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875 Commits

Autor SHA1 Nachricht Datum
md_5
fe7db9d53b Add EntityToggleSwimEvent and isSwimming / setSwimming API 2018-07-15 16:17:35 +10:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
ab13683d8e SPIGOT-3987: Preserve attributes when writing in books 2018-07-08 10:25:17 +10:00
blablubbabc
8cc5a7ecb6 SPIGOT-3945: Remove RepairCost tag when cost is 0 2018-05-27 17:10:22 +10:00
Parker Hawke
d0a3620c2d Implement Arrow tile methods 2018-05-06 14:12:19 +10:00
md_5
4509a144db SPIGOT-3899: Only load advancements from primary world 2018-04-15 10:21:11 +10:00
md_5
fb423b8f48 SPIGOT-3883: Better reloading of pending unload chunks 2018-04-04 16:12:32 +10:00
md_5
68b4fb6427 SPIGOT-3882: Extra call site for VehicleEntityCollisionEvent 2018-04-02 12:55:28 +10:00
md_5
1daee53916 SPIGOT-3879: Make end->overworld spawning more consistent with vanilla 2018-03-30 19:16:53 +11:00
md_5
2e210288de SPIGOT-3875: Book selectors not resolving 2018-03-29 20:34:46 +11:00
md_5
aa255689c1 SPIGOT-3869: More resurrect fixes 2018-03-24 16:13:17 +11:00
md_5
3fed09cc42 SPIGOT-3869: Error when forcing EntityResurrectEvent 2018-03-23 19:40:16 +11:00
md_5
29705a0d4f SPIGOT-3864: Protect against suffocation on world change 2018-03-22 21:05:34 +11:00
md_5
7e94e65a1c SPIGOT-3845: Fix spawnRadius on respawn
Thanks senmori for the investigation in PR #431
2018-03-08 18:21:31 +11:00
md_5
1bb523c4e4 SPIGOT-3829: Apply some speed limits to all entities 2018-02-19 09:52:00 +11:00
Senmori
f8411ea1e5 Expand Structure Block API 2018-02-12 10:33:19 +11:00
md_5
8bb4f6ccc1 SPIGOT-3813: Player.setHealth not reliable in conjunction with attribute API 2018-02-12 08:59:32 +11:00
md_5
aa34e9bddd SPIGOT-3805: Minecart does not teleport through Nether Portal 2018-02-09 18:04:44 +11:00
Senmori
1c40a81828 Expand EnderSignal API 2018-02-03 17:48:41 +11:00
md_5
dac2a4a6ae SPIGOT-3784: Reset horse chests after event 2018-01-28 09:44:16 +11:00
Senmori
c7656468e4 Expand CreatureSpawner API 2018-01-24 17:19:41 +11:00
md_5
4a030536cd SPIGOT-3775: ghost player list entry if kicked on join 2018-01-23 22:49:26 +11:00
md_5
1dced6a2c5 Send complete metadata update to joining players 2018-01-08 19:48:32 +11:00
md_5
c3e4382c33 CauldronLevelChangeEvent does not use new level 2018-01-08 13:42:44 +11:00
md_5
dc7d31b00d SPIGOT-3735: Missing call to BlockFadeEvent 2018-01-04 08:57:01 +11:00
md_5
360629ec5a SPIGOT-3729: Add AreaEffectClouds to tracker 2018-01-02 10:14:30 +11:00
Senmori
950006003c SPIGOT-355: API for Villager careers 2017-12-31 21:21:03 +11:00
md_5
8c37e2ebda SPIGOT-3717: Fix some RCON commands 2017-12-26 07:28:56 +11:00
md_5
70cc3820cf SPIGOT-3686: Move entity event call earlier in method 2017-12-09 17:32:19 +11:00
md_5
d063cd0d3b Fix missing event call for BlockRedstoneLamp 2017-12-07 10:59:30 +11:00
md_5
22564a9177 SPIGOT-3674: Take into account max stack size for PlayerDropItemEvent 2017-12-03 08:55:19 +11:00
md_5
809c399a62 SPIGOT-3668: Missing EntityToggleGlideEvent in creative mode 2017-11-28 09:33:40 +11:00
Senmori
bdb8822625 SPIGOT-1505: PlayerItemMendEvent 2017-11-21 10:21:20 +11:00
md_5
b4c298d644 Fix mismatched setArrowCount method 2017-11-17 11:03:30 +11:00
Thinkofdeath
685ed2eb92 Fix dispensing bone meal not having the correct data value 2017-11-17 10:23:20 +11:00
Parker Hawke
305df9035f Implement max fuse tick & explosion radius methods to Creeper 2017-11-08 12:33:21 +11:00
md_5
3e3bbd4272 SPIGOT-3638: Don't process async chat on shutting down server 2017-11-08 10:36:11 +11:00
md_5
2fae23c251 SPIGOT-3637: Adjust yaw yet again 2017-11-07 17:21:38 +11:00
md_5
b8f84f375b Fix bad diff 2017-10-13 21:47:55 +11:00
md_5
ef2f38267f SPIGOT-3607: Bad yaw from armorstands treated as living 2017-10-13 21:36:32 +11:00
md_5
6733aa5635 SPIGOT-3603: Fix client timing out in scenarios where it sends no packets. 2017-10-09 18:23:58 +11:00
blablubbabc
f8500c0a3e SPIGOT-3598: Persist all beacon effects
Regardless of if they are possible in Vanilla by default.
