Implemented 1.6!
Dieser Commit ist enthalten in:
Ursprung
f463453d73
Commit
6903f20242
2
pom.xml
2
pom.xml
@ -39,7 +39,7 @@
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>minecraft-server</artifactId>
|
||||
<version>1.5</version>
|
||||
<version>1.6</version>
|
||||
<type>jar</type>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
|
@ -20,7 +20,7 @@ public class BlockButton extends Block {
|
||||
return null;
|
||||
}
|
||||
|
||||
public int b() {
|
||||
public int c() {
|
||||
return 20;
|
||||
}
|
||||
|
||||
@ -28,6 +28,14 @@ public class BlockButton extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k, int l) {
|
||||
return l == 2 && world.d(i, j, k + 1) ? true : (l == 3 && world.d(i, j, k - 1) ? true : (l == 4 && world.d(i + 1, j, k) ? true : l == 5 && world.d(i - 1, j, k)));
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
return world.d(i - 1, j, k) ? true : (world.d(i + 1, j, k) ? true : (world.d(i, j, k - 1) ? true : world.d(i, j, k + 1)));
|
||||
}
|
||||
@ -78,7 +86,7 @@ public class BlockButton extends Block {
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
}
|
||||
@ -86,7 +94,7 @@ public class BlockButton extends Block {
|
||||
|
||||
private boolean h(World world, int i, int j, int k) {
|
||||
if (!this.canPlace(world, i, j, k)) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
return false;
|
||||
} else {
|
||||
@ -160,7 +168,7 @@ public class BlockButton extends Block {
|
||||
world.applyPhysics(i, j - 1, k, this.id);
|
||||
}
|
||||
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -188,7 +196,7 @@ public class BlockButton extends Block {
|
||||
super.remove(world, i, j, k);
|
||||
}
|
||||
|
||||
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
return (iblockaccess.getData(i, j, k) & 8) > 0;
|
||||
}
|
||||
|
||||
|
@ -47,6 +47,10 @@ public class BlockCactus extends Block {
|
||||
return i == 1 ? this.textureId - 1 : (i == 0 ? this.textureId + 1 : this.textureId);
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean a() {
|
||||
return false;
|
||||
}
|
||||
@ -57,7 +61,7 @@ public class BlockCactus extends Block {
|
||||
|
||||
public void doPhysics(World world, int i, int j, int k, int l) {
|
||||
if (!this.f(world, i, j, k)) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
}
|
||||
|
@ -16,12 +16,14 @@ import org.bukkit.util.Vector;
|
||||
|
||||
public class BlockDispenser extends BlockContainer {
|
||||
|
||||
private Random a = new Random();
|
||||
|
||||
protected BlockDispenser(int i) {
|
||||
super(i, Material.STONE);
|
||||
this.textureId = 45;
|
||||
}
|
||||
|
||||
public int b() {
|
||||
public int c() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
@ -80,17 +82,17 @@ public class BlockDispenser extends BlockContainer {
|
||||
// CraftBukkit - private -> public
|
||||
public void dispense(World world, int i, int j, int k, Random random) {
|
||||
int l = world.getData(i, j, k);
|
||||
float f = 0.0F;
|
||||
float f1 = 0.0F;
|
||||
byte b0 = 0;
|
||||
byte b1 = 0;
|
||||
|
||||
if (l == 3) {
|
||||
f1 = 1.0F;
|
||||
b1 = 1;
|
||||
} else if (l == 2) {
|
||||
f1 = -1.0F;
|
||||
b1 = -1;
|
||||
} else if (l == 5) {
|
||||
f = 1.0F;
|
||||
b0 = 1;
|
||||
} else {
|
||||
f = -1.0F;
|
||||
b0 = -1;
|
||||
}
|
||||
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
|
||||
@ -105,20 +107,20 @@ public class BlockDispenser extends BlockContainer {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
double d0 = (double) i + (double) f * 0.5D + 0.5D;
|
||||
double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
|
||||
double d1 = (double) j + 0.5D;
|
||||
double d2 = (double) k + (double) f1 * 0.5D + 0.5D;
|
||||
double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
|
||||
|
||||
if (itemstack == null) {
|
||||
world.makeSound((double) i, (double) j, (double) k, "random.click", 1.0F, 1.2F);
|
||||
world.e(1001, i, j, k, 0);
|
||||
} else {
|
||||
double d3;
|
||||
|
||||
// CraftBukkit start
|
||||
d3 = random.nextDouble() * 0.1D + 0.2D;
|
||||
double motX = (double) f * d3;
|
||||
double motX = (double) b0 * d3;
|
||||
double motY = 0.20000000298023224D;
|
||||
double motZ = (double) f1 * d3;
|
||||
double motZ = (double) b1 * d3;
|
||||
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
@ -147,45 +149,36 @@ public class BlockDispenser extends BlockContainer {
|
||||
if (itemstack.id == Item.ARROW.id) {
|
||||
EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
|
||||
|
||||
entityarrow.a((double) f, 0.10000000149011612D, (double) f1, 1.1F, 6.0F);
|
||||
entityarrow.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
entityarrow.a = true;
|
||||
world.addEntity(entityarrow);
|
||||
world.makeSound((double) i, (double) j, (double) k, "random.bow", 1.0F, 1.2F);
|
||||
world.e(1002, i, j, k, 0);
|
||||
} else if (itemstack.id == Item.EGG.id) {
|
||||
EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
|
||||
|
||||
entityegg.a((double) f, 0.10000000149011612D, (double) f1, 1.1F, 6.0F);
|
||||
entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
world.addEntity(entityegg);
|
||||
world.makeSound((double) i, (double) j, (double) k, "random.bow", 1.0F, 1.2F);
|
||||
world.e(1002, i, j, k, 0);
|
||||
} else if (itemstack.id == Item.SNOW_BALL.id) {
|
||||
EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
|
||||
|
||||
entitysnowball.a((double) f, 0.10000000149011612D, (double) f1, 1.1F, 6.0F);
|
||||
entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
world.addEntity(entitysnowball);
|
||||
world.makeSound((double) i, (double) j, (double) k, "random.bow", 1.0F, 1.2F);
|
||||
world.e(1002, i, j, k, 0);
|
||||
} else {
|
||||
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
|
||||
|
||||
d3 = random.nextDouble() * 0.1D + 0.2D;
|
||||
// CraftBukkit start
|
||||
d3 = random.nextDouble() * 0.1D + 0.2D;
|
||||
entityitem.motX = motX;
|
||||
entityitem.motY = motY;
|
||||
entityitem.motZ = motZ;
|
||||
// CraftBukkit end
|
||||
world.addEntity(entityitem);
|
||||
world.makeSound((double) i, (double) j, (double) k, "random.click", 1.0F, 1.0F);
|
||||
world.e(1000, i, j, k, 0);
|
||||
}
|
||||
|
||||
for (int i1 = 0; i1 < 10; ++i1) {
|
||||
d3 = random.nextDouble() * 0.2D + 0.01D;
|
||||
double d4 = d0 + (double) f * 0.01D + (random.nextDouble() - 0.5D) * (double) f1 * 0.5D;
|
||||
double d5 = d1 + (random.nextDouble() - 0.5D) * 0.5D;
|
||||
double d6 = d2 + (double) f1 * 0.01D + (random.nextDouble() - 0.5D) * (double) f * 0.5D;
|
||||
double d7 = (double) f * d3 + random.nextGaussian() * 0.01D;
|
||||
double d8 = -0.03D + random.nextGaussian() * 0.01D;
|
||||
double d9 = (double) f1 * d3 + random.nextGaussian() * 0.01D;
|
||||
|
||||
world.a("smoke", d4, d5, d6, d7, d8, d9);
|
||||
}
|
||||
world.e(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
|
||||
}
|
||||
}
|
||||
|
||||
@ -194,7 +187,7 @@ public class BlockDispenser extends BlockContainer {
|
||||
boolean flag = world.isBlockIndirectlyPowered(i, j, k) || world.isBlockIndirectlyPowered(i, j + 1, k);
|
||||
|
||||
if (flag) {
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -228,4 +221,37 @@ public class BlockDispenser extends BlockContainer {
