Andrew Steinborn
a15c8ecc2b
Merge branch 'dev/1.1.0' into decode-multiple
2019-12-31 21:43:11 -05:00
Andrew Steinborn
08df080771
Try to diagnose memory leak
2019-12-31 21:43:02 -05:00
Andrew Steinborn
fb0446f4fc
Add DisconnectEvent#disconnectedDuringLogin()
2019-12-24 23:56:39 -05:00
Andrew Steinborn
2073d79771
Minecraft 1.15.1
2019-12-17 13:57:48 -05:00
Andrew Steinborn
deede70070
Rename mystery field in JoinGame
2019-12-17 13:57:48 -05:00
Andrew Steinborn
4c09024952
Minecraft 1.15.1
2019-12-17 13:57:23 -05:00
Andrew Steinborn
fa489f6014
Rename mystery field in JoinGame
2019-12-14 17:45:10 -05:00
Andrew Steinborn
b92d0d2657
Merge branch 'dev/1.1.0' into decode-multiple
2019-12-10 11:47:22 -05:00
Andrew Steinborn
07c2024307
Minecraft 1.15
2019-12-10 11:47:10 -05:00
Andrew Steinborn
02ae891be9
Merge branch 'dev/1.1.0' into decode-multiple
2019-12-09 18:03:41 -05:00
Andrew Steinborn
b5aeeab2a8
Minecraft 1.15-pre7
2019-12-09 18:00:08 -05:00
Andrew Steinborn
97da6753b5
Merge branch 'dev/1.1.0' into decode-multiple
2019-12-06 03:10:25 -05:00
Andrew Steinborn
8c3f7e2ecc
Optimize DNS resolution logic for AsyncHttpClient
2019-12-01 15:17:17 -05:00
Andrew Steinborn
75359256b3
Introduce velocity.natives-tmpdir property for properly handling noexec /tmp
2019-11-29 14:27:27 -05:00
Andrew Steinborn
2f55912995
Graceful fallback when /tmp is amounted noexec on Linux
...
Fixes #260
2019-11-29 12:04:12 -05:00
Andrew Steinborn
667610c251
Fix command block tab complete on <=1.12.2
2019-11-28 15:28:02 -05:00
Andrew Steinborn
d137d6ce46
Fix command block tab complete on <=1.12.2
2019-11-28 15:22:26 -05:00
Andrew Steinborn
d1acd5b6d5
Merge branch 'dev/1.1.0' into decode-multiple
2019-11-28 13:23:46 -05:00
Andrew Steinborn
50b50f3cbb
Fix 1.13+ tab complete for server commands
2019-11-28 13:12:53 -05:00
Andrew Steinborn
ae82bb21af
Merge branch 'dev/1.1.0' into decode-multiple
2019-11-27 01:09:21 -05:00
Andrew Steinborn
68e5372b2e
QuietException should be a RuntimeException
2019-11-27 01:04:48 -05:00
Andrew Steinborn
467fe34da3
Provide useful information for "unexpectedly disconnected from server"
...
Fixes #233
2019-11-27 01:01:50 -05:00
Andrew Steinborn
94035366c2
Merge pull request #255 from VelocityPowered/bungeequack-integrate
...
Integrate BungeeQuack functionality into Velocity
2019-11-26 16:33:37 -05:00
Andrew Steinborn
0c14eabe6b
Fix Checkstyle issues
2019-11-26 16:32:50 -05:00
Andrew Steinborn
87ad188f92
Finalize integrated BungeeQuack
2019-11-26 16:27:30 -05:00
Andrew Steinborn
b08f27b5c4
Merge branch 'dev/1.1.0' into bungeequack-integrate
2019-11-26 15:52:53 -05:00
Andrew Steinborn
0b6fc06e67
Initial 1.15-pre2 support
2019-11-26 15:10:22 -05:00
Andrew Steinborn
bfeca40b17
Make sure we only tab-complete commands for which we have access to
2019-11-26 14:08:16 -05:00
Andrew Steinborn
e29e20b1e8
Fix 1.13+ tab-complete with command but no arguments
...
As a nice side-effect, this simplifies the tab complete code
a bit.
2019-11-26 13:44:21 -05:00
Andrew Steinborn
ae14eb8ccb
Fix potential UDP speculative reflection attack
2019-11-23 01:07:29 -05:00
Andrew Steinborn
8725178d6d
Flush queued packets to the client in case we can't write
2019-11-17 14:52:12 -05:00
Andrew Steinborn
3eeea8e8f8
Add limited flush consolidation, if the remote server supports it.
2019-11-17 11:14:56 -05:00
Andrew Steinborn
d2b8271eb4
Allow running Velocity without any servers.
...
This is a niche setup, however if your network is 100% dynamically configured, this is a handy feature to have available.
To support this functionality, a new PlayerChooseInitialServerEvent event was added to allow the initial server to connect to be changed as desired.
2019-11-16 23:17:09 -05:00
Andrew Steinborn
e12f970684
Fix fresh 1.1.0 velocity.toml generation.
2019-11-16 22:34:30 -05:00
Andrew Steinborn
010a10f50f
Do not try to prevent people from running Velocity behind Velocity.
...
This commit absolutely does not change our support policy on this: this
is a completely unsupported setup. In any event, there is an existing
forwarding check in Velocity that covers this case quite well.
I am making this change to make the login process less "chatty" for
higher-latency links and 1.13+ servers.
2019-11-15 01:35:44 -05:00
Andrew Steinborn
ba8629ca0e
Try to decode multiple packets at once
2019-11-15 00:39:11 -05:00
Andrew Steinborn
d333eb30b8
Always create the length buffer using the best possible native buffer
2019-11-09 22:07:54 -05:00
Andrew Steinborn
af0903050d
Make sure in-place AES respects reader index
2019-11-09 21:30:46 -05:00
Andrew Steinborn
d73496e8df
Introduce zero memory-copy compression for regular Java native
...
The compression itself is zero-copy in most cases. However, the overhead
needed to copy a direct buffer into a heap buffer (and back) is still
present. If possible, use Linux for best performance.
2019-11-09 17:39:47 -05:00
Andrew Steinborn
8c98f5a4a6
Simplify and harden Netty handlers
2019-11-05 20:07:47 -05:00
Andrew Steinborn
09d33de03e
Merge pull request #256 from Gabik21/previous-server-in-event
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Add previous server to ServerConnectedEvent
2019-10-31 19:51:32 -04:00
Gabik21
bc8756f715
Readd old constructor
2019-10-31 19:31:47 +01:00
Gabik21
9498376bfa
Add missing info to constructor doc
2019-10-28 21:23:28 +01:00
Gabik21
ad291803ea
Add missing JavaDoc
2019-10-28 21:18:53 +01:00
Gabik21
802251d273
Add previous server to toString method
2019-10-28 20:49:11 +01:00
Gabik21
7c0a402cca
Add previous server to ServerConnectedEvent
2019-10-28 14:45:13 +01:00
Andrew Steinborn
3f321a5219
Indicate plugin loads
2019-10-26 21:10:38 -04:00
Andrew Steinborn
adcf7729db
Update Netty to 4.1.43.Final
2019-10-26 01:24:44 -04:00
Andrew Steinborn
9d5930d96b
Integrate BungeeQuack functionality into Velocity
2019-10-20 00:58:55 -04:00
Andrew Steinborn
19e1e05bbc
Bring back kqueue transport from the dead
...
My PR to AsyncHttpClient was accepted and 2.10.4 was released with it
included.
2019-10-20 00:27:31 -04:00