2017-10-07 18:48:08 +11:00
md_5
e8b6e4f29b Temporarily shift L7 timeout value to L4 value of 30s. 2017-10-06 20:49:22 +11:00
md_5
362ed329f0 Supress harmless teleport error 2017-10-01 17:29:03 +11:00
md_5
94b0980852 SPIGOT-3571: Packet handling must be synchronous 2017-09-19 08:00:56 +10:00
md_5
9a1f5ee80a Update to Minecraft 1.12.2 2017-09-18 20:00:00 +10:00
md_5
357b573a19 SPIGOT-3513: Correctly set size for freshly spawned Minecarts 2017-08-16 20:47:23 +10:00
Geoff Crossland
963b19c599 Fix a few chunk saving race conditions
* ChunkRegionLoader.c() picks an entry in the save queue, removes that entry from the save queue and then actually writes the entry to the region file. So, between the last two steps, the entry is neither in the save queue nor is it in the region file; if somebody loads the chunk again (with ChunkRegionLoader.loadChunk()) in that gap, they'll get old data. I've delayed the removal until the saving is done.
* ChunkRegionLoader.c() also records the coords of the chunks it's currently saving in this.c. ChunkRegionLoader.a(ChunkCoordIntPair, NBTTagCompound), which adds an entry to the save queue, stops the addition of an entry if its coords are in this.c. Now, I'm guessing that Mojang's intended purpose for this mechanism was to prevent multiple parallel writes for the same chunk. The "stops the addition" bit above should then be something like "block until it's no longer in c"; in fact, the vanilla implementation is "discard the new state of the chunk". I've taken the easy route to solving this, by just making ChunkRegionLoader.c() synchronized (since, in normal use, only the chunk saving thread is in here).
2017-08-11 17:34:19 +10:00
md_5
27b8bf9116 SPIGOT-3497: Cancelled EntityPortalEvent leads to incorrect behaviour 2017-08-08 20:35:29 +10:00
Lukas Hennig
61a31ca0c7 SPIGOT-3496, MC-92282: Set mob type of mob-spawner reverts after single spawn wave.
Fixes CreatureSpawner.setSpawnedType and a vanilla issue related to
setting the mob type of a mob-spawner via spawn_egg.
2017-08-08 20:34:15 +10:00
md_5
b5878783ad SPIGOT-3491: Add option to bypass permissions in advancements 2017-08-06 09:07:24 +10:00
Lukas Hennig
19507baf8b Improvements to BlockStates
* Actually capture all the data of TileEntities. This is done by creating a copy of the TileEntity. The methods of BlockState which currently directly access the TileEntity reference will modify the data of that TileEntity-snapshot instead.
* With the call to BlockState.update, the captured TileEntity data gets applied to the current TileEntity in the world.
* Methods which trigger block specific actions will use the current TileEntity from the world.
* CraftBlockState does not hand out the wrapped or the snapshot TileEntity directly. Instead, it provides an applyTo method to copy the data to a given TileEntity and a method to directly get a copy of the TileEntity NBT data represented by the BlockState. CraftMetaBlockState was updated to make use of that.
* Added #getSnapshotInventory() to bukkit which allows modifiying the captured inventory snapshots of containers.
* Tried to clarify which methods only work if the BlockState is placed, which methods require the block in the world to still be of the same type (methods which trigger actions), and that .getInventory() directly modifies the inventory of the block in the world if the BlockState is placed and becomes invalid if the block type is changed.

Backwards compatibility

* If the BlockState acts as InventoryHolder, getInventory() will still return the inventory directly backed by the TileEntity in the world (like before), and not the snapshot inventory. This compromise should reduce the potential of these changes to break existing plugins, or craftbukkit's own use of BlockState.
* The snapshot's inventory can be accessed by a new method getSnapshotInventory()
* In case the BlockState is not placed (if it was retrieved from the MetaBlockState of an item), the getInventory() method will however return the snapshot inventory. So that when the BlockState gets applied back to the item, the inventory changes are properly included.
* With the changes to CraftMetaBlockState it is no longer required to call the update method before passing a modified BlockState to the CraftMetaBlockState. For backwards compatibility the update method will simply return true for a non-placed BlockState, without actually doing anything.

Impact on plugins
* Restoring blocks now actually works as expected, properly restoring the TileEntity data, reglardless if the block changed its type in the meantime.
