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Commit graph

1297 Commits

Autor SHA1 Nachricht Datum
Corey Shupe
596d4758ba
Implement resource pack send event. (#625) 2022-02-01 23:30:45 -05:00
Andrew Steinborn
d7195060f5 Too many people are complaining about this 2021-12-16 22:08:39 -05:00
Vincent
3315397934
add legacy connection toString (#604) 2021-12-14 19:43:18 -05:00
Andrew Steinborn
fd842c4364 Exclude org/apache/logging/log4j/core/lookup/JndiLookup.class entirely
It's the one sure-fire way to prevent further exploits using JNDI through Log4j.
2021-12-14 19:37:37 -05:00
Shane Freeder
5fe3663d51
Update Log4J 2021-12-10 01:57:42 +00:00
Shane Freeder
2cff5b3b02
Backport log4j 2.15.0 bugfix 2021-12-09 18:46:55 +00:00
FivePB (Xer)
30dd2ed380
Merge 1.18 Update
Merge pull request #577 from Xernium/future/1.18: [Future] Support for Minecraft 1.18
2021-11-25 19:24:39 +01:00
FivePB
7ed4f4c03a
Add new ClientSettings API
Add the new API introducted with the ClientSettings packet changes in 1.18
2021-11-25 17:04:10 +01:00
Riley Park
2586210ca6 Move to PaperMC organisation 2021-11-18 10:49:54 -08:00
Five (Xer)
315ff265c6
Snapshot 21w44a 2021-11-12 10:53:26 +01:00
Andrew Steinborn
d3b3ef231b Update forwarding documentation link(!) 2021-11-07 13:00:58 -05:00
Ivan Pekov
111d14c3fb
Introduce VelocityBrigadierMessage (#588) 2021-11-02 16:20:15 -04:00
Andrew Steinborn
7c858424b5 Fix shading issues introduced with cb8781b3 2021-11-01 09:47:57 -04:00
Andrew Steinborn
6b2b28796b Clean up and clarify plugin loader logic. 2021-10-31 23:24:39 -04:00
Andrew Steinborn
0b0c36dcfc Correct command meta alias removal behavior and add appropriate unit tests.
Apparently @hugmanrique caught the issue but suggested the wrong fix. This is the correct fix, and respects the Javadoc.
2021-10-31 19:05:21 -04:00
Andrew Steinborn
895eb1a424 Clean up and comment PluginDependencyUtils#sortCandidates 2021-10-31 18:56:13 -04:00
Andrew Steinborn
cb8781b3c9
Add support for sending and receiving login plugin messages from players and servers (#587) 2021-10-31 16:27:03 -04:00
Frank van der Heijden
922c001b59
Expose CommandMeta in CommandManager and add a ref to the plugin instance (#544) 2021-10-31 16:23:35 -04:00
James Puleo
996ada1f39
Introduce PlayerClientBrandEvent, fired when the player sends the minecraft:brand message (#567) 2021-10-15 10:26:25 -04:00
Andrew Steinborn
41f66c7c04 Also guard sendTitlePart behind a protocol version check. 2021-10-15 10:16:34 -04:00
Andrew Steinborn
d5047b6665 Fix copy-paste error 2021-10-15 08:30:11 -04:00
Andrew Steinborn
3f647e4eb2 Implement sendTitlePart for Players 2021-10-15 08:28:05 -04:00
Andrew Steinborn
0b088590a0 Fix license text 2021-10-10 16:39:59 -04:00
Andrew Steinborn
1aaecfff08 Add tests for EventTask#resumeWhenComplete and clarify Javadoc. 2021-10-10 16:37:22 -04:00
Foorcee
08f1b87267
Redirect player without message (#581) 2021-10-09 20:32:04 -04:00
Five (Xer)
4ba4054f23
Snapshot 21w40a 2021-10-09 00:08:51 +02:00
Hugo Manrique
567582b2e2
Fix thread-unsafe command unregistration (#583)
Access to the dispatcher is guarded by `lock`.
