13
0
geforkt von Mirrors/Velocity
Velocity/proxy
Andrew Steinborn 8bf3b99b10 Make sure the client has time to respond to the player info packet.
Apparently, Minecraft 1.13 can take a little too long to respond to
Velocity's player info forwarding packet. This especially noticeable in
offline mode: by the time the client does respond, Velocity has already
completed the login process and tried connecting to the server (it is
very quick under offline mode).

Noticed by Leymooo.
2018-08-10 23:40:51 -04:00
..
src Make sure the client has time to respond to the player info packet. 2018-08-10 23:40:51 -04:00
build.gradle use fastutil's Object2IntOpenHashMap 2018-08-10 18:35:54 -07:00