|
||||
world.setData(i, j, k, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public void remove(World world, int i, int j, int k) {
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
|
||||
|
||||
for (int l = 0; l < tileentitydispenser.getSize(); ++l) {
|
||||
ItemStack itemstack = tileentitydispenser.getItem(l);
|
||||
|
||||
if (itemstack != null) {
|
||||
float f = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
while (itemstack.count > 0) {
|
||||
int i1 = this.a.nextInt(21) + 10;
|
||||
|
||||
if (i1 > itemstack.count) {
|
||||
i1 = itemstack.count;
|
||||
}
|
||||
|
||||
itemstack.count -= i1;
|
||||
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
|
||||
float f3 = 0.05F;
|
||||
|
||||
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
|
||||
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
|
||||
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
super.remove(world, i, j, k);
|
||||
}
|
||||
}
|
||||
|
@ -50,6 +50,10 @@ public class BlockDoor extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public AxisAlignedBB d(World world, int i, int j, int k) {
|
||||
this.a(world, i, j, k);
|
||||
return super.d(world, i, j, k);
|
||||
@ -103,12 +107,7 @@ public class BlockDoor extends Block {
|
||||
|
||||
world.setData(i, j, k, l ^ 4);
|
||||
world.b(i, j - 1, k, i, j, k);
|
||||
if (Math.random() < 0.5D) {
|
||||
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.random.nextFloat() * 0.1F + 0.9F);
|
||||
} else {
|
||||
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.random.nextFloat() * 0.1F + 0.9F);
|
||||
}
|
||||
|
||||
world.a(entityhuman, 1003, i, j, k, 0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -131,11 +130,7 @@ public class BlockDoor extends Block {
|
||||
|
||||
world.setData(i, j, k, l ^ 4);
|
||||
world.b(i, j - 1, k, i, j, k);
|
||||
if (Math.random() < 0.5D) {
|
||||
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.random.nextFloat() * 0.1F + 0.9F);
|
||||
} else {
|
||||
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.random.nextFloat() * 0.1F + 0.9F);
|
||||
}
|
||||
world.a((EntityHuman) null, 1003, i, j, k, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -169,7 +164,7 @@ public class BlockDoor extends Block {
|
||||
|
||||
if (flag) {
|
||||
if (!world.isStatic) {
|
||||
this.a_(world, i, j, k, i1);
|
||||
this.b_(world, i, j, k, i1);
|
||||
}
|
||||
} else if (l > 0 && Block.byId[l].isPowerSource()) {
|
||||
boolean flag1 = world.isBlockIndirectlyPowered(i, j, k) || world.isBlockIndirectlyPowered(i, j + 1, k);
|
||||
|
@ -18,13 +18,19 @@ public class BlockFire extends Block {
|
||||
|
||||
protected BlockFire(int i, int j) {
|
||||
super(i, j, Material.FIRE);
|
||||
this.a(true);
|
||||
}
|
||||
|
||||
public void f() {
|
||||
this.a(Block.WOOD.id, 5, 20);
|
||||
this.a(Block.FENCE.id, 5, 20);
|
||||
this.a(Block.WOOD_STAIRS.id, 5, 20);
|
||||
this.a(Block.LOG.id, 5, 5);
|
||||
this.a(Block.LEAVES.id, 30, 60);
|
||||
this.a(Block.BOOKSHELF.id, 30, 20);
|
||||
this.a(Block.TNT.id, 15, 100);
|
||||
this.a(Block.LONG_GRASS.id, 60, 100);
|
||||
this.a(Block.WOOL.id, 30, 60);
|
||||
this.a(true);
|
||||
}
|
||||
|
||||
private void a(int i, int j, int k) {
|
||||
@ -40,27 +46,35 @@ public class BlockFire extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public int a(Random random) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int b() {
|
||||
return 10;
|
||||
public int c() {
|
||||
return 40;
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id;
|
||||
|
||||
if (!flag && world.v() && (world.q(i, j, k) || world.q(i - 1, j, k) || world.q(i + 1, j, k) || world.q(i, j, k - 1) || world.q(i, j, k + 1))) {
|
||||
if (!this.canPlace(world, i, j, k)) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
|
||||
if (!flag && world.v() && (world.s(i, j, k) || world.s(i - 1, j, k) || world.s(i + 1, j, k) || world.s(i, j, k - 1) || world.s(i, j, k + 1))) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
int l = world.getData(i, j, k);
|
||||
|
||||
if (l < 15) {
|
||||
world.setData(i, j, k, l + 1);
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.setRawData(i, j, k, l + random.nextInt(3) / 2);
|
||||
}
|
||||
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
if (!flag && !this.g(world, i, j, k)) {
|
||||
if (!world.d(i, j - 1, k) || l > 3) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
@ -68,35 +82,42 @@ public class BlockFire extends Block {
|
||||
} else if (!flag && !this.b(world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
if (l % 2 == 0 && l > 2) {
|
||||
this.a(world, i + 1, j, k, 300, random);
|
||||
this.a(world, i - 1, j, k, 300, random);
|
||||
this.a(world, i, j - 1, k, 250, random);
|
||||
this.a(world, i, j + 1, k, 250, random);
|
||||
this.a(world, i, j, k - 1, 300, random);
|
||||
this.a(world, i, j, k + 1, 300, random);
|
||||
this.a(world, i + 1, j, k, 300, random, l);
|
||||
this.a(world, i - 1, j, k, 300, random, l);
|
||||
this.a(world, i, j - 1, k, 250, random, l);
|
||||
this.a(world, i, j + 1, k, 250, random, l);
|
||||
this.a(world, i, j, k - 1, 300, random, l);
|
||||
this.a(world, i, j, k + 1, 300, random, l);
|
||||
|
||||
// CraftBukkit start - Call to stop spread of fire.
|
||||
Server server = ((WorldServer) world).getServer();
|
||||
CraftWorld cworld = ((WorldServer) world).getWorld();
|
||||
// CraftBukkit start - Call to stop spread of fire.
|
||||
Server server = ((WorldServer) world).getServer();
|
||||
CraftWorld cworld = ((WorldServer) world).getWorld();
|
||||
|
||||
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
|
||||
Player thePlayer = null;
|
||||
// CraftBukkit
|
||||
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
|
||||
Player thePlayer = null;
|
||||
// CraftBukkit
|
||||
|
||||
for (int i1 = i - 1; i1 <= i + 1; ++i1) {
|
||||
for (int j1 = k - 1; j1 <= k + 1; ++j1) {
|
||||
for (int k1 = j - 1; k1 <= j + 4; ++k1) {
|
||||
if (i1 != i || k1 != j || j1 != k) {
|
||||
int l1 = 100;
|
||||
for (int i1 = i - 1; i1 <= i + 1; ++i1) {
|
||||
for (int j1 = k - 1; j1 <= k + 1; ++j1) {
|
||||
for (int k1 = j - 1; k1 <= j + 4; ++k1) {
|
||||
if (i1 != i || k1 != j || j1 != k) {
|
||||
int l1 = 100;
|
||||
|
||||
if (k1 > j + 1) {
|
||||
l1 += (k1 - (j + 1)) * 100;
|
||||
}
|
||||
if (k1 > j + 1) {
|
||||
l1 += (k1 - (j + 1)) * 100;
|
||||
}
|
||||
|
||||
int i2 = this.h(world, i1, k1, j1);
|
||||
int i2 = this.h(world, i1, k1, j1);
|
||||
|
||||
if (i2 > 0 && random.nextInt(l1) <= i2 && (!world.v() || !world.q(i1, k1, j1)) && !world.q(i1 - 1, k1, k) && !world.q(i1 + 1, k1, j1) && !world.q(i1, k1, j1 - 1) && !world.q(i1, k1, j1 + 1)) {
|
||||
if (i2 > 0) {
|
||||
int j2 = (i2 + 40) / (l + 30);
|
||||
|
||||
if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.v() || !world.s(i1, k1, j1)) && !world.s(i1 - 1, k1, k) && !world.s(i1 + 1, k1, j1) && !world.s(i1, k1, j1 - 1) && !world.s(i1, k1, j1 + 1)) {
|
||||
int k2 = l + random.nextInt(5) / 4;
|
||||
|
||||
if (k2 > 15) {
|
||||
k2 = 15;
|
||||
}
|
||||
// CraftBukkit start - Call to stop spread of fire.
