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geforkt von Mirrors/Paper
Commit graph

1610 Commits

Autor SHA1 Nachricht Datum
sk89q
87494d46f8 Added Player.get/setListName to change the name of the player on the player list. 2011-09-26 15:10:35 -07:00
EvilSeph
484376bbac Fixed saturation handling for FoodLevelChange event. 2011-09-26 14:33:37 -04:00
Tahg
31eef6e001 fixed build issues, code cleanup 2011-09-26 04:30:24 -04:00
Tahg
d226e551ae data improvements 2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1 Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively. 2011-09-25 11:20:51 -07:00
Dinnerbone
8f8c62b71b Ensure there's only one OfflinePlayer object per actual offline player 2011-09-25 04:21:35 +01:00
Dinnerbone
a1f8d3fd47 Changed max player count from 126 to 60 for ingame player list rendering fixes 2011-09-25 04:14:27 +01:00
Celtic Minstrel
aece687d01 Implementation of the Jukebox BlockState 2011-09-25 03:54:51 +01:00
Dinnerbone
6c6eef8759 Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v 2011-09-25 03:40:28 +01:00
Dinnerbone
ceba082703 Implemented getOperators 2011-09-25 03:28:00 +01:00
Dinnerbone
cb49379b24 Adds a method that returns the File representation of the update folder. Thanks raphfrk 2011-09-25 02:22:06 +01:00
Wizjany
3c7a843944 Made grass throw a BlockSpread event when growing and a BlockFade event when receding. 2011-09-25 01:54:38 +01:00
Dinnerbone
79e7ae85dd Swapped an =="" for "".equals in EntityHuman 2011-09-25 01:36:05 +01:00
Dinnerbone
fad2656c63 Implemented world.getSeaLevel, made getHeight load from world instead of hardcoded 2011-09-25 01:05:55 +01:00
Dinnerbone
1fbd439dc5 Implemented new createWorld method 2011-09-25 01:05:10 +01:00
Dinnerbone
44136f2e7d Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender 2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a Update to mcdev rename revision 01 for 1.8.1 2011-09-24 22:05:22 +01:00
Erik Broes
75ac4e00b2 Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman. 2011-09-23 21:05:23 +02:00
Erik Broes
a2957c7b8f Stop sending multiple time packets to each client 2011-09-23 20:20:18 +02:00
EvilSeph
e08535d688 Fixed FoodLevelChange event adding too much to the food level. 2011-09-22 15:53:39 -04:00
EvilSeph
a7717d4d79 Added RegainReason.SATIATED.
This reason is used when a player regains health from generating due to their hunger being satisfied.
2011-09-22 01:36:31 -04:00
EvilSeph
aa0739d90a Added FoodLevelChange event. 2011-09-21 22:13:54 -04:00
EvilSeph
8d5a8667de Made death message handling check for 'null' to disable death messages, along with an empty string. 2011-09-21 18:02:59 -04:00
EvilSeph
217b414118 Added EntityDamageEvent for caused by starving. 2011-09-21 17:11:06 -04:00
Rigby
e6e9cec1e9 Added PlayerToggleSprint event and sprinting related API. 2011-09-21 16:25:26 -04:00
Rigby
1da2d1f5b6 Implements the ability to customise and remove Player death messages. 2011-09-21 16:55:27 +01:00
Dinnerbone
59908c43c9 Ok, this'll have to do for exp orbs. 2011-09-21 16:28:46 +01:00
Dinnerbone
02f6e99d9e Let's swap that around. More results! 2011-09-21 16:12:11 +01:00
Dinnerbone
5a8ec0cb9d This should reduce the amount of exp-orbs quite a bunch 2011-09-21 16:07:19 +01:00
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
Tahg
751ab82be0 stopgap build - mostly stable 2011-09-21 08:38:41 -04:00
Tahg
f6ab0f8611 more chest checks 2011-09-21 05:01:44 -04:00
Tahg
75e18f304a better chest fix 2011-09-21 04:26:05 -04:00
Tahg
d06d111b94 fix for stair data 2011-09-21 01:40:18 -04:00
EvilSeph
905b977670 Added getBedSpawnLocation to CraftPlayer. Thanks fernferret! 2011-09-20 23:44:44 -04:00
EvilSeph
3f04f04be6 Added/updated EntityDeathEvents to reflect changes to the Vanilla spec. 2011-09-20 23:44:44 -04:00
EvilSeph
0a52c7f334 Made health regeneration only occur if difficulty is set to 0 (Peaceful). 2011-09-20 23:44:43 -04:00
Dinnerbone
e4d58faf5b Fixed NPE when players are killed by (for example) dispensers 2011-09-21 00:50:35 +01:00
Dinnerbone
a0216584b0 Return OfflinePlayer for offline wolf tamers. Thanks robinjam 2011-09-20 19:10:06 +01:00
Dinnerbone
2d1d86b77e Fixed endermen not loading carried-data properly 2011-09-20 18:52:37 +01:00
Wizjany
2ae6b431b3 Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding. 2011-09-20 18:49:47 +01:00
EvilSeph
167febd8e6 Fixed allow-animals not applying to chunk generation.
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
d01a3acd82 Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d 2011-09-19 22:06:38 +01:00
Dinnerbone
5b68bae02e Fixed NPE when people experience the chest crash 2011-09-19 21:58:47 +01:00
Dinnerbone
914a8a0c04 Nullchex! 2011-09-19 14:26:46 +01:00
Erik Broes
9954a3d8b4 Missed closing the comment block -- doh 2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9 Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug 2011-09-18 13:11:17 +02:00
sunkid
af6ba0f026 implementation of PlayerGameModeChangeEvent call 2011-09-18 11:19:08 +02:00
Dinnerbone
65052c8a59 Workaround for crash when chests mix up with furnaces - need to investigate cause 2011-09-18 11:19:03 +02:00
Mike Primm
3f4ee9ab56 Added support back in for biome temperature and rainfall in snapshots. 2011-09-17 17:12:44 -04:00
Tahg
5534efd66f painting fix 2011-09-17 16:47:33 -04:00
Dinnerbone
f5957c1831 Invalid position errors for chunks now display what world they're for 2011-09-17 14:53:14 +01:00
Erik Broes
0ae6e11761 Fix silly infiniteloop in pingpacket 2011-09-17 14:35:48 +02:00
EvilSeph
e83a197567 Removed extra addEntity call in SpawnerCreature. 2011-09-17 02:26:40 -04:00
EvilSeph
392e2a4272 Implemented configurable ping packet limit. 2011-09-16 22:26:49 -04:00
EvilSeph
096672b3c1 Added toString overrides to new Craft entities. 2011-09-16 22:26:11 -04:00
EvilSeph
820c51ab97 Added new entity mappings to CreatureSpawnEvent factory. 2011-09-16 20:10:49 -04:00
Tahg
fb26465c58 passive fix for chests (add an active fix later) 2011-09-16 16:25:16 -04:00
Dinnerbone
bd93cd7182 Fixed not being able to move properly around doors or trapdoors 2011-09-16 21:08:47 +01:00
Dinnerbone
900c541246 Bunchafixes which may or may not have any end result 2011-09-16 20:10:11 +01:00
Dinnerbone
94d1338feb Fix for doors breaking themselves in certain situations 2011-09-16 13:57:05 +01:00
EvilSeph
88e57fbf2d Fixed bow drawback not affecting arrow damage. 2011-09-16 07:11:48 -04:00
Rigby
456ce51711 More latency handling fixes.
Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
2011-09-16 06:02:06 -04:00
EvilSeph
76493f9c76 Fixed fall distance accumulating while being in Creative mode. 2011-09-16 05:48:05 -04:00
EvilSeph
72e5ea6cc3 Fixed NPE when a client queries a server that is unable to handle it. 2011-09-16 05:32:25 -04:00
EvilSeph
85c0c1bb51 Fixed the client having an incorrect world seed on respawn/teleporting across worlds. 2011-09-16 05:19:07 -04:00
EvilSeph
f8d36cd09c Fixed food data not persisting appropriately. 2011-09-16 05:19:06 -04:00
EvilSeph
e85c99289c Fixed latency update issues. 2011-09-16 05:19:06 -04:00
Dinnerbone
2995a08324 Removed some unneeded code, possibly fixed animal spawning 2011-09-15 22:29:15 +01:00
Dinnerbone
35defecc41 Fixed a couple of minor obf translations 2011-09-15 20:19:14 +01:00
sunkid
cdbd318bb5 Fixed missing PlayerInteractEvent call in creative mode 2011-09-15 19:24:23 +01:00
Dinnerbone
9252230e3a Update for Minecraft 1.8.1 2011-09-15 18:01:13 +01:00
Dinnerbone
2b5a61f03d Rename revision 2 2011-09-15 17:39:17 +01:00
EvilSeph
3c5632de31 Fixed Creative not having infinite items. 2011-09-15 04:23:14 -04:00
Dinnerbone
53b32f43cc Fixed minecarts forgetting their purpose in life 2011-09-15 06:33:57 +01:00
Dinnerbone
965b185c5c Setting exp shouldn't add, it should set 2011-09-15 06:27:55 +01:00
Dinnerbone
8b08696177 Implemented food methods + fixed dying resetting food 2011-09-15 06:24:45 +01:00
Dinnerbone
7eff773769 Fixed spawning the new entities 2011-09-15 05:53:19 +01:00
Dinnerbone
548ecfdec8 Implemented Exp Orb methods 2011-09-15 05:48:31 +01:00
Dinnerbone
fce1a61254 Fixed logging in to the wrong game mode 2011-09-15 05:38:49 +01:00
Dinnerbone
706f0da595 Fix for ItemDoor crash 2011-09-15 05:23:17 +01:00
Dinnerbone
1c95476a00 Implemented player experience methods 2011-09-15 05:13:10 +01:00
Dinnerbone
ca57a1a1af 1.8 rename fixes 2011-09-15 04:44:32 +01:00
EvilSeph
6e44626d0a Fixed item drop protection. 2011-09-14 22:29:26 -04:00
EvilSeph
d71e83d8d2 Possible fix for flying. 2011-09-14 22:12:32 -04:00
Dinnerbone
ca4810e8d4 Implemented new entities 2011-09-15 02:33:50 +01:00
Dinnerbone
a9b3a90dc9 Implemented gamemode methods 2011-09-15 02:22:20 +01:00
Dinnerbone
5b2c774edc Update for Minecraft 1.8 2011-09-15 01:23:52 +01:00
Top-Cat
54bcd1c1f3 Indentation is important, ok? 2011-09-12 19:40:30 +08:00
Dinnerbone
f36bca9fb7 Implemented new GameMode methods (hint: You can't set game mode yet. Sorry.) 2011-09-09 01:19:23 +01:00
Dinnerbone
59babb2c31 Fixed issue with console being subscribed multiple times to permissions 2011-09-04 00:24:32 +01:00
Dinnerbone
c8d77561b1 Added new Server.getPlayerExact() method, added whitelist methods and don't use vanilla commands 2011-09-03 15:57:54 +01:00
Dinnerbone
09d90e639b Implemented new ban and unban methods 2011-09-03 02:13:07 +01:00
Dinnerbone
598be22800 Implemented IP-banning methods 2011-09-03 01:59:28 +01:00
Dinnerbone
2547c46099 Actually push the CraftOfflinePlayer implementation! 2011-09-03 00:49:10 +01:00
Dinnerbone
0206757029 Implemented OfflinePlayer 2011-09-03 00:41:48 +01:00
Dinnerbone
fe0cd5405b Implemented new broadcast method 2011-09-02 22:24:28 +01:00
Dinnerbone
db691ff5c8 Fixed player.setOp not deopping players 2011-09-02 21:30:16 +01:00
Dinnerbone
7c491b7bc7 Fixed world.save, implemented autosave methods 2011-09-02 20:46:26 +01:00
Dinnerbone
0c20045964 Implemented Server.shutdown() 2011-09-02 20:18:35 +01:00
Dinnerbone
d69bbd38c2 Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added legacy perms for compat 2011-09-02 19:19:50 +01:00
Dinnerbone
3915c15ef5 Version message doesn't need to be printed manually now 2011-09-02 16:56:10 +01:00
Dinnerbone
f165d4082d Refactored some code from nms to ob for minimal diffs 2011-08-29 16:09:13 +01:00
EvilSeph
1e8bbbfbd5 Fixed PlayerDropItem event cancelling. 2011-08-27 01:18:36 -04:00
EvilSeph
e4a2177281 Fixed memory leak Chunk Compression handling. Thanks Zeerix! 2011-08-27 01:16:53 -04:00
EvilSeph
6f8d4c3a52 Fixed using custom PTAs for PlayerPortal event. 2011-08-27 01:16:53 -04:00
Tahg
6e4b12cdf1 safety check (and hopeful fix) for chunk saving 2011-08-19 23:17:48 -04:00
Dinnerbone
90d1afb748 Refactored default permission registration. Added "craftbukkit" and "craftbukkit.command" parent perms, and fixed whitelist adding 2011-08-18 14:04:59 +01:00
EvilSeph
26bd45c233 Made suiciding through the /kill command not reliant on pvp being allowed. 2011-08-15 14:30:27 -04:00
EvilSeph
8ea590bbcc Revert "Implements interface for changing the view distance." 2011-08-15 14:27:02 -04:00
Andrew Ardill
12e377501e Implements interface for changing the view distance.
Uses default view distance if player's view distance is not set

Throws an illegal argument exception if view distance is set too high
or too low.

Pushes notifications of server and world view distance changes to the player.
Move view distance functions from PlayerManger to WorldServer.
Set player minimum view distance to 1 for now.
Reset player's 'last known' position when recalculating visible chunks.

Use per-player view distance in chunk distance checks
2011-08-15 14:57:25 +10:00
Rigby
a6c03ded28 Movement handling cleanup. 2011-08-12 23:06:02 -04:00
EvilSeph
748a6288e4 Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested! 2011-08-12 23:06:02 -04:00
Dinnerbone
e6876a97da Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanilla_permissions. Removed op requirement for all server commands :o 2011-08-13 03:15:32 +01:00
EvilSeph
27f7a99512 Item drop handling changes. 2011-08-12 21:20:44 -04:00
Rigby
96a0e87068 Fixed chunks being overwritten with empty chunks when the memory setting is immediately changed after a world loads. 2011-08-12 21:19:53 -04:00
EvilSeph
f795055012 Fixed a piston crash (AIOOBE). 2011-08-12 21:19:53 -04:00
EvilSeph
c1e85002b6 Added missed colors to ColouredConsoleSender. Thanks flames! 2011-08-12 21:19:52 -04:00
Rigby
587b9662c9 More PlayerMove fixes.
Revert the 'from' location changes.
Only fire a PlayerMoveEvent if the movement is going to be processed.
Attempt to catch Teleporting within the event better.
Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
2011-08-08 21:54:42 -04:00
EvilSeph
28b3c9b0d7 Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ! 2011-08-08 16:01:35 -04:00
EvilSeph
831d97c8de Added "getViewDistance()", "getAllowNether()", "hasWhitelist()" and "getAllowFlight()". Thanks robin0van0der0v! 2011-08-08 16:01:34 -04:00
Dinnerbone
47453c6055 Extremely experimental fix to the tile-entity wipe, thanks to Wug 2011-08-08 18:30:57 +01:00
tahg
effc6c8559 Fix placement of scheduler tick 2011-08-07 00:45:56 -03:00
Rigby
bb89847632 Map handling improvements.
Fixed an NPE occurring under certain circumstances.
Made it possible for maps to exist without having to associate them with a world.
2011-08-05 16:02:02 -04:00
Rigby
ae43b837b0 Prevent Nether Portals from teleporting the player from Bukkit worlds to the Nether.
Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
2011-08-05 16:01:27 -04:00
EvilSeph
a7f2798862 Made PlayerPortal event fire regardless of allow-nether setting. 2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e Implemented per world setting to keep the spawn in memory or not. 2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03 Chunk Compression on seperate thread. Thanks to Zeerix. 2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3 Added ServerCommandEvent. Thanks celticminstrel! 2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b Made PlayerAnimation cancellable. Thanks desmin88! 2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183 Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. 2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca Added PlayerVelocityEvent. Thanks Evenprime! 2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe Fixed BlockPlace event for doublesteps. Thanks DiddiZ! 2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b Made /kill trigger a damage event. Thanks hollic! 2011-07-28 00:58:50 -04:00
EvilSeph
6b9c7fa678 Added Version startup argument to Main. Thanks cyberdudedk! 2011-07-28 00:58:37 -04:00
EvilSeph
5b7b46593c Added various utility methods to make chunk handling easier. Thanks Meaglin! 2011-07-28 00:32:58 -04:00
EvilSeph
226318d8af Removed deprecated methods.
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528 Fixed crash caused by Jukeboxes under certain circumstances. 2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a Fixed NPE in BlockFurnace. 2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a Fixed map render distance when view-distance < 7. 2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6 Fixed maps crashing/disconnecting the client under certain circumstances. 2011-07-21 22:35:58 -04:00
Dinnerbone
7ad853a51b Implemented maxheight 2011-07-20 00:03:47 +01:00
Dinnerbone
5d2a195835 Implemented new permission system 2011-07-17 17:19:41 +01:00
Erik Broes
cc9ccc8976 Removed some old deprecated code and clean up javadocs + warnings 2011-07-17 18:14:45 +02:00
Erik Broes
fd260b0f4d Allow colorchar to be uppercase 2011-07-17 18:14:45 +02:00
Erik Broes
f7712eb20c Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative() 2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca Implemented BLOCK_PISTON_CONTRACT/EXPAND 2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d Don't use weak/soft references for keys, attempt to lessen memory impact further 2011-07-16 02:55:54 +01:00
Dinnerbone
c101c3553b Readded ConcurrentSoftMap because apparently some plugins need this. (They really, really shouldn't be using it. At all.) 2011-07-15 21:49:53 +01:00
Dinnerbone
a507add4ea Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling. 2011-07-15 20:52:54 +01:00
EvilSeph
0bd535e054 Made fire spread trigger BlockSpreadEvent. Thanks N3X15! 2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc Made ProjectileHitEvent fire instantly when projectiles don't hit entities. 2011-07-14 22:37:31 -04:00
Dinnerbone
43492ab6af Revert "Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out." See 3632d99122 (commitcomment-478252)
This reverts commit 3632d99122e8795cadb8f94e14e42eb4aa6d7c4c.
