13
0
geforkt von Mirrors/Velocity

Implement #149 to send just one respawn packet

Dieser Commit ist enthalten in:
Andrew Steinborn 2019-09-28 00:29:51 -04:00
Ursprung 62cd2c661a
Commit 39e48c9467

Datei anzeigen

@ -304,25 +304,19 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
// Clear tab list to avoid duplicate entries
player.getTabList().clearAll();
// In order to handle switching to another server, you will need to send three packets:
// In order to handle switching to another server, you will need to send two packets:
//
// - The join game packet from the backend server
// - A respawn packet with a different dimension
// - Another respawn with the correct dimension
//
// The two respawns with different dimensions are required, otherwise the client gets
// confused.
// - The join game packet from the backend server, with a different dimension
// - A respawn with the correct dimension
//
// Most notably, by having the client accept the join game packet, we can work around the need
// to perform entity ID rewrites, eliminating potential issues from rewriting packets and
// improving compatibility with mods.
int realDim = joinGame.getDimension();
joinGame.setDimension(getFakeTemporaryDimensionId(realDim));
player.getConnection().delayedWrite(joinGame);
int tempDim = joinGame.getDimension() == 0 ? -1 : 0;
player.getConnection().delayedWrite(
new Respawn(tempDim, joinGame.getDifficulty(), joinGame.getGamemode(),
joinGame.getLevelType()));
player.getConnection().delayedWrite(
new Respawn(joinGame.getDimension(), joinGame.getDifficulty(), joinGame.getGamemode(),
new Respawn(realDim, joinGame.getDifficulty(), joinGame.getGamemode(),
joinGame.getLevelType()));
}
@ -360,11 +354,14 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
destination.completeJoin();
}
private static int getFakeTemporaryDimensionId(int dim) {
return dim == 0 ? -1 : 0;
}
public List<UUID> getServerBossBars() {
return serverBossBars;
}
private boolean handleCommandTabComplete(TabCompleteRequest packet) {
// In 1.13+, we need to do additional work for the richer suggestions available.
String command = packet.getCommand().substring(1);