13
0
geforkt von Mirrors/Paper
Paper/src/main/java/net/minecraft/server/Entity.java

1168 Zeilen
38 KiB
Java

2011-01-03 12:37:41 +01:00
package net.minecraft.server;
import java.util.List;
import java.util.Random;
// CraftBukkit start
2011-04-21 18:29:35 +02:00
import org.bukkit.Bukkit;
2011-01-31 23:25:27 +01:00
import org.bukkit.block.BlockFace;
2011-02-01 11:02:43 +01:00
import org.bukkit.craftbukkit.entity.CraftVehicle;
import org.bukkit.entity.LivingEntity;
2011-01-31 23:25:27 +01:00
import org.bukkit.entity.Vehicle;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
2011-02-01 11:02:43 +01:00
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.CraftServer;
2011-04-07 08:18:30 +02:00
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
2011-04-21 18:29:35 +02:00
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
// CraftBukkit end
2011-01-03 12:37:41 +01:00
public abstract class Entity {
2011-01-29 22:50:29 +01:00
private static int entityCount = 0;
public int id;
2011-04-20 22:47:26 +02:00
public double aD;
public boolean aE;
2011-01-29 22:50:29 +01:00
public Entity passenger;
public Entity vehicle;
public World world;
public double lastX;
public double lastY;
public double lastZ;
public double locX;
public double locY;
public double locZ;
public double motX;
public double motY;
public double motZ;
public float yaw;
public float pitch;
public float lastYaw;
public float lastPitch;
public final AxisAlignedBB boundingBox;
public boolean onGround;
public boolean positionChanged;
2011-02-23 03:37:56 +01:00
public boolean aY;
2011-04-20 22:47:26 +02:00
public boolean aZ;
public boolean velocityChanged;
2011-04-20 22:47:26 +02:00
public boolean bb;
public boolean bc;
2011-01-29 22:50:29 +01:00
public boolean dead;
public float height;
public float length;
public float width;
2011-04-20 22:47:26 +02:00
public float bh;
public float bi;
2011-04-04 06:48:40 +02:00
public float fallDistance; // Craftbukkit made public
2011-01-03 12:37:41 +01:00
private int b;
2011-02-23 03:37:56 +01:00
public double bk;
2011-04-20 22:47:26 +02:00
public double bl;
public double bm;
public float bn;
2011-02-23 03:37:56 +01:00
public float bo;
public boolean bp;
2011-04-20 22:47:26 +02:00
public float bq;
2011-01-29 22:50:29 +01:00
protected Random random;
public int ticksLived;
public int maxFireTicks;
public int fireTicks;
2011-02-23 13:56:36 +01:00
public int maxAirTicks; // CraftBukkit -- protected->public
2011-04-20 22:47:26 +02:00
protected boolean bw;
2011-01-29 22:50:29 +01:00
public int noDamageTicks;
public int airTicks;
private boolean justCreated;
2011-04-20 22:47:26 +02:00
protected boolean bz;
2011-01-29 22:50:29 +01:00
protected DataWatcher datawatcher;
2011-01-03 12:37:41 +01:00
private double d;
private double e;
2011-04-20 22:47:26 +02:00
public boolean bB;
2011-01-29 22:50:29 +01:00
public int chunkX;
2011-04-20 22:47:26 +02:00
public int bD;
2011-01-29 22:50:29 +01:00
public int chunkZ;
2011-01-03 12:37:41 +01:00
public Entity(World world) {
2011-01-29 22:50:29 +01:00
this.id = entityCount++;
2011-04-20 22:47:26 +02:00
this.aD = 1.0D;
this.aE = false;
2011-01-29 22:50:29 +01:00
this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
this.onGround = false;
2011-04-20 22:47:26 +02:00
this.aZ = false;
this.velocityChanged = false;
2011-04-20 22:47:26 +02:00
this.bc = true;
2011-01-29 22:50:29 +01:00
this.dead = false;
this.height = 0.0F;
this.length = 0.6F;
this.width = 1.8F;
2011-04-20 22:47:26 +02:00
this.bh = 0.0F;
this.bi = 0.0F;
2011-01-29 22:50:29 +01:00
this.fallDistance = 0.0F;
this.b = 1;
2011-04-20 22:47:26 +02:00
this.bn = 0.0F;
2011-02-23 03:37:56 +01:00
this.bo = 0.0F;
this.bp = false;
2011-04-20 22:47:26 +02:00
this.bq = 0.0F;
2011-01-29 22:50:29 +01:00
this.random = new Random();
this.ticksLived = 0;
this.maxFireTicks = 1;
this.fireTicks = 0;
this.maxAirTicks = 300;
2011-04-20 22:47:26 +02:00
this.bw = false;
2011-01-29 22:50:29 +01:00
this.noDamageTicks = 0;
this.airTicks = 300;
this.justCreated = true;
2011-04-20 22:47:26 +02:00
this.bz = false;
2011-01-29 22:50:29 +01:00
this.datawatcher = new DataWatcher();
2011-04-20 22:47:26 +02:00
this.bB = false;
2011-01-29 22:50:29 +01:00
this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
2011-01-29 22:50:29 +01:00
this.datawatcher.a(0, Byte.valueOf((byte) 0));
2011-04-20 22:47:26 +02:00
this.b();
2011-01-14 14:31:10 +01:00
}
2011-04-20 22:47:26 +02:00
protected abstract void b();
2011-01-14 14:31:10 +01:00
2011-04-20 22:47:26 +02:00
public DataWatcher W() {
2011-01-29 22:50:29 +01:00
return this.datawatcher;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
2011-01-03 12:37:41 +01:00
}
public int hashCode() {
2011-01-29 22:50:29 +01:00
return this.id;
2011-01-03 12:37:41 +01:00
}
public void die() {
2011-01-29 22:50:29 +01:00
this.dead = true;
2011-01-03 12:37:41 +01:00
}
2011-03-31 22:40:00 +02:00
protected void b(float f, float f1) {
2011-01-29 22:50:29 +01:00
