This will work
* Update some plugins as well
* Drop the fabric force stuff
* Use duplicate strategy to directly merge jar
2021-02-04 17:45:49 -05:00