* Plugins are now consistently required to call the update method in order to apply changes to blocks. Though, regarding the Javadoc they should have been required to do so anyways.
* New feature: Plugins can take and modify inventory snapshots.
* Breaking change: If a plugin gets the BlockState of a block in the world, modifies the inventory returned by .getInventory(), and then tries to use the same BlockState to apply the TileEntity data to an ItemStack block meta, the ItemStack will use the snapshot inventory, disregarding the changes made to the inventory returned by .getInventory(). This is the compromise of .getInventory() returning the inventory directly backed by the TileEntity in the world.

Other fixes related to BlockState:
* TileEntityContainer#getLocation() will run into a NPE if the TileEntity is non-placed (ex. when getting the BlockState from a CraftMetaBlockState).
* Beacon.getEntitiesInRange() would previously throw a NPE if called for a non-placed BlockState. It was changed to now require to be placed and use the current TileEntity in the world. If the TileEntity in the world is no longer a beacon, it will return an empty list.
* EndGateway now supports setting and getting the exit location even for non-placed EndGateways (inside BlockStateMeta) by using / returning a location with world being null.
2017-08-05 14:37:19 +10:00
md_5
63029f4ff3 SPIGOT-3492: Ensure player functionality uses their specific scoreboard 2017-08-05 09:15:52 +10:00
md_5
2a927e8638 Update to Minecraft 1.12.1 2017-08-03 23:00:00 +10:00
md_5
57c323aad1 SPIGOT-3486: Missing check in redstone placement 2017-08-03 08:31:29 +10:00
md_5
2cfb85dae2 SPIGOT-3487: Llama doesn't drop chest 2017-08-03 08:21:05 +10:00
md_5
86aa17fae1 SPIGOT-3482: ProjectileHitEvent for shulker bullet and llama spit 2017-08-02 18:05:28 +10:00
md_5
2c5c611d0c SPIGOT-3456: Expand calling of ServerCommandEvent
Existing usage preserved by checking sender.
2017-07-28 18:10:38 +10:00
md_5
d00c0574cd SPIGOT-3403: Add an EntityPickupItemEvent 2017-07-28 17:47:59 +10:00
md_5
5c4864398d SPIGOT-3463: Spurious item drops from event 2017-07-28 17:23:39 +10:00
md_5
b1b9ab0df9 SPIGOT-3461: Standardise plugin load timing 2017-07-26 13:20:29 +10:00
md_5
4670a84bd9 SPIGOT-3432: Add playNote support for new sounds 2017-07-24 17:44:44 +10:00
md_5
f078eed54b SPIGOT-3440: Non player entities should not make new portals 2017-07-22 16:40:10 +10:00
md_5
5a12442f22 SPIGOT-3433: Improve AreaEffectCloud#getSource 2017-07-22 09:51:22 +10:00
md_5
49c2537fe2 Fix memory leak in PlayerList 2017-07-17 09:55:47 +10:00
md_5
e03b1a556d SPIGOT-3417: Event for shearing snowman 2017-07-15 09:53:22 +10:00
md_5
50b75cd65d SPIGOT-3407: Set damager for evoker fangs 2017-07-08 22:40:54 +10:00
md_5
0481ae963a SPIGOT-3382: Ensure players can pickup stuff 2017-06-26 11:21:38 +10:00
md_5
9de5cb59a0 SPIGOT-3377: Fix subspace bubble advancement 2017-06-26 10:16:54 +10:00
md_5
d7cd7275f2 SPIGOT-3379: Generalise canPickupItems to other entities. 2017-06-26 08:34:52 +10:00
md_5
de76085596 SPIGOT-3376: Fix nested functions 2017-06-26 08:27:25 +10:00
md_5
258575110f SPIGOT-3373: Fix /execute in gameloop functions 2017-06-25 09:46:19 +10:00
md_5
753a8e700d SPIGOT-3324: Improve tameable damage handling 2017-06-24 10:01:46 +10:00
md_5
763827668e SPIGOT-3368: Allow anvil level cost to be overwritten by properties 2017-06-23 20:35:17 +10:00
md_5
5e2a23055e SPIGOT-3364: Correct EntityResurrectEvent 2017-06-23 12:47:29 +10:00
md_5
03f1e37ae2 Fix nether world border center not adjusting 2017-06-18 19:23:33 +10:00