this.length = f;
this.width = f1;
2011-01-03 12:37:41 +01:00
}
2011-02-23 03:37:56 +01:00
protected void c(float f, float f1) {
2011-04-07 08:18:30 +02:00
// Craftbukkit start
2011-04-13 09:13:36 +02:00
if ((f == Float.POSITIVE_INFINITY) || (f == Float.NEGATIVE_INFINITY) || (Float.isNaN(f))) {
2011-04-07 08:18:30 +02:00
if (this instanceof EntityPlayer) {
System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid yaw");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
2011-04-07 08:18:30 +02:00
}
f = 0;
}
2011-04-13 09:13:36 +02:00
if ((f1 == Float.POSITIVE_INFINITY) || (f1 == Float.NEGATIVE_INFINITY) || (Float.isNaN(f1))) {
2011-04-07 08:18:30 +02:00
if (this instanceof EntityPlayer) {
System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid pitch");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
2011-04-07 08:18:30 +02:00
}
f1 = 0;
}
// Craftbukkit end
2011-04-20 22:47:26 +02:00
this.yaw = f % 360.0F;
this.pitch = f1 % 360.0F;
2011-01-03 12:37:41 +01:00
}
public void setPosition(double d0, double d1, double d2) {
2011-01-29 22:50:29 +01:00
this.locX = d0;
this.locY = d1;
this.locZ = d2;
float f = this.length / 2.0F;
float f1 = this.width;
2011-01-03 12:37:41 +01:00
2011-04-20 22:47:26 +02:00
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bn, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bn + (double) f1, d2 + (double) f);
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
public void p_() {
this.N();
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
public void N() {
2011-01-29 22:50:29 +01:00
if (this.vehicle != null && this.vehicle.dead) {
this.vehicle = null;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
++this.ticksLived;
2011-04-20 22:47:26 +02:00
this.bh = this.bi;
2011-01-29 22:50:29 +01:00
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.lastPitch = this.pitch;
this.lastYaw = this.yaw;
2011-04-20 22:47:26 +02:00
if (this.f_()) {
if (!this.bw && !this.justCreated) {
2011-01-29 22:50:29 +01:00
float f = MathHelper.a(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
if (f > 1.0F) {
f = 1.0F;
2011-01-03 12:37:41 +01:00
}
this.world.makeSound(this, "random.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f1 = (float) MathHelper.floor(this.boundingBox.b);
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
int i;
float f2;
float f3;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
for (i = 0; (float) i < 1.0F + this.length * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
this.world.a("bubble", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
}
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
for (i = 0; (float) i < 1.0F + this.length * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
this.world.a("splash", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY, this.motZ);
2011-01-03 12:37:41 +01:00
}
}
2011-01-29 22:50:29 +01:00
this.fallDistance = 0.0F;
2011-04-20 22:47:26 +02:00
this.bw = true;
2011-01-29 22:50:29 +01:00
this.fireTicks = 0;
2011-01-03 12:37:41 +01:00
} else {
2011-04-20 22:47:26 +02:00
this.bw = false;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
if (this.world.isStatic) {
this.fireTicks = 0;
} else if (this.fireTicks > 0) {
2011-04-20 22:47:26 +02:00
if (this.bz) {
2011-01-29 22:50:29 +01:00
this.fireTicks -= 4;
if (this.fireTicks < 0) {
this.fireTicks = 0;
2011-01-03 12:37:41 +01:00
}
} else {
2011-01-29 22:50:29 +01:00
if (this.fireTicks % 20 == 0) {
// CraftBukkit start
// TODO: this event spams!
2011-02-23 13:56:36 +01:00
if (this instanceof EntityLiving) {
2011-01-29 22:50:29 +01:00
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
2011-01-31 22:50:28 +01:00
DamageCause damageType = EntityDamageEvent.DamageCause.FIRE_TICK;
int damageDone = 1;
2011-01-29 22:50:29 +01:00
EntityDamageEvent event = new EntityDamageEvent(damagee, damageType, damageDone);
server.getPluginManager().callEvent(event);
2011-02-23 13:56:36 +01:00
if (!event.isCancelled()) {
this.damageEntity((Entity) null, event.getDamage());
}
} else {
this.damageEntity((Entity) null, 1);
}
// CraftBukkit end
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
--this.fireTicks;
2011-01-03 12:37:41 +01:00
}
}
2011-01-29 22:50:29 +01:00
2011-04-20 22:47:26 +02:00
if (this.aa()) {
this.X();
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
if (this.locY < -64.0D) {
2011-04-20 22:47:26 +02:00
this.U();
2011-01-14 14:31:10 +01:00
}
2011-01-29 22:50:29 +01:00
if (!this.world.isStatic) {
this.a(0, this.fireTicks > 0);
this.a(2, this.vehicle != null);
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
this.justCreated = false;
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
protected void X() {
if (!this.bz) {
2011-02-23 13:56:36 +01:00
// CraftBukkit start -- TODO: this event spams!
if (this instanceof EntityLiving) {
2011-01-29 22:50:29 +01:00
CraftServer server = ((WorldServer) this.world).getServer();
// TODO: shouldn't be sending null for the block.