|
||||
org.bukkit.block.Block theBlock = cworld.getBlockAt(i1, k1, j1);
|
||||
|
||||
@ -106,33 +127,24 @@ public class BlockFire extends Block {
|
||||
if (event.isCancelled()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
world.setTypeIdAndData(i1, k1, j1, this.id, k2);
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
world.setTypeId(i1, k1, j1, this.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (l == 15) {
|
||||
this.a(world, i + 1, j, k, 1, random);
|
||||
this.a(world, i - 1, j, k, 1, random);
|
||||
this.a(world, i, j - 1, k, 1, random);
|
||||
this.a(world, i, j + 1, k, 1, random);
|
||||
this.a(world, i, j, k - 1, 1, random);
|
||||
this.a(world, i, j, k + 1, 1, random);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void a(World world, int i, int j, int k, int l, Random random) {
|
||||
int i1 = this.b[world.getTypeId(i, j, k)];
|
||||
private void a(World world, int i, int j, int k, int l, Random random, int i1) {
|
||||
int j1 = this.b[world.getTypeId(i, j, k)];
|
||||
|
||||
if (random.nextInt(l) < i1) {
|
||||
if (random.nextInt(l) < j1) {
|
||||
boolean flag = world.getTypeId(i, j, k) == Block.TNT.id;
|
||||
// CraftBukkit start
|
||||
Server server = ((WorldServer) world).getServer();
|
||||
@ -145,8 +157,14 @@ public class BlockFire extends Block {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (random.nextInt(2) == 0 && !world.q(i, j, k)) {
|
||||
world.setTypeId(i, j, k, this.id);
|
||||
if (random.nextInt(i1 + 10) < 5 && !world.s(i, j, k)) {
|
||||
int k1 = i1 + random.nextInt(5) / 4;
|
||||
|
||||
if (k1 > 15) {
|
||||
k1 = 15;
|
||||
}
|
||||
|
||||
world.setTypeIdAndData(i, j, k, this.id, k1);
|
||||
} else {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
@ -167,13 +185,13 @@ public class BlockFire extends Block {
|
||||
if (!world.isEmpty(i, j, k)) {
|
||||
return 0;
|
||||
} else {
|
||||
int l = this.f(world, i + 1, j, k, b0);
|
||||
int l = this.g(world, i + 1, j, k, b0);
|
||||
|
||||
l = this.f(world, i - 1, j, k, l);
|
||||
l = this.f(world, i, j - 1, k, l);
|
||||
l = this.f(world, i, j + 1, k, l);
|
||||
l = this.f(world, i, j, k - 1, l);
|
||||
l = this.f(world, i, j, k + 1, l);
|
||||
l = this.g(world, i - 1, j, k, l);
|
||||
l = this.g(world, i, j - 1, k, l);
|
||||
l = this.g(world, i, j + 1, k, l);
|
||||
l = this.g(world, i, j, k - 1, l);
|
||||
l = this.g(world, i, j, k + 1, l);
|
||||
return l;
|
||||
}
|
||||
}
|
||||
@ -186,7 +204,7 @@ public class BlockFire extends Block {
|
||||
return this.a[iblockaccess.getTypeId(i, j, k)] > 0;
|
||||
}
|
||||
|
||||
public int f(World world, int i, int j, int k, int l) {
|
||||
public int g(World world, int i, int j, int k, int l) {
|
||||
int i1 = this.a[world.getTypeId(i, j, k)];
|
||||
|
||||
return i1 > l ? i1 : l;
|
||||
@ -207,7 +225,7 @@ public class BlockFire extends Block {
|
||||
if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -49,11 +49,11 @@ public class BlockFlowing extends BlockFluids {
|
||||
byte b1 = -100;
|
||||
|
||||
this.a = 0;
|
||||
int j1 = this.e(world, i - 1, j, k, b1);
|
||||
int j1 = this.f(world, i - 1, j, k, b1);
|
||||
|
||||
j1 = this.e(world, i + 1, j, k, j1);
|
||||
j1 = this.e(world, i, j, k - 1, j1);
|
||||
j1 = this.e(world, i, j, k + 1, j1);
|
||||
j1 = this.f(world, i + 1, j, k, j1);
|
||||
j1 = this.f(world, i, j, k - 1, j1);
|
||||
j1 = this.f(world, i, j, k + 1, j1);
|
||||
i1 = j1 + b0;
|
||||
if (i1 >= 8 || j1 < 0) {
|
||||
i1 = -1;
|
||||
@ -70,7 +70,7 @@ public class BlockFlowing extends BlockFluids {
|
||||
}
|
||||
|
||||
if (this.a >= 2 && this.material == Material.WATER) {
|
||||
if (world.d(i, j - 1, k)) {
|
||||
if (world.getMaterial(i, j - 1, k).isBuildable()) {
|
||||
i1 = 0;
|
||||
} else if (world.getMaterial(i, j - 1, k) == this.material && world.getData(i, j, k) == 0) {
|
||||
i1 = 0;
|
||||
@ -88,7 +88,7 @@ public class BlockFlowing extends BlockFluids {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
world.setData(i, j, k, i1);
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
world.applyPhysics(i, j, k, this.id);
|
||||
}
|
||||
} else if (flag) {
|
||||
@ -154,7 +154,7 @@ public class BlockFlowing extends BlockFluids {
|
||||
if (this.material == Material.LAVA) {
|
||||
this.h(world, i, j, k);
|
||||
} else {
|
||||
Block.byId[i1].a_(world, i, j, k, world.getData(i, j, k));
|
||||
Block.byId[i1].b_(world, i, j, k, world.getData(i, j, k));
|
||||
}
|
||||
}
|
||||
|
||||
@ -263,14 +263,14 @@ public class BlockFlowing extends BlockFluids {
|
||||
} else {
|
||||
Material material = Block.byId[l].material;
|
||||
|
||||
return material.isBuildable();
|
||||
return material.isSolid();
|
||||
}
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
protected int e(World world, int i, int j, int k, int l) {
|
||||
protected int f(World world, int i, int j, int k, int l) {
|
||||
int i1 = this.g(world, i, j, k);
|
||||
|
||||
if (i1 < 0) {
|
||||
@ -297,7 +297,7 @@ public class BlockFlowing extends BlockFluids {
|
||||
public void e(World world, int i, int j, int k) {
|
||||
super.e(world, i, j, k);
|
||||
if (world.getTypeId(i, j, k) == this.id) {
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ public class BlockLeaves extends BlockLeavesBase {
|
||||
|
||||
l1 = this.a[k1 * j1 + k1 * b1 + k1];
|
||||
if (l1 >= 0) {
|
||||
world.setData(i, j, k, l & -9);
|
||||
world.setRawData(i, j, k, l & -9);
|
||||
} else {
|
||||
this.g(world, i, j, k);
|
||||
}
|
||||
@ -132,7 +132,7 @@ public class BlockLeaves extends BlockLeavesBase {
|
||||
if (event.isCancelled()) return;
|
||||
// CraftBukkit end
|
||||
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,14 @@ public class BlockLever extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k, int l) {
|
||||
return l == 1 && world.d(i, j - 1, k) ? true : (l == 2 && world.d(i, j, k + 1) ? true : (l == 3 && world.d(i, j, k - 1) ? true : (l == 4 && world.d(i + 1, j, k) ? true : l == 5 && world.d(i - 1, j, k))));
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
return world.d(i - 1, j, k) ? true : (world.d(i + 1, j, k) ? true : (world.d(i, j, k - 1) ? true : (world.d(i, j, k + 1) ? true : world.d(i, j - 1, k))));
|
||||
}
|
||||
@ -30,6 +38,7 @@ public class BlockLever extends Block {
|
||||
int j1 = i1 & 8;
|
||||
|
||||
i1 &= 7;
|
||||
i1 = -1;
|
||||
if (l == 1 && world.d(i, j - 1, k)) {
|
||||
i1 = 5 + world.random.nextInt(2);
|
||||
}
|
||||
@ -50,7 +59,12 @@ public class BlockLever extends Block {
|
||||
i1 = 1;
|
||||
}
|
||||
|
||||
world.setData(i, j, k, i1 + j1);
|
||||
if (i1 == -1) {
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
world.setData(i, j, k, i1 + j1);
|
||||
}
|
||||
}
|
||||
|
||||
public void doPhysics(World world, int i, int j, int k, int l) {
|
||||
@ -78,8 +92,12 @@ public class BlockLever extends Block {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
if (!world.d(i, j - 1, k) && i1 == 6) {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
}
|
||||
@ -87,7 +105,7 @@ public class BlockLever extends Block {
|
||||
|
||||
private boolean g(World world, int i, int j, int k) {
|
||||
if (!this.canPlace(world, i, j, k)) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
return false;
|
||||
} else {
|
||||
@ -183,7 +201,7 @@ public class BlockLever extends Block {
|
||||
super.remove(world, i, j, k);
|
||||
}
|
||||
|
||||
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
return (iblockaccess.getData(i, j, k) & 8) > 0;
|
||||
}
|
||||
|
||||
@ -195,7 +213,7 @@ public class BlockLever extends Block {
|
||||
} else {
|
||||
int j1 = i1 & 7;
|
||||
|
||||
return j1 == 5 && l == 1 ? true : (j1 == 4 && l == 2 ? true : (j1 == 3 && l == 3 ? true : (j1 == 2 && l == 4 ? true : j1 == 1 && l == 5)));
|
||||
return j1 == 6 && l == 1 ? true : (j1 == 5 && l == 1 ? true : (j1 == 4 && l == 2 ? true : (j1 == 3 && l == 3 ? true : (j1 == 2 && l == 4 ? true : j1 == 1 && l == 5))));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,141 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockPortal extends BlockBreakable {
|
||||
|
||||
public BlockPortal(int i, int j) {
|
||||
super(i, j, Material.PORTAL, false);
|
||||
}
|
||||
|
||||
public AxisAlignedBB d(World world, int i, int j, int k) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void a(IBlockAccess iblockaccess, int i, int j, int k) {
|
||||
float f;
|
||||
float f1;
|
||||
|
||||