md_5
a7d074c6c0 SPIGOT-3329: Allow per world loot tables 2017-06-15 20:34:19 +10:00
md_5
732911efbc SPIGOT-3337: Use special data value to indicate multiple recipe choices 2017-06-15 07:23:08 +10:00
Jacob Martin
f7d14f184d Fix detection of missing or invalid tile entities for End portals and gateways 2017-06-12 12:41:18 -05:00
md_5
ec47e791bd SPIGOT-3328: EntityTameEvent for Parrots 2017-06-12 07:27:34 +10:00
md_5
202da9777d SPIGOT-3324: Best effort fix for shoulder Parrots + cancelled damage event 2017-06-11 12:20:18 +10:00
md_5
639aa0cf48 SPIGOT-3320: Apply tile entity fixer to more types 2017-06-11 08:32:29 +10:00
md_5
ed8c725d19 SPIGOT-3304: Respect duration from Vanilla /weather 2017-06-09 16:17:08 +10:00
md_5
2c34c38d7a SPIGOT-3303: Warn when attempting to grant non existent recipe 2017-06-09 16:13:35 +10:00
md_5
1b3122eef1 SPIGOT-3302: Armor stands not dropping armor 2017-06-09 15:51:56 +10:00
md_5
bb4ae3b3b8 Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
chickeneer
fe3ca95c76 Prevent NPE when setting tempt target to null 2017-06-04 08:43:00 +10:00
md_5
10daedccdd Add proper TeleportCause for /teleport 2017-06-04 08:39:36 +10:00
md_5
9a032b246b SPIGOT-3290: /teleport command overrides player rotation 2017-06-04 08:34:52 +10:00
md_5
701b06494d SPIGOT-3286: Call BlockFormEvent for Concrete Powder -> Concrete 2017-06-03 17:39:03 +10:00
md_5
e13d119686 Update to Minecraft 1.12-pre6 2017-05-30 21:55:13 +10:00
Scetra
ccc420a957 Add support for preventing block drops in BreakEvent 2017-05-28 17:08:28 +10:00
md_5
c037fe3d44 Add color API for Teams 2017-05-28 11:00:02 +10:00
Pokechu22
44dd60ac27 SPIGOT-3272: Fix duplicate creative inventory
This change properly identifies the creative inventory as one with 5 crafting slots (as that's the default set in ContainerPlayer, and handled properly in other containers), instead of having the same inventory twice (which breaks slot identification).
2017-05-28 10:32:31 +10:00
MiniDigger
274304b8ca SPIGOT-439: Add player locale related APIs. 2017-05-27 19:06:28 +10:00
md_5
a479029a85 Ensure gameLoop function gets selectors applied. 2017-05-26 16:43:56 +10:00
md_5
c7920f4302 SPIGOT-3257: Issue with AdvancementRewards function 2017-05-21 10:28:07 +10:00
md_5
24147056e0 SPIGOT-3258: VehicleBlockCollisionEvent only fires in certain directions 2017-05-21 10:24:47 +10:00
md_5
cda27c992d SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions. 2017-05-20 11:28:38 +10:00
md_5
1004352990 Update to Minecraft 1.12-pre5 2017-05-19 21:00:13 +10:00
md_5
45102fcf28 Misc advancement / recipe reload fixes including SPIGOT-3240 2017-05-16 21:22:07 +10:00
md_5
68b0515b51 SPIGOT-3243: Remove recipe reset on world change / death 2017-05-15 18:11:48 +10:00
md_5
913c5a61f7 SPIGOT-3242: Fix rain not showing client side 2017-05-15 15:01:05 +10:00
md_5
5195487ec6 Update to Minecraft 1.12-pre2 2017-05-14 12:00:00 +10:00
md_5
fcc5dcce54 SPIGOT-3235: Disconnect for payload errors 2017-05-14 09:25:25 +10:00
BlackHole
fbb47e8383 SPIGOT-3215: Call BlockPhysicsEvent for tall plants 2017-05-01 19:49:37 +10:00
Matthew
d9d7552262 Implement getColor / setColor for Shulker entity 2017-04-30 09:54:34 +10:00
Pokechu22
a2af8f0a73 SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
This happened because "joining" wasn't cleared until the player was ticked.  Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared.  The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it).  With this fix, the player is added to the list and then removed shortly afterwards.

