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1390 Commits

Autor SHA1 Nachricht Datum
Nathan Adams
0a2a38c25b Added NBTTagCompound.java for diff visiblity 2012-01-14 12:27:38 +00:00
Nathan Adams
9ac06e7720 Fixed informing players of supported Plugin Channels 2012-01-14 01:46:22 +00:00
md-5
4dc2065f54 Undo commit cc60920 to allow for proper integration with the new Bukkit enum values 2012-01-14 11:14:43 +11:00
Tahg
24fe96ada8 Add fix for new login protocol 2012-01-13 10:20:30 -05:00
Nathan Adams
b4f215e913 Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/ 2012-01-13 08:53:39 +00:00
md-5
d8052a63ed Fix NPE involving WorldTypes when using CraftServer.createWorld(WorldCreator creator) 2012-01-13 07:33:57 +01:00
Nathan Adams
8aaa528763 Fixed version in startup message 2012-01-12 22:33:31 +00:00
Erik Broes
7219d4dd85 Updated to Minecraft 1.1 2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96 Fix balance of CraftBukkit start/end. 2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e Update to mc-dev rename revision 01 2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6 Fix CraftBukkit comments. 2012-01-12 12:07:38 +01:00
EvilSeph
42e473783e Fixed our handling of network packets. 2012-01-10 23:21:38 -05:00
EvilSeph
194f54a90e Revert "Improved our handling of player interactions."
This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
2012-01-10 22:19:23 -05:00
EvilSeph
bff4d0f696 Improved our handling of player interactions. 2012-01-10 01:17:19 -05:00
Andrew Ardill
67dbe71bd9 Fix calling CombustEvent caused by enchantment
The CombustEvent created when an Entity attacks with a fire enchanted weapon
was never raised through the plugin manager. Thanks for pointing it out
EdGruberman!
2012-01-09 10:46:07 +11:00
EvilSeph
93aed40c4f Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. Thanks
md-5!
2012-01-07 22:06:41 -05:00
EvilSeph
13470ccf79 Inform the client when break events are cancelled. Thanks mrapple! 2012-01-07 20:26:23 -05:00
EvilSeph
86fef037e0 Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime! 2012-01-07 19:12:38 -05:00
Tahg
b74a69041e Fix door physics and revert to pre 1.0 behavior 2012-01-07 18:38:05 -05:00
Andrew Ardill
483a619e8a FIX: CraftServer.getOfflinePlayers was not converting set->array well.
An incorrect method was being used to convert from Set<OfflinePlayer>
to OfflinePlayer[].

Relates to BUKIT-404
2012-01-02 10:25:43 +11:00
Erik Broes
bcdad9f837 Fix snowball not recognizing int damage values properly from Craftbukkit -- Thanks Sleaker 2011-12-29 20:15:06 +01:00
Andrew Ardill
60a2d12250 CraftItemStack: Make sure this.item is not null when cloning.
Fixes BUKKIT-424
2011-12-29 22:44:58 +11:00
Andrew Ardill
5124f8f462 Test cloning of CraftItemStacks created with null nms ItemStacks 2011-12-29 22:44:58 +11:00
EvilSeph
8b735bf47a Made startup completion time actually be reported in seconds. Again. 2011-12-27 20:10:49 -05:00
EvilSeph
8b21a0eeef Disconnected means disconnected. 2011-12-27 19:57:54 -05:00
sunkid
066a95769c fixed double firing of EntityDamageByEntityEvent 2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab moved firing of ProjectileHitEvent for mojang projectiles 2011-12-27 19:33:28 +01:00
Andrew Ardill
fb8a45b648 Teach CraftServer.getOfflinePlayers to also give all online players.
This method is most useful when it gives all the players who have ever
logged on to the server. Previously, it was not distinguishing between
players who had previously logged on, and were currently logged in,
and those who had previously looged on and were not currently logged in.
A distinction was made, however, between those currently logged in,
but who had not logged in previously.

This commit ensures that all players who have ever logged in (and are
listed as either logged in, or they have a player .dat file) will be
returned by the mentioned method.