2011-02-23 13:56:36 +01:00
org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.LAVA;
int damageDone = 4;
2011-01-29 22:50:29 +01:00
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(damager, damagee, damageType, damageDone);
server.getPluginManager().callEvent(event);
2011-02-23 13:56:36 +01:00
if (!event.isCancelled()) {
this.damageEntity((Entity) null, event.getDamage());
}
2011-02-23 13:56:36 +01:00
if (this.fireTicks <= 0) {
// not on fire yet
EntityCombustEvent combustEvent = new EntityCombustEvent(damagee);
2011-01-29 22:50:29 +01:00
server.getPluginManager().callEvent(combustEvent);
2011-02-23 13:56:36 +01:00
if (!combustEvent.isCancelled()) {
2011-01-29 22:50:29 +01:00
this.fireTicks = 600;
}
} else {
// reset fire level back to max
2011-01-29 22:50:29 +01:00
this.fireTicks = 600;
}
2011-01-29 22:50:29 +01:00
return;
}
// CraftBukkit end
2011-01-29 22:50:29 +01:00
this.damageEntity((Entity) null, 4);
2011-01-29 22:50:29 +01:00
this.fireTicks = 600;
2011-01-03 12:37:41 +01:00
}
}
2011-04-20 22:47:26 +02:00
protected void U() {
this.die();
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public boolean b(double d0, double d1, double d2) {
AxisAlignedBB axisalignedbb = this.boundingBox.c(d0, d1, d2);
List list = this.world.getEntities(this, axisalignedbb);
2011-01-03 12:37:41 +01:00
2011-04-20 22:47:26 +02:00
return list.size() > 0 ? false : !this.world.c(axisalignedbb);
2011-01-03 12:37:41 +01:00
}
public void move(double d0, double d1, double d2) {
2011-04-20 22:47:26 +02:00
if (this.bp) {
2011-01-29 22:50:29 +01:00
this.boundingBox.d(d0, d1, d2);
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
2011-04-20 22:47:26 +02:00
this.locY = this.boundingBox.b + (double) this.height - (double) this.bn;
2011-01-29 22:50:29 +01:00
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
} else {
double d3 = this.locX;
double d4 = this.locZ;
2011-04-20 22:47:26 +02:00
if (this.bb) {
this.bb = false;
d0 *= 0.25D;
d1 *= 0.05000000074505806D;
d2 *= 0.25D;
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
}
2011-01-29 22:50:29 +01:00
double d5 = d0;
double d6 = d1;
double d7 = d2;
AxisAlignedBB axisalignedbb = this.boundingBox.clone();
boolean flag = this.onGround && this.isSneaking();
2011-01-29 22:50:29 +01:00
if (flag) {
double d8;
for (d8 = 0.05D; d0 != 0.0D && this.world.getEntities(this, this.boundingBox.c(d0, -1.0D, 0.0D)).size() == 0; d5 = d0) {
2011-01-29 22:50:29 +01:00
if (d0 < d8 && d0 >= -d8) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d8;
} else {
d0 += d8;
}
2011-01-03 12:37:41 +01:00
}
for (; d2 != 0.0D && this.world.getEntities(this, this.boundingBox.c(0.0D, -1.0D, d2)).size() == 0; d7 = d2) {
2011-01-29 22:50:29 +01:00
if (d2 < d8 && d2 >= -d8) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d8;
} else {
d2 += d8;
}
2011-01-03 12:37:41 +01:00
}
}
List list = this.world.getEntities(this, this.boundingBox.a(d0, d1, d2));
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
for (int i = 0; i < list.size(); ++i) {
d1 = ((AxisAlignedBB) list.get(i)).b(this.boundingBox, d1);
}
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
this.boundingBox.d(0.0D, d1, 0.0D);
2011-04-20 22:47:26 +02:00
if (!this.bc && d6 != d1) {
2011-01-29 22:50:29 +01:00
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
boolean flag1 = this.onGround || d6 != d1 && d6 < 0.0D;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
int j;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
for (j = 0; j < list.size(); ++j) {
d0 = ((AxisAlignedBB) list.get(j)).a(this.boundingBox, d0);
}
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
this.boundingBox.d(d0, 0.0D, 0.0D);
2011-04-20 22:47:26 +02:00
if (!this.bc && d5 != d0) {
2011-01-29 22:50:29 +01:00
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
for (j = 0; j < list.size(); ++j) {
d2 = ((AxisAlignedBB) list.get(j)).c(this.boundingBox, d2);
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
this.boundingBox.d(0.0D, 0.0D, d2);
2011-04-20 22:47:26 +02:00
if (!this.bc && d7 != d2) {
2011-01-29 22:50:29 +01:00
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
double d9;
double d10;
int k;
2011-04-20 22:47:26 +02:00
if (this.bo > 0.0F && flag1 && this.bn < 0.05F && (d5 != d0 || d7 != d2)) {
2011-01-29 22:50:29 +01:00
d9 = d0;
d10 = d1;
double d11 = d2;
d0 = d5;
2011-04-20 22:47:26 +02:00
d1 = (double) this.bo;
2011-01-29 22:50:29 +01:00
d2 = d7;
AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
2011-01-29 22:50:29 +01:00
this.boundingBox.b(axisalignedbb);
list = this.world.getEntities(this, this.boundingBox.a(d5, d1, d7));
2011-01-29 22:50:29 +01:00
for (k = 0; k < list.size(); ++k) {
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
2011-04-20 22:47:26 +02:00
if (!this.bc && d6 != d1) {
2011-01-29 22:50:29 +01:00