2011-07-14 23:21:28 +01:00
Afforess
4a932c11de Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out. 2011-07-14 15:49:23 -04:00
EvilSeph
958acee5af Use ColouredConsoleSender to send chat to console. Thanks TheDgtl! 2011-07-14 15:45:24 -04:00
EvilSeph
3c5ecd0854 Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm! 2011-07-14 15:05:43 -04:00
Celtic Minstrel
cc94325b28 Implemented pig zombie get/set anger functions. 2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9 Possibly fixed crashes caused by tile entities under certain circumstances again. 2011-07-13 21:27:42 -04:00
EvilSeph
185d590146 Fixed the accounting for world UID conflicts. 2011-07-13 15:40:31 -04:00
Dinnerbone
3d28c67c08 Implemented helper methods + new biome methods 2011-07-13 10:44:03 +01:00
EvilSeph
7f6e7060d7 Account for world UID conflicts. 2011-07-13 03:29:43 -04:00
Warren Loo
eb19e4e8dc Fixed uuid code that was prematurely pushed. 2011-07-13 02:19:56 -04:00
Rigby
9e49127c7d Made the order of aliases matter. We may or may not re-do this in a later build. 2011-07-13 00:31:05 -04:00
Warren Loo
a9cdc36f2c Possibly fixed crashes caused by tile entities under certain circumstances. 2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50 uuid changes 2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69 Added command line logging configuration which enables log file:
* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Dinnerbone
c56d0c0842 Use generators from bukkit.yml if none was specified at createWorld 2011-07-08 19:01:03 +01:00
Dinnerbone
2f218ba6b1 Update for 1.7.3 2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c Try find conflicting UIDs 2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1 Okay, back to arbitrary offsets! 2011-07-07 20:29:57 +01:00
Dinnerbone
2564043882 No longer use an arbitrary offset to locate the correct map 2011-07-07 20:22:03 +01:00
Dinnerbone
83abbfe4d6 Cleaned up this worlduid stuff a little. 2011-07-07 19:47:42 +01:00
Rigby
4cab8635db Made maps support MultiWorld worlds. 2011-07-07 14:40:27 -04:00
Rigby
9ced39421f Implements a World UID. 2011-07-07 14:20:05 -04:00
EvilSeph
3789f61c7e Added PlayerFish event. 2011-07-03 03:01:38 -04:00
EvilSeph
aacb95e275 Fixed Sheep not firing EntityDeath event. 2011-07-02 21:28:45 -04:00
EvilSeph
f7e17b68de Fixed PlayerPickupItem event returning wrong amount picked up and added function to get the amount remaining on the ground. 2011-07-02 21:27:31 -04:00
EvilSeph
22097a9962 Fixed NPE in BlockFurnace. 2011-07-02 20:46:25 -04:00
EvilSeph
7cd03e65d1 Improved FurnaceBurn event.
- Added the ability to set the burn time of the fuel.
- Added the ability to set if a fuel should burn or not.
2011-07-01 18:55:40 -04:00
Erik Broes
68506e2a4a Forgot version in CraftBukkit 2011-07-01 14:24:59 +02:00
Erik Broes
1497eec04a Update for 1.7.2 2011-07-01 14:07:34 +02:00
EvilSeph
25f72c9caa Fixed doors not updating their state to reflect any redstone currents when placed. 2011-06-30 13:54:12 -04:00
EvilSeph
b530299759 Made trapdoors fire BlockRedstone events. 2011-06-30 13:51:42 -04:00
Rigby
1e209e8e11 Improved PlayerMove event implementation. 2011-06-30 13:42:18 -04:00
EvilSeph
49df44ad6c Possible fix for cancelled CraftScheduler tasks still running. 2011-06-30 13:42:18 -04:00
EvilSeph
8a521ec629 Added reasons for entities regaining health. 2011-06-30 13:42:18 -04:00
EvilSeph
f518ced9ad Fixed BlockRedstone event firing too many times under certain circumstances. 2011-06-30 13:11:47 -04:00
Dinnerbone
61a7a0633c Update to minecraft 1.7_01 2011-06-30 15:47:36 +01:00
Dinnerbone
a679e7f380 Update to Minecraft 1.7 2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
9e5dba8306 Picking up arrows now also fires PlayerPickupItem 2011-06-27 00:05:17 +02:00
Erik Broes
f0402d9d6c Fixed cancelling the PlayerPickup event, getAmount(), item duping issue. 2011-06-26 05:04:14 -04:00
EvilSeph
b4c0492b15 Fixed Explosion.setYield(0) still dropping blocks. 2011-06-26 00:02:56 -04:00
Dinnerbone
528e8c7221 Don't register commands only on init 2011-06-26 02:46:04 +01:00
EvilSeph
0b92a51ba7 Fixed the fix of the EntityTame event. 2011-06-23 20:07:34 -04:00
Rigby
a5dd42adb9 Portals created by fire now trigger PortalCreateEvent. 2011-06-23 20:02:00 -04:00
Dinnerbone
b94bb27663 Delayed alias registration until postworld 2011-06-24 00:57:46 +01:00
EvilSeph
22c28e593e We build for JDK 1.5. 2011-06-23 15:41:07 -04:00
sunkid
6e746ef79a Made bukkit settings reload on reload(). 2011-06-23 14:35:05 -04:00
EvilSeph
ebfd973d09 Fixed PlayerPickupItem event firing even if the player could not pick up the item. 2011-06-23 01:25:08 -04:00
Dinnerbone
98098481e9 Fixed default command alias to do an array 2011-06-22 19:20:14 +01:00
Dinnerbone
0a3b89c8f8 Implemented new alias system 2011-06-22 19:10:29 +01:00
Dinnerbone
e73b10cf9e Fire WorldLoad events on default worlds for plugins who load:startup 2011-06-22 18:33:23 +01:00
Dinnerbone
7f0126a364 You may now set a generator to a default world using plugin.yml 2011-06-22 18:27:52 +01:00
Dinnerbone
d647e2098e Implemented startup plugin loading 2011-06-22 18:27:51 +01:00
EvilSeph
ff67eda4c4 Fixed players not healing in other worlds when spawn-monsters is false. 2011-06-22 12:52:02 -04:00
Rigby
7efaa1a02e Inform the client when a move event is cancelled. 2011-06-22 12:49:50 -04:00
Dinnerbone
568731f29c Line endings. 2011-06-22 16:55:04 +01:00
EvilSeph
79337d3aab Added SpawnReasons to CreatureSpawn events. Thanks winsock! 2011-06-21 16:37:07 -04:00
EvilSeph
faab690dc7 Added Sky biome for the Skylands. Thanks robin0van0der0v! 2011-06-21 15:46:02 -04:00
EvilSeph
cd1c3858eb Fixed spawn location offset. 2011-06-21 00:24:20 -04:00
Rigby
0648302078 Implements isBedSpawn() to the PlayerRespawnEvent. 2011-06-21 00:21:11 -04:00
Rigby
138c70183d Changed Nether portals to be handled by a customiseable PortalTravelAgent and updated the PlayerPortalEvent 2011-06-20 18:33:21 -04:00
sunkid
214d412505 Added the abitility to spawn fireballs. 2011-06-20 16:26:22 -04:00
EvilSeph
8df3fe62f4 Remove Squid spawning restriction as Squids seem to obey spawn flags. 2011-06-20 12:45:33 -04:00
EvilSeph
5335508c2e Possible fix for furnaces leaving items behind. 2011-06-20 01:40:11 -04:00
EvilSeph
918f488d23 Added Furnace smelt and burn events. 2011-06-20 00:15:32 -04:00
sunkid
6cf0fc4a7b No more ghastly pigs! 2011-06-19 18:39:47 -04:00
sk89q
57d677d1e8 Fixed CraftWorld.spawn() having all the inheritance checks backwards. 2011-06-19 12:59:36 -07:00
EvilSeph
7ac53dfc8b Fixed NPEs in infinite item loss fix 2011-06-19 13:58:38 -04:00
EvilSeph
cb7b82d452 Added API to allow plugins to set the world's spawn flags. 2011-06-19 06:34:22 -04:00
EvilSeph
89a524678a Added getOnlineMode() for the Server. Thanks Rigby! 2011-06-19 06:34:21 -04:00
EvilSeph
a6e5c97223 Fixed losing an infinite item when interacting with an entity. Thanks for the help Rigby! 2011-06-19 04:25:57 -04:00
EvilSeph
12b7499c4f Added Entity target events to EntityGhast. Thanks winsock! 2011-06-19 01:44:42 -04:00
EvilSeph
98f05f7756 Fixed hostile entities continuously targeting dead entities. Thanks Rigby! 2011-06-19 00:53:45 -04:00
EvilSeph
b292a9dfbc Added more events for Wolves. Thanks Deaygo!
Added events for when wolf owner attacks an entity, or is attacked. Also added event for when a non-tame wolf targets a sheep.
2011-06-18 22:37:52 -04:00
sunkid
155874eec9 Implemented the concept of a projectile. 2011-06-18 22:21:02 -04:00
sunkid
546e1306d8 Fix for spawnMinecart. 2011-06-18 21:56:42 -04:00
Rigby
0ef0bdb61c I'm sorry Paintings... please come back... 2011-06-19 09:05:28 +08:00
sk89q
a6b8b80fad Added PlayerToggleSneakEvent.isSneaking(). 2011-06-18 14:35:51 -07:00
EvilSeph
4cefee5be7 Added world seed display to 'Preparing level' log message for each world 2011-06-18 00:29:34 -04:00
EvilSeph
87b421767c Added wolf damage and target events. Thanks Deaygo! 2011-06-18 00:12:47 -04:00
EvilSeph
b0fcbe7fca Fixed several NPEs within World. Thanks Deaygo! 2011-06-18 00:12:47 -04:00
EvilSeph
68695fb9d6 Fixed EntityTame event firing too many times. 2011-06-17 23:06:20 -04:00
EvilSeph
d48e9c22f5 Added BlockSpread, BlockForm and BlockFade events. 2011-06-17 22:19:43 -04:00
EvilSeph
22f26895ec Added Redstone event support for detector rails. 2011-06-17 20:11:16 -04:00
EvilSeph
b92f54639a Added recommended work-around for handling player movement in such a way that it doesn't trigger the movement speed check. Thanks for the help Rigby!
Plugins are advised to no longer teleport players in the PlayerMove event and to use setTo instead, as we now trigger a teleport when setTo is used.
