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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 11:00:04 +01:00

Add naive HeightmapProcessor

Dieser Commit ist enthalten in:
Hannes Greule 2021-04-10 20:52:06 +02:00
Ursprung ae31d8312f
Commit f4acc5d28a
4 geänderte Dateien mit 133 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -1,5 +1,37 @@
package com.boydti.fawe.beta.implementation.lighting;
import com.sk89q.worldedit.world.block.BlockCategories;
import com.sk89q.worldedit.world.block.BlockState;
public enum HeightMapType {
MOTION_BLOCKING, MOTION_BLOCKING_NO_LEAVES, OCEAN_FLOOR, WORLD_SURFACE
MOTION_BLOCKING {
@Override
public boolean blocks(BlockState state) {
return state.getMaterial().isSolid() || state.getMaterial().isLiquid();
}
},
MOTION_BLOCKING_NO_LEAVES {
@Override
public boolean blocks(BlockState state) {
return (state.getMaterial().isSolid() || state.getMaterial().isLiquid()) && !HeightMapType.isLeaf(state);
}
},
OCEAN_FLOOR {
@Override
public boolean blocks(BlockState state) {
return state.getMaterial().isSolid();
}
},
WORLD_SURFACE {
@Override
public boolean blocks(BlockState state) {
return !state.isAir();
}
};
private static boolean isLeaf(BlockState state) {
return BlockCategories.LEAVES.contains(state);
}
public abstract boolean blocks(BlockState state);
}

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@ -0,0 +1,91 @@
package com.boydti.fawe.beta.implementation.processors;
import com.boydti.fawe.beta.IBatchProcessor;
import com.boydti.fawe.beta.IChunk;
import com.boydti.fawe.beta.IChunkGet;
import com.boydti.fawe.beta.IChunkSet;
import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockState;
import org.jetbrains.annotations.Nullable;
import java.util.BitSet;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Future;
public class HeightmapProcessor implements IBatchProcessor {
private static final HeightMapType[] types = HeightMapType.values();
private final World world;
public HeightmapProcessor(World world) {
this.world = world;
}
@Override
public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
int max = world.getMaxY();
int min = world.getMinY();
int[][] heightmaps = new int[types.length][256];
BitSet[] bitSets = new BitSet[types.length];
for (int i = 0; i < bitSets.length; i++) {
bitSets[i] = new BitSet(256);
}
boolean[] skip = new boolean[types.length];
yLoop:
for (int y = max; y >= min; y--) {
if (!(set.hasSection(y >> 4) || get.hasSection(y >> 4))) {
y -= 16;
continue;
}
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
BlockState block;
if (set.hasSection(y >> 4)) {
block = set.getBlock(x, y, z);
} else {
block = get.getBlock(x, y, z);
}
for (int i = 0; i < types.length; i++) {
if (skip[i]) continue;
HeightMapType type = types[i];
int index = (z << 4) | x;
if (heightmaps[i][index] == 0 && type.blocks(block)) {
heightmaps[i][index] = y + 1;
bitSets[i].set(index);
}
}
}
}
for (int i = 0; i < bitSets.length; i++) {
if (bitSets[i].cardinality() == 256) {
skip[i] = true;
}
}
for (boolean skipIt : skip) {
if (!skipIt) continue yLoop;
}
break;
}
for (int i = 0; i < types.length; i++) {
set.setHeightMap(types[i], heightmaps[i]);
}
return set;
}
@Override
public Future<IChunkSet> postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) {
return CompletableFuture.completedFuture(set);
}
@Override
public @Nullable Extent construct(Extent child) {
throw new UnsupportedOperationException("Processing only");
}
@Override
public ProcessorScope getScope() {
return ProcessorScope.READING_SET_BLOCKS;
}
}

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@ -4,10 +4,10 @@ import com.boydti.fawe.Fawe;
import com.boydti.fawe.FaweCache;
import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.implementation.lighting.NMSRelighter;
import com.boydti.fawe.beta.implementation.lighting.NullRelighter;
import com.boydti.fawe.beta.implementation.lighting.RelightProcessor;
import com.boydti.fawe.beta.implementation.lighting.Relighter;
import com.boydti.fawe.beta.implementation.processors.HeightmapProcessor;
import com.boydti.fawe.beta.implementation.processors.LimitExtent;
import com.boydti.fawe.beta.implementation.queue.ParallelQueueExtent;
import com.boydti.fawe.config.Caption;
@ -35,7 +35,6 @@ import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.event.extent.EditSessionEvent;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
@ -43,14 +42,13 @@ import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Identifiable;
import com.sk89q.worldedit.util.eventbus.EventBus;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.world.World;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
import java.util.Locale;
import java.util.UUID;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
@ -413,6 +411,10 @@ public class EditSessionBuilder {
} else {
relighter = NullRelighter.INSTANCE;
}
// TODO dirty workaround, NMSRelighter and HeightmapProcessor don't work well together
if (Settings.IMP.LIGHTING.MODE == 0 || relighter.getClass().getSimpleName().startsWith("Tuinity")) {
extent.addProcessor(new HeightmapProcessor(world));
}
if (limit != null && !limit.isUnlimited() && regionExtent != null) {
this.extent = new LimitExtent(regionExtent, limit);
} else if (limit != null && !limit.isUnlimited()) {

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@ -123,7 +123,9 @@ public final class BlockCategories {
public static BlockCategory get(String id) {
BlockCategory entry = BlockCategory.REGISTRY.get(id);
if (entry == null) {
return new BlockCategory(id);
BlockCategory blockCategory = new BlockCategory(id);
blockCategory.load();
return blockCategory;
}
return entry;
}