The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet.  This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
Geoff Crossland
6194f6cc49 Drop RegionFile.chunkExists() in favour of Mojang's own version 2017-04-27 21:25:33 +10:00
Matthew
55a1f9ff12 Implement getColor / setColor for TippedArrow 2017-04-26 20:28:27 -04:00
md_5
2453830549 Reset player arrow count on death 2017-04-26 15:56:06 +10:00
md_5
7b044defc0 Remove players from vehicle when changing world via NMS methods. 2017-04-21 14:56:41 +10:00
md_5
0ab698655b SPIGOT-3192: Return default value for invalid map icons 2017-04-21 08:20:49 +10:00
md_5
1c3428e534 Add small throttle to book edits. 2017-04-20 22:10:31 +10:00
md_5
be9ef980b9 Implement cooldown API 2017-04-19 18:04:32 +10:00
Pokechu22
1ac133ecc5 SPIGOT-3182: Fix tab-completion in command blocks without leading slash 2017-04-13 17:57:47 -07:00
Jacob Martin
d219213e2b Fixes to mob equipment behaviour
* Set correct flag for CanPickUpLoot on NBT load
* Drop previous equipment on mob equipment pickup
2017-04-09 11:45:37 +10:00
md_5
1f6c04c0f4 SPIGOT-3165: Only increment spawncount when mob spawn succeeds 2017-04-06 21:31:27 +10:00
md_5
41a7d14f8c SPIGOT-3162: Experience ignored for custom recipes 2017-04-03 09:06:42 +10:00
md_5
b5f7b6d69f SPIGOT-3157: Use Vanilla gamemode change code 2017-03-31 21:21:11 +11:00
md_5
7dd77d7340 SPIGOT-3154: Sleeping players cannot change dimensions 2017-03-30 21:53:23 +11:00
md_5
d09304e5db SPIGOT-3144: Add missing PrepareAnvilEvent call. 2017-03-25 09:51:02 +11:00
md_5
186c351a3a SPIGOT-3149: StructureGrowEvent for dispenser triggered growth 2017-03-24 21:03:44 +11:00
md_5
f4822eb93d Add additional methods sigs for binary compat 2017-03-24 15:23:23 +11:00
md_5
4959e46f53 Add TeleportCause.COMMAND for inbuilt /tp 2017-03-24 15:14:31 +11:00
md_5
31a852d619 SPIGOT-3142: Plugin event changes not using TeleportCause.PLUGIN 2017-03-24 15:09:34 +11:00
md_5
acf544e775 SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectate 2017-03-24 15:08:19 +11:00
BlackHole
cf05cccd1b SPIGOT-3143: Don't decrease item stack size if VehicleCreateEvent is cancelled 2017-03-22 15:15:34 +11:00
md_5
257d6cd04f Process entity portalling towards the end of a tick.
Cross world teleportation works by taking a copy of an entity and moving it to a new world. After this happens the original entity is marked as dead so as to be removed from the original world, however it still undergoes one further tick in the main world, but with some information from the new world. It is not so easy to break out of this tick cycle if needed, so instead we move the portalling process towards the end of an existing tick. This ensures that the entity will not be spuriously ticked.
2017-03-20 15:41:15 +11:00
md_5
2aa5ac6c92 SPIGOT-3128: Shift VehicleCreateEvent calling. 2017-03-15 20:48:47 +11:00
md_5
251e4c9215 SPIGOT-3126: Make fireballs do a better job of respecting mobGriefing 2017-03-15 15:26:36 +11:00
md_5
2ad21b87f1 Ensure PlayerResourcePackStatusEvent is synchronous 2017-03-14 21:56:19 +11:00
Nathan Wolf
aa522c91a8 Add getIgnitingBlock to BlockBurnEvent 2017-03-11 17:22:12 +11:00
md_5
7a7c64714e SPIGOT-3107: Try and improve shield knockback further 2017-03-08 14:51:48 +11:00
md_5
cb44e932be SPIGOT-3105: BlockFadeEvent for large snow blocks 2017-03-08 14:24:11 +11:00
md_5
cb61ac0404 MC-111753, SPIGOT-2971: Brewing stand not reloading 2017-02-21 20:47:40 +11:00
md_5
64277ec9bc SPIGOT-3075: EntityTeleportEvent for Shulkers 2017-02-20 09:55:24 +11:00
md_5
1a710213df SPIGOT-3067: Wither skeleton heads not dropping 2017-02-15 10:11:41 +11:00
md_5
2683195ecd SPIGOT-3063: Call EntityAirChangeEvent 2017-02-14 10:34:56 +11:00
md_5
ed8a073298 SPIGOT-3044: BlockDispenseEvent for shulker boxes 2017-01-31 21:38:55 +11:00
md_5
80dd971b52 Make tile activeContainer assignment consistent. 2017-01-27 11:42:21 +11:00
md_5
16b5116c7c SPIGOT-3033: Alter behaviour of cancelled hopper transfers (reverted from commit 334aa07e2f) 2017-01-26 14:08:04 +11:00
md_5
334aa07e2f SPIGOT-3033: Alter behaviour of cancelled hopper transfers 2017-01-26 11:13:00 +11:00
md_5
46226d6a03 SPIGOT-3031: Pigs are not dropping their saddle 2017-01-24 13:39:22 +11:00
Pokechu22
4d3bf20155 Re-enable the vanilla debug MethodProfiler and /debug command
This is highly useful for profiling vanilla code, and in some cases plugin code.  It is somewhat expensive, though, which is why it was initially disabled.

I chose to use a system property instead of a configuration setting because 1) the MethodProfiler is exclusive to CraftBukkit and not part of the general API (the timings system is the general API equivalent), and 2) using a static final boolean property _may_ allow the JITter to optimize out the methods when disabled (though I'm not sure of it).

There are several changes to fix cases where the profiler code was broken slightly by other craftbukkit changes.  All of cases have been fixed, except for the block entity ticking one, due to the cost of the getSimpleName call.  For that, a ticking entry is used instead, so that time spent actually ticking the block entities can be compared with time processing the list.