Fixes BUKKIT-404
2011-12-27 16:48:09 +11:00
Erik Broes
834c420257 Update for cleanup in Bukkit 2011-12-25 15:35:12 +01:00
Tahg
81c751a8a3 Fix for water and lava removal in creative mode BUKKIT-362 2011-12-20 21:20:43 -05:00
Tahg
474b7838a6 Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D) 2011-12-20 18:02:39 -05:00
Tahg
299a0d0919 Fixed signs being editable after placement. Fix for BUKKIT-364 2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2 Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request! 2011-12-19 16:41:55 +00:00
Nathan Adams
246d07482b Fixed world.getHighestBlockYAt(x,z) returning 0 for existing but not loaded chunks. This fixes BUKKIT-327. Thanks for dredhorse for the pull request! 2011-12-19 16:30:26 +00:00
Nathan Adams
bea7b1373e Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request! 2011-12-19 16:26:11 +00:00
Nathan Adams
3648fb571d Make rcon .sendMessage each write on a new line. This fixes BUKKIT-353. Thanks to ks07 for the pull req. 2011-12-19 16:22:59 +00:00
Andrew Ardill
1c6adc1587 Fix error when cloning enchanted ItemStacks.
The existing method for cloning a Bukkit ItemStack fails to correctly copy
the underlying enchantments. Fix this by overriding .clone() in
CraftItemStack, cloning the underlying nms ItemStack correctly.

Fixes BUKKIT-360
2011-12-20 00:30:54 +11:00
Andrew Ardill
acfb4f2fbe Test cloning enchanted CraftItemStacks 2011-12-20 00:25:15 +11:00
Andrew Ardill
b0ab686964 Avoid some avoidable calls, clean PluginManager accessors 2011-12-19 18:32:35 +11:00
Sam Wilson
a7744ac751 Prevent VehicleEnterEvent being sent when player exits vehicle.
Fix for BUKKIT-223.

Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired.  Only the
VehicleExitEvent should fire.

Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.

Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
e1586e017a ... Fixed dispensers again! 2011-12-12 21:49:35 +00:00
Nathan Adams
5412d6f5a8 Fixed crash with dispensers dispensing dispensables 2011-12-12 21:23:46 +00:00
Nathan Adams
52faa415ef Fixed clients not seeing EXP update immediately after using .setTotalExp and level methods 2011-12-12 19:44:57 +00:00
EvilSeph
bd181fa04e The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime! 2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c Implemented (offline)player date methods 2011-12-12 17:39:52 +00:00
Nathan Adams
91ff0b059d Made OfflinePlayer and Player share the same .equals and .hashcode 2011-12-12 15:34:49 +00:00
Andrew Ardill
82965eb10f Stop converting ItemStack to nms ItemStack by hand
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.

Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d34e289434 Teach nms ItemStack constructor how to take enchantments 2011-12-13 01:45:58 +11:00
EvilSeph
14754c71a2 Added missing CraftBukkit comments in previous commit. 2011-12-12 03:16:50 -05:00
EvilSeph
322330e942 Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289. 2011-12-12 02:55:20 -05:00
Andrew Ardill
d7d48d8229 Teach CraftWorld.spawn how to spawn a Giant
Fixes BUKKIT-235
2011-12-12 14:36:13 +11:00
Nathan Adams
b2af70e5c7 Implemented getKiller in LivingEntity 2011-12-11 16:05:27 +00:00
Nathan Adams
1fc8092ea6 Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144 2011-12-11 15:59:55 +00:00
EvilSeph
88d1512507 Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264. 2011-12-11 02:13:48 -05:00
Tahg
77c07095bd removed changes to MobSpawner behavior 2011-12-10 17:07:32 -05:00
EvilSeph
de1a32bb16 Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275. 2011-12-10 15:59:07 -05:00
EvilSeph
ec59dd9173 Fixed issues in our handling of The End as per BUKKIT-11.
This also addresses BUKKIT-27.
2011-12-10 15:15:27 -05:00
EvilSeph
84a19565d4 Fixed (Bukkit multiworld) maps as described in BUKKIT-142. 2011-12-10 15:15:26 -05:00
EvilSeph
32a913a222 Linked thundering and storming. 2011-12-10 12:20:24 -05:00
Erik Broes
f7649724fe Implemented CraftServer.getAllowEnd(). Thanks codename-B! 2011-12-09 18:55:36 +01:00
Nathan Adams
d36ac82c83 Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End 2011-12-09 17:09:21 +00:00
Nathan Adams
5e43c61fad Implemented onStructureGrow event, thanks to md-5. 2011-12-09 16:11:56 +00:00
Nathan Adams
076460b419 Added ItemDye and WorldGenHugeMushroom for diff visibility 2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3 Make EntityEnderDragon call the ExplosionEventi
Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
a25151306c Fix NPE as described in BUKKIT-245. Thanks snowleo 2011-12-08 10:26:39 +11:00
Andrew Ardill
b08b85bd26 Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).