2021-10-04 15:17:36 -04:00
Foorcee
aa210b3544
Don't allow illegal characters (#580) 2021-10-03 16:09:29 -04:00
Cubxity
d619bb56fd
feat: added VELOCITY_FORWARDING_SECRET environment variable (#582) 2021-10-03 16:07:45 -04:00
Andrew Steinborn
340e1b23d6 Fix none vhost forwarding with legacy Forge. 2021-09-27 00:37:58 -04:00
Andrew Steinborn
effca0da82 Preserve virtual host the player connected to for modern/none forwarding
This makes these modes in-line with legacy forwarding
2021-09-25 17:51:58 -04:00
sagan
ea07c6661a
Don't crash when attempt servers order is empty, return empty optional instead (#576) 2021-09-15 07:42:14 -04:00
Andrew Steinborn
d1135bd190 Allow the BungeeCord plugin messaging channel to be used by the server at transition time 2021-09-07 07:38:30 -04:00
Joshua Dean Küpper
9e38aec129
fix the order of title packages (#572) 2021-09-01 07:42:44 -04:00
Andrew Steinborn
849e416c8d Fix IPv6 scope issue in legacy forwarding too 2021-09-01 07:14:38 -04:00
Andrew Steinborn
955f6b87e2 Assorted dependency updates 2021-09-01 06:36:00 -04:00
mdxd44
bfe2358386
Fix legacy handshake with hostnames that include IP addresses (#571) 2021-09-01 05:03:49 -04:00
Andrew Steinborn
9a15c7e170 Fix Brigadier command node redirect serialization (#565) 2021-08-24 13:58:13 -04:00
Andrew Steinborn
5303239f66 fix bug 2021-08-21 02:23:29 -04:00
Andrew Steinborn
e6a93ad0c6 Clean up JoinGame packet encoding/decoding
Specifically, the JoinGame packet handling is now split between pre-1.16 encodings of the packet and post-1.16 handlings of the packet. This packet is one of the most amorphous packets in the entire Minecraft protocol, from Velocity's perspective.
2021-08-21 02:17:34 -04:00
Andrew Steinborn
65db0fad6a Fix bug 2021-08-17 13:39:35 -04:00
Andrew Steinborn
6d4cb3b18f Fix TabList population
Bug reported by JakubBien on Discord
2021-08-17 13:30:15 -04:00
Corey Shupe
ec4d2d45a1
Make Mojang Sessionserver Configurable (#560) 2021-08-17 13:14:39 -04:00
Andrew Steinborn
d3ff6f8e33 Make sure to issue a backpressure-solving flush on a future iteration of the event loop
Thanks to @Spottedleaf for finding this issue.
2021-08-04 23:37:27 -04:00
Andrew Steinborn
c32bc88064 Fix not forwarding channelReadComplete events in some cases 2021-08-04 23:01:28 -04:00
Andrew Steinborn
d3e1b358fb Fix repeating "you were kicked from X" message 2021-07-30 15:42:34 -04:00
Andrew Steinborn
211da180b3 Revert 2124b5ec, suspect that event firing may be broken 2021-07-28 13:05:50 -04:00
David Mayr
3d8e9091c0
Custom localization for each player (#537) 2021-07-25 21:50:44 -04:00
Andrew Steinborn
2124b5ec12 Cache all types in EventTypeTracker 2021-07-24 18:30:13 -04:00
Andrew Steinborn
62d234bb26 Improve event system tests
Sleeping in a test is considered bad form. Replace the delay with checks to ensure that threads are spawned appropriately and a new test to ensure that continuation threads do run before other listeners.
2021-07-24 18:15:19 -04:00
Hugo Manrique
76c6827926
Expose registered aliases in API (#549) 2021-07-24 14:34:50 -04:00
Andrew Steinborn
2f82603f65 We don't need the sorted order that a List provides 2021-07-19 13:33:03 -04:00
Andrew Steinborn
349781cff8 Fix licensing stuff 2021-07-19 13:29:33 -04:00
Andrew Steinborn
e017949abf Fix #547 and and #548
The first bug in #548 (and the only issue in #547) was a typo. The second bug was fixed by tracking "friends" of the event types, so we can invalidate everything as needed.