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (k = 0; k < list.size(); ++k) {
d0 = ((AxisAlignedBB) list.get(k)).a(this.boundingBox, d0);
}
this.boundingBox.d(d0, 0.0D, 0.0D);
2011-04-20 22:47:26 +02:00
if (!this.bc && d5 != d0) {
2011-01-29 22:50:29 +01:00
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (k = 0; k < list.size(); ++k) {
d2 = ((AxisAlignedBB) list.get(k)).c(this.boundingBox, d2);
}
this.boundingBox.d(0.0D, 0.0D, d2);
2011-04-20 22:47:26 +02:00
if (!this.bc && d7 != d2) {
2011-01-29 22:50:29 +01:00
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
if (d9 * d9 + d11 * d11 >= d0 * d0 + d2 * d2) {
d0 = d9;
d1 = d10;
d2 = d11;
this.boundingBox.b(axisalignedbb1);
} else {
2011-04-20 22:47:26 +02:00
this.bn = (float) ((double) this.bn + 0.5D);
2011-01-29 22:50:29 +01:00
}
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
2011-04-20 22:47:26 +02:00
this.locY = this.boundingBox.b + (double) this.height - (double) this.bn;
2011-01-29 22:50:29 +01:00
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
this.positionChanged = d5 != d0 || d7 != d2;
2011-04-20 22:47:26 +02:00
this.aY = d6 != d1;
2011-01-29 22:50:29 +01:00
this.onGround = d6 != d1 && d6 < 0.0D;
2011-04-20 22:47:26 +02:00
this.aZ = this.positionChanged || this.aY;
2011-01-29 22:50:29 +01:00
this.a(d1, this.onGround);
if (d5 != d0) {
this.motX = 0.0D;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
if (d6 != d1) {
this.motY = 0.0D;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
if (d7 != d2) {
this.motZ = 0.0D;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
d9 = this.locX - d3;
d10 = this.locZ - d4;
int l;
int i1;
int j1;
2011-02-23 13:56:36 +01:00
// CraftBukkit start
if ((this.positionChanged) && (getBukkitEntity() instanceof Vehicle)) {
2011-02-23 13:56:36 +01:00
Vehicle vehicle = (Vehicle) getBukkitEntity();
org.bukkit.World wrld = ((WorldServer) world).getWorld();
org.bukkit.block.Block block = wrld.getBlockAt(MathHelper.floor(locX), MathHelper.floor(locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(locZ));
2011-01-31 23:25:27 +01:00
if (d5 > d0) {
block = block.getFace(BlockFace.SOUTH);
} else if (d5 < d0) {
block = block.getFace(BlockFace.NORTH);
} else if (d7 > d2) {
block = block.getFace(BlockFace.WEST);
} else if (d7 < d2) {
block = block.getFace(BlockFace.EAST);
}
VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, block);
2011-02-23 03:37:56 +01:00
((WorldServer) world).getServer().getPluginManager().callEvent(event);
2011-01-31 23:25:27 +01:00
}
2011-02-23 13:56:36 +01:00
// CraftBukkit end
2011-01-31 23:25:27 +01:00
2011-04-20 22:47:26 +02:00
if (this.n() && !flag) {
this.bi = (float) ((double) this.bi + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
l = MathHelper.floor(this.locX);
i1 = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
j1 = MathHelper.floor(this.locZ);
2011-01-29 22:50:29 +01:00
k = this.world.getTypeId(l, i1, j1);
2011-04-20 22:47:26 +02:00
if (this.bi > (float) this.b && k > 0) {
2011-01-29 22:50:29 +01:00
++this.b;
StepSound stepsound = Block.byId[k].stepSound;
if (this.world.getTypeId(l, i1 + 1, j1) == Block.SNOW.id) {
stepsound = Block.SNOW.stepSound;
this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
2011-01-29 22:50:29 +01:00
} else if (!Block.byId[k].material.isLiquid()) {
this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
2011-01-29 22:50:29 +01:00
}
Block.byId[k].b(this.world, l, i1, j1, this);
2011-01-03 12:37:41 +01:00
}
}
2011-01-29 22:50:29 +01:00
l = MathHelper.floor(this.boundingBox.a);
i1 = MathHelper.floor(this.boundingBox.b);
j1 = MathHelper.floor(this.boundingBox.c);
k = MathHelper.floor(this.boundingBox.d);
int k1 = MathHelper.floor(this.boundingBox.e);
int l1 = MathHelper.floor(this.boundingBox.f);
2011-01-29 22:50:29 +01:00
if (this.world.a(l, i1, j1, k, k1, l1)) {
for (int i2 = l; i2 <= k; ++i2) {
for (int j2 = i1; j2 <= k1; ++j2) {
for (int k2 = j1; k2 <= l1; ++k2) {
int l2 = this.world.getTypeId(i2, j2, k2);
if (l2 > 0) {
Block.byId[l2].a(this.world, i2, j2, k2, this);
}
2011-01-14 14:31:10 +01:00
}
2011-01-03 12:37:41 +01:00
}
}
}
2011-01-29 22:50:29 +01:00
2011-04-20 22:47:26 +02:00
this.bn *= 0.4F;
boolean flag2 = this.Y();
2011-01-29 22:50:29 +01:00
2011-04-20 22:47:26 +02:00
if (this.world.d(this.boundingBox)) {
2011-02-23 03:37:56 +01:00
this.a(1);
2011-01-29 22:50:29 +01:00
if (!flag2) {
++this.fireTicks;
// CraftBukkit start
2011-02-23 13:56:36 +01:00
if (this.fireTicks <= 0) {
2011-01-29 22:50:29 +01:00
// not on fire yet
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
EntityCombustEvent event = new EntityCombustEvent(damagee);
2011-01-29 22:50:29 +01:00
server.getPluginManager().callEvent(event);
2011-02-23 13:56:36 +01:00
if (!event.isCancelled()) {
2011-01-29 22:50:29 +01:00
this.fireTicks = 300;
}
} else {
// CraftBukkit end - reset fire level back to max