The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.

Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
4e318dd1c8 Implement new interface ConsoleCommandSender.
Also use abstracted ServerCommandSender to reduce complexity! Yay!
2011-12-07 17:46:30 +11:00
Andrew Ardill
93a4a9ba8c Teach MinecraftServer how to handle Remote Console commands.
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc Fix for entity spawning and some code cleanup 2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f Performance update to remove several very high counts of temp object creation 2011-12-06 08:52:45 -05:00
Tahg
eead44a692 fix NPE issue with CB inventory 2011-12-06 08:48:45 -05:00
Tahg
57112887ca Another fix for enchantments when moving around inventory. (Still glitches visually at times) 2011-12-05 04:02:59 -05:00
Andrew Ardill
bf60f44013 Teach EnderDragon how to throw EntityDamage events
Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
8363eadcab CraftInventory.remove shouldn't care about amount (BUKKIT-138) 2011-12-05 01:51:33 +00:00
Nathan Adams
dbd3ff71fc Implemented server.getOfflinePlayers 2011-12-04 17:57:00 +00:00
Nathan Adams
c6d182286c Fixed some various CraftInventory bugs related to dropping Enchantments 2011-12-04 13:22:50 +00:00
Nathan Adams
1185ca75fc Fixed player teleporting not working with a certain method. This fixes BUKKIT-198 2011-12-04 13:22:31 +00:00
Nathan Adams
1dbebb4593 Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.) 2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting) 2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251 Indicate when a teleport event was triggered by ender pearls or unknown internal teleports 2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08 Make the EnderDragon respect experience drop set in death event 2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89 Add EntityEnderDragon 2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50 Ensure that DeathEvents are raised even for non loot-dropping living entities
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
c298c104ea Remove unused import 2011-12-02 21:38:50 +11:00
Andrew Ardill
8511ef3902 Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791 Fixed ender pearls ignoring damage cancellation 2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38 2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54 Don't disconnect a player if they're already disconnected (fixes BUKKIT-43) 2011-12-01 22:35:19 +00:00
Nathan Adams
6ea3cec762 Made world.spawnCreature just delegate to world.spawn. This fixes BUKKIT-57 2011-12-01 21:50:23 +00:00
Nathan Adams
062d94d6bc Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150 2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32 Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162 2011-12-01 21:43:46 +01:00
Erik Broes
da6b412fd2 Fix CraftBlock toString. 2011-12-01 21:03:23 +01:00
Erik Broes
51f724f24d Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40 2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32 2011-12-01 21:02:59 +01:00
Nathan Adams
d02a2eb49d Fixed rare NPEs with CraftItemStack. This fixes BUKKIT-51 2011-12-01 05:21:03 +00:00
Nathan Adams
4ce061ccbe Fixed Players from technically only dying once (thanks Qala) 2011-11-30 23:45:55 +00:00
Nathan Adams
a513406005 Fixed exp methods returning wrong values 2011-11-30 22:31:03 +00:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Erik Broes