2021-07-19 13:26:37 -04:00
Andrew Steinborn
f79736b8b7 Fix event ordering. 2021-07-12 08:37:26 -04:00
Andrew Steinborn
31aa996623 Minor server-switching code cleanup 2021-07-10 23:36:25 -04:00
Andrew Steinborn
ea577019b8 Don't force-add a tab list entry if it already exists 2021-07-09 10:11:15 -04:00
Andrew Steinborn
0e0a14498f Fix some localization and API issues
Resolves #536
2021-07-08 03:08:02 -04:00
Andrew Steinborn
540d970a4d
Minecraft 1.17.1 support (#530) 2021-07-06 03:32:13 -04:00
Andrew Steinborn
1f7d14f6d1 Checkstyle and friends 2021-06-27 21:18:52 -04:00
Andrew Steinborn
254e8f1a1e Use the "closest" locale from Velocity 2021-06-27 21:15:17 -04:00
Andrew Steinborn
c6ef84eb7f Backport localization support to Velocity 3.0.0 from Polymer 2021-06-27 20:04:43 -04:00
Andrew Steinborn
3b6b73f216 Make announce-player-commands not suggest aliases
Fixes #533
2021-06-24 10:10:34 -04:00
Andrew Steinborn
59ca9a534d Ensure that the in-flight connection is always reset. 2021-06-20 17:36:44 -04:00
Andrew Steinborn
d90952ca3a Fix licensing again 2021-06-14 14:00:35 -04:00
Andrew Steinborn
c979c61155 Add some internal injection points for the benefit of ViaVersion
See #524 for more details
2021-06-14 13:59:56 -04:00
Andrew Steinborn
93724b7b33 Do not emit errors for kicks from servers 2021-06-14 00:04:18 -04:00
Andrew Steinborn
1dfe294b96 Remove GenericArgumentPropertySerializer
This was only used for boolean argument tyoes
2021-06-13 06:55:24 -04:00
Andrew Steinborn
5a337afb00 Include compatible protocol versions in the incompatible version message
Fixes #519
2021-06-13 05:17:09 -04:00
Andrew Steinborn
83dff50bc7
Merge pull request #520 from hugmanrique/feat/3-command-impl-cleanup
[3.0] Command system implementation refactor
2021-06-13 09:12:06 +00:00
Andrew Steinborn
ebd0fcc6b1 Remove unnecessary slicing of uncompressed packets 2021-06-13 04:00:48 -04:00
Andrew Steinborn
c33f9e0466 Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0
# Conflicts:
#	api/src/main/java/com/velocitypowered/api/proxy/Player.java
#	proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-12 20:13:52 -04:00
Andrew Steinborn
c2b82f878b Merge branch 'dev/1.1.0' into dev/3.0.0
# Conflicts:
#	api/src/main/java/com/velocitypowered/api/proxy/Player.java
#	proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-12 20:12:31 -04:00
Andrew Steinborn
1b32f56168
Merge pull request #523 from Artuto/dev/1.1.0
Add support for retrieving the Player's client brand
2021-06-12 23:11:41 +00:00
Artuto
f2b20e6398
Remove usage of Optional 2021-06-12 13:48:42 -05:00
lexikiq
72408d5bd8
Remove display name 2021-06-12 12:12:04 -04:00
Andrew Steinborn
b0da4b60c7 Do not check if a plugin message channel is registered before forwarding it
This fixes issues with Servux and probably a crap ton of other bad mods. Purity on this front serves no real purpose than to say we're pedantic.

A future commit may remove all tracking of registered channels altogether. There's strong evidence (back to Minecraft 1.8, at least) that we don't have to track this data and only need to send channels for plugin message channels registered by Velocity itself. This will likely involve more testing to see if this uncovers client bugs with older versions of the game.
2021-06-12 10:30:46 -04:00
Artuto
c8d50f3fdd
Add support for retrieving the Player's client brand 2021-06-11 23:44:51 -05:00
lexikiq
8356b812c3
Cache permission pointers 2021-06-11 23:44:59 -04:00
lexikiq
4003666c27
Cache pointers 2021-06-11 23:32:49 -04:00
lexikiq
19f80bd618
Don't directly implement PermissionChecker 2021-06-11 21:49:40 -04:00
lexikiq
29b409b9f1
Move #pointers to Player
It uses fully API methods so it makes sense to me to use it in Player, open to criticism though