if (iblockaccess.getTypeId(i - 1, j, k) != this.id && iblockaccess.getTypeId(i + 1, j, k) != this.id) {
|
||||
f = 0.125F;
|
||||
f1 = 0.5F;
|
||||
this.a(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
|
||||
} else {
|
||||
f = 0.5F;
|
||||
f1 = 0.125F;
|
||||
this.a(0.5F - f, 0.0F, 0.5F - f1, 0.5F + f, 1.0F, 0.5F + f1);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean a() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean a_(World world, int i, int j, int k) {
|
||||
byte b0 = 0;
|
||||
byte b1 = 0;
|
||||
|
||||
if (world.getTypeId(i - 1, j, k) == Block.OBSIDIAN.id || world.getTypeId(i + 1, j, k) == Block.OBSIDIAN.id) {
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
if (world.getTypeId(i, j, k - 1) == Block.OBSIDIAN.id || world.getTypeId(i, j, k + 1) == Block.OBSIDIAN.id) {
|
||||
b1 = 1;
|
||||
}
|
||||
|
||||
//System.out.println(b0 + ", " + b1); // CraftBukkit
|
||||
if (b0 == b1) {
|
||||
return false;
|
||||
} else {
|
||||
if (world.getTypeId(i - b0, j, k - b1) == 0) {
|
||||
i -= b0;
|
||||
k -= b1;
|
||||
}
|
||||
|
||||
int l;
|
||||
int i1;
|
||||
|
||||
for (l = -1; l <= 2; ++l) {
|
||||
for (i1 = -1; i1 <= 3; ++i1) {
|
||||
boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;
|
||||
|
||||
if (l != -1 && l != 2 || i1 != -1 && i1 != 3) {
|
||||
int j1 = world.getTypeId(i + b0 * l, j + i1, k + b1 * l);
|
||||
|
||||
if (flag) {
|
||||
if (j1 != Block.OBSIDIAN.id) {
|
||||
return false;
|
||||
}
|
||||
} else if (j1 != 0 && j1 != Block.FIRE.id) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
world.j = true;
|
||||
|
||||
for (l = 0; l < 2; ++l) {
|
||||
for (i1 = 0; i1 < 3; ++i1) {
|
||||
world.setTypeId(i + b0 * l, j + i1, k + b1 * l, Block.PORTAL.id);
|
||||
}
|
||||
}
|
||||
|
||||
world.j = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void doPhysics(World world, int i, int j, int k, int l) {
|
||||
byte b0 = 0;
|
||||
byte b1 = 1;
|
||||
|
||||
if (world.getTypeId(i - 1, j, k) == this.id || world.getTypeId(i + 1, j, k) == this.id) {
|
||||
b0 = 1;
|
||||
b1 = 0;
|
||||
}
|
||||
|
||||
int i1;
|
||||
|
||||
for (i1 = j; world.getTypeId(i, i1 - 1, k) == this.id; --i1) {
|
||||
;
|
||||
}
|
||||
|
||||
if (world.getTypeId(i, i1 - 1, k) != Block.OBSIDIAN.id) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
int j1;
|
||||
|
||||
for (j1 = 1; j1 < 4 && world.getTypeId(i, i1 + j1, k) == this.id; ++j1) {
|
||||
;
|
||||
}
|
||||
|
||||
if (j1 == 3 && world.getTypeId(i, i1 + j1, k) == Block.OBSIDIAN.id) {
|
||||
boolean flag = world.getTypeId(i - 1, j, k) == this.id || world.getTypeId(i + 1, j, k) == this.id;
|
||||
boolean flag1 = world.getTypeId(i, j, k - 1) == this.id || world.getTypeId(i, j, k + 1) == this.id;
|
||||
|
||||
if (flag && flag1) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else if ((world.getTypeId(i + b0, j, k + b1) != Block.OBSIDIAN.id || world.getTypeId(i - b0, j, k - b1) != this.id) && (world.getTypeId(i - b0, j, k - b1) != Block.OBSIDIAN.id || world.getTypeId(i + b0, j, k + b1) != this.id)) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
} else {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public int a(Random random) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Entity entity) {
|
||||
if (!world.isStatic) {
|
||||
entity.ad();
|
||||
}
|
||||
}
|
||||
}
|
@ -20,8 +20,8 @@ public class BlockPressurePlate extends Block {
|
||||
|
||||
private EnumMobType a;
|
||||
|
||||
protected BlockPressurePlate(int i, int j, EnumMobType enummobtype) {
|
||||
super(i, j, Material.STONE);
|
||||
protected BlockPressurePlate(int i, int j, EnumMobType enummobtype, Material material) {
|
||||
super(i, j, material);
|
||||
this.a = enummobtype;
|
||||
this.a(true);
|
||||
float f = 0.0625F;
|
||||
@ -29,7 +29,7 @@ public class BlockPressurePlate extends Block {
|
||||
this.a(f, 0.0F, f, 1.0F - f, 0.03125F, 1.0F - f);
|
||||
}
|
||||
|
||||
public int b() {
|
||||
public int c() {
|
||||
return 20;
|
||||
}
|
||||
|
||||
@ -41,6 +41,10 @@ public class BlockPressurePlate extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
return world.d(i, j - 1, k);
|
||||
}
|
||||
@ -55,7 +59,7 @@ public class BlockPressurePlate extends Block {
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
}
|
||||
@ -147,7 +151,7 @@ public class BlockPressurePlate extends Block {
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
}
|
||||
}
|
||||
|
||||
@ -173,7 +177,7 @@ public class BlockPressurePlate extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
return iblockaccess.getData(i, j, k) > 0;
|
||||
}
|
||||
|
||||
|
@ -46,7 +46,7 @@ public class BlockRedstoneTorch extends BlockTorch {
|
||||
this.a(true);
|
||||
}
|
||||
|
||||
public int b() {
|
||||
public int c() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@ -76,7 +76,7 @@ public class BlockRedstoneTorch extends BlockTorch {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
if (!this.isOn) {
|
||||
return false;
|
||||
} else {
|
||||
@ -148,11 +148,11 @@ public class BlockRedstoneTorch extends BlockTorch {
|
||||
|
||||
public void doPhysics(World world, int i, int j, int k, int l) {
|
||||
super.doPhysics(world, i, j, k, l);
|
||||
world.c(i, j, k, this.id, this.b());
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
}
|
||||
|
||||
public boolean c(World world, int i, int j, int k, int l) {
|
||||
return l == 0 ? this.b(world, i, j, k, l) : false;
|
||||
return l == 0 ? this.a(world, i, j, k, l) : false;
|
||||
}
|
||||
|
||||
public int a(int i, Random random) {
|
||||
|
@ -32,6 +32,10 @@ public class BlockRedstoneWire extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
return world.d(i, j - 1, k);
|
||||
}
|
||||
@ -113,10 +117,10 @@ public class BlockRedstoneWire extends Block {
|
||||
// CraftBukkit end
|
||||
|
||||
if (k1 != l1) {
|
||||
world.j = true;
|
||||
world.o = true;
|
||||
world.setData(i, j, k, l1);
|
||||
world.b(i, j, k, i, j, k);
|
||||
world.j = false;
|
||||
world.o = false;
|
||||
|
||||
for (i2 = 0; i2 < 4; ++i2) {
|
||||
j2 = i;
|
||||
@ -279,7 +283,7 @@ public class BlockRedstoneWire extends Block {
|
||||
boolean flag = this.canPlace(world, i, j, k);
|
||||
|
||||
if (!flag) {
|
||||
this.a_(world, i, j, k, i1);
|
||||
this.b_(world, i, j, k, i1);
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
this.g(world, i, j, k);
|
||||
@ -294,10 +298,10 @@ public class BlockRedstoneWire extends Block {
|
||||
}
|
||||
|
||||
public boolean c(World world, int i, int j, int k, int l) {
|
||||
return !this.a ? false : this.b(world, i, j, k, l);
|
||||
return !this.a ? false : this.a(world, i, j, k, l);
|
||||
}
|
||||
|
||||
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
|
||||
if (!this.a) {
|
||||
return false;
|
||||
} else if (iblockaccess.getData(i, j, k) == 0) {
|
||||
|
@ -14,14 +14,16 @@ public class BlockSapling extends BlockFlower {
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
super.a(world, i, j, k, random);
|
||||
if (world.getLightLevel(i, j + 1, k) >= 9 && random.nextInt(30) == 0) {
|
||||
int l = world.getData(i, j, k);
|
||||
if (!world.isStatic) {
|
||||
super.a(world, i, j, k, random);
|
||||
if (world.getLightLevel(i, j + 1, k) >= 9 && random.nextInt(30) == 0) {
|
||||
int l = world.getData(i, j, k);
|
||||
|
||||
if ((l & 8) == 0) {
|
||||
world.setData(i, j, k, l | 8);
|
||||
} else {
|
||||
this.b(world, i, j, k, random);
|
||||
if ((l & 8) == 0) {
|
||||
world.setData(i, j, k, l | 8);
|
||||
} else {
|
||||
this.b(world, i, j, k, random);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -57,6 +57,10 @@ public class BlockSign extends BlockContainer {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean a() {
|
||||
return false;
|
||||
}
|
||||
@ -102,7 +106,7 @@ public class BlockSign extends BlockContainer {
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
this.a_(world, i, j, k, world.getData(i, j, k));
|
||||
this.b_(world, i, j, k, world.getData(i, j, k));
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
|
||||
|
@ -29,13 +29,17 @@ public class BlockSoil extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public int a(int i, int j) {
|
||||
return i == 1 && j > 0 ? this.textureId - 1 : (i == 1 ? this.textureId : 2);
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
if (random.nextInt(5) == 0) {
|
||||
if (!this.h(world, i, j, k) && !world.q(i, j + 1, k)) {
|
||||
if (!this.h(world, i, j, k) && !world.s(i, j + 1, k)) {
|
||||
int l = world.getData(i, j, k);