2011-06-17 19:22:57 -04:00
EvilSeph
f3d25e647f Added EntityRegainHealthEvent. Thanks TimWolla! 2011-06-17 16:55:00 -04:00
sunkid
fadd962b9c Added the implementation of the concept of an Explosive. 2011-06-17 16:55:00 -04:00
EvilSeph
10fb5dc843 Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
2011-06-17 09:23:19 -04:00
EvilSeph
105cc5393c Forgot to account for code shuffling with player.dat fixes. 2011-06-17 08:59:03 -04:00
EvilSeph
39332e5c87 Added Instrument enum, Note class and get/setNote functions. Thanks xZise! 2011-06-17 03:16:18 -04:00
EvilSeph
cc1b0a005c Added per player time support. Thanks eisental, Shamebot and needspeed10! 2011-06-17 02:29:16 -04:00
sunkid
a70a5abc3d Added implementation of general spawn method. 2011-06-17 01:57:33 -04:00
sunkid
a8817b7bd1 Implemented extended createExplosion methods. 2011-06-17 01:44:32 -04:00
EvilSeph
be45f900e5 Fixed issues with infinite items. Thanks for the help Rigby!
Dropped infinite items now become a stack of 1. Our reasoning behind this is that people who want an infinite item can usually give it to themselves or have someone else give it to them through a plugin (most plugins provide this functionality already).
2011-06-17 01:12:49 -04:00
Rigby
0c56bfb62f Possible Player.dat fixes to address issues with switching between Vanilla and Bukkit or vice versa. 2011-06-17 01:00:19 -04:00
Dinnerbone
7aadc3d666 Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml 2011-06-17 04:49:58 +01:00
Dinnerbone
c0244eda04 Implemented bukkit.yml command aliases 2011-06-17 04:09:43 +01:00
Dinnerbone
7e22faf9d6 Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting 2011-06-17 03:06:45 +01:00
Dinnerbone
a818669be0 When someone moves to Bukkit from a vanilla (or other mod) server, move the old nether folder to the bukkit location. (Yes, it sucks, no, there's no alternative.) 2011-06-16 21:41:01 +01:00
Dinnerbone
e08568de4a Implemented ChunkPopulateEvent 2011-06-16 19:33:36 +01:00
EvilSeph
6f1d6a4ca8 Fixed EntityTame event. 2011-06-15 15:01:09 -04:00
EvilSeph
e2c9e92d98 Properly fixed BlockPlace event for Redstone wire. 2011-06-15 14:56:20 -04:00
EvilSeph
9d8428607b Fixed login message and CraftBukkit comment. 2011-06-14 10:16:54 -04:00
EvilSeph
8bfa8e2d04 Made Squids fire EntityDeath events. 2011-06-14 10:16:53 -04:00
Erik Broes
9adc03abab Generic cleanup of the org.bukkit.craftbukkit classes. 2011-06-12 12:51:54 +02:00
Dinnerbone
b042f48b24 Fixed random NPEs when generating a world 2011-06-11 23:47:30 +01:00
Erik Broes
96b1b8a10c Generic cleanup 2011-06-12 00:30:52 +02:00
sk89q
938db4de2d Updated the block place cancellation code for steps to handle many more cases. There's still one edge case left however. 2011-06-11 01:50:08 -07:00
EvilSeph
73e34c2fe3 Added ItemSpawnEvent. Thanks myers! 2011-06-11 02:00:05 -04:00
EvilSeph
5b93f5565a Fixed from and to worlds being the same for a PlayerTeleportEvent for crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess. 2011-06-11 01:33:37 -04:00
EvilSeph
cd12f057a7 Fixed cancelled lighting strikes dealing damage. 2011-06-10 20:37:33 -04:00
EvilSeph
fb3e3ade90 Possible fix for clay generation. 2011-06-10 19:59:52 -04:00
EvilSeph
80770314d8 Fixed fireball explosions not producing fire. 2011-06-10 19:59:31 -04:00
EvilSeph
a9e7b56ef2 Improved handling of being sent to your bed spawn if the world saved in your player.dat no longer exists. 2011-06-10 06:33:25 -04:00
EvilSeph
a98f4f8934 Fixed not being able to login if the world saved in your player.dat no longer exists. Thanks for the help Rigby and Verrier! 2011-06-10 05:45:17 -04:00
EvilSeph
8f4c36974b Added world name to player logged in message. 2011-06-10 05:35:44 -04:00
EvilSeph
6607b6785d Fixed getting stuck in the ground when respawning to a bed under certain circumstances 2011-06-10 03:52:50 -04:00
EvilSeph
ad95bf4095 Redid packet prioritisation to fix chunk loss bug encountered when teleporting, also addresses issues caused by teleport fixes. 2011-06-10 03:52:49 -04:00
EvilSeph
cb9c7d1b2a Fixed trapdoors not updating their state if a Player Interact event is cancelled. 2011-06-10 03:52:48 -04:00
EvilSeph
7e3895b69a Fixed Creepers being killed even if their Explosion Prime event is cancelled. 2011-06-10 03:52:48 -04:00
sk89q
e5c6b329d5 Whoops, need this commit too. 2011-06-09 23:56:42 -07:00
sk89q
bf4a4a767c Added some missing @Override. 2011-06-09 23:30:38 -07:00
sk89q
ccabbcbf0a Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values. 2011-06-09 23:13:38 -07:00
sk89q
a25ab644df Cleaned up some Javadocs. 2011-06-09 23:11:37 -07:00
sk89q
e45c502ec1 Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said. 2011-06-09 23:08:00 -07:00
sk89q
846bd468d4 Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds. 2011-06-09 22:57:32 -07:00
sk89q
baf9a9f501 Merge branch 'sound' of https://github.com/sunkid/CraftBukkit 2011-06-09 22:38:44 -07:00
EvilSeph
f627b69be9 Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting. 2011-06-09 18:42:30 -04:00
sunkid
5fe9ac362b implementations of the playSound methods 2011-06-09 12:37:27 -07:00
Tahg
baa92bdd06 reverted some changes that broke stuff 2011-06-09 14:24:21 -04:00
Tahg
ca0711fdb3 fixed support for multiworld beds 2011-06-09 09:46:55 -04:00
EvilSeph
4a0eb0a4a1 Added method to create an explosion in world. Thanks Zaraza107! 2011-06-09 04:17:19 -04:00
EvilSeph
b0714775e1 Added EntityTame event. Thanks halvors! 2011-06-09 04:03:15 -04:00
EvilSeph
0c24f86a09 Fixed redstone current being sent even if a BlockPlace was cancelled. 2011-06-09 02:54:58 -04:00
EvilSeph
053e05dd37 Fixed weather changes affecting players in all worlds, instead of their respective worlds. 2011-06-09 02:33:16 -04:00
EvilSeph
569b1d2746 Made it possible to block punching fire out through PlayerInteract event. 2011-06-09 01:06:24 -04:00
EvilSeph
4bdc752acd Fixed issues introduced by recent 'portal changes' commit. 2011-06-08 20:08:29 -04:00
raphfrk
8320917363 Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method. 2011-06-08 19:05:01 -04:00
Stephen
1a1fc953cb Implemented 1.6 portal events. 2011-06-08 18:46:29 -04:00
EvilSeph
a285a7b211 Added more control over block placement on interactable objects. Thanks Acru!
Plugins can now allow placing a block on an interactable object, by DENYing the
interact and ALLOWing the place.
2011-06-08 17:52:10 -04:00
EvilSeph
b5d1619e75 More teleport changes. Thanks Zeerix! 2011-06-08 17:00:30 -04:00
Tahg
5296f97cde Portal changes. 2011-06-08 16:57:46 -04:00
Erik Broes
8b49a945c2 Prevent effects of tickrate degradation on furnaces 2011-06-07 23:10:18 +02:00
Erik Broes
029ca3e2f6 Prevent effects of tickrate degradation on item pickups 2011-06-07 23:09:48 +02:00
Dinnerbone
ce6524d453 Fixing a serious issue caused by SpaceManiac. All his fault. 2011-06-07 19:37:21 +01:00
Dinnerbone
147e3d684d Fixed health on multiworld teleportation 2011-06-07 19:32:14 +01:00
Dinnerbone
864f8d2f0d Fixed nether's identity crises 2011-06-07 19:25:44 +01:00
EvilSeph
17c361a5e4 Exempt Vehicles from Entity.java's sanity check 2011-06-07 04:25:19 -04:00
EvilSeph
d33c06ead2 Added UniqueId to entities. Thanks Afforess! 2011-06-07 04:21:33 -04:00
EvilSeph
95c19d5f22 Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks mikeprimm! 2011-06-07 03:34:23 -04:00
EvilSeph
68608169cd Implemented unloadWorld(). Thanks Rigby! 2011-06-07 03:16:07 -04:00
EvilSeph
57a1a7422c Re-added per-world PVP setting support which was accidentally lost in translation. Thanks Rigby! 2011-06-07 01:43:12 -04:00
EvilSeph
9fde27bfcd Fixed IPv6 support in NetworkManager. 2011-06-07 01:29:55 -04:00
EvilSeph
6bd509ebde Fixed durability changing regardless of whether or not damage was successful. Thanks Xolsom!
Note: Plugins may need to update the client to keep it in synch.