2021-06-11 21:33:15 -04:00
lexikiq
db7e3262a6
Optimize imports 2021-06-11 21:25:51 -04:00
lexikiq
3c4312056b
Switch to #pointers
Ensures that Pointered#getOrDefault[From] works
2021-06-11 21:12:44 -04:00
lexikiq
f59516165f
Rebase onto feature/adventure-pointers 2021-06-11 21:06:59 -04:00
Hugo Manrique
61480544f5
Apply suggested future-related changes
Co-authored-by: A248 <theanandbeh@gmail.com>
2021-06-11 14:03:38 +02:00
Hugo Manrique
f6e6f02a84
Fix checkstyle violations 2021-06-10 20:35:36 +02:00
Hugo Manrique
fb7aafe8ae
Fix Brigadier command alias redirects 2021-06-10 20:25:52 +02:00
Hugo Manrique
b18e78eac7
Add more tests and clean up 2021-06-10 20:00:33 +02:00
Riley Park
f579725002
Provide access to Pointer values 2021-06-10 01:08:27 -07:00
Hugo Manrique
ba34e4729b
Add more suggestion tests 2021-06-09 22:22:15 +02:00
Hugo Manrique
bcb68c8d0f
Test suggestion exception handling 2021-06-09 21:00:17 +02:00
Hugo Manrique
a9d40f3ca3
Fix alias typo in suggestion merge test 2021-06-09 19:15:27 +02:00
Andrew Steinborn
445688b9a1 Merge branch 'dev/1.1.0' into dev/3.0.0
# Conflicts:
#	build.gradle
2021-06-09 01:29:51 -04:00
Andrew Steinborn
e1af30e0fa whoops 2021-06-08 15:42:20 -04:00
Andrew Steinborn
8892e2a5c6 We don't need the hash to go along with the resource pack response 2021-06-08 15:41:54 -04:00
Andrew Steinborn
a65f720f9d Merge branch 'dev/1.1.0' into dev/3.0.0
# Conflicts:
#	build.gradle
2021-06-07 15:32:52 -04:00
Andrew Steinborn
496372d7af Check if the resource pack hash looks like it might be a SHA-1 hash 2021-06-07 15:32:36 -04:00
Hugo Manrique
46b1bee83a
Test suggestions 2021-06-07 15:15:48 +02:00
Hugo Manrique
ea716c15c6
Test CommandManager 2021-06-07 14:36:41 +02:00
Hugo Manrique
d429d8383d
Test execution and injection 2021-06-07 14:13:32 +02:00
A248
6e42f225e2 Bump to Caffeine 3 2021-06-06 08:09:42 -04:00
Andrew Steinborn
ef7aeae4ed Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0 2021-06-06 03:52:03 -04:00
Andrew Steinborn
9d54a03a4b Force SpotBugs to shut up here
This method is indeed called...
2021-06-06 03:51:42 -04:00
Andrew Steinborn
b1b3882fab Merge branch 'Xernium-future/1.17' into dev/3.0.0
# Conflicts:
#	api/src/main/java/com/velocitypowered/api/proxy/ProxyServer.java
#	proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
2021-06-06 03:48:49 -04:00
Hugo Manrique
ff506dfdf8
Add license headers 2021-06-05 23:20:01 +02:00
Hugo Manrique
703b91e0fa
Command implementation refactor 2021-06-05 23:19:01 +02:00
Hugo Manrique
ff504c21ef
Suggestions provider 2021-06-05 18:31:00 +02:00
FivePB
59b29a075e
Improve new Resource-pack API 2021-06-05 16:07:24 +02:00
Andrew Steinborn
7fbfdb2f23
Merge pull request #513 from CoreyShupe/feature/Allow-Raw-Registered-Server-Creation
Initial implementation of raw registered server creation.
2021-06-01 13:12:41 +00:00
CoreyShupe
61c0c0d083 Initial change to allow for server info equality. 2021-06-01 02:17:35 -04:00
CoreyShupe
150808b4b0 Initial implementation of raw registered server creation. 2021-06-01 02:07:06 -04:00
A248
2cfa3f743f Remove Add-Opens from manifest 2021-05-24 12:02:35 -04:00
Andrew Steinborn
64d30fba81 AsyncEventExecutor -> AwaitingEventExecutor 2021-05-23 17:51:07 -04:00
Andrew Steinborn
e14ea36150 We don't rely on kyori/event any more 2021-05-23 15:52:09 -04:00
Seppe Volkaerts
821ca02ee7 Backport Velocity Polymer's async event API, with changes.
This commit backports the event manager from Velocity Polymer, with some changes for Velocity 1.1.x API compatibility:

- All event handlers run asynchronously. (While EventTask.async() exists, it is not useful in 3.0.0, but is provided as a migration aid for Polymer.)
- Event ordering is currently limited to the 5 levels available in Velocity 1.x.x.
