Andrew Steinborn
37994449d7
Fix regressions with plugin dependency loading from #272
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This is a quick and dirty fix because it's late. I'll need to
commit a better fix later.
2020-02-16 03:19:13 -05:00
Andrew Steinborn
3b6f8e2421
Use more obvious/broken-down test cases for topological sort tests
2020-02-16 00:29:35 -05:00
Andrew Steinborn
a5350c6822
Deal with potentially nullable player sample entries
2020-02-13 13:32:47 -05:00
Andrew Steinborn
e558b7ca1f
Update to new bStats revision
2020-02-13 12:58:24 -05:00
alexstaeding
da8cee2260
Make PluginContainer injectable ( #272 )
2020-02-07 16:22:47 -05:00
Andrew Steinborn
77526d9bf4
Merge pull request #266 from alex11441/dev/1.1.0
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Allow users to specify a reason in the shutdown command
2020-01-24 16:01:23 -05:00
Andrew Steinborn
c7bac69290
Don't attempt to retain the buffer if it goes to a closed connection
2020-01-24 01:22:32 -05:00
Andrew Steinborn
6e41ce7f15
Minecraft 1.15.2
2020-01-21 13:28:27 -05:00
Alex
9f340347b6
Allow users to specify a reason in the shutdown command
2019-12-30 23:20:55 -07:00
Alex
941800ce96
Add VelocityServer#shutdown(boolean, TextComponent)
2019-12-30 23:20:25 -07:00
Andrew Steinborn
fb0446f4fc
Add DisconnectEvent#disconnectedDuringLogin()
2019-12-24 23:56:39 -05:00
Andrew Steinborn
4c09024952
Minecraft 1.15.1
2019-12-17 13:57:23 -05:00
Andrew Steinborn
fa489f6014
Rename mystery field in JoinGame
2019-12-14 17:45:10 -05:00
Andrew Steinborn
07c2024307
Minecraft 1.15
2019-12-10 11:47:10 -05:00
Andrew Steinborn
b5aeeab2a8
Minecraft 1.15-pre7
2019-12-09 18:00:08 -05:00
Andrew Steinborn
8c3f7e2ecc
Optimize DNS resolution logic for AsyncHttpClient
2019-12-01 15:17:17 -05:00
Andrew Steinborn
75359256b3
Introduce velocity.natives-tmpdir property for properly handling noexec /tmp
2019-11-29 14:27:27 -05:00
Andrew Steinborn
2f55912995
Graceful fallback when /tmp is amounted noexec on Linux
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Fixes #260
2019-11-29 12:04:12 -05:00
Andrew Steinborn
667610c251
Fix command block tab complete on <=1.12.2
2019-11-28 15:28:02 -05:00
Andrew Steinborn
50b50f3cbb
Fix 1.13+ tab complete for server commands
2019-11-28 13:12:53 -05:00
Andrew Steinborn
68e5372b2e
QuietException should be a RuntimeException
2019-11-27 01:04:48 -05:00
Andrew Steinborn
467fe34da3
Provide useful information for "unexpectedly disconnected from server"
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Fixes #233
2019-11-27 01:01:50 -05:00
Andrew Steinborn
94035366c2
Merge pull request #255 from VelocityPowered/bungeequack-integrate
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Integrate BungeeQuack functionality into Velocity
2019-11-26 16:33:37 -05:00
Andrew Steinborn
0c14eabe6b
Fix Checkstyle issues
2019-11-26 16:32:50 -05:00
Andrew Steinborn
87ad188f92
Finalize integrated BungeeQuack
2019-11-26 16:27:30 -05:00
Andrew Steinborn
b08f27b5c4
Merge branch 'dev/1.1.0' into bungeequack-integrate
2019-11-26 15:52:53 -05:00
Andrew Steinborn
0b6fc06e67
Initial 1.15-pre2 support
2019-11-26 15:10:22 -05:00
Andrew Steinborn
bfeca40b17
Make sure we only tab-complete commands for which we have access to
2019-11-26 14:08:16 -05:00
Andrew Steinborn
e29e20b1e8
Fix 1.13+ tab-complete with command but no arguments
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As a nice side-effect, this simplifies the tab complete code
a bit.