|
||||
|
||||
if (l > 0) {
|
||||
|
@ -30,11 +30,11 @@ public class BlockStationary extends BlockFluids {
|
||||
private void i(World world, int i, int j, int k) {
|
||||
int l = world.getData(i, j, k);
|
||||
|
||||
world.j = true;
|
||||
world.o = true;
|
||||
world.setRawTypeIdAndData(i, j, k, this.id - 1, l);
|
||||
world.b(i, j, k, i, j, k);
|
||||
world.c(i, j, k, this.id - 1, this.b());
|
||||
world.j = false;
|
||||
world.c(i, j, k, this.id - 1, this.c());
|
||||
world.o = false;
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
|
@ -377,15 +377,15 @@ public class Chunk {
|
||||
k = this.entitySlices.length - 1;
|
||||
}
|
||||
|
||||
entity.bB = true;
|
||||
entity.chunkX = this.x;
|
||||
entity.bD = k;
|
||||
entity.chunkZ = this.z;
|
||||
entity.bE = true;
|
||||
entity.bF = this.x;
|
||||
entity.bG = k;
|
||||
entity.bH = this.z;
|
||||
this.entitySlices[k].add(entity);
|
||||
}
|
||||
|
||||
public void b(Entity entity) {
|
||||
this.a(entity, entity.bD);
|
||||
this.a(entity, entity.bG);
|
||||
}
|
||||
|
||||
public void a(Entity entity, int i) {
|
||||
@ -566,48 +566,64 @@ public class Chunk {
|
||||
}
|
||||
|
||||
public int a(byte[] abyte, int i, int j, int k, int l, int i1, int j1, int k1) {
|
||||
int l1;
|
||||
int i2;
|
||||
int j2;
|
||||
int k2;
|
||||
int l1 = l - i;
|
||||
int i2 = i1 - j;
|
||||
int j2 = j1 - k;
|
||||
|
||||
for (l1 = i; l1 < l; ++l1) {
|
||||
for (i2 = k; i2 < j1; ++i2) {
|
||||
j2 = l1 << 11 | i2 << 7 | j;
|
||||
k2 = i1 - j;
|
||||
System.arraycopy(this.b, j2, abyte, k1, k2);
|
||||
k1 += k2;
|
||||
if (l1 * i2 * j2 == this.b.length) {
|
||||
System.arraycopy(this.b, 0, abyte, k1, this.b.length);
|
||||
k1 += this.b.length;
|
||||
System.arraycopy(this.e.a, 0, abyte, k1, this.e.a.length);
|
||||
k1 += this.e.a.length;
|
||||
System.arraycopy(this.g.a, 0, abyte, k1, this.g.a.length);
|
||||
k1 += this.g.a.length;
|
||||
System.arraycopy(this.f.a, 0, abyte, k1, this.f.a.length);
|
||||
k1 += this.f.a.length;
|
||||
return k1;
|
||||
} else {
|
||||
int k2;
|
||||
int l2;
|
||||
int i3;
|
||||
int j3;
|
||||
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = k2 << 11 | l2 << 7 | j;
|
||||
j3 = i1 - j;
|
||||
System.arraycopy(this.b, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (l1 = i; l1 < l; ++l1) {
|
||||
for (i2 = k; i2 < j1; ++i2) {
|
||||
j2 = (l1 << 11 | i2 << 7 | j) >> 1;
|
||||
k2 = (i1 - j) / 2;
|
||||
System.arraycopy(this.e.a, j2, abyte, k1, k2);
|
||||
k1 += k2;
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
||||
j3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.e.a, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (l1 = i; l1 < l; ++l1) {
|
||||
for (i2 = k; i2 < j1; ++i2) {
|
||||
j2 = (l1 << 11 | i2 << 7 | j) >> 1;
|
||||
k2 = (i1 - j) / 2;
|
||||
System.arraycopy(this.g.a, j2, abyte, k1, k2);
|
||||
k1 += k2;
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
||||
j3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.g.a, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (l1 = i; l1 < l; ++l1) {
|
||||
for (i2 = k; i2 < j1; ++i2) {
|
||||
j2 = (l1 << 11 | i2 << 7 | j) >> 1;
|
||||
k2 = (i1 - j) / 2;
|
||||
System.arraycopy(this.f.a, j2, abyte, k1, k2);
|
||||
k1 += k2;
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
||||
j3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.f.a, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return k1;
|
||||
return k1;
|
||||
}
|
||||
}
|
||||
|
||||
public Random a(long i) {
|
||||
|
@ -24,7 +24,8 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
public LongHashset unloadQueue = new LongHashset();
|
||||
public Chunk emptyChunk;
|
||||
public IChunkProvider chunkProvider; // CraftBukkit
|
||||
private IChunkLoader d;
|
||||
private IChunkLoader e;
|
||||
public boolean a = false;
|
||||
public LongHashtable<Chunk> chunks = new LongHashtable<Chunk>();
|
||||
public List chunkList = new ArrayList();
|
||||
public WorldServer world;
|
||||
@ -33,7 +34,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, IChunkProvider ichunkprovider) {
|
||||
this.emptyChunk = new EmptyChunk(worldserver, new byte['\u8000'], 0, 0);
|
||||
this.world = worldserver;
|
||||
this.d = ichunkloader;
|
||||
this.e = ichunkloader;
|
||||
this.chunkProvider = ichunkprovider;
|
||||
}
|
||||
|
||||
@ -111,7 +112,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
// CraftBukkit start
|
||||
Chunk chunk = (Chunk) this.chunks.get(i, j);
|
||||
|
||||
chunk = chunk == null ? (this.world.isLoading ? this.getChunkAt(i, j) : this.emptyChunk) : chunk;
|
||||
chunk = chunk == null ? (!this.world.isLoading && !this.a ? this.emptyChunk : this.getChunkAt(i, j)) : chunk;
|
||||
if (chunk == this.emptyChunk) return chunk;
|
||||
if (i != chunk.x || j != chunk.z) {
|
||||
MinecraftServer.log.info("Chunk (" + chunk.x + ", " + chunk.z +") stored at (" + i + ", " + j + ")");
|
||||
@ -125,11 +126,11 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
|
||||
public Chunk loadChunk(int i, int j) { // CraftBukkit - private -> public
|
||||
if (this.d == null) {
|
||||
if (this.e == null) {
|
||||
return null;
|
||||
} else {
|
||||
try {
|
||||
Chunk chunk = this.d.a(this.world, i, j);
|
||||
Chunk chunk = this.e.a(this.world, i, j);
|
||||
|
||||
if (chunk != null) {
|
||||
chunk.r = this.world.getTime();
|
||||
@ -144,9 +145,9 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
|
||||
public void saveChunkNOP(Chunk chunk) { // CraftBukkit - private -> public
|
||||
if (this.d != null) {
|
||||
if (this.e != null) {
|
||||
try {
|
||||
this.d.b(this.world, chunk);
|
||||
this.e.b(this.world, chunk);
|
||||
} catch (Exception exception) {
|
||||
exception.printStackTrace();
|
||||
}
|
||||
@ -154,10 +155,10 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
|
||||
public void saveChunk(Chunk chunk) { // CraftBukkit - private -> public
|
||||
if (this.d != null) {
|
||||
if (this.e != null) {
|
||||
try {
|
||||
chunk.r = this.world.getTime();
|
||||
this.d.a(this.world, chunk);
|
||||
this.e.a(this.world, chunk);
|
||||
} catch (Exception ioexception) { // CraftBukkit - IOException -> Exception
|
||||
ioexception.printStackTrace();
|
||||
}
|
||||
@ -197,18 +198,18 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
if (this.d == null) {
|
||||
if (this.e == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
this.d.b();
|
||||
this.e.b();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean unloadChunks() {
|
||||
if (!this.world.y) {
|
||||
if (!this.world.E) {
|
||||
// CraftBukkit start
|
||||
Server server = this.world.getServer();
|
||||
for (int i = 0; i < 50 && !this.unloadQueue.isEmpty(); i++) {
|
||||
@ -231,8 +232,8 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (this.d != null) {
|
||||
this.d.a();
|
||||
if (this.e != null) {
|
||||
this.e.a();
|
||||
}
|
||||
}
|
||||
|
||||
@ -240,6 +241,6 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return !this.world.y;
|
||||
return !this.world.E;
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ package net.minecraft.server;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
// Craftbukkit start
|
||||
import java.util.List;
|
||||
import org.bukkit.craftbukkit.command.ServerCommandListener;
|
||||
@ -24,7 +25,6 @@ public class ConsoleCommandHandler {
|
||||
String s = servercommand.command;
|
||||
ICommandListener icommandlistener = servercommand.b;
|
||||
String s1 = icommandlistener.getName();
|
||||
WorldServer worldserver = this.server.worlds.get(0); // CraftBukkit
|
||||
listener = icommandlistener; // CraftBukkit
|
||||
ServerConfigurationManager serverconfigurationmanager = this.server.serverConfigurationManager;
|
||||
|
||||
@ -34,183 +34,218 @@ public class ConsoleCommandHandler {
|
||||
} else if (s.toLowerCase().startsWith("stop")) {
|
||||
this.print(s1, "Stopping the server..");
|
||||
this.server.a();
|
||||
} else if (s.toLowerCase().startsWith("save-all")) {
|
||||
this.print(s1, "Forcing save..");
|
||||
boolean save = worldserver.y; // CraftBukkit - record current save flag state.
|
||||
worldserver.y = false; // CraftBukkit - If save-all is used, we can assume saving should be turned on to allow for saving.
|
||||
this.server.saveChunks(); // CraftBukkit - We should save all worlds on save-all.
|
||||
worldserver.y = save; // CraftBukkit start - Once done saving, we should turn it back off to avoid confusion if it was originally off.