This (effectively) reverts 7dde6cc566.
2017-01-18 17:42:35 -08:00
md_5
f709362074 SPIGOT-3002: Mob spawners are valid 2017-01-11 09:24:08 +11:00
md_5
27dd3ca45f SPIGOT-2997: Explicitly disallow invalid tiles to be opened 2017-01-10 09:56:20 +11:00
md_5
270755dc06 Fix crash if entities other than players (somehow?) consume their item. 2017-01-09 14:28:49 +11:00
md_5
d5e7885c2e SPIGOT-2990: EntityTeleportEvent for tameable animals following owner 2017-01-05 20:44:26 +11:00
md_5
c91863850d SPIGOT-2989: Use existing horse inventory object. 2017-01-05 15:03:22 +11:00
md_5
ce89845fda SPIGOT-1915: Fix players seeing their own passengers 2017-01-04 10:50:02 +11:00
md_5
63b5f7d338 More robust inventory handling 2017-01-04 10:04:27 +11:00
md_5
613be0d841 SPIGOT-2980: Improve SpawnEgg NBT application and ItemStack conversion. 2017-01-02 16:13:25 +11:00
md_5
bf8303f25d Clear effectsToProccess after applying potion effects 2017-01-02 13:51:16 +11:00
md_5
e2a288c863 SPIGOT-2969: Shulker box removal not updating comparators 2016-12-28 14:23:52 +11:00
md_5
70bc70b4ee SPIGOT-2966: Entirely remove problematic check 2016-12-28 09:50:40 +11:00
md_5
f9e044059f SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases 2016-12-27 12:14:55 +11:00
md_5
056af8b9c2 SPIGOT-2964: Correct number of shelve sin PrepareEnchantEvent 2016-12-27 11:53:09 +11:00
md_5
0fb3f8b47a Correct some code. 2016-12-24 22:52:50 +11:00
md_5
96f03d9065 SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACK 2016-12-23 22:40:38 +11:00
md_5
746cf0f0d7 Additional fireworks damage tracking. 2016-12-23 22:32:40 +11:00
Zach Brown
622add8458 MC-88491: Fix projectile colliding with shooter
In some situations, a projectile made collide with the entity that shot
it. This occurs because the game sets the ignored entity incorrectly.
Our fix is to ensure that the shooter is the only entity that gets
ignored by the projectile.
2016-12-23 16:41:54 +11:00
md_5
e232e1519e SPIGOT-2953: Set damager for fireworks 2016-12-22 20:26:27 +11:00
md_5
13a5b12206 SPIGOT-2944: Just apply filtering to players 2016-12-22 16:50:24 +11:00
md_5
a86731306b Update to Minecraft 1.11.2 2016-12-21 22:00:00 +11:00
md_5
fb50a80d0f SPIGOT-2948: Alter filtering logic 2016-12-21 17:12:39 +11:00
md_5
8ea0c87f51 Update to Minecraft 1.11.1 2016-12-21 07:00:00 +11:00
md_5
c8ff65136f SPIGOT-2936: Simplify WorldBorder diff 2016-12-19 23:05:39 +11:00
md_5
4602331b1d SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break. 2016-12-18 09:26:36 +11:00
md_5
7f313269d7 SPIGOT-2926: Check spawn-npcs setting for NPCs.
Probably should refactor this code to be more similar to Vanilla in future.
2016-12-17 14:26:09 +11:00
md_5
655d8407ce SPIGOT-2918: Always call EnchantItemEvent 2016-12-14 14:38:55 +11:00
md_5
c6d6844254 SPIGOT-2913: Only one enchantment applied to items 2016-12-13 08:44:50 +11:00
md_5
4f479728ee SPIGOT-2912: Fix enchanting with ID of 0 2016-12-12 09:35:31 +11:00
md_5
c4baa9cdf9 Add getLocation for InventoryEnderChest 2016-12-11 16:41:40 +11:00
md_5
0a81101bd2 Add EnchantmentOffer to PrepareItemEnchantEvent 2016-12-11 11:12:10 +11:00
md_5
7e02867f09 SPIGOT-2242: Handle changed item in PlayerPickupArrowEvent 2016-12-10 12:48:56 +11:00
md_5
aa257534dc SPIGOT-2524: Update inventory for cancelled air right click 2016-12-10 12:36:09 +11:00
md_5
7dfa530395 SPIGOT-2907: Improve EntityResurrectEvent handling 2016-12-10 12:16:14 +11:00
md_5
622630c823 Clean up BlockFlowing 2016-12-09 12:56:49 +11:00
Brokkonaut
f9eddf3f6e SPIGOT-2886: Call BlockFormEvent when Lava and Water collide 2016-12-09 12:53:15 +11:00
md_5
caf86c88a9 Use CraftEventFactory for BlockFormEvent 2016-12-09 12:45:21 +11:00
md_5
58bff62b2d SPIGOT-2891: Remove chunks if first check is false
Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
2016-12-06 22:05:58 +11:00
Senmori
8c4397207f Implement EntityDeathEvent for ArmorStands 2016-12-06 17:10:33 +11:00