2019-11-26 13:44:21 -05:00
Andrew Steinborn
ae14eb8ccb
Fix potential UDP speculative reflection attack
2019-11-23 01:07:29 -05:00
Andrew Steinborn
d2b8271eb4
Allow running Velocity without any servers.
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This is a niche setup, however if your network is 100% dynamically configured, this is a handy feature to have available.
To support this functionality, a new PlayerChooseInitialServerEvent event was added to allow the initial server to connect to be changed as desired.
2019-11-16 23:17:09 -05:00
Andrew Steinborn
e12f970684
Fix fresh 1.1.0 velocity.toml generation.
2019-11-16 22:34:30 -05:00
Andrew Steinborn
010a10f50f
Do not try to prevent people from running Velocity behind Velocity.
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This commit absolutely does not change our support policy on this: this
is a completely unsupported setup. In any event, there is an existing
forwarding check in Velocity that covers this case quite well.
I am making this change to make the login process less "chatty" for
higher-latency links and 1.13+ servers.
2019-11-15 01:35:44 -05:00
Andrew Steinborn
d333eb30b8
Always create the length buffer using the best possible native buffer
2019-11-09 22:07:54 -05:00
Andrew Steinborn
af0903050d
Make sure in-place AES respects reader index
2019-11-09 21:30:46 -05:00
Andrew Steinborn
d73496e8df
Introduce zero memory-copy compression for regular Java native
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The compression itself is zero-copy in most cases. However, the overhead
needed to copy a direct buffer into a heap buffer (and back) is still
present. If possible, use Linux for best performance.
2019-11-09 17:39:47 -05:00
Andrew Steinborn
8c98f5a4a6
Simplify and harden Netty handlers
2019-11-05 20:07:47 -05:00
Andrew Steinborn
09d33de03e
Merge pull request #256 from Gabik21/previous-server-in-event
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Add previous server to ServerConnectedEvent
2019-10-31 19:51:32 -04:00
Gabik21
bc8756f715
Readd old constructor
2019-10-31 19:31:47 +01:00
Gabik21
9498376bfa
Add missing info to constructor doc
2019-10-28 21:23:28 +01:00
Gabik21
ad291803ea
Add missing JavaDoc
2019-10-28 21:18:53 +01:00
Gabik21
802251d273
Add previous server to toString method
2019-10-28 20:49:11 +01:00
Gabik21
7c0a402cca
Add previous server to ServerConnectedEvent
2019-10-28 14:45:13 +01:00
Andrew Steinborn
3f321a5219
Indicate plugin loads
2019-10-26 21:10:38 -04:00
Andrew Steinborn
adcf7729db
Update Netty to 4.1.43.Final
2019-10-26 01:24:44 -04:00
Andrew Steinborn
9d5930d96b
Integrate BungeeQuack functionality into Velocity
2019-10-20 00:58:55 -04:00
Andrew Steinborn
19e1e05bbc
Bring back kqueue transport from the dead
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My PR to AsyncHttpClient was accepted and 2.10.4 was released with it
included.
2019-10-20 00:27:31 -04:00
Andrew Steinborn
523cea529e
Merge pull request #254 from Ichbinjoe/aes-nocopy
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Make AES crypto operations no-copy
2019-10-20 00:13:32 -04:00
Andrew Steinborn
6ff5cac4d3
Fix issues with decoding and Java fallback native
2019-10-19 23:56:44 -04:00
Joe Hirschfeld
a16684564b
Make AES crypto operations use one buffer
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All AES implementations being used are 'copy safe', where the source and
destination arrays may be the same. Lets save ourself a copy and reap
the performance wins!
2019-10-19 19:55:02 -07:00