this.fireTicks = 300;
}
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
} else if (this.fireTicks <= 0) {
this.fireTicks = -this.maxFireTicks;
}
if (flag2 && this.fireTicks > 0) {
this.world.makeSound(this, "random.fizz", 0.7F, 1.6F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
2011-01-29 22:50:29 +01:00
this.fireTicks = -this.maxFireTicks;
2011-01-03 12:37:41 +01:00
}
}
}
2011-04-20 22:47:26 +02:00
protected boolean n() {
2011-03-31 22:40:00 +02:00
return true;
}
2011-01-29 22:50:29 +01:00
protected void a(double d0, boolean flag) {
2011-01-03 12:37:41 +01:00
if (flag) {
2011-01-29 22:50:29 +01:00
if (this.fallDistance > 0.0F) {
this.a(this.fallDistance);
this.fallDistance = 0.0F;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
} else if (d0 < 0.0D) {
this.fallDistance = (float) ((double) this.fallDistance - d0);
2011-01-03 12:37:41 +01:00
}
}
2011-04-20 22:47:26 +02:00
public AxisAlignedBB e_() {
2011-01-03 12:37:41 +01:00
return null;
}
2011-02-23 03:37:56 +01:00
protected void a(int i) {
2011-04-20 22:47:26 +02:00
if (!this.bz) {
// CraftBukkit start
2011-02-23 03:37:56 +01:00
if (this instanceof EntityLiving) {
2011-01-29 22:50:29 +01:00
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.FIRE;
2011-01-29 22:50:29 +01:00
int damageDone = i;
2011-01-29 22:50:29 +01:00
EntityDamageEvent event = new EntityDamageEvent(damagee, damageType, damageDone);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
2011-02-23 13:56:36 +01:00
return;
}
2011-02-23 13:56:36 +01:00
i = event.getDamage();
2011-01-03 12:37:41 +01:00
}
// CraftBukkit end
this.damageEntity((Entity) null, i);
2011-01-03 12:37:41 +01:00
}
}
2011-01-29 22:50:29 +01:00
protected void a(float f) {}
2011-01-03 12:37:41 +01:00
2011-04-20 22:47:26 +02:00
public boolean Y() {
return this.bw || this.world.q(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
}
public boolean Z() {
return this.bw;
}
public boolean f_() {
2011-01-29 22:50:29 +01:00
return this.world.a(this.boundingBox.b(0.0D, -0.4000000059604645D, 0.0D), Material.WATER, this);
2011-01-03 12:37:41 +01:00
}
public boolean a(Material material) {
2011-04-20 22:47:26 +02:00
double d0 = this.locY + (double) this.s();
int i = MathHelper.floor(this.locX);
int j = MathHelper.d((float) MathHelper.floor(d0));
int k = MathHelper.floor(this.locZ);
2011-01-29 22:50:29 +01:00
int l = this.world.getTypeId(i, j, k);
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
if (l != 0 && Block.byId[l].material == material) {
float f = BlockFluids.c(this.world.getData(i, j, k)) - 0.11111111F;
float f1 = (float) (j + 1) - f;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
return d0 < (double) f1;
2011-01-03 12:37:41 +01:00
} else {
return false;
}
}
2011-04-20 22:47:26 +02:00
public float s() {
2011-01-03 12:37:41 +01:00
return 0.0F;
}
2011-04-20 22:47:26 +02:00
public boolean aa() {
2011-01-29 22:50:29 +01:00
return this.world.a(this.boundingBox.b(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public void a(float f, float f1, float f2) {
float f3 = MathHelper.c(f * f + f1 * f1);
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
if (f3 >= 0.01F) {
if (f3 < 1.0F) {
f3 = 1.0F;
}
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
f3 = f2 / f3;
f *= f3;
f1 *= f3;
float f4 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F);
float f5 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
this.motX += (double) (f * f5 - f1 * f4);
this.motZ += (double) (f1 * f5 + f * f4);
2011-01-14 14:31:10 +01:00
}
2011-01-03 12:37:41 +01:00
}
2011-02-23 03:37:56 +01:00
public float c(float f) {
int i = MathHelper.floor(this.locX);
2011-01-29 22:50:29 +01:00
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
int j = MathHelper.floor(this.locY - (double) this.height + d0);
int k = MathHelper.floor(this.locZ);
2011-01-29 22:50:29 +01:00
return this.world.a(MathHelper.floor(this.boundingBox.a), MathHelper.floor(this.boundingBox.b), MathHelper.floor(this.boundingBox.c), MathHelper.floor(this.boundingBox.d), MathHelper.floor(this.boundingBox.e), MathHelper.floor(this.boundingBox.f)) ? this.world.l(i, j, k) : 0.0F;
2011-01-29 22:50:29 +01:00
}
2011-01-03 12:37:41 +01:00
public void setLocation(double d0, double d1, double d2, float f, float f1) {
2011-01-29 22:50:29 +01:00
this.lastX = this.locX = d0;
this.lastY = this.locY = d1;
this.lastZ = this.locZ = d2;
this.lastYaw = this.yaw = f;
this.lastPitch = this.pitch = f1;
2011-04-20 22:47:26 +02:00
this.bn = 0.0F;
2011-01-29 22:50:29 +01:00
double d3 = (double) (this.lastYaw - f);
if (d3 < -180.0D) {
this.lastYaw += 360.0F;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
if (d3 >= 180.0D) {
this.lastYaw -= 360.0F;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
this.setPosition(this.locX, this.locY, this.locZ);
2011-02-23 03:37:56 +01:00
this.c(f, f1);
2011-01-03 12:37:41 +01:00