|
||||
this.print(s1, "Save complete.");
|
||||
} else if (s.toLowerCase().startsWith("save-off")) {
|
||||
this.print(s1, "Disabling level saving..");
|
||||
worldserver.y = true;
|
||||
} else if (s.toLowerCase().startsWith("save-on")) {
|
||||
this.print(s1, "Enabling level saving..");
|
||||
worldserver.y = false;
|
||||
} else {
|
||||
String s2;
|
||||
int i;
|
||||
WorldServer worldserver;
|
||||
|
||||
if (s.toLowerCase().startsWith("op ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.e(s2);
|
||||
this.print(s1, "Opping " + s2);
|
||||
serverconfigurationmanager.a(s2, "\u00A7eYou are now op!");
|
||||
} else if (s.toLowerCase().startsWith("deop ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.f(s2);
|
||||
serverconfigurationmanager.a(s2, "\u00A7eYou are no longer op!");
|
||||
this.print(s1, "De-opping " + s2);
|
||||
} else if (s.toLowerCase().startsWith("ban-ip ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.c(s2);
|
||||
this.print(s1, "Banning ip " + s2);
|
||||
} else if (s.toLowerCase().startsWith("pardon-ip ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.d(s2);
|
||||
this.print(s1, "Pardoning ip " + s2);
|
||||
if (s.toLowerCase().startsWith("save-all")) {
|
||||
this.print(s1, "Forcing save..");
|
||||
if (serverconfigurationmanager != null) {
|
||||
serverconfigurationmanager.savePlayers();
|
||||
}
|
||||
|
||||
// Craftbukkit start
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) {
|
||||
worldserver = this.server.worlds.get(i);
|
||||
boolean save = worldserver.E;
|
||||
worldserver.E = false;
|
||||
worldserver.save(true, (IProgressUpdate) null);
|
||||
worldserver.E = save;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.print(s1, "Save complete.");
|
||||
} else if (s.toLowerCase().startsWith("save-off")) {
|
||||
this.print(s1, "Disabling level saving..");
|
||||
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) { // Craftbukkit start
|
||||
worldserver = this.server.worlds.get(i); // Craftbukkit start
|
||||
worldserver.E = true;
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("save-on")) {
|
||||
this.print(s1, "Enabling level saving..");
|
||||
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) { // Craftbukkit start
|
||||
worldserver = this.server.worlds.get(i); // Craftbukkit start
|
||||
worldserver.E = false;
|
||||
}
|
||||
} else {
|
||||
EntityPlayer entityplayer;
|
||||
String s2;
|
||||
|
||||
if (s.toLowerCase().startsWith("ban ")) {
|
||||
if (s.toLowerCase().startsWith("op ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.a(s2);
|
||||
this.print(s1, "Banning " + s2);
|
||||
entityplayer = serverconfigurationmanager.i(s2);
|
||||
if (entityplayer != null) {
|
||||
entityplayer.netServerHandler.disconnect("Banned by admin");
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("pardon ")) {
|
||||
serverconfigurationmanager.e(s2);
|
||||
this.print(s1, "Opping " + s2);
|
||||
serverconfigurationmanager.a(s2, "\u00A7eYou are now op!");
|
||||
} else if (s.toLowerCase().startsWith("deop ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.b(s2);
|
||||
this.print(s1, "Pardoning " + s2);
|
||||
serverconfigurationmanager.f(s2);
|
||||
serverconfigurationmanager.a(s2, "\u00A7eYou are no longer op!");
|
||||
this.print(s1, "De-opping " + s2);
|
||||
} else if (s.toLowerCase().startsWith("ban-ip ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.c(s2);
|
||||
this.print(s1, "Banning ip " + s2);
|
||||
} else if (s.toLowerCase().startsWith("pardon-ip ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.d(s2);
|
||||
this.print(s1, "Pardoning ip " + s2);
|
||||
} else {
|
||||
int i;
|
||||
|
||||
if (s.toLowerCase().startsWith("kick ")) {
|
||||
// CraftBukkit start - Add kick message compatibility
|
||||
String[] parts = s.split(" ");
|
||||
s2 = parts.length >= 2 ? parts[1] : "";
|
||||
// CraftBukkit end
|
||||
entityplayer = null;
|
||||
|
||||
for (i = 0; i < serverconfigurationmanager.players.size(); ++i) {
|
||||
EntityPlayer entityplayer1 = (EntityPlayer) serverconfigurationmanager.players.get(i);
|
||||
|
||||
if (entityplayer1.name.equalsIgnoreCase(s2)) {
|
||||
entityplayer = entityplayer1;
|
||||
}
|
||||
}
|
||||
EntityPlayer entityplayer;
|
||||
|
||||
if (s.toLowerCase().startsWith("ban ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.a(s2);
|
||||
this.print(s1, "Banning " + s2);
|
||||
entityplayer = serverconfigurationmanager.i(s2);
|
||||
if (entityplayer != null) {
|
||||
entityplayer.netServerHandler.disconnect("Kicked by admin");
|
||||
this.print(s1, "Kicking " + entityplayer.name);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Can\'t find user " + s2 + ". No kick.");
|
||||
entityplayer.netServerHandler.disconnect("Banned by admin");
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("pardon ")) {
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.b(s2);
|
||||
this.print(s1, "Pardoning " + s2);
|
||||
} else {
|
||||
String[] astring;
|
||||
EntityPlayer entityplayer2;
|
||||
int j;
|
||||
|
||||
if (s.toLowerCase().startsWith("tp ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length == 3) {
|
||||
entityplayer = serverconfigurationmanager.i(astring[1]);
|
||||
entityplayer2 = serverconfigurationmanager.i(astring[2]);
|
||||
if (entityplayer == null) {
|
||||
icommandlistener.sendMessage("Can\'t find user " + astring[1] + ". No tp.");
|
||||
} else if (entityplayer2 == null) {
|
||||
icommandlistener.sendMessage("Can\'t find user " + astring[2] + ". No tp.");
|
||||
} else {
|
||||
entityplayer.netServerHandler.a(entityplayer2.locX, entityplayer2.locY, entityplayer2.locZ, entityplayer2.yaw, entityplayer2.pitch);
|
||||
this.print(s1, "Teleporting " + astring[1] + " to " + astring[2] + ".");
|
||||
if (s.toLowerCase().startsWith("kick ")) {
|
||||
// CraftBukkit start - Add kick message compatibility
|
||||
String[] parts = s.split(" ");
|
||||
s2 = parts.length >= 2 ? parts[1] : "";
|
||||
// CraftBukkit end
|
||||
entityplayer = null;
|
||||
|
||||
for (j = 0; j < serverconfigurationmanager.players.size(); ++j) {
|
||||
EntityPlayer entityplayer1 = (EntityPlayer) serverconfigurationmanager.players.get(j);
|
||||
|
||||
if (entityplayer1.name.equalsIgnoreCase(s2)) {
|
||||
entityplayer = entityplayer1;
|
||||
}
|
||||
}
|
||||
|
||||
if (entityplayer != null) {
|
||||
entityplayer.netServerHandler.disconnect("Kicked by admin");
|
||||
this.print(s1, "Kicking " + entityplayer.name);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Syntax error, please provice a source and a target.");
|
||||
icommandlistener.sendMessage("Can\'t find user " + s2 + ". No kick.");
|
||||
}
|
||||
} else {
|
||||
String s3;
|
||||
EntityPlayer entityplayer2;
|
||||
String[] astring;
|
||||
|
||||
if (s.toLowerCase().startsWith("give ")) {
|
||||
if (s.toLowerCase().startsWith("tp ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length != 3 && astring.length != 4) {
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
s3 = astring[1];
|
||||
entityplayer2 = serverconfigurationmanager.i(s3);
|
||||
if (entityplayer2 != null) {
|
||||
try {
|
||||
int j = Integer.parseInt(astring[2]);
|
||||
|
||||
if (Item.byId[j] != null) {
|
||||
this.print(s1, "Giving " + entityplayer2.name + " some " + j);
|
||||
int k = 1;
|
||||
|
||||
if (astring.length > 3) {
|
||||
k = this.a(astring[3], 1);
|
||||
}
|
||||
|
||||
if (k < 1) {
|
||||
k = 1;
|
||||
}
|
||||
|
||||
if (k > 64) {
|
||||
k = 64;
|
||||
}
|
||||
|
||||
entityplayer2.b(new ItemStack(j, k, 0));
|
||||
} else {
|
||||
icommandlistener.sendMessage("There\'s no item with id " + j);
|
||||
}
|
||||
} catch (NumberFormatException numberformatexception) {
|
||||
icommandlistener.sendMessage("There\'s no item with id " + astring[2]);
|
||||
if (astring.length == 3) {
|
||||
entityplayer = serverconfigurationmanager.i(astring[1]);
|
||||
entityplayer2 = serverconfigurationmanager.i(astring[2]);
|
||||
if (entityplayer == null) {
|
||||
icommandlistener.sendMessage("Can\'t find user " + astring[1] + ". No tp.");
|
||||
} else if (entityplayer2 == null) {
|
||||
icommandlistener.sendMessage("Can\'t find user " + astring[2] + ". No tp.");
|
||||
} else if (entityplayer.dimension != entityplayer2.dimension) {
|
||||
icommandlistener.sendMessage("User " + astring[1] + " and " + astring[2] + " are in different dimensions. No tp.");
|
||||
} else {
|
||||
entityplayer.netServerHandler.a(entityplayer2.locX, entityplayer2.locY, entityplayer2.locZ, entityplayer2.yaw, entityplayer2.pitch);
|
||||
this.print(s1, "Teleporting " + astring[1] + " to " + astring[2] + ".");
|
||||
}
|
||||
} else {
|
||||
icommandlistener.sendMessage("Can\'t find user " + s3);
|
||||
icommandlistener.sendMessage("Syntax error, please provice a source and a target.");
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("time ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length != 3) {
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
s3 = astring[1];