2011-06-07 01:00:30 -04:00
EvilSeph
ef9295707a Fixed entity damaged by entity event firing twice when players damage each other. Thanks Xolsom! 2011-06-07 00:57:36 -04:00
Dinnerbone
8b3f90f232 Use the custom set spawn 2011-06-06 21:38:35 +01:00
Dinnerbone
d40c690c8f Fix for generator stuff now being class 2011-06-06 21:12:03 +01:00
Dinnerbone
fedcbdf256 Implemented custom chunk generators and block populators 2011-06-06 18:38:47 +01:00
EvilSeph
891dfbcef8 Possible fix for some chunk loading issues experienced when teleporting. Thanks akrieger! 2011-06-05 12:38:56 -04:00
EvilSeph
7499e2e0df Fixed chunks saving more than they need to. Thanks Rigby! 2011-06-05 11:56:21 -04:00
Erik Broes
86de98da9c Squelch stacktrace for 'not so important'-'error' 2011-06-05 12:13:38 +02:00
Tahg
5a29d69731 map cursor rotation fix 2011-06-03 18:38:55 -04:00
Tahg
b9d8248a81 attempted nether fix 2011-06-03 18:38:16 -04:00
Tahg
5f684ef163 fixed environments 2011-06-03 18:36:14 -04:00
Tahg
ebc478388c fixed cross world teleport 2011-06-01 18:35:57 -04:00
Tahg
66109d6e57 moved respawn event 2011-05-31 20:10:21 -04:00
Tahg
8835cb905f More multiworld fixes 2011-05-31 21:19:37 +02:00
Erik Broes
62b5da4e3a Update for 1.6.6 2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf Update for 1.6.5 2011-05-30 22:37:34 -04:00
Tahg
9ec5d8b5df Improved packet handling 2011-05-28 00:33:16 +02:00
Dinnerbone
1784e42d5f Fixed a bunch of multiworld issues (entity tracking etc) 2011-05-27 00:11:45 +01:00
EvilSeph
036f49ddbf Fixed the Bukkit Scheduler. 2011-05-26 17:29:57 -04:00
Dinnerbone
9934dd8561 Version fix 2011-05-26 15:21:54 +01:00
Erik Broes
5e1c969af2 Update for 1.6.4 2011-05-26 16:20:11 +02:00
Dinnerbone
dc76d3a64a Update for 1.6.3 2011-05-26 14:30:16 +01:00
Dinnerbone
6903f20242 Implemented 1.6! 2011-05-26 13:48:22 +01:00
sk89q
f463453d73 Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly. 2011-05-23 19:42:30 -07:00
EvilSeph
3cd135b08d Possible fix for teleports triggering 'moved too quickly' check. 2011-05-23 03:57:01 -04:00
EvilSeph
949634ad67 Fixed animals not spawning when spawn-monsters is set to false. 2011-05-22 15:33:34 -04:00
stevenh
8b0924bbb4 Fixed duplicate console and player messages when built in server commands where used or an unknown command was issued 2011-05-22 20:30:01 +01:00
Dinnerbone
6319a19073 Possible fix for -nojline printing blank lines 2011-05-19 21:46:47 +01:00
EvilSeph
480c1b9877 Fixed -nojline. 2011-05-19 14:15:13 -04:00
EvilSeph
962f05821b Minimal diffs. 2011-05-19 01:15:51 -04:00
EvilSeph
afb08bb0c5 Account for time drifting backwards on servers with the moved too quickly check changes. 2011-05-19 00:45:42 -04:00
EvilSeph
eac5b9623d Added -nojline CLI option to emulate vanilla console behaviours. Added JLine disabling compatibility (removes the '>').
-nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English.

-Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'.
2011-05-18 21:36:30 -04:00
EvilSeph
cd87e51638 Fixed issues with updating redstone state under certain circumstances. 2011-05-17 01:06:59 -04:00
EvilSeph
38ebaa53e1 Limit human entity name length to 16 characters, as per the spec. 2011-05-16 21:36:16 -04:00
EvilSeph
bc5924bbc5 Made the save-all modification respect the original save state. 2011-05-16 20:27:06 -04:00
EvilSeph
605bfd972f Fixed dispensers not working. 2011-05-16 19:34:25 -04:00
EvilSeph
c4138ff4d3 Made save-all force saving like it says it does. 2011-05-16 17:47:08 -04:00
EvilSeph
f8d83d9e03 Made player data save only if saving is turned on, in line with how the rest of saving works. 2011-05-16 17:33:43 -04:00
EvilSeph
7f73594aa8 Added get/setLastDamageCause. Thanks sunkid! 2011-05-16 00:26:22 -04:00
EvilSeph
8de2b52a02 Removed double firing of EntityDamage events by arrows. Thanks sunkid! 2011-05-16 00:04:40 -04:00
EvilSeph
27e75c358d Fixed trees being invisible under certain circumstances. Thanks Zeerix! 2011-05-15 23:52:11 -04:00
EvilSeph
a4570215fd Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf! 2011-05-15 22:54:13 -04:00
EvilSeph
3439b7f9d9 Made setHealth(0) trigger EntityDeathEvent and drops. Thanks yetanotherx! 2011-05-15 22:16:46 -04:00
Erik Broes
309846d732 Whitespace + general cleanup 2011-05-15 13:41:46 +02:00
EvilSeph
e54d8c3352 Dead men tell no tales. 2011-05-12 16:10:46 -04:00
Andrew Ardill
25a74b624c Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub 2011-05-11 17:42:42 -07:00
Andrew Ardill
88d0171c43 Merge pull request #268 from xPaw/master
Implemented hasSaddle/setSaddle
2011-05-11 17:40:13 -07:00
EvilSeph
32fd447715 Cleaned up left over debug messages. 2011-05-10 14:44:45 -04:00
EvilSeph
5ca0a881ad Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use. 2011-05-09 15:53:53 -04:00
EvilSeph
0faaf5af8a Made the movement speed check more reliable on high load servers. 2011-05-09 14:51:01 -04:00
sk89q
98633a9f16 Added dispenser event. 2011-05-08 02:57:44 -07:00
sk89q
6cbd4cdf9e Added World.strikeLightningEffect() that does no damage. 2011-05-06 19:25:44 -07:00
sk89q
c05cc33f7a Changed LightningStrikeEvent to return a LightningStrike and not an Entity. 2011-05-06 19:24:57 -07:00
EvilSeph
99a7b91ef1 Added an update on load feature for plugins. Thanks Raphfrk!
Any files placed in the configurable update folder are automatically copied into the plugins directory the next time a reload happens. This allows safe updating of the plugin .jar files. The name of the update folder is configurable through bukkit.yml.
2011-05-05 17:56:52 -04:00
EvilSeph
54e2254904 Made teleporting between worlds 'smoother'. Thanks Raphfrk! 2011-05-04 22:16:26 -04:00
EvilSeph
ef7e3689b3 Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk! 2011-05-04 22:06:08 -04:00
EvilSeph
1f2c44e657 Fixed 'Entity is already tracked' issues. 2011-05-04 21:25:57 -04:00
EvilSeph
41a2bc9690 Fixed crafting 'lag' introduced by additions to the Crafting API. 2011-05-04 21:08:43 -04:00
sk89q
93708cb748 Added services manager framework. 2011-05-02 11:31:33 -07:00
sk89q
bdcee9025c Added method to fake a block change request for a player. 2011-05-02 11:31:33 -07:00
sk89q
80a1a4ac82 Added Player.playNote(). 2011-05-02 11:31:32 -07:00
sk89q
98cea5cd15 Added NoteBlock.play(instrument, note). 2011-05-02 11:31:32 -07:00
Andrew Ardill
83eecfbd4e AnimalTamer implementations, refactor and clean-up of code 2011-05-03 00:46:38 +10:00
Mike Primm
02d7f32e8f Fix isSitting()/setSitting(), add isTame()/setTame()/getOwner()/setOwner() methods 2011-05-02 23:55:46 +10:00
Andrew Ardill
cd3c8fcfc8 We build for Java 1.5, so no @Override for interface implementations 2011-05-02 23:55:18 +10:00
EvilSeph
bf1f5b00d7 Added PlayerInteractEntityEvent which fires when a player right clicks an entity. Thanks fullwall! 2011-05-02 04:30:51 -04:00
Raphfrk
fdb077e814 Improved the Scheduler.
Adds nag message when async tasks are not properly shut down and adds a limiter for sync tasks. Once they use 35ms in a single tick, any remaining tasks are not executed until later ticks. Adds a method to report the pending tasks and one to report active worker threads
2011-05-02 02:40:07 -04:00
Raphfrk
aa70240917 Added a setArmorContents method to PlayerInventory.
It handles error checking.  Null item stacks and air item stacks are both converted to clear slot calls to prevent crashing the client.