8665161eaa Fixed multiworld loading of some worlds, yay for 1 letter fixes :D 2011-11-30 21:48:16 +01:00
Erik Broes
67924529a0 Fix drops of StairBlocks 2011-11-30 20:19:15 +01:00
Andrew Ardill
c6af919114 Fix CraftEnderCrystal so that it implements EnderCrystal, not EnderSignal.
Thanks zhuowei!
2011-11-30 09:21:54 +11:00
Andrew Ardill
9455ff1777 cleanup of projectiles 2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103 Add events for EntitySmallFireball 2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb Fix Craft Entity constructors and toStrings.
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
2b751111d2 Add EntitySmallFireball.java from nms 2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a Implementation of reworked EntityCombustEvents
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
0c88f05c0d Fix CraftVillager constructor to only take an EntityVillager 2011-11-29 09:46:20 +11:00
Andrew Ardill
89338db181 BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c Doors and trapdoors should function correctly once again 2011-11-28 07:00:04 +00:00
Nathan Adams
91b673e375 Ignore empty messages (not just null) for join and quit 2011-11-28 06:21:35 +00:00
Nathan Adams
aa90f2ff9c Made Snowmen obey animal spawning rules (thanks Amaranth) 2011-11-28 05:18:41 +00:00
Nathan Adams
fe3756f7a0 Fixed Enchantments being lost on inventory.setItem 2011-11-28 05:17:05 +00:00
Nathan Adams
99771b7b72 Fixed magma slimes from being nonspawnable 2011-11-28 05:08:28 +00:00
Andrew Ardill
4b87704c5a Add new Entity types to CreatureSpawnEvent 2011-11-28 11:21:43 +11:00
Andrew Ardill
c0073e466d Add CraftMagmaCube 2011-11-28 11:17:04 +11:00
Nathan Adams
9c2b11ae94 Fixed gravel's enchantment detection 2011-11-27 17:00:20 +00:00
Nathan Adams
f6dc6745ed Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13) 2011-11-27 04:22:24 +00:00
Nathan Adams
8d49f500ec Fixed NPE in CraftPlayer.getBedSpawnLocation 2011-11-27 04:09:34 +00:00
Nathan Adams
402e3c26e1 Clone item enchantments unchecked 2011-11-27 03:58:43 +00:00
Nathan Adams
894ab9f949 Fixed issue with enchantments reseting under certain conditions 2011-11-27 02:45:34 +00:00
Nathan Adams
139ad8c34a Fixed crash when breaking gravel with a high fortune enchant 2011-11-27 01:41:56 +00:00
Nathan Adams
eb7bd5f23b Implemented Enchantment API 2011-11-27 01:37:00 +00:00
Erik Broes
ba608f55e4 Remove expensive debugcalls from production code 2011-11-26 18:27:39 +01:00
Nathan Adams
9907638130 Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 for catching it. 2011-11-26 01:09:04 +00:00
Nathan Adams
256d4ba555 Fixed the NPE in inventoryplayer once again, thanks to don4of4 2011-11-26 01:01:43 +00:00
Nathan Adams
8062d5c7be Added death events for blaze and snowman, fixed reported loot for chickens 2011-11-26 00:56:11 +00:00
Nathan Adams
b9aaf3977c Fixed NPE travelling to the nether from a custom world 2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c Nether portals should now only work in the default world 2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1 Fixed portal event reporting wrong from-world 2011-11-25 20:05:51 +00:00
Nathan Adams
a105ec32b3 Fixed comment 2011-11-25 03:50:10 +00:00
Nathan Adams
ef75a286ac Implemented world.getWorldFolder 2011-11-25 03:47:12 +00:00
Nathan Adams
20a0b0a9be Changed Entity.isDead to be aware of health for living entities 2011-11-25 00:32:44 +00:00
Nathan Adams
620f101487 Another attempt at the vanilla tile entity bug 2011-11-25 00:15:00 +00:00