|
||||
|
||||
try {
|
||||
i = Integer.parseInt(astring[2]);
|
||||
if ("add".equalsIgnoreCase(s3)) {
|
||||
worldserver.setTime(worldserver.getTime() + (long) i);
|
||||
this.print(s1, "Added " + i + " to time");
|
||||
} else if ("set".equalsIgnoreCase(s3)) {
|
||||
worldserver.setTime((long) i);
|
||||
this.print(s1, "Set time to " + i);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Unknown method, use either \"add\" or \"set\"");
|
||||
}
|
||||
} catch (NumberFormatException numberformatexception1) {
|
||||
icommandlistener.sendMessage("Unable to convert time value, " + astring[2]);
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("say ")) {
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
a.info("[" + s1 + "] " + s);
|
||||
serverconfigurationmanager.sendAll(new Packet3Chat("\u00A7d[Server] " + s));
|
||||
} else if (s.toLowerCase().startsWith("tell ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length >= 3) {
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
a.info("[" + s1 + "->" + astring[1] + "] " + s);
|
||||
s = "\u00A77" + s1 + " whispers " + s;
|
||||
a.info(s);
|
||||
if (!serverconfigurationmanager.a(astring[1], (Packet) (new Packet3Chat(s)))) {
|
||||
icommandlistener.sendMessage("There\'s no player by that name online.");
|
||||
}
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("whitelist ")) {
|
||||
this.a(s1, s, icommandlistener);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Unknown console command. Type \"help\" for help."); // CraftBukkit
|
||||
return false; // CraftBukkit
|
||||
String s3;
|
||||
int k;
|
||||
|
||||
if (s.toLowerCase().startsWith("give ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length != 3 && astring.length != 4) {
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
s3 = astring[1];
|
||||
entityplayer2 = serverconfigurationmanager.i(s3);
|
||||
if (entityplayer2 != null) {
|
||||
try {
|
||||
k = Integer.parseInt(astring[2]);
|
||||
if (Item.byId[k] != null) {
|
||||
this.print(s1, "Giving " + entityplayer2.name + " some " + k);
|
||||
int l = 1;
|
||||
|
||||
if (astring.length > 3) {
|
||||
l = this.a(astring[3], 1);
|
||||
}
|
||||
|
||||
if (l < 1) {
|
||||
l = 1;
|
||||
}
|
||||
|
||||
if (l > 64) {
|
||||
l = 64;
|
||||
}
|
||||
|
||||
entityplayer2.b(new ItemStack(k, l, 0));
|
||||
} else {
|
||||
icommandlistener.sendMessage("There\'s no item with id " + k);
|
||||
}
|
||||
} catch (NumberFormatException numberformatexception) {
|
||||
icommandlistener.sendMessage("There\'s no item with id " + astring[2]);
|
||||
}
|
||||
} else {
|
||||
icommandlistener.sendMessage("Can\'t find user " + s3);
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("time ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length != 3) {
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
s3 = astring[1];
|
||||
|
||||
try {
|
||||
j = Integer.parseInt(astring[2]);
|
||||
WorldServer worldserver1;
|
||||
|
||||
if ("add".equalsIgnoreCase(s3)) {
|
||||
for (k = 0; k < this.server.worlds.size(); ++k) { // Craftbukkit start
|
||||
worldserver1 = this.server.worlds.get(k); // Craftbukkit start
|
||||
worldserver1.setTime(worldserver1.getTime() + (long) j);
|
||||
}
|
||||
|
||||
this.print(s1, "Added " + j + " to time");
|
||||
} else if ("set".equalsIgnoreCase(s3)) {
|
||||
for (k = 0; k < this.server.worlds.size(); ++k) { // Craftbukkit start
|
||||
worldserver1 = this.server.worlds.get(k); // Craftbukkit start
|
||||
worldserver1.setTime((long) j);
|
||||
}
|
||||
|
||||
this.print(s1, "Set time to " + j);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Unknown method, use either \"add\" or \"set\"");
|
||||
}
|
||||
} catch (NumberFormatException numberformatexception1) {
|
||||
icommandlistener.sendMessage("Unable to convert time value, " + astring[2]);
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("say ")) {
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
a.info("[" + s1 + "] " + s);
|
||||
serverconfigurationmanager.sendAll(new Packet3Chat("\u00A7d[Server] " + s));
|
||||
} else if (s.toLowerCase().startsWith("tell ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length >= 3) {
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
a.info("[" + s1 + "->" + astring[1] + "] " + s);
|
||||
s = "\u00A77" + s1 + " whispers " + s;
|
||||
a.info(s);
|
||||
if (!serverconfigurationmanager.a(astring[1], (Packet) (new Packet3Chat(s)))) {
|
||||
icommandlistener.sendMessage("There\'s no player by that name online.");
|
||||
}
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("whitelist ")) {
|
||||
this.a(s1, s, icommandlistener);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Unknown console command. Type \"help\" for help."); // CraftBukkit
|
||||
return false; // CraftBukkit
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -75,4 +75,38 @@ public class ContainerPlayer extends Container {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public ItemStack a(int i) {
|
||||
ItemStack itemstack = null;
|
||||
Slot slot = (Slot) this.e.get(i);
|
||||
|
||||
if (slot != null && slot.b()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
|
||||
itemstack = itemstack1.j();
|
||||
if (i == 0) {
|
||||
this.a(itemstack1, 9, 45, true);
|
||||
} else if (i >= 9 && i < 36) {
|
||||
this.a(itemstack1, 36, 45, false);
|
||||
} else if (i >= 36 && i < 45) {
|
||||
this.a(itemstack1, 9, 36, false);
|
||||
} else {
|
||||
this.a(itemstack1, 9, 45, false);
|
||||
}
|
||||
|
||||
if (itemstack1.count == 0) {
|
||||
slot.c((ItemStack) null);
|
||||
} else {
|
||||
slot.c();
|
||||
}
|
||||
|
||||
if (itemstack1.count == itemstack.count) {
|
||||
return null;
|
||||
}
|
||||
|
||||
slot.a(itemstack1);
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
@ -69,4 +69,38 @@ public class ContainerWorkbench extends Container {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
return this.c.getTypeId(this.h, this.i, this.j) != Block.WORKBENCH.id ? false : entityhuman.d((double) this.h + 0.5D, (double) this.i + 0.5D, (double) this.j + 0.5D) <= 64.0D;
|
||||
}
|
||||
|
||||
public ItemStack a(int i) {
|
||||
ItemStack itemstack = null;
|
||||
Slot slot = (Slot) this.e.get(i);
|
||||
|
||||
if (slot != null && slot.b()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
|
||||
itemstack = itemstack1.j();
|
||||
if (i == 0) {
|
||||
this.a(itemstack1, 10, 46, true);
|
||||
} else if (i >= 10 && i < 37) {
|
||||
this.a(itemstack1, 37, 46, false);
|
||||
} else if (i >= 37 && i < 46) {
|
||||
this.a(itemstack1, 10, 37, false);
|
||||
} else {
|
||||
this.a(itemstack1, 10, 46, false);
|
||||
}
|
||||
|
||||
if (itemstack1.count == 0) {
|
||||
slot.c((ItemStack) null);
|
||||
} else {
|
||||
slot.c();
|
||||
}
|
||||
|
||||
if (itemstack1.count == itemstack.count) {
|
||||
return null;
|
||||
}
|
||||
|
||||
slot.a(itemstack1);
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
@ -40,6 +40,7 @@ public class CraftingManager {
|
||||
this.a(new ItemStack(Block.STEP, 3, 2), new Object[] { "###", Character.valueOf('#'), Block.WOOD});
|
||||
this.a(new ItemStack(Block.LADDER, 2), new Object[] { "# #", "###", "# #", Character.valueOf('#'), Item.STICK});
|
||||
this.a(new ItemStack(Item.WOOD_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Block.WOOD});
|
||||
this.a(new ItemStack(Block.TRAP_DOOR, 2), new Object[] { "###", "###", Character.valueOf('#'), Block.WOOD});
|
||||
this.a(new ItemStack(Item.IRON_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Item.IRON_INGOT});
|
||||
this.a(new ItemStack(Item.SIGN, 1), new Object[] { "###", "###", " X ", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.STICK});
|
||||
this.a(new ItemStack(Item.CAKE, 1), new Object[] { "AAA", "BEB", "CCC", Character.valueOf('A'), Item.MILK_BUCKET, Character.valueOf('B'), Item.SUGAR, Character.valueOf('C'), Item.WHEAT, Character.valueOf('E'), Item.EGG});
|
||||
@ -70,6 +71,7 @@ public class CraftingManager {
|
||||
this.a(new ItemStack(Item.DIODE, 1), new Object[] { "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.REDSTONE, Character.valueOf('I'), Block.STONE});
|
||||
this.a(new ItemStack(Item.WATCH, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.GOLD_INGOT, Character.valueOf('X'), Item.REDSTONE});
|
||||
this.a(new ItemStack(Item.COMPASS, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.IRON_INGOT, Character.valueOf('X'), Item.REDSTONE});
|
||||
this.a(new ItemStack(Item.MAP, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.PAPER, Character.valueOf('X'), Item.COMPASS});
|
||||
this.a(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", "#", Character.valueOf('#'), Block.STONE});
|
||||
this.a(new ItemStack(Block.STONE_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.STONE});
|
||||
this.a(new ItemStack(Block.WOOD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.WOOD});
|
||||
@ -79,7 +81,7 @@ public class CraftingManager {
|
||||
System.out.println(this.b.size() + " recipes");
|
||||
}
|