2011-05-02 02:09:24 -04:00
EvilSeph
e56a8d4720 Added SnowFormEvent. Thanks aPunch! 2011-05-02 01:48:08 -04:00
Rigby
f342db744a Added per world PVP setting support. 2011-05-02 00:32:26 -04:00
Celtic Minstrel
5a5ce79035 Implemented addRecipe method in CraftServer and associated recipe classes. 2011-05-01 23:40:48 -04:00
EvilSeph
017b15c3a6 Fixed block lag. 2011-04-29 04:55:04 -04:00
EvilSeph
955a78b8fd Handle NPE in ThreadLoginVerifier that occurs when trying to continue using a closed socket. 2011-04-29 03:14:16 -04:00
EvilSeph
9d7a03a64a Cleaning up some redundant code. 2011-04-29 02:09:30 -04:00
Tahg
97c5f2bb8e improved sign handling 2011-04-28 01:30:15 -04:00
EvilSeph
b054cfdda7 Fixed duping exploit. 2011-04-27 00:43:22 -04:00
Tahg
b075a58657 fixed painting NPE 2011-04-26 15:40:24 -04:00
xPaw
73aa3ac03c Added hasSaddle/getSaddle 2011-04-26 07:29:25 -07:00
EvilSeph
6711975658 Fixed PlayerQuitEvent.setMessage(). 2011-04-25 22:36:55 -04:00
EvilSeph
fe75ab2500 Fixed CraftBukkit comments in World.java. 2011-04-25 22:00:18 -04:00
EvilSeph
57bc71df0e Fixed sleeping. 2011-04-25 21:57:22 -04:00
EvilSeph
8f4ce0988c Added missing CraftBukkit comments. 2011-04-25 21:19:44 -04:00
EvilSeph
b2c558eab1 Fixed rain not putting out fires due to a mistranslation issue. 2011-04-25 21:09:29 -04:00
EvilSeph
d2a4c510b3 Added events related to weather in 1.5. Thanks wizjany! 2011-04-25 19:47:25 -04:00
EvilSeph
1d0a6d56b7 We need to reset the invalid position. 2011-04-25 19:11:44 -04:00
Erik Broes
70c177e0fb Implemented painting events (thanks verrier and tanelsuurhans) 2011-04-25 23:27:10 +02:00
Rigby
5fff84c5a9 Added the ability to retrieve a world's Seed. 2011-04-25 16:49:24 -04:00
Erik Broes
1db5464d91 Fix forgotten call of EntityInteractEvent for PressurePlates. 2011-04-25 22:21:07 +02:00
Erik Broes
88ebcc8db5 Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes. 2011-04-25 22:17:07 +02:00
EvilSeph
2a9c15c976 Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany! 2011-04-25 05:07:31 -04:00
EvilSeph
0740e0c777 Fixes the whitescreen issue some people were having. 2011-04-24 20:16:01 -04:00
EvilSeph
d156fcf9c8 Hid stacktrace for socket exceptions. 2011-04-23 04:47:38 -04:00
EvilSeph
5dfe732f18 Added reset for pitch/yaw if they are somehow set to NaN. 2011-04-23 04:18:00 -04:00
EvilSeph
2ad7856d78 Limited sign text length to 15 characters, as per the spec. 2011-04-23 02:41:12 -04:00
EvilSeph
932d70cde1 Made the server not accept Packet27 as it is not used. 2011-04-22 20:06:48 -04:00
EvilSeph
da85c18230 Reduced console spam under certain conditions. 2011-04-22 19:57:19 -04:00
sk89q
8681752ee2 Fixed NPE in lightning fire event. 2011-04-22 03:13:47 -07:00
sk89q
a042ee1e26 Add methods to control thunder. 2011-04-22 03:13:21 -07:00
sk89q
c3ce6ce3ab Added weather control methods. 2011-04-22 02:18:13 -07:00
sk89q
6739d6d75c Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike. 2011-04-22 01:25:55 -07:00
sk89q
628fec752b Added events for fires caused by lightning. (Not 100% sure that they get called though.) 2011-04-22 01:18:24 -07:00
sk89q
4ecbf5f590 Changed Block.setTypeId() back to old behavior before the new translation process. 2011-04-21 23:31:09 -07:00
EvilSeph
58d3107e4c Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness. 2011-04-22 00:42:56 -04:00
EvilSeph
c18e04ce8b Proper fix for the console spam on disconnect/kick. 2011-04-21 19:08:40 -04:00
EvilSeph
8ba9f32162 Fixed ordering of params used in SignChangeEvent. 2011-04-21 18:44:28 -04:00
Dinnerbone
3afe2df241 Implemented stats/achievement giving 2011-04-21 20:57:34 +01:00
EvilSeph
212ec7f33d Reduced console spam on disconnect/kick. 2011-04-21 15:46:18 -04:00
EvilSeph
4d78c45d8b Made reload support allow-flight. 2011-04-21 15:40:22 -04:00
Dinnerbone
4ae695a176 Fixed the fix of Creeper.setPowered 2011-04-21 18:55:20 +01:00
Dinnerbone
f1b40ed4e3 Fixed creeper.setPowered 2011-04-21 18:41:47 +01:00
Dinnerbone
0586e04981 Implemented LIGHTNING damage 2011-04-21 17:29:35 +01:00
Dinnerbone
d5ee48a0c8 Implemented Weather and WeatherStorm 2011-04-21 16:51:58 +01:00
Dinnerbone
1a68a2aafe Implemented Creeper.is/setPowered 2011-04-21 16:15:44 +01:00
Dinnerbone
7c455380a9 Java compat 2011-04-21 15:43:09 +01:00
Erik Broes
a6c8a36dce Update for 1.5_02. 2011-04-21 04:25:46 -04:00
EvilSeph
2fd3f8d299 Reapplying changes lost with our new system in CraftInventory and CraftInventoryPlayer. 2011-04-21 00:24:27 -04:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
sk89q
ac9f297445 Don't want the scheduler taking invalid arguments as well. 2011-04-18 23:52:19 -07:00
sk89q
a450dcbb83 Fixed CraftScheduler to catch exceptions thrown by tasks, rather than crash the server. 2011-04-18 23:48:16 -07:00
EvilSeph
0048b22e44 Fixed another issue involving invalid player positions or movement. 2011-04-19 01:39:23 -04:00
EvilSeph
5e154b2235 Fixed name display in log messages for invalid yaw/pitch check. 2011-04-19 00:49:59 -04:00
sk89q
8aa376fc27 Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block). 2011-04-16 03:08:13 -07:00
Andrew Ardill
dc6c906e1a The @Override annotation should only be used when overriding a method.
Not when implementing an interface.
2011-04-14 12:58:04 +10:00
EvilSeph
2c1f336e97 Fixed an oversight allowing players to set invalid positions. 2011-04-13 21:14:04 -04:00
EvilSeph
f34f41a471 Fixed the NaN check in Entity.java 2011-04-13 03:13:36 -04:00
EvilSeph
70eb283bd0 Removed redundant check due to merging the ifs. Ooops. 2011-04-12 22:14:42 -04:00
EvilSeph
534d546002 Fixed a crash involving invalid positions. 2011-04-12 22:03:54 -04:00
sk89q
7baf5fa484 Made fauxSleeping persist on death and cross-world teleport. 2011-04-11 17:10:17 -07:00
sk89q
8de85b8afb Fixed potential NPE with bed leave event. 2011-04-11 17:07:20 -07:00
sk89q
86c467cb50 Fixin' the problem of AFK people not in bed. 2011-04-11 11:48:31 -07:00
EvilSeph
2685de187a Made what should be the last change missed in translation that might cause chunk issues. 2011-04-07 19:51:29 -04:00
sk89q
27d3396a35 Added bed events and methods. 2011-04-07 11:26:51 -07:00
EvilSeph
e2480e1347 Fixed firstEmpty() by making it search for the first null instead of Material.AIR. 2011-04-07 13:06:55 -04:00
Tony
4525d16842 Prevent nasty connection errors from hitting the console. 2011-04-07 09:52:04 -04:00
Dinnerbone
c99dc23917 Fix for invalid float values too 2011-04-07 07:20:11 +01:00
alron
270310a3a5 Made another change that was missed in translation that might cause chunk issues. This should address one of the chunk issues experienced when teleporting. 2011-04-07 01:56:39 -04:00
Dinnerbone
13218f55e4 Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D) 2011-04-07 06:51:36 +01:00
Tahg
3c9944237a Fixed Compile error 2011-04-06 21:51:20 -04:00
Tahg
e1acd683b4 Fixed some NPE issues caused by previous commit 2011-04-06 21:34:50 -04:00
Tahg
2c1f57e20b Fixed stupidity in CraftInventory return types 2011-04-06 13:20:50 -04:00
Tahg
92e3957a0e getContents now returns null for items whose underlying item is null 2011-04-06 12:45:03 -04:00
Dinnerbone
8385b1436e Allows eggs support with Slimes, Wolves and Monsters 2011-04-05 17:19:24 +01:00
EvilSeph
9849076dbf Made changes that were missed in translation that might cause chunk issues. 2011-04-04 20:26:37 -04:00
Tahg
7a99fd7327 added some API for entities 2011-04-04 01:07:39 -04:00
afforess
d1e6408ea2 Changed PlayerQuit to allow last minute modifications to player state. 2011-04-03 16:11:16 -04:00
afforess
0f3f3c552a Added player.saveData and player.loadData. 2011-04-03 15:52:07 -04:00
Erik Broes
083e3ebd6e Base digging/blockbreaks on actual time rather than the servers tickrate.
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s).  This will failing blockbreaks.