md_5
a710176e46 SPIGOT-2889: Error cancelling creative InventoryClickEvent 2016-12-05 09:07:25 +11:00
Jacob Martin
b64d852496 #326: Convert BlockMeta to handle older serialized items. 2016-12-03 10:58:18 +11:00
md_5
9beb0c9968 SPIGOT-2879: Change order of entity addition for ender pearls 2016-12-03 09:55:36 +11:00
md_5
b6ad714e85 SPIGOT-2871: Improve BlockStates + BlockStateMeta 2016-12-02 09:29:33 +11:00
Xor Boole
eb6c1bf31a Add some expansions to Anvil Inventory API 2016-11-30 16:40:40 +11:00
md_5
6d5a66f00f SPIGOT-2867: Update inventory on cancelled interacts too 2016-11-30 15:33:29 +11:00
md_5
8d7e4d17e9 Expand definition of isFrozen 2016-11-30 09:16:01 +11:00
md_5
41ade2f291 SPIGOT-2860: Don't create 0 exp orbs when breeding 2016-11-29 15:42:46 +11:00
md_5
1c07d5c78f Add hitEntity to ProjectileHitEvent 2016-11-28 12:47:01 +11:00
md_5
2ba48b4965 SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops 2016-11-28 12:34:21 +11:00
md_5
0a1e0455e2 SPIGOT-1401: Issues placing blocks adjacent to eachother 2016-11-28 10:13:49 +11:00
md_5
d7cce99f01 Fix possible leaks in vanish API 2016-11-28 10:02:40 +11:00
LukBukkit
27d625184d SPIGOT-2695: Added BrewingStandFuelEvent and added fuel level to the BrewEvent 2016-11-27 10:37:54 +11:00
md_5
78c7614349 SPIGOT-2842: Improve item age handling 2016-11-25 10:31:53 +11:00
md_5
c3d951ddcd Farmland is a pickable block 2016-11-24 21:29:41 +11:00
md_5
281376dfb5 SPIGOT-2833: Tile entities occasionally wiped after placement 2016-11-24 09:30:01 +11:00
md_5
a0d5a841da SPIGOT-2836: ProjectileHitEvent not always firing for FishHook 2016-11-23 22:50:37 +11:00
md_5
c1462a24d8 SPIGOT-2765: Special case entity triggered explosions for HangingBreakEvent 2016-11-23 10:34:08 +11:00
md_5
7691c87df6 SPIGOT-2824: Llama Strength API 2016-11-23 10:27:49 +11:00
md_5
691628ab5c Fix setCarryingChest not resizing horse inventory 2016-11-21 21:58:29 +11:00
Lukas Hennig
0b154b1852 SPIGOT-2272: Add API for virtual Merchants 2016-11-21 15:29:36 +11:00
md_5
ac99d7d474 SPIGOT-2807: Update inventory when attack cancelled 2016-11-20 14:13:21 +11:00
md_5
95436219a5 SPIGOT-2806: Fix PlayerDropItemEvent for disconnected players 2016-11-20 10:19:22 +11:00
LukBukkit
221508dce3 Fix cancelling PlayerEditBookEvent 2016-11-20 09:33:22 +11:00
md_5
eed13ca548 SPIGOT-2800: Can only smelt 63 stack 2016-11-19 21:14:46 +11:00
momothereal
89e6712cde Add additional APIs for Evoker / EvokerFangs 2016-11-19 18:53:57 +11:00
md_5
ead445ec99 Attempt to sync damage up again - golden apples this time 2016-11-19 14:53:19 +11:00
md_5
32048c4690 SPIGOT-2795: InventoryClickEvent issues 2016-11-19 13:51:10 +11:00
Senmori
26377b763b Get Colors from ShulkerBox; Implement CustomName for Tiles. 2016-11-19 13:40:06 +11:00
md_5
f15e07b1a9 SPIGOT-2793: Revert Nameable changes 2016-11-19 03:10:04 +11:00
md_5
8095a750e7 SPIGOT-2790: Remove negative item ID filtering again 2016-11-18 15:25:43 +11:00
Senmori
5e51afde49 Get Colors from ShulkerBox; Implement CustomName for Tiles. 2016-11-18 11:28:49 +11:00
md_5
0c3bb76487 SPIGOT-2777: Mobs not being angered by snowballs 2016-11-18 10:57:53 +11:00
md_5
a0269d8e72 SPIGOT-2784: Fix Withers not being built 2016-11-18 09:20:14 +11:00
md_5
129efc132a SPIGOT-2771: Safely execute command block commands 2016-11-18 08:54:22 +11:00
md_5
2dd38f2dc4 SPIGOT-2785: Wrong effect ID for wither sounds 2016-11-18 08:41:21 +11:00
md_5
a951a88398 SPIGOT-2770: Can Place Structure Blocks Even When Not Op 2016-11-17 21:01:15 +11:00
md_5
c25ddf063a Update to Minecraft 1.11 2016-11-17 12:41:03 +11:00
md_5
2e39de698d SPIGOT-1903, MC-98153: Portal Location Sync Issues 2016-10-23 14:00:35 +11:00
md_5
d86d282f63 SPIGOT-2738: Revert SPIGOT-1903 fix
Reverted from commit 8e5e90d5eb
2016-10-23 12:45:43 +11:00
md_5
8e5e90d5eb SPIGOT-1903: Only issue player location update after tick
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.