Nathan Adams
e31cedf583 Fixed NPE in player inventory + don't ignore the cancel state of world unloads 2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f Implemented new age methods in animals, and made spawned animals via eggs properly age back to children 2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e I've either fixed going to The End, or made it worse. I'm sure we'll find out soon! 2011-11-24 20:00:55 +00:00
Nathan Adams
61edd36378 Made BlockStates inform playes upon update 2011-11-24 18:48:23 +00:00
Nathan Adams
c6beae8872 Fixed allow-nether being ignored 2011-11-24 18:48:01 +00:00
Nathan Adams
de7402ea8e Fixed fireballs sleeping on the job 2011-11-23 03:33:53 +00:00
Nathan Adams
03762600df Fixed trapdoors + few comments 2011-11-23 00:08:56 +00:00
Nathan Adams
929e5ff6c7 Implemented new biome values 2011-11-22 21:21:33 +00:00
Nathan Adams
774e59e179 Fixed vanillas tile-entity placement bug (thanks Moo0) 2011-11-22 21:14:42 +00:00
Nathan Adams
a3399c6431 Fixed crash on right clicking dragon eggs 2011-11-21 22:56:17 +00:00
Nathan Adams
a83fc1d6a2 Implemented new EnderCrystal entity class 2011-11-21 22:39:33 +00:00
sunkid
0a8bd56f16 fixed spawn method for projectiles 2011-11-20 18:21:21 -08:00
Nathan Adams
246ff3b352 Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ ) 2011-11-20 00:01:57 -08:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
Nathan Adams
589f66bd1b Added new --noconsole command argument, thanks to mkurzeja for the idea 2011-11-05 20:15:19 +00:00
Nathan Adams
b1671be875 Implemented bukkit versioning 2011-10-31 04:03:47 +00:00
Tahg
c69f5fda9b added some missing comments for falling entities 2011-10-27 20:03:28 -04:00
Erik Broes
2f1513cae0 Add missing CraftBlock hashCode() 2011-10-20 23:20:26 +02:00
sk89q
695f25a32b Added a case previously not covered by VehicleDestroyEvent for boats. 2011-10-13 01:17:04 -07:00
Tahg
8c02599256 fixed mapping of Art <-> EnumArt in Paintings 2011-10-12 14:13:11 -04:00
Nathan Adams
7d153a9f58 Added header to bukkit.yml 2011-10-12 13:26:07 +01:00
Nathan Adams
75d9b04deb Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in 2011-10-12 04:25:03 +01:00
Nathan Adams
f4229fcadd Implemented getPlayer of OfflinePlayer 2011-10-11 14:52:07 +01:00
Nathan Adams
fd57c7111c Fixed fauxSleeping check on leaving bed 2011-10-11 02:38:32 +01:00
Nathan Adams
af1838305c Implemented entity age methods 2011-10-11 02:23:10 +01:00
Nathan Adams
ac0641887b Fixed Explosion cast error 2011-10-11 02:12:22 +01:00
Nathan Adams
a49a358349 Changing the blockList on explosions now correctly updates which blocks are changed 2011-10-11 00:37:39 +01:00
Nathan Adams
7e005474b6 Added hashCode and equals to CraftWorld 2011-10-10 22:45:52 +01:00
Nathan Adams
1195944c90 Removed deprecated ConcurrentSoftMap 2011-10-10 22:05:35 +01:00
Nathan Adams
c818414fd5 Updated to the new Configuration api 2011-10-10 21:10:48 +01:00
Erik Broes
255778b388 Fix CraftBlock.equals as they are not singletons anymore 2011-10-07 11:48:14 +02:00
Tahg
d39c363e5c another attempt at mob spawners - 3rd time's the charm? 2011-10-06 11:02:39 -04:00
Tahg
696349884b don't store weak references for EmptyChunks or cache CraftBlocks 2011-10-05 11:36:03 -04:00
Tahg
8ab90b344c fix for spawners not properly checking whether an entity can spawn 2011-10-05 11:36:02 -04:00
Tahg
d74145ef23 hopeful fix for blocks not being pistons when they should be 2011-10-05 11:36:02 -04:00
