Implement max fuse tick & explosion radius methods to Creeper
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Ursprung
3e3bbd4272
Commit
305df9035f
@ -11,6 +11,17 @@
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public class EntityCreeper extends EntityMonster {
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@@ -11,8 +15,8 @@
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private static final DataWatcherObject<Boolean> c = DataWatcher.a(EntityCreeper.class, DataWatcherRegistry.h);
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private int bx;
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private int fuseTicks;
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- private int maxFuseTicks = 30;
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- private int explosionRadius = 3;
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+ public int maxFuseTicks = 30; // PAIL private -> public
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+ public int explosionRadius = 3; // PAIL private -> public
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private int bB;
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public EntityCreeper(World world) {
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@@ -125,7 +129,7 @@
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}
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@ -1,5 +1,6 @@
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package org.bukkit.craftbukkit.entity;
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import com.google.common.base.Preconditions;
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import net.minecraft.server.EntityCreeper;
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import org.bukkit.craftbukkit.CraftServer;
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@ -38,6 +39,30 @@ public class CraftCreeper extends CraftMonster implements Creeper {
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}
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}
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@Override
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public void setMaxFuseTicks(int ticks) {
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Preconditions.checkArgument(ticks >= 0, "ticks < 0");
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getHandle().maxFuseTicks = ticks;
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}
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@Override
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public int getMaxFuseTicks() {
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return getHandle().maxFuseTicks;
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}
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@Override
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public void setExplosionRadius(int radius) {
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Preconditions.checkArgument(radius >= 0, "radius < 0");
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getHandle().explosionRadius = radius;
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}
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@Override
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public int getExplosionRadius() {
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return getHandle().explosionRadius;
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}
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@Override
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public EntityCreeper getHandle() {
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return (EntityCreeper) entity;
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