geforkt von Mirrors/Velocity
Improve new Resource-pack API
Dieser Commit ist enthalten in:
Ursprung
df21105701
Commit
59b29a075e
@ -238,6 +238,8 @@ public interface Player extends CommandSource, Identified, InboundConnection,
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* Queues and sends a new Resource-pack offer to the player.
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* To monitor the status of the sent resource pack, subscribe to
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* {@link PlayerResourcePackStatusEvent}.
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* To create a {@link ResourcePackInfo} use the
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* {@link ProxyServer#createResourcePackBuilder(String)} builder.
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*
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* @param packInfo the resource-pack in question
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*/
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@ -247,16 +249,17 @@ public interface Player extends CommandSource, Identified, InboundConnection,
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* Gets the {@link ResourcePackInfo} of the currently applied
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* resource-pack or null if none.
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*
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* @return the applied resource pack
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* @return the applied resource pack or null if none.
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*/
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@Nullable
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ResourcePackInfo getAppliedResourcePack();
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/**
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* Gets the {@link ResourcePackInfo} of the currently accepted
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* and currently downloading resource-pack or null if none.
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* Gets the {@link ResourcePackInfo} of the resource pack
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* the user is currently downloading or is currently
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* prompted to install or null if none.
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*
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* @return the pending resource pack
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* @return the pending resource pack or null if none
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*/
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@Nullable
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ResourcePackInfo getPendingResourcePack();
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@ -225,14 +225,16 @@ public interface ProxyServer extends Audience {
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*
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* <p>Note: The resource-pack location should always:
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* - Use HTTPS with a valid certificate.
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* - Be in a crawler-accessible location. Having it behind Cloudflare or Cloudfront
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* may cause issues in downloading.
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* - Be in location with appropriate bandwidth so the download does not time out or fail.</p>
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* - Be in a crawler-accessible location. Having it behind Cloudflare or other DoS/Bot/crawler
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* protection may cause issues in downloading.
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* - Be on a web-server with enough bandwidth and reliable connection
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* so the download does not time out or fail.</p>
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*
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* <p>Do also make sure that the resource pack is in the correct format for the version
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* of the client. It is also highly recommended to always provide the resource-pack SHA-1 hash
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* of the resource pack with {@link ResourcePackInfo.Builder#setHash(byte[])}
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* whenever possible to save bandwidth.</p>
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* whenever possible to save bandwidth. If a hash is present the client will first check
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* if it already has a resource pack by that hash cached.</p>
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*
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* @param url The url where the resource pack can be found
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* @return a ResourcePackInfo builder
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@ -113,7 +113,7 @@ public interface ResourcePackInfo {
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*/
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DOWNSTREAM_SERVER,
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/**
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* The player declined to download the resource pack.
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* The resource-pack originated from a plugin on this proxy.
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*/
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PLUGIN_ON_PROXY
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}
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@ -1000,9 +1000,8 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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}
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if (!peek) {
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CompletableFuture.supplyAsync(() -> {
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connection.eventLoop().execute(() -> {
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tickResourcePackQueue();
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return true;
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});
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}
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