13
0
geforkt von Mirrors/Velocity
Datei suchen
Andrew Steinborn d1736bf94c Move from custom HTTP client to Async HTTP Client
The most significant advantage is that Velocity gets a well-tested
HTTP client implementation which also includes a connection pool,
allowing us to avoid the overhead of TCP and TLS handshakes upon each
login.

Unfortunately, Async HTTP Client does not work with the kqueue transport.
Since almost nobody runs a production Velocity server on macOS, we have
decided to remove kqueue support. The benefits that Async HTTP Client
provides outweigh the disadvantages of not having a macOS native transport.
macOS is adequately supported by the normal NIO transport.
2019-07-26 01:29:51 -04:00
api Add method to check if an entry already exists in the tab list. 2019-07-01 00:07:20 -04:00
config/checkstyle Reformat with Google code style and enforce Checkstyle. 2018-10-27 23:45:36 -04:00
gradle An Easter basket bearing gifts! (#191) 2019-04-24 14:36:49 -04:00
native Use Netty thread factory to take advantage of FastThreadLocal 2019-07-02 02:19:52 -04:00
proxy Move from custom HTTP client to Async HTTP Client 2019-07-26 01:29:51 -04:00
.gitignore Ignore all out/ directories from IntelliJ. 2018-10-26 16:11:03 -04:00
.travis.yml Gradle doesn't like JDK 11 2019-01-12 11:02:24 -05:00
build.gradle Update Netty to 4.1.37.Final 2019-07-02 02:32:25 -04:00
CONTRIBUTING.md Update CONTRIBUTING.md since we now enforce Checkstyle. 2018-12-30 03:31:32 -05:00
gradlew Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
gradlew.bat Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
Jenkinsfile Disallow all concurrent builds. 2018-12-07 17:25:04 -05:00
LICENSE MIT license 2018-07-24 14:14:52 -04:00
README.md 1.14.3 2019-06-24 19:37:17 +03:00
settings.gradle An Easter basket bearing gifts! (#191) 2019-04-24 14:36:49 -04:00

Velocity

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A Minecraft server proxy with unparalleled server support, scalability, and flexibility.

Velocity is licensed under the MIT license for ultimate permissiveness and expanding the pool of potential contributors and users.

Goals

  • A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
  • High performance: handle thousands of players on one proxy.
  • A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
  • First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Running

Once you've built Velocity, you can copy and run the -all JAR from proxy/build/libs. Velocity will generate a default configuration file and you can configure it from there.

Alternatively, you can get the proxy JAR from the downloads page.

Status

Velocity is currently in beta. Production networks are successfully running Velocity with many hundreds of concurrent players online, but your mileage may vary.

Velocity supports Minecraft 1.8-1.14.3. Velocity is best supported with Paper and SpongeVanilla. Minecraft Forge is fully supported but mod compatibility may vary. Generally, Velocity will support many mods better than BungeeCord or Waterfall do but compatibility can not always be ensured.