2021-05-23 15:39:06 -04:00
Andrew Steinborn
3f50964f36 Fix CommandManager method naming so that it is in sync with the 1.1.0 API 2021-05-23 14:20:59 -04:00
Andrew Steinborn
977300cc66 Remove text 3.x API and associated deprecated APIs 2021-05-23 14:13:51 -04:00
Andrew Steinborn
569bb4a16b Just import the entire command manager from Polymer, without changing any names 2021-05-23 13:58:27 -04:00
Andrew Steinborn
590f18dbe0 Convert to Java 11 compressor 2021-05-23 13:58:01 -04:00
Andrew Steinborn
d6dcb115f1 Remove remaining deprecated APIs 2021-05-23 13:49:06 -04:00
Andrew Steinborn
6816c15385 Remove bad test 2021-05-23 13:47:20 -04:00
Andrew Steinborn
2f0ee15051 Remove deprecated Velocity 1.0.0 Command API. 2021-05-23 13:46:47 -04:00
FivePB
18466bb595
Snapshot 21w19a 2021-05-13 23:50:00 +02:00
FivePB
8def411b2b
Snapshot 21w15a 2021-05-13 23:49:55 +02:00
Five (Xer)
581303a54c
Snaphot 21w10a 2021-05-12 21:42:27 +02:00
Five (Xer)
6207647aae
Remove leftovers 2021-05-12 21:42:27 +02:00
Five (Xer)
22bc759044
Snapshot 21w08a 2021-05-12 21:42:27 +02:00
Five (Xer)
b19cf16345
Snapshot 21w07a 2021-05-12 21:42:27 +02:00
FivePB
f0d9a445ed
Snapshot 21w03a 2021-05-12 21:42:27 +02:00
Five (Xer)
040cc29c34
Snapshot 20w49a 2021-05-12 21:42:27 +02:00
Five (Xer)
d8a39fc438
Snapshot 20w46a 2021-05-12 21:42:27 +02:00
Five (Xer)
7f0964155c
Snapshot 20w45a 2021-05-12 21:42:27 +02:00
Andrew Steinborn
11ed4b46e4 whoops 2021-05-09 02:57:52 -04:00
Andrew Steinborn
5170da8fd7 Improve writeVarInt inlining by peeling the two most common cases 2021-05-09 02:57:01 -04:00
Andrew Steinborn
150fd9a9cf Add highly-optimized VarInt writing method 2021-05-08 23:26:43 -04:00
Andrew Steinborn
6369a95ec9 Readd safe and slow compression handling and hide it behind a system property 2021-05-08 18:40:23 -04:00
Leymooo
a8e0516d18 Also do not copy memory in case when packet needs to compress 2021-05-07 19:36:30 +03:00
Andrew Steinborn
37a4199d43 Combine VarInt prefix encoding with compression
This saves us a memory copy in the common "there is no need to compress this packet" case.
2021-05-06 19:56:45 -04:00
Andrew Steinborn
fb3f21abc6 More bitshifting magic 2021-05-06 00:48:19 -04:00
Andrew Steinborn
1cef82d54d Unroll the VarInt writing loop
This is about as optimized as it can get. Thanks to @Leymooo for the idea, I simply expanded on it. We optimize for the common 1-3 byte cases, and punt more "complicated" cases to the original VarInt writing function we had before.
2021-05-05 22:13:54 -04:00
Andrew Steinborn
d42cc4f984 Force a flush after a certain threshold of packets have been queued for sending
Fixes #486.
2021-05-04 18:51:01 -04:00
Nicolas RAYNAUD
e0153267db
Fixed copyright year (#490) 2021-05-04 18:22:50 -04:00
Andrew Steinborn
7c76ae9a27 Make sure to check not only the entire array but also how much was written 2021-05-04 16:32:37 -04:00
Andrew Steinborn
3dc8e25ec7 Fix varint writing (for real!)
Thanks to @Leymooo for reporting and providing test cases. (I also added one of my own tests which proved the most useful to debugging the issue.)
2021-05-04 16:30:32 -04:00
Riley Park
2713831f77 Revert "Avoid calling writeVarInt in the (very) common uncompressed packet case"
This reverts commit c041bea1b6.
2021-05-03 19:38:39 -07:00
Andrew Steinborn
c041bea1b6 Avoid calling writeVarInt in the (very) common uncompressed packet case 2021-05-03 20:17:51 -04:00
Andrew Steinborn
0debb81392 I was nagged to make it more consistent 2021-05-03 20:08:16 -04:00
Andrew Steinborn
0811ebb312 Gotta add the license header to the test file 2021-05-03 19:18:06 -04:00
Andrew Steinborn
4ca97a6df9 Reapply "Optimize varint writing"
Inspired by the approach described at the bottom of https://richardstartin.github.io/posts/dont-use-protobuf-for-telemetry

Given that we do a lot of varint writing as well, this should provide a small performance boost for larger/complex packets whilst not regressing hard on smaller packets.

This includes a test to ensure that the behavior is as expected and fixes the initialization loop so that the correct results will be given. Much thanks to @octylFractal for acting as my duck while trying to figure this out.
2021-05-03 19:14:48 -04:00