2016-10-19 20:43:47 +11:00
Pokechu22
e20928f7da SPIGOT-2726: Fix duplicate UUID check not always running
World.addEntity(Entity entity) calls addEntity(entity, SpawnReason.DEFAULT), which contains the code that was originally in addEntity (and some event code).

However, WorldServer previously only had addEntity(Entity entity), so if addEntity(Entity entity, SpawnReason spawnreason) was called directly, the UUID check that's found in it (the call to 'i') is skipped.  This happens, among other places, in ChunkRegionLoader.spawnEntity (which /summon uses).

I fixed this by making WorldServer override the SpawnReason version, rather than the regular version.  This is safe to do because the World version calls the SpawnReason version - it's not necessary to do the same thing in WorldServer.
2016-10-16 19:42:23 +11:00
md_5
b5fb9a1cd7 SPIGOT-2686: Vehicles cannot collide with air 2016-10-12 19:47:14 +11:00
md_5
744e1a177a Fix looting enchant using wrong variable 2016-10-10 17:02:49 +11:00
md_5
70aace0312 SPIGOT-2694: Update other half of door on BlockBreakEvent 2016-10-10 16:58:14 +11:00
md_5
270a3a66ce SPIGOT-2717: /execute over RCON 2016-10-09 14:00:04 +11:00
Ryan Michela
1cce906e11 MC-54738: Fix ocean biome spikes due to minHeight sign inversion. 2016-10-08 19:22:59 +11:00
md_5
c1b529eddc SPIGOT-2683: Missing BlockDispenseEvents 2016-09-19 18:20:15 +10:00
md_5
bae15259ed Remove unneeded change 2016-09-11 14:14:13 +10:00
md_5
8788b79a48 SPIGOT-2639: Better state validation 2016-09-05 17:33:28 +10:00
md_5
fafcfd7529 SPIGOT-2653: Better align combustion with vanilla behaviour 2016-09-03 16:39:21 +10:00
md_5
43ab2669d7 SPIGOT-2634: Concurrency issue in FileIOThread 2016-08-27 15:51:54 +10:00
DemonWav
c74e2a7301 SPIGOT-215: Implement infrastructure for Location tab completes 2016-08-25 09:48:52 +10:00
md_5
4db0855e3e SPIGOT-2622: Ensure all players are safely disconnected on shutdown 2016-08-23 14:02:48 +10:00
Pokechu22
4507d99aea SPIGOT-2616: Fix dispensers dispensing TNT making squid sounds
This was caused by the wrong obfuscated sound effect being used, probably due to a merge issue.
2016-08-20 09:48:07 +10:00
md_5
5e5cf84f2c SPIGOT-2581: EntityAirChangeEvent 2016-08-08 18:24:21 +10:00
md_5
2a5461deb1 Enhance Beacon Block API 2016-07-23 10:55:43 +10:00
redwallhp
7655e38a47 Implement basic Beacon Block API 2016-07-23 10:49:05 +10:00
md_5
f5d891f609 SPIGOT-2537: Relax skull check even for nominally invalid skulls. 2016-07-22 20:34:17 +10:00
md_5
7f9fbe54ba Simplify a few diffs 2016-07-15 20:10:43 +10:00
md_5
301db84d3d SPIGOT-2520: Better skull validation 2016-07-13 11:47:57 +10:00
md_5
ca1bb1c445 SPIGOT-2495: Better validation of Skulls. 2016-07-12 20:18:08 +10:00
md_5
0df416d679 SPIGOT-113: Add save status to ChunkUnloadEvent 2016-07-11 21:10:56 +10:00
md_5
a625e4567d SPIGOT-2427: Fix missed diff in armor damage handling 2016-07-10 12:02:18 +10:00
md_5
54902261c1 SPIGOT-1994: Revert collisions to Vanilla behaviour 2016-07-10 11:44:02 +10:00
md_5
e3b4dd3d9a Call EntityChangeBlockEvent for Fire Arrows hitting TNT 2016-07-08 11:20:15 +10:00
md_5
d7c257e120 SPIGOT-2490: Villager farming event 2016-07-08 11:12:40 +10:00