}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
2011-04-20 22:47:26 +02:00
this.bk = this.lastX = this.locX = d0;
this.bl = this.lastY = this.locY = d1 + (double) this.height;
this.bm = this.lastZ = this.locZ = d2;
2011-01-29 22:50:29 +01:00
this.yaw = f;
this.pitch = f1;
this.setPosition(this.locX, this.locY, this.locZ);
2011-01-03 12:37:41 +01:00
}
2011-02-23 03:37:56 +01:00
public float f(Entity entity) {
2011-01-29 22:50:29 +01:00
float f = (float) (this.locX - entity.locX);
float f1 = (float) (this.locY - entity.locY);
float f2 = (float) (this.locZ - entity.locZ);
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
return MathHelper.c(f * f + f1 * f1 + f2 * f2);
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public double d(double d0, double d1, double d2) {
double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
return d3 * d3 + d4 * d4 + d5 * d5;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public double e(double d0, double d1, double d2) {
double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
return (double) MathHelper.a(d3 * d3 + d4 * d4 + d5 * d5);
2011-01-03 12:37:41 +01:00
}
2011-02-23 03:37:56 +01:00
public double g(Entity entity) {
2011-01-29 22:50:29 +01:00
double d0 = this.locX - entity.locX;
double d1 = this.locY - entity.locY;
double d2 = this.locZ - entity.locZ;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
return d0 * d0 + d1 * d1 + d2 * d2;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public void b(EntityHuman entityhuman) {}
2011-01-03 12:37:41 +01:00
public void collide(Entity entity) {
2011-01-29 22:50:29 +01:00
if (entity.passenger != this && entity.vehicle != this) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2 = MathHelper.a(d0, d1);
if (d2 >= 0.009999999776482582D) {
d2 = (double) MathHelper.a(d2);
d0 /= d2;
d1 /= d2;
double d3 = 1.0D / d2;
if (d3 > 1.0D) {
d3 = 1.0D;
}
d0 *= d3;
d1 *= d3;
d0 *= 0.05000000074505806D;
d1 *= 0.05000000074505806D;
2011-04-20 22:47:26 +02:00
d0 *= (double) (1.0F - this.bq);
d1 *= (double) (1.0F - this.bq);
2011-01-29 22:50:29 +01:00
this.f(-d0, 0.0D, -d1);
entity.f(d0, 0.0D, d1);
}
2011-01-03 12:37:41 +01:00
}
}
2011-01-29 22:50:29 +01:00
public void f(double d0, double d1, double d2) {
this.motX += d0;
this.motY += d1;
this.motZ += d2;
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
protected void ab() {
this.velocityChanged = true;
2011-01-03 12:37:41 +01:00
}
public boolean damageEntity(Entity entity, int i) {
2011-04-20 22:47:26 +02:00
this.ab();
2011-01-03 12:37:41 +01:00
return false;
}
2011-04-20 22:47:26 +02:00
public boolean o_() {
2011-01-03 12:37:41 +01:00
return false;
}
2011-04-20 22:47:26 +02:00
public boolean d_() {
2011-01-03 12:37:41 +01:00
return false;
}
2011-02-23 03:37:56 +01:00
public void c(Entity entity, int i) {}
2011-01-03 12:37:41 +01:00
public boolean c(NBTTagCompound nbttagcompound) {
2011-04-20 22:47:26 +02:00
String s = this.ac();
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
if (!this.dead && s != null) {
nbttagcompound.setString("id", s);
2011-01-29 22:50:29 +01:00
this.d(nbttagcompound);
2011-01-03 12:37:41 +01:00
return true;
2011-01-29 22:50:29 +01:00
} else {
return false;
2011-01-03 12:37:41 +01:00
}
}
public void d(NBTTagCompound nbttagcompound) {
2011-01-29 22:50:29 +01:00
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY, this.locZ}));
nbttagcompound.a("Motion", (NBTBase) this.a(new double[] { this.motX, this.motY, this.motZ}));
nbttagcompound.a("Rotation", (NBTBase) this.a(new float[] { this.yaw, this.pitch}));
nbttagcompound.a("FallDistance", this.fallDistance);
nbttagcompound.a("Fire", (short) this.fireTicks);
nbttagcompound.a("Air", (short) this.airTicks);
nbttagcompound.a("OnGround", this.onGround);
nbttagcompound.setString("World", world.worldData.name); // CraftBukkit
2011-04-20 22:47:26 +02:00
this.b(nbttagcompound);
2011-01-03 12:37:41 +01:00
}
public void e(NBTTagCompound nbttagcompound) {
2011-02-23 03:37:56 +01:00
NBTTagList nbttaglist = nbttagcompound.l("Pos");
NBTTagList nbttaglist1 = nbttagcompound.l("Motion");
NBTTagList nbttaglist2 = nbttagcompound.l("Rotation");
2011-01-03 12:37:41 +01:00
this.setPosition(0.0D, 0.0D, 0.0D);
2011-01-29 22:50:29 +01:00
this.motX = ((NBTTagDouble) nbttaglist1.a(0)).a;
this.motY = ((NBTTagDouble) nbttaglist1.a(1)).a;
this.motZ = ((NBTTagDouble) nbttaglist1.a(2)).a;
2011-04-20 22:47:26 +02:00
// CraftBukkit Start
2011-03-21 21:31:15 +01:00
//Exempt Vehicles from notch's sanity check
if (!(this.getBukkitEntity() instanceof CraftVehicle)) {
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
2011-02-23 03:37:56 +01:00
2011-03-21 21:31:15 +01:00
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
2011-02-23 03:37:56 +01:00
2011-03-21 21:31:15 +01:00
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