2011-04-03 11:06:12 +02:00
Raphfrk
121bcd5adc Added the ability to set the quit message 2011-04-02 18:22:19 +02:00
Erik Broes
c84d51f458 Fix chunk.getEntities 2011-04-02 17:56:06 +02:00
Stephen
5247bcba64 Implemented entity.getNearbyEntities() 2011-04-02 17:22:58 +02:00
afforess
a0b2a26c3a implementation of Entity.isDead 2011-04-02 17:19:39 +02:00
afforess
adb13029bc Forces clients to update to the new time immediately when setTime or setFullTime is called. 2011-04-02 17:17:17 +02:00
Robert Sargant
39972530f2 Added VEHICLE_DESTROY event 2011-04-02 17:12:18 +02:00
William Bowers
325f4e0c22 Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation() 2011-04-02 16:58:50 +02:00
Dinnerbone
d5096a0193 Changed default database location to {NAME}.db instead of database.db 2011-04-01 16:52:00 +01:00
Dinnerbone
8b25433982 Implemented ebeans 2011-04-01 16:06:46 +01:00
Dinnerbone
160b54c965 Made Server a singleton 2011-04-01 16:06:46 +01:00
Erik Broes
c16ba1f940 Fix Entity.setVelocity 2011-04-01 12:28:55 +02:00
Erik Broes
09cfbfbf73 Fix world.getFullTime() 2011-04-01 09:24:42 +02:00
Erik Broes
c0a78fa6c6 Exempt players from calling CreatureSpawn 2011-04-01 09:15:48 +02:00
Erik Broes
7eeb0d8f4a Fix coordinates on SIGN_CHANGE 2011-04-01 09:10:29 +02:00
Erik Broes
a3a1436df5 Updated packet-filters 2011-04-01 00:27:04 +02:00
Dinnerbone
eb422e4ad4 Capture errors in plugins onLoad 2011-03-31 22:33:06 +01:00
Dinnerbone
baa8c53be0 Implemented Wolf 2011-03-31 22:10:48 +01:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
0635f7c1b8 CreatureSpawnEvent: Fix forgotten inheritance with CreatureType 2011-03-30 08:51:42 +02:00
Erik Broes
e9cc4bbb05 world.spawnCreature cast fix 2011-03-30 00:41:07 +02:00
Erik Broes
c69eac3f3a Add MONSTER to CreatureSpawnEvent 2011-03-29 23:18:48 +02:00
Erik Broes
ec74fe8e37 Move passenger-handling to CraftEntity 2011-03-29 23:14:59 +02:00
Erik Broes
195423cd0b Allow GIANTS to spawn from Eggs 2011-03-29 23:14:59 +02:00
HACKhalo2
33f7af519f Changed the Kick result from KICK_BANNED to KICK_WHITELIST because not being on the whitelist doesn't mean your banned. 2011-03-29 21:39:38 +01:00
Stephen
a31f37262d RegisterInterface reload bug fix 2011-03-29 21:32:24 +01:00
Dinnerbone
2ac43ce223 Ctrl+C saves world before stopping 2011-03-29 21:01:04 +01:00
Drakia
b37dd48ae5 Moved WORLD_LOAD event to after world is actually loaded 2011-03-29 18:41:52 +11:00
Dinnerbone
ee815b7e40 Fixed trickle exploit 2011-03-27 21:19:05 +01:00
Dinnerbone
c47db7092b Line endings, damnit! 2011-03-27 20:57:46 +01:00
Erik Broes
f1ffeb256d Limit server to only send the packets it creates and only accept the packets the client creates 2011-03-27 12:36:51 +02:00
Erik Broes
ce5ee0996c Updated for the changes done in Bukkit 2011-03-27 00:34:33 +01:00
Erik Broes
84054ec680 Fix some wrong event creations after previous change 2011-03-26 23:20:35 +01:00
Erik Broes
8dc7b55749 Reset 'stance' to something valid after receiving a broken one. Hopefully stops the server from falling over. 2011-03-26 22:47:35 +01:00
Erik Broes
e24b10dfd9 Updated for the cleanups done in Bukkit 2011-03-26 22:32:56 +01:00
Celtic Minstrel
47497aa3f9 Implement Sheep.get/setSheared. 2011-03-26 17:54:03 +01:00
Celtic Minstrel
9f30c9f8f4 Implement Slime.set/getSize() 2011-03-26 17:53:26 +01:00
Celtic Minstrel
cd50683f78 World.spawnCreature now returns LivingEntity instead of Creature, to allow Ghasts and Slimes to be spawned using the command. 2011-03-26 17:52:04 +01:00
Raphfrk
abf7f8581e Added ability to disable the join/leave notices by setting the message to null in the event. The join message is moved to the onJoinEvent rather than during login 2011-03-26 15:07:55 +01:00
Raphfrk
8e53077efe Switched biome coords from chunk based to block based 2011-03-26 15:05:16 +01:00
Erik Broes
1cbed230d6 Add LEFT_CLICK_BLOCK's face 2011-03-26 09:56:24 +01:00
sk89q
49955d5a1d Added Server.getServerId() for ID purposes. 2011-03-26 01:40:15 -07:00
Erik Broes
1eb2f75f53 Copy displayname when cross-world teleporting 2011-03-25 21:22:57 +01:00
Erik Broes
9162a654c4 Implement player.getCompassTarget 2011-03-25 21:22:03 +01:00
sk89q
6fc4d9dcfe Fixed CraftWorld.getSpawnLocation() not return the exact spawn location. 2011-03-25 12:24:18 -07:00
Erik Broes
95c08f854f Fix inability to use items under certain circumstances 2011-03-25 07:35:47 +01:00
Erik Broes
f330025f1f Fixed unable to eat/throw 2011-03-24 23:27:40 +01:00
Erik Broes
92518f4fc0 Stop GIANT discrimination 2011-03-24 22:51:47 +01:00
Erik Broes
ce714ab329 Fix CreatureType of CreatureSpawn event 2011-03-24 22:44:03 +01:00
Erik Broes
93fff2d5f5 Prevent double CraftWorld for the same world 2011-03-24 22:43:21 +01:00
Erik Broes
69d5132df4 Reset blocks faster clientside 2011-03-24 22:42:23 +01:00
Erik Broes
d6c3fe23e5 Minor logic change and small cleanups 2011-03-24 12:11:28 +01:00
Erik Broes
748b71b3cc Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEvent 2011-03-24 00:52:10 +01:00
Erik Broes
3129348866 Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage 2011-03-24 00:32:41 +01:00
Erik Broes
267e745212 Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interactive object 2011-03-24 00:10:05 +01:00
Raphfrk
0b05cbb998 Updated SoftMap to be concurrent. 2011-03-23 19:37:12 +01:00
Raphfrk
9464602720 Update to PlayerMoveEvent. The From field is set the value of the previous To Field, and, Pitch or Yaw changes of more then 10 degrees will trigger the event 2011-03-23 19:31:30 +01:00
lem21h
fdcf1c3c3a Now also handle entities spawning on a loading a world. (Redacted by Grum) 2011-03-23 19:17:14 +01:00
Nicholas Devenish
15baff8559 Fix the "Ghost minecart" issue.
This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0"

This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs:
http://leaky.bukkit.org/issues/547
http://leaky.bukkit.org/issues/563

And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190:
https://github.com/Bukkit/CraftBukkit/issues/#issue/190
2011-03-23 18:46:54 +01:00
afforess
69cbe7d222 Allow Vehicle Motion to save properly 2011-03-23 18:43:08 +01:00
Erik Broes
e8e7581446 Small cleanup for the last commit 2011-03-23 18:42:49 +01:00
Byron Shelden
376ac51cea Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. (#451) 2011-03-23 18:34:53 +01:00
Erik Broes
d08ee17352 Fix doors not updating after opening has been denied 2011-03-23 18:29:43 +01:00
Erik Broes
ca1c9ef2e1 Minor cleanups 2011-03-23 16:51:44 +01:00
Erik Broes
49043a8aff Re-Implement BlockDamage 2011-03-23 16:51:44 +01:00
Erik Broes
f33de669fb Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK 2011-03-23 16:51:43 +01:00
Erik Broes
bb9558adec Implement Bucket events 2011-03-21 00:31:15 +01:00
Erik Broes
324efa8224 Fix BlockPlace 2011-03-21 00:31:13 +01:00
Erik Broes
0d2dc3902c Fix BlockCanBuild 2011-03-21 00:30:00 +01:00
Erik Broes
11590f49f0 Redstone torch fix 2011-03-21 00:30:00 +01:00
Erik Broes
437025a179 Fixing event names 2011-03-21 00:30:00 +01:00
Erik Broes
4c420e6aa8 BLOCK_PLACE supports pie, diode and reed 2011-03-18 23:55:37 +01:00
Erik Broes
778079677e Fix BLOCK_PLACED when placing on snow/step 2011-03-18 23:45:46 +01:00
tahg
1144013362 Hacky solution to expose ip. Will fix properly later if I care to give a **** 2011-03-18 00:03:03 -07:00
Erik Broes
f28f3a6a9c BlockInteract fixed for pressure plates 2011-03-17 20:02:15 +01:00
Gunther De Wachter
2ae5b98d10 Added missing EntitySquid, you can now prevent them from spawning! 2011-03-17 20:01:58 +01:00
Gunther De Wachter
41752f401c TNT now gives its entity to the damage handler 2011-03-17 20:01:42 +01:00
Gunther De Wachter
b6f87bb23c Fireballs now give their entity to the damage handler 2011-03-17 20:01:24 +01:00
Gunther De Wachter
d732457354 Implement DamageType.VOID 2011-03-17 20:01:07 +01:00
Tanel Suurhans
28c9439f94 Fixes minecart type reporting for VEHICLE_CREATE. 2011-03-15 07:39:22 -04:00
Raphfrk
6ca1f24ee2 Adds an onLoad method to Plugin. The onLoad method is called for all plugins before the onEnable calls 2011-03-14 14:45:33 +00:00
Raphfrk
4a2bc3299a Fixed setTypeIdAndData sending client updates when not using physics 2011-03-14 11:31:43 +00:00
Raphfrk
7242f21a32 This should fix the chunk ghosting bug 2011-03-14 11:31:43 +00:00
Tahg
9869ace146 fixed redstone torches 2011-03-14 00:48:44 -04:00
Erik Broes
672b06727d Also transfer the displayName when dying 2011-03-13 13:29:52 +01:00
Erik Broes
6043797ce0 Fix getDisplayName getting lost when getBukkitEntity is called 2011-03-13 12:52:01 +01:00
stevenh
1be1b5ab4d Removed CraftBukkit - Removed line from kick fix to help port process 2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4 Added methods to support RemoteBukkit
This means all commands even "default" server commands work within the command structure
returning output to the command sender

Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
ca3d0512f3 Blocks now return power for sources other than redstone dust 2011-03-12 12:28:07 -05:00
Erik Broes
1db4eab7e3 TextWrapper now wraps text at the proper width and also prevent splitting unless it is needed 2011-03-12 16:58:05 +01:00
Erik Broes
7729c8b517 Sourcefiles shouldn't be executable 2011-03-12 16:12:41 +01:00
Erik Broes
22baecaf7f Clean code a bit 2011-03-12 16:12:41 +01:00
sk89q
49a3d5bfb3 Added Player.sendRawMessage(). 2011-03-12 01:06:04 -08:00
Tahg
0ac5c7f4cf fixed diodes 2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a more NPE fixes regarding redstone 2011-03-11 20:47:59 -05:00
Tahg
5c4f1d75b5 stupid ChunkPosition's are relative to the chunk 2011-03-11 17:57:59 -05:00
Tahg
