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geforkt von Mirrors/Velocity
Commit graph

76 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
5389ec1baf Fix compile. 2018-08-24 21:16:48 -04:00
Andrew Steinborn
afb6e69388 Improve Javadoc and the GameProfileRequestEvent. 2018-08-24 21:09:56 -04:00
Slava Maspanov
a3c4522ca0 Allow to enable online mode for player connection (#51) 2018-08-24 20:55:15 -04:00
Andrew Steinborn
8fd026e025 Totally removed all uses of jsr305. Fixes #38 2018-08-22 21:46:17 -04:00
Andrew Steinborn
c36f417b1e Add support for sending plugin messages over the wire 2018-08-22 00:53:02 -04:00
Andrew Steinborn
8352f7fa70 Add disconnect API call 2018-08-22 00:47:29 -04:00
Andrew Steinborn
55041aa1b1 Add basic implementation. 2018-08-21 23:03:09 -04:00
Andrew Steinborn
3ed499c7c0 Note that these classes are immutable. 2018-08-21 22:45:55 -04:00
Andrew Steinborn
2b6786e1fa Started work on plugin messaging API. 2018-08-21 22:41:30 -04:00
Andrew Steinborn
2d0c826ec9 Introduce ServerConnection interface
This will become very useful for plugin messaging support.
2018-08-21 21:51:31 -04:00
Minecrell
c43c6cbea2 Add plugin description 2018-08-21 23:13:25 +02:00
Minecrell
830b1d4798 Various improvements to plugin metadata
- Add plugin (display) name and plugin URL
 - Make everything except plugin ID optional (instead of empty string)
 - Exclude empty properties from generated velocity-plugin.json
 - Make plugin author list immutable
 - Other (minor) cleanup and refactoring
2018-08-21 20:37:10 +02:00
kashike
c4fdac9591 allow more than one author 2018-08-21 09:09:48 -07:00
Andrew Steinborn
a028467e66
Plugin API (#34)
The Velocity API has had a lot of community input (special thanks to @hugmanrique who started the work, @lucko who contributed permissions support, and @Minecrell for providing initial feedback and an initial version of ServerListPlus).

While the API is far from complete, there is enough available for people to start doing useful stuff with Velocity.
2018-08-20 19:30:32 -04:00
Leymooo
6a2b945ed6 Do not handle scoreboards from backend
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00
Andrew Steinborn
a261823302 Add favicon support 2018-08-08 04:44:27 -04:00
Andrew Steinborn
05693425bf Add a basic command handling framework inspired by Bukkit/BungeeCord.
This doesn't yet support tab complete, that will come later. Additionally,
a /server command (using your configuration) and /velocity (shows basic
copyright information about the proxy) have been added.
2018-08-07 09:34:31 -04:00
Andrew Steinborn
fdf5f27da6 Improve server list ping, especially for legacy MC versions. 2018-08-07 01:02:39 -04:00
Andrew Steinborn
a778825152 Add server registration API. 2018-08-05 17:10:18 -04:00
Andrew Steinborn
22d1398f73 Extend the API with a ProxyServer type. 2018-08-05 01:26:07 -04:00
Andrew Steinborn
0ba85fe83f Introduce a fluent connection request API. 2018-08-04 03:13:17 -04:00
Andrew Steinborn
fbdaae5ac7 Actually, this would be a better name... 2018-08-04 01:45:18 -04:00
Andrew Steinborn
9bcdc413d7 ProxiedPlayer interface 2018-08-04 01:40:37 -04:00
Andrew Steinborn
4bc4a1ec6a Use singular plurals, clean up some stuff. 2018-08-02 14:07:32 -04:00
Andrew Steinborn
8b1e1f20cf A little more documentation. 2018-07-31 16:22:21 -04:00
Andrew Steinborn
bbf861d3bc Convert into a multi-module project.
For now, the API module only contains a few assorted utilities. More
will be added later.
2018-07-31 16:12:41 -04:00