EvilSeph
73f419197a Fixed Skeletons not dropping experience. 2011-10-04 10:04:45 -04:00
EvilSeph
09801eeabf Exempted moving pistons from the tile entity fix. 2011-10-03 18:18:14 -04:00
EvilSeph
1f4e671af9 Fixed Silverfish having a base damage of 0. 2011-10-03 17:40:53 -04:00
EvilSeph
9177c205b4 Revert "Added callback line of sight methods. Thanks xZise!"
This reverts commit 49cf586f969626bdb59632bb2fd5adfe79d38057.
2011-10-03 15:17:34 -04:00
EvilSeph
11b388ff39 Fixed multiworld difficulty.
World difficulty was incorrectly being set to 0 or 1 on reload depending
on spawn-monsters instead of the difficulty server property.
2011-10-03 10:53:17 -04:00
EvilSeph
7c5007c016 Added Difficulty API. 2011-10-03 10:29:24 -04:00
sunkid
3a224266c4 Fixed PlayerChangedWorld event.
Moved the call of PlayerChangedWorldEvent to more appropriate location
2011-10-03 00:28:47 -04:00
EvilSeph
3b2347093f Added missing call for WorldUnload event. 2011-10-02 23:16:58 -04:00
EvilSeph
aaefd4ecb5 Added callback line of sight methods. Thanks xZise! 2011-10-02 23:04:03 -04:00
Dinnerbone
80c2bc266a Minimal diffs! Move methods for the new list-name away from nms 2011-10-03 00:37:44 +01:00
Dinnerbone
bf09121354 Attempt to fix any damage caused by misplaced tile entities 2011-10-03 00:14:06 +01:00
sunkid
199a5c2a77 Implemented PlayerChangedWorldEvent. 2011-10-01 15:38:25 -04:00
EvilSeph
d532136903 Fixed bed spawns for multiworld worlds. Thanks Meaglin! 2011-10-01 13:37:20 -04:00
EvilSeph
22baa13894 Painting improvements. Thanks CelticMinstrel!
Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
2011-10-01 13:37:03 -04:00
EvilSeph
d53a155e4c Packet handling improvements. 2011-10-01 01:40:08 -04:00
Mike Primm
aa66851119 Correct biome data in ChunkSnapshot - wrong API used 2011-09-30 23:31:37 -04:00
EvilSeph
64322ed26b Added SlimeSplit event. Thanks garbagemule!
The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
2011-09-30 19:50:19 -04:00
Tahg
b73d095a9f revert change to make mobspawners drop a spawner of that type
removed some debug code
fixed a 1.5 compatibility issue
2011-09-29 15:36:52 -04:00
Dinnerbone
935313dea7 Fixed players not receiving broadcasts (and other similar issues) after signing out and in rapidly 2011-09-27 23:14:53 +01:00
Tahg
95666779f8 added fallback code for invalid entities from mobspawners 2011-09-27 16:46:29 -04:00
sk89q
40c8cc0421 Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman. 2011-09-26 15:37:38 -07:00
sk89q
afd95b7e30 Added server list ping event. 2011-09-26 15:32:05 -07:00
sk89q
87494d46f8 Added Player.get/setListName to change the name of the player on the player list. 2011-09-26 15:10:35 -07:00
EvilSeph
484376bbac Fixed saturation handling for FoodLevelChange event. 2011-09-26 14:33:37 -04:00
Tahg
31eef6e001 fixed build issues, code cleanup 2011-09-26 04:30:24 -04:00
Tahg
d226e551ae data improvements 2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1 Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively. 2011-09-25 11:20:51 -07:00
Dinnerbone
8f8c62b71b Ensure there's only one OfflinePlayer object per actual offline player 2011-09-25 04:21:35 +01:00
Dinnerbone
a1f8d3fd47 Changed max player count from 126 to 60 for ingame player list rendering fixes 2011-09-25 04:14:27 +01:00
Celtic Minstrel
aece687d01 Implementation of the Jukebox BlockState 2011-09-25 03:54:51 +01:00
Dinnerbone
6c6eef8759 Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v 2011-09-25 03:40:28 +01:00