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Fix Seat problem #7

Manuell gemergt
Lixfel hat 3 Commits von seat nach master 2020-11-15 10:48:00 +01:00 zusammengeführt

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@ -20,6 +20,8 @@
package de.steamwar.spectatesystem.listener;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.type.Stairs;
import org.bukkit.entity.AbstractArrow;
@ -48,6 +50,9 @@ public class PlayerSeatListener extends BasicListener {
if(event.getPlayer().isInsideVehicle())
event.getPlayer().getVehicle().remove();
if (event.getClickedBlock().getRelative(0, 1, 0).getType() != Material.AIR)
return;
Arrow arrow = (Arrow) event.getPlayer().getWorld().spawnEntity(event.getClickedBlock().getLocation().add(0.5, 0, 0.5), EntityType.ARROW);
arrow.setGravity(false);