2011-02-23 03:37:56 +01:00
}
2011-04-20 22:47:26 +02:00
// CraftBukkit End
2011-02-23 03:37:56 +01:00
2011-04-20 22:47:26 +02:00
this.lastX = this.bk = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
this.lastY = this.bl = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
this.lastZ = this.bm = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
2011-02-23 03:37:56 +01:00
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a % 6.2831855F;
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a % 6.2831855F;
this.fallDistance = nbttagcompound.g("FallDistance");
this.fireTicks = nbttagcompound.d("Fire");
this.airTicks = nbttagcompound.d("Air");
this.onGround = nbttagcompound.m("OnGround");
2011-02-07 02:10:55 +01:00
2011-02-23 13:56:36 +01:00
// CraftBukkit start
if (nbttagcompound.hasKey("World")) {
String worldName = nbttagcompound.getString("World");
2011-02-23 03:37:56 +01:00
2011-02-23 13:56:36 +01:00
for (WorldServer world: ((WorldServer) this.world).getServer().getServer().worlds) {
if ((world.worldData.name.equals(worldName)) && (world != this.world)) {
2011-02-07 02:10:55 +01:00
this.world = world;
if (this instanceof EntityHuman) {
EntityPlayer player = (EntityPlayer)this;
player.itemInWorldManager = new ItemInWorldManager(world);
player.itemInWorldManager.player = player;
}
2011-02-07 02:10:55 +01:00
break;
}
}
}
2011-02-23 13:56:36 +01:00
// CraftBukkit end
2011-02-07 02:10:55 +01:00
this.setPosition(this.locX, this.locY, this.locZ);
2011-04-20 22:47:26 +02:00
this.a(nbttagcompound);
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
protected final String ac() {
2011-01-29 22:50:29 +01:00
return EntityTypes.b(this);
2011-01-03 12:37:41 +01:00
}
protected abstract void a(NBTTagCompound nbttagcompound);
2011-04-20 22:47:26 +02:00
protected abstract void b(NBTTagCompound nbttagcompound);
2011-01-29 22:50:29 +01:00
protected NBTTagList a(double... adouble) {
2011-01-03 12:37:41 +01:00
NBTTagList nbttaglist = new NBTTagList();
2011-01-29 22:50:29 +01:00
double[] adouble1 = adouble;
int i = adouble.length;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
for (int j = 0; j < i; ++j) {
double d0 = adouble1[j];
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
nbttaglist.a((NBTBase) (new NBTTagDouble(d0)));
2011-01-03 12:37:41 +01:00
}
return nbttaglist;
}
2011-01-29 22:50:29 +01:00
protected NBTTagList a(float... afloat) {
2011-01-03 12:37:41 +01:00
NBTTagList nbttaglist = new NBTTagList();
2011-01-29 22:50:29 +01:00
float[] afloat1 = afloat;
int i = afloat.length;
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
for (int j = 0; j < i; ++j) {
float f = afloat1[j];
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
nbttaglist.a((NBTBase) (new NBTTagFloat(f)));
2011-01-03 12:37:41 +01:00
}
return nbttaglist;
}
2011-02-23 03:37:56 +01:00
public EntityItem b(int i, int j) {
2011-01-29 22:50:29 +01:00
return this.a(i, j, 0.0F);
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public EntityItem a(int i, int j, float f) {
return this.a(new ItemStack(i, j, 0), f);
2011-01-14 14:31:10 +01:00
}
2011-01-29 22:50:29 +01:00
public EntityItem a(ItemStack itemstack, float f) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
2011-01-03 12:37:41 +01:00
entityitem.pickupDelay = 10;
this.world.addEntity(entityitem);
2011-01-03 12:37:41 +01:00
return entityitem;
}
2011-04-20 22:47:26 +02:00
public boolean P() {
2011-01-29 22:50:29 +01:00
return !this.dead;
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
public boolean H() {
int i = MathHelper.floor(this.locX);
2011-04-20 22:47:26 +02:00
int j = MathHelper.floor(this.locY + (double) this.s());
int k = MathHelper.floor(this.locZ);
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
return this.world.d(i, j, k);
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
public boolean a(EntityHuman entityhuman) {
2011-01-03 12:37:41 +01:00
return false;
}
2011-02-23 03:37:56 +01:00
public AxisAlignedBB a_(Entity entity) {
2011-01-03 12:37:41 +01:00
return null;
}
2011-04-20 22:47:26 +02:00
public void B() {
2011-01-29 22:50:29 +01:00
if (this.vehicle.dead) {
this.vehicle = null;
} else {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
2011-04-20 22:47:26 +02:00
this.p_();
this.vehicle.f();
2011-01-29 22:50:29 +01:00
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
;
}
2011-01-03 12:37:41 +01:00
2011-01-29 22:50:29 +01:00
while (this.e < -180.0D) {
this.e += 360.0D;
}
while (this.d >= 180.0D) {
this.d -= 360.0D;
}
while (this.d < -180.0D) {
this.d += 360.0D;
}
double d0 = this.e * 0.5D;
double d1 = this.d * 0.5D;
float f = 10.0F;
if (d0 > (double) f) {
d0 = (double) f;
}
if (d0 < (double) (-f)) {
d0 = (double) (-f);
}
if (d1 > (double) f) {
d1 = (double) f;
}
if (d1 < (double) (-f)) {
d1 = (double) (-f);
}
this.e -= d0;
this.d -= d1;
this.yaw = (float) ((double) this.yaw + d0);
