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Paper-Old/src/main/java/net/minecraft/server/BlockDoor.java

213 Zeilen
6.2 KiB
Java

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package net.minecraft.server;
import java.util.Random;
import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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public class BlockDoor extends Block {
protected BlockDoor(int i, Material material) {
super(i, material);
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this.textureId = 97;
if (material == Material.ORE) {
++this.textureId;
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}
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float f = 0.5F;
float f1 = 1.0F;
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this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
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}
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public int a(int i, int j) {
if (i != 0 && i != 1) {
int k = this.d(j);
if ((k == 0 || k == 2) ^ i <= 3) {
return this.textureId;
} else {
int l = k / 2 + (i & 1 ^ k);
l += (j & 4) / 4;
int i1 = this.textureId - (j & 8) * 2;
if ((l & 1) != 0) {
i1 = -i1;
}
return i1;
}
} else {
return this.textureId;
}
}
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public boolean a() {
return false;
}
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public boolean b() {
return false;
}
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public AxisAlignedBB e(World world, int i, int j, int k) {
this.a((IBlockAccess)world, i, j, k); // CraftBukkit - Make sure this points to the below method!
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return super.e(world, i, j, k);
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}
public void a(IBlockAccess iblockaccess, int i, int j, int k) {
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this.c(this.d(iblockaccess.getData(i, j, k)));
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}
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public void c(int i) {
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float f = 0.1875F;
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
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if (i == 0) {
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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}
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if (i == 1) {
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this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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if (i == 2) {
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this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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}
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if (i == 3) {
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this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
}
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public void b(World world, int i, int j, int k, EntityHuman entityhuman) {
this.interact(world, i, j, k, entityhuman);
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}
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
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if (this.material == Material.ORE) {
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return true;
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} else {
int l = world.getData(i, j, k);
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if ((l & 8) != 0) {
if (world.getTypeId(i, j - 1, k) == this.id) {
this.interact(world, i, j - 1, k, entityhuman);
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}
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return true;
} else {
if (world.getTypeId(i, j + 1, k) == this.id) {
world.setData(i, j + 1, k, (l ^ 4) + 8);
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}
world.setData(i, j, k, l ^ 4);
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world.b(i, j - 1, k, i, j, k);
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world.a(entityhuman, 1003, i, j, k, 0);
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return true;
}
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}
}
public void setDoor(World world, int i, int j, int k, boolean flag) {
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int l = world.getData(i, j, k);
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if ((l & 8) != 0) {
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if (world.getTypeId(i, j - 1, k) == this.id) {
this.setDoor(world, i, j - 1, k, flag);
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}
} else {
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boolean flag1 = (world.getData(i, j, k) & 4) > 0;
if (flag1 != flag) {
if (world.getTypeId(i, j + 1, k) == this.id) {
world.setData(i, j + 1, k, (l ^ 4) + 8);
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}
world.setData(i, j, k, l ^ 4);
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world.b(i, j - 1, k, i, j, k);
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world.a((EntityHuman) null, 1003, i, j, k, 0);
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}
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}
}
public void doPhysics(World world, int i, int j, int k, int l) {
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int i1 = world.getData(i, j, k);
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if ((i1 & 8) != 0) {
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if (world.getTypeId(i, j - 1, k) != this.id) {
world.setTypeId(i, j, k, 0);
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}
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if (l > 0 && Block.byId[l].isPowerSource()) {
this.doPhysics(world, i, j - 1, k, l);
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}
} else {
boolean flag = false;
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if (world.getTypeId(i, j + 1, k) != this.id) {
world.setTypeId(i, j, k, 0);
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flag = true;
}
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if (!world.e(i, j - 1, k)) {
world.setTypeId(i, j, k, 0);
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flag = true;
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if (world.getTypeId(i, j + 1, k) == this.id) {
world.setTypeId(i, j + 1, k, 0);
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}
}
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if (flag) {
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if (!world.isStatic) {
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this.g(world, i, j, k, i1);
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}
} else if (l > 0 && Block.byId[l].isPowerSource()) {
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// CraftBukkit start
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
org.bukkit.block.Block blockTop = bworld.getBlockAt(i, j + 1, k);
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int power = block.getBlockPower();
int powerTop = blockTop.getBlockPower();
if (powerTop > power) power = powerTop;
int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
if (oldPower == 0 ^ power == 0) {
BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
world.getServer().getPluginManager().callEvent(eventRedstone);
this.setDoor(world, i, j, k, eventRedstone.getNewCurrent() > 0);
}
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// CraftBukkit end
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}
}
}
public int a(int i, Random random) {
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return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
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}
public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
this.a(world, i, j, k);
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return super.a(world, i, j, k, vec3d, vec3d1);
}
public int d(int i) {
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return (i & 4) == 0 ? i - 1 & 3 : i & 3;
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}
public boolean canPlace(World world, int i, int j, int k) {
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world.getClass();
return j >= 128 - 1 ? false : world.e(i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
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}
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public static boolean e(int i) {
return (i & 4) != 0;
}
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public int e() {
return 1;
}
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}