078f48c0fb Code cleanup, fixed doors, chunk entity fetching 2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe NPE fix in redstone 2011-03-11 00:36:19 -05:00
Tahg
c06f3e0d76 properly implement locks 2011-03-10 21:37:55 -05:00
EvilSeph
c0b3e80d1d Fixing grammar and CraftBukkit comment. 2011-03-10 15:17:01 -05:00
Tahg
803e67d55d Redstone fixes 2011-03-10 13:07:00 -05:00
Tahg
9428907e62 Add redstone events to common blocks 2011-03-10 13:06:59 -05:00
Tahg
39acc5817e Additional hooks for chunks 2011-03-10 13:06:59 -05:00
Tahg
df02c501a4 Additional redstone hooks 2011-03-10 13:05:00 -05:00
Tahg
719038fcee Add non updating type/data sets 2011-03-10 13:05:00 -05:00
Tahg
67cf10656c Add locks to Hashset 2011-03-10 13:04:59 -05:00
Dinnerbone
54a05f3ce2 Attempt to fix double disconnects 2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b Slight tweak to EntityPlayer to add toString for name+position for error tracking 2011-03-10 00:02:33 +00:00
Dinnerbone
f040900d3c Attempt to fix console crash 2011-03-09 23:34:26 +00:00
Dinnerbone
0df1d1a101 Changed block cache to soft references (should help a lot with memory usage) 2011-03-09 22:12:28 +00:00
Dinnerbone
507e2be8ea Fixed LOGIN packet issue 2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a Fixed exploit allowing people to place blocks anywhere 2011-03-09 20:30:06 +00:00
Andrew Ardill
b819ffe8a4 Implemented LivingEntity.getEyeLocation() 2011-03-09 19:43:43 +00:00
Erik Broes
454da93a00 Record invalid ItemInHandIndex packet 2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765 Fixed crash with bad holding slot 2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128 Sign exploit fix is spammy no more. Probably. 2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4 (Probably) fixed the sign exploit 2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532 Fixed the fix of the inventory dupe bug 2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036 Fixed an exploit allowing item duplication upon death 2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac Fixed a minecraft exploit allowing anyone to pick their username 2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb Purged deprecated MobType and MobSpawner 2011-03-07 16:32:41 +00:00
Dinnerbone
6a99d8c412 Implemented LivingEntity.damage 2011-03-07 15:59:10 +00:00
Dinnerbone
03fae0a2f7 Fixed BLOCK_CANBUILD never throwing 2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612 Regenerate and refresh chunk methods 2011-03-07 12:34:27 +00:00
Raphfrk
528b9b2e09 Fixed isChunkInUse() 2011-03-07 12:29:37 +00:00
Dinnerbone
44c25340dc Velocity now sends updates to players 2011-03-05 18:48:58 +00:00
VictorD
5636eea877 Updated CraftServer to lowercase r in registerInterface method.. 2011-03-05 12:33:11 +01:00
Dinnerbone
9a64d7ec1b Implemented Entity.get/setMomentum 2011-03-04 14:23:45 +00:00
Dinnerbone
770bb9e3b5 Removed Block.getRawData 2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9 BlockFlowing NPE fix. 2011-03-02 21:27:02 +01:00
tahg
34458efd83 Synchronized EntityTracking 2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666 Implements World.save and Server.savePlayers() 2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c RedstoneChange event thrown then the redstone *changes* not when it stays the same :D 2011-03-02 16:36:26 +01:00
Erik Broes
9d9ad6bd1e Java 1.5 compat. 2011-03-02 15:24:17 +01:00
tahg
87dc04b750 limit chunk unloading to 50 per tick 2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1 Synchronized and moved Hash classes 2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce Ignore entity movement packets if distance == 0 2011-03-01 20:54:53 +01:00
Dinnerbone
3dd60c168b Fixed chat 2011-03-01 19:04:16 +00:00
Erik Broes
f54469f314 Let's handle (bwhaha) the Craft* entities a bit better. 2011-03-01 17:08:18 +01:00
SpeaKeasY
e6583c0d48 Added method to set spawn location 2011-03-01 10:39:26 +01:00
Dinnerbone
d142fabfc1 Sped up teleporting even more, + fixed isSneaking 2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9 - fix VEHICLE_COLLISION_BLOCK event firing 2011-02-28 16:25:53 +00:00
Tanel Suurhans
df2c0e2308 implement World.getPlayers 2011-02-28 16:20:44 +00:00
Tanel Suurhans
d1e3d01036 - add BedBlock - implement BLOCK_INTERACT for beds 2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc Hacky fix against block invulnerability 2011-02-28 15:59:23 +00:00
Dinnerbone
38c2103ff4 Spiral teleporting! Wheeeee! 2011-02-28 13:21:50 +00:00
Andrew Ardill
76d8016b32 BUGFIX: Damage events should be using getDamage() to set damage. 2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e Removing debug statements. 2011-02-28 00:02:36 -05:00
Dinnerbone
ec0dde071d Implemented Server.getPluginCommand 2011-02-28 00:31:25 +00:00
Dinnerbone
b396707cb9 Catch errors loading plugins 2011-02-27 14:55:29 +00:00
Dinnerbone
cb2ff3c8bb Implemented chat recipients 2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041 Removed onCommand 2011-02-26 19:05:20 +00:00
Dinnerbone
d7114a4f62 Fixed empty console! Oops! 2011-02-26 11:51:31 +00:00
Dinnerbone
07b86b1230 Added command line option 'date-format' to control how dates are printed to console (not to log) 2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out 2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a Prevent movement event to be spammed for moving less than a pixel. 2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9 Startup time now reported in seconds, nanoseconds, Really? O.o 2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a Properly handle PLAYER_ITEM and its clickedFace. 2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab Fixed 'sign'-BlockFace (1!=l). 2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc All worlds should be saved on save-all. Player data should be saved when a save occurs. 2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f Added ">" to input command line, separated it from output buffer properly 2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52 Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file). 2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9 Temporary fix for teleportation 2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c possible fix for block breaking bug 2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8 Fixed logging back in on non-default worlds (Yes really) 2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b Fixed ENTITY_DAMAGE involving slimes (per DHowet) 2011-02-24 12:49:48 +00:00
Dinnerbone
51be9e77c6 Attempt to convert multiworld worlds... world. 2011-02-24 12:07:33 +00:00
Tahg
5d3b8de87a Fixed some debug 2011-02-24 03:51:00 -05:00
Tahg
280880d163 synchronize hashmap lookups 2011-02-23 22:52:14 -05:00
Tahg
edb0debd16 attempt to track down some bugs 2011-02-23 22:36:56 -05:00
stevenh
2db976c840 Corrected Exceptions text when loading and saving ops 2011-02-24 01:18:23 +00:00
Dinnerbone
92cbb2fc23 Fixed CraftItem NPEs 2011-02-23 16:08:28 +00:00
Erik Broes
09aa37fe4a Generic code cleanup 2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18 BlockStationary fix 2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4 ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc 2011-02-23 11:33:41 +00:00
speakeasy
6655b89037 possible fix for levers, ladders, and buttons 2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1 Fixed bad cast in EntityItem 2011-02-23 09:17:30 +00:00
Tahg
b8023ac3fa Fix for isOp 2011-02-23 14:08:42 +08:00
Dinnerbone
f759e0b60d Update to Minecraft 1.3 beta 2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5 Fix PlayerRespawnEvent for multi-worlds 2011-02-22 19:02:06 +01:00
Tahg
96435cfc76 refactor Items 2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34 N.M.S cleanup in preparation for update 2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014 Merge branch 'master' of github.com:Bukkit/CraftBukkit 2011-02-21 21:27:01 +00:00
Andrew Ardill
30d1a5d3fd returning if a thread is not alive should happen before any changes to
the list of workers, hence the return statement should be in the
synchronized block.
2011-02-21 16:32:41 +11:00
Andrew Ardill
6269c1e633 implementation of isQueued() 2011-02-21 16:32:40 +11:00
VictorD
bf9a55049e Second part of NPE and arctan update :3 2011-02-20 23:22:28 +01:00
VictorD
cec04a7360 Added null pointer check and switched to a faster arctan method 2011-02-20 23:16:05 +01:00
Daniel Chesters
4f249b585c Fix encoding in net.minecraft.server files. 2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d Fixed issue with color markers in messages sent to the client.
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.

- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6 Minor cleaning of code 2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336 Prevent Blocks from getting lost when a chunk reloads 2011-02-20 17:09:38 +01:00
Tahg
ca4076077e fixed buttons, plates
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208 Make all new loggers default to the same logging as "Minecraft" (to console + file, same format) 2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549 Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event. 2011-02-19 18:02:13 -08:00
sk89q
acd0344452 Added Entity.remove() which marks an entity for removal. 2011-02-19 18:02:12 -08:00
sk89q
ec0eec5863 Added slime as a detected entity. 2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d Redirect System.out and System.err to a Logger 2011-02-20 01:53:06 +00:00
Dinnerbone
a6b3965672 Fixed CLI arguments 2011-02-19 19:45:22 +00:00
EvilSeph
bddceeaf51 When deprecating, the alternative should be provided. 2011-02-19 06:02:27 -05:00