this.pitch = (float) ((double) this.pitch + d1);
2011-01-03 12:37:41 +01:00
}
}
2011-04-20 22:47:26 +02:00
public void f() {
this.passenger.setPosition(this.locX, this.locY + this.m() + this.passenger.F(), this.locZ);
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
public double F() {
2011-01-29 22:50:29 +01:00
return (double) this.height;
2011-01-03 12:37:41 +01:00
}
2011-04-20 22:47:26 +02:00
public double m() {
2011-01-29 22:50:29 +01:00
return (double) this.width * 0.75D;
2011-01-03 12:37:41 +01:00
}
public void mount(Entity entity) {
// CraftBukkit start
setPassengerOf(entity);
}
protected org.bukkit.entity.Entity bukkitEntity;
2011-02-23 13:56:36 +01:00
public org.bukkit.entity.Entity getBukkitEntity() {
if (bukkitEntity == null) {
bukkitEntity = org.bukkit.craftbukkit.entity.CraftEntity.getEntity(((WorldServer) this.world).getServer(), this);
}
return bukkitEntity;
2011-01-29 22:50:29 +01:00
}
public void setPassengerOf(Entity entity) {
2011-02-23 03:37:56 +01:00
// b(null) doesn't really fly for overloaded methods,
// so this method is needed
// CraftBukkit end
2011-01-29 22:50:29 +01:00
this.d = 0.0D;
this.e = 0.0D;
2011-01-03 12:37:41 +01:00
if (entity == null) {
2011-01-29 22:50:29 +01:00
if (this.vehicle != null) {
2011-02-23 13:56:36 +01:00
// CraftBukkit start
2011-02-01 11:02:43 +01:00
if ((this.getBukkitEntity() instanceof LivingEntity) && (vehicle.getBukkitEntity() instanceof CraftVehicle)) {
2011-02-23 13:56:36 +01:00
CraftVehicle cvehicle = (CraftVehicle) vehicle.getBukkitEntity();
LivingEntity living = (LivingEntity) getBukkitEntity();
VehicleExitEvent event = new VehicleExitEvent(cvehicle, living);
2011-02-23 13:56:36 +01:00
((WorldServer) world).getServer().getPluginManager().callEvent(event);
2011-02-01 11:02:43 +01:00
}
2011-02-23 13:56:36 +01:00
// CraftBukkit end
2011-02-01 11:02:43 +01:00
this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.width, this.vehicle.locZ, this.yaw, this.pitch);
2011-01-29 22:50:29 +01:00
this.vehicle.passenger = null;
2011-01-03 12:37:41 +01:00
}
2011-01-29 22:50:29 +01:00
this.vehicle = null;
} else if (this.vehicle == entity) {
2011-02-23 13:56:36 +01:00
// CraftBukkit start
2011-02-01 11:02:43 +01:00
if ((this.getBukkitEntity() instanceof LivingEntity) && (vehicle.getBukkitEntity() instanceof CraftVehicle)) {
2011-02-23 13:56:36 +01:00
CraftVehicle cvehicle = (CraftVehicle) vehicle.getBukkitEntity();
LivingEntity living = (LivingEntity) getBukkitEntity();
VehicleExitEvent event = new VehicleExitEvent(cvehicle, living);
2011-02-23 13:56:36 +01:00
((WorldServer) world).getServer().getPluginManager().callEvent(event);
2011-02-01 11:02:43 +01:00
}
2011-02-23 13:56:36 +01:00
// CraftBukkit end
2011-02-01 11:02:43 +01:00
2011-01-29 22:50:29 +01:00
this.vehicle.passenger = null;
this.vehicle = null;
this.setPositionRotation(entity.locX, entity.boundingBox.b + (double) entity.width, entity.locZ, this.yaw, this.pitch);
2011-01-29 22:50:29 +01:00
} else {
if (this.vehicle != null) {
this.vehicle.passenger = null;
}
if (entity.passenger != null) {
entity.passenger.vehicle = null;
}
this.vehicle = entity;
entity.passenger = this;
2011-01-03 12:37:41 +01:00
}
}
2011-04-20 22:47:26 +02:00
public Vec3D V() {
2011-01-03 12:37:41 +01:00
return null;
}
2011-04-20 22:47:26 +02:00
public void ad() {}
2011-01-03 12:37:41 +01:00
public ItemStack[] getEquipment() {
2011-01-03 12:37:41 +01:00
return null;
}
2011-01-14 14:31:10 +01:00
public boolean isSneaking() {
2011-02-23 03:37:56 +01:00
return this.d(1);
2011-01-14 14:31:10 +01:00
}
public void setSneak(boolean flag) {
2011-01-29 22:50:29 +01:00
this.a(1, flag);
2011-01-14 14:31:10 +01:00
}
2011-02-23 03:37:56 +01:00
protected boolean d(int i) {
2011-01-29 22:50:29 +01:00
return (this.datawatcher.a(0) & 1 << i) != 0;
2011-01-14 14:31:10 +01:00
}
2011-01-29 22:50:29 +01:00
protected void a(int i, boolean flag) {
byte b0 = this.datawatcher.a(0);
2011-01-14 14:31:10 +01:00
if (flag) {
2011-01-29 22:50:29 +01:00
this.datawatcher.b(0, Byte.valueOf((byte) (b0 | 1 << i)));
2011-01-14 14:31:10 +01:00
} else {
2011-01-29 22:50:29 +01:00
this.datawatcher.b(0, Byte.valueOf((byte) (b0 & ~(1 << i))));
2011-01-14 14:31:10 +01:00
}
}
2011-04-20 22:47:26 +02:00
public void a(EntityWeatherStorm entityweatherstorm) {
2011-04-21 18:29:35 +02:00
// Craftbukkit start
int damage = 5;
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(entityweatherstorm.getBukkitEntity(), getBukkitEntity(), DamageCause.LIGHTNING, damage);
Bukkit.getServer().getPluginManager().callEvent(event);
damage = event.getDamage();
if (event.isCancelled()) {
return;
}
this.a(damage);
// Craftbukkit end
2011-04-20 22:47:26 +02:00
++this.fireTicks;
if (this.fireTicks == 0) {
this.fireTicks = 300;
}
}
public void a(EntityLiving entityliving) {}
2011-01-03 12:37:41 +01:00
}