||||
|
||||
public void a(ItemStack itemstack, Object[] aobject) { // CraftBukkit - default -> public and Object... -> Object[]
|
||||
public void a(ItemStack itemstack, Object... aobject) { // CraftBukkit - default -> public
|
||||
String s = "";
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
@ -137,7 +139,7 @@ public class CraftingManager {
|
||||
this.b.add(new ShapedRecipes(j, k, aitemstack, itemstack));
|
||||
}
|
||||
|
||||
public void b(ItemStack itemstack, Object[] aobject) { // CraftBukkit - default -> public and Object... -> Object[]
|
||||
public void b(ItemStack itemstack, Object... aobject) { // CraftBukkit - default -> public
|
||||
ArrayList arraylist = new ArrayList();
|
||||
Object[] aobject1 = aobject;
|
||||
int i = aobject.length;
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
@ -24,8 +25,8 @@ public abstract class Entity {
|
||||
|
||||
private static int entityCount = 0;
|
||||
public int id;
|
||||
public double aD;
|
||||
public boolean aE;
|
||||
public double aG;
|
||||
public boolean aH;
|
||||
public Entity passenger;
|
||||
public Entity vehicle;
|
||||
public World world;
|
||||
@ -45,77 +46,80 @@ public abstract class Entity {
|
||||
public final AxisAlignedBB boundingBox;
|
||||
public boolean onGround;
|
||||
public boolean positionChanged;
|
||||
public boolean aY;
|
||||
public boolean aZ;
|
||||
public boolean velocityChanged;
|
||||
public boolean bb;
|
||||
public boolean bc;
|
||||
public boolean velocityChanged;
|
||||
public boolean be;
|
||||
public boolean bf;
|
||||
public boolean dead;
|
||||
public float height;
|
||||
public float length;
|
||||
public float width;
|
||||
public float bh;
|
||||
public float bi;
|
||||
public float bk;
|
||||
public float bl;
|
||||
public float fallDistance; // CraftBukkit - private -> public
|
||||
private int b;
|
||||
public double bk;
|
||||
public double bl;
|
||||
public double bm;
|
||||
public float bn;
|
||||
public float bo;
|
||||
public boolean bp;
|
||||
public double bn;
|
||||
public double bo;
|
||||
public double bp;
|
||||
public float bq;
|
||||
public float br;
|
||||
public boolean bs;
|
||||
public float bt;
|
||||
protected Random random;
|
||||
public int ticksLived;
|
||||
public int maxFireTicks;
|
||||
public int fireTicks;
|
||||
public int maxAirTicks; // CraftBukkit - protected - >public
|
||||
protected boolean bw;
|
||||
protected boolean bz;
|
||||
public int noDamageTicks;
|
||||
public int airTicks;
|
||||
private boolean justCreated;
|
||||
protected boolean bz;
|
||||
protected boolean bC;
|
||||
protected DataWatcher datawatcher;
|
||||
private double d;
|
||||
private double e;
|
||||
public boolean bB;
|
||||
public int chunkX;
|
||||
public int bD;
|
||||
public int chunkZ;
|
||||
public boolean bE;
|
||||
public int bF;
|
||||
public int bG;
|
||||
public int bH;
|
||||
public boolean bI;
|
||||
private ArrayList f;
|
||||
|
||||
public Entity(World world) {
|
||||
this.id = entityCount++;
|
||||
this.aD = 1.0D;
|
||||
this.aE = false;
|
||||
this.aG = 1.0D;
|
||||
this.aH = false;
|
||||
this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
|
||||
this.onGround = false;
|
||||
this.aZ = false;
|
||||
this.bc = false;
|
||||
this.velocityChanged = false;
|
||||
this.bc = true;
|
||||
this.bf = true;
|
||||
this.dead = false;
|
||||
this.height = 0.0F;
|
||||
this.length = 0.6F;
|
||||
this.width = 1.8F;
|
||||
this.bh = 0.0F;
|
||||
this.bi = 0.0F;
|
||||
this.bk = 0.0F;
|
||||
this.bl = 0.0F;
|
||||
this.fallDistance = 0.0F;
|
||||
this.b = 1;
|
||||
this.bn = 0.0F;
|
||||
this.bo = 0.0F;
|
||||
this.bp = false;
|
||||
this.bq = 0.0F;
|
||||
this.br = 0.0F;
|
||||
this.bs = false;
|
||||
this.bt = 0.0F;
|
||||
this.random = new Random();
|
||||
this.ticksLived = 0;
|
||||
this.maxFireTicks = 1;
|
||||
this.fireTicks = 0;
|
||||
this.maxAirTicks = 300;
|
||||
this.bw = false;
|
||||
this.bz = false;
|
||||
this.noDamageTicks = 0;
|
||||
this.airTicks = 300;
|
||||
this.justCreated = true;
|
||||
this.bz = false;
|
||||
this.bC = false;
|
||||
this.datawatcher = new DataWatcher();
|
||||
this.bB = false;
|
||||
this.bE = false;
|
||||
this.f = new ArrayList();
|
||||
this.world = world;
|
||||
this.setPosition(0.0D, 0.0D, 0.0D);
|
||||
this.datawatcher.a(0, Byte.valueOf((byte) 0));
|
||||
@ -124,7 +128,7 @@ public abstract class Entity {
|
||||
|
||||
protected abstract void b();
|
||||
|
||||
public DataWatcher W() {
|
||||
public DataWatcher X() {
|
||||
return this.datawatcher;
|
||||
}
|
||||
|
||||
@ -184,27 +188,27 @@ public abstract class Entity {
|
||||
float f = this.length / 2.0F;
|
||||
float f1 = this.width;
|
||||
|
||||
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bn, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bn + (double) f1, d2 + (double) f);
|
||||
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bq, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bq + (double) f1, d2 + (double) f);
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
this.N();
|
||||
this.O();
|
||||
}
|
||||
|
||||
public void N() {
|
||||
public void O() {
|
||||
if (this.vehicle != null && this.vehicle.dead) {
|
||||
this.vehicle = null;
|
||||
}
|
||||
|
||||
++this.ticksLived;
|
||||
this.bh = this.bi;
|
||||
this.bk = this.bl;
|
||||
this.lastX = this.locX;
|
||||
this.lastY = this.locY;
|
||||
this.lastZ = this.locZ;
|
||||
this.lastPitch = this.pitch;
|
||||
this.lastYaw = this.yaw;
|
||||
if (this.f_()) {
|
||||
if (!this.bw && !this.justCreated) {
|
||||
if (!this.bz && !this.justCreated) {
|
||||
float f = MathHelper.a(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
|
||||
|
||||
if (f > 1.0F) {
|
||||
@ -232,16 +236,16 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.fallDistance = 0.0F;
|
||||
this.bw = true;
|
||||
this.bz = true;
|
||||
this.fireTicks = 0;
|
||||
} else {
|
||||
this.bw = false;
|
||||
this.bz = false;
|
||||
}
|
||||
|
||||
if (this.world.isStatic) {
|
||||
this.fireTicks = 0;
|
||||
} else if (this.fireTicks > 0) {
|
||||
if (this.bz) {
|
||||
if (this.bC) {
|
||||
this.fireTicks -= 4;
|
||||
if (this.fireTicks < 0) {
|
||||
this.fireTicks = 0;
|
||||
@ -272,12 +276,12 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
if (this.aa()) {
|
||||
this.X();
|
||||
if (this.ab()) {
|
||||
this.Y();
|
||||
}
|
||||
|
||||
if (this.locY < -64.0D) {
|
||||
this.U();
|
||||
this.V();
|
||||
}
|
||||
|
||||
if (!this.world.isStatic) {
|
||||
@ -288,8 +292,8 @@ public abstract class Entity {
|
||||
this.justCreated = false;
|
||||
}
|
||||
|
||||
protected void X() {
|
||||
if (!this.bz) {
|
||||
protected void Y() {
|
||||
if (!this.bC) {
|
||||
// CraftBukkit start - TODO: this event spams!
|
||||
if (this instanceof EntityLiving) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
@ -326,7 +330,7 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
protected void U() {
|
||||
protected void V() {
|
||||
this.die();
|
||||
}
|
||||
|
||||
@ -338,17 +342,17 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void move(double d0, double d1, double d2) {
|
||||
if (this.bp) {
|
||||
if (this.bs) {
|
||||
this.boundingBox.d(d0, d1, d2);
|
||||
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.bn;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.bq;
|
||||
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
|
||||
} else {
|
||||
double d3 = this.locX;
|
||||
double d4 = this.locZ;
|
||||
|
||||
if (this.bb) {
|
||||
this.bb = false;
|
||||
if (this.be) {
|
||||
this.be = false;
|
||||
d0 *= 0.25D;
|
||||
d1 *= 0.05000000074505806D;
|
||||
d2 *= 0.25D;
|
||||
@ -394,7 +398,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, d1, 0.0D);
|
||||
if (!this.bc && d6 != d1) {
|
||||
if (!this.bf && d6 != d1) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -409,7 +413,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(d0, 0.0D, 0.0D);
|
||||
if (!this.bc && d5 != d0) {
|
||||
if (!this.bf && d5 != d0) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -420,7 +424,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, 0.0D, d2);
|
||||
if (!this.bc && d7 != d2) {
|
||||
if (!this.bf && d7 != d2) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -430,13 +434,13 @@ public abstract class Entity {
|
||||
double d10;
|
||||
int k;
|
||||
|
||||
if (this.bo > 0.0F && flag1 && this.bn < 0.05F && (d5 != d0 || d7 != d2)) {
|
||||
if (this.br > 0.0F && flag1 && (flag || this.bq < 0.05F) && (d5 != d0 || d7 != d2)) {
|
||||
d9 = d0;
|
||||
d10 = d1;
|
||||
double d11 = d2;
|
||||
|
||||
d0 = d5;
|
||||
d1 = (double) this.bo;
|
||||
d1 = (double) this.br;
|
||||
d2 = d7;
|
||||
AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
|
||||
|
||||
@ -448,7 +452,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, d1, 0.0D);
|
||||
if (!this.bc && d6 != d1) {
|
||||
if (!this.bf && d6 != d1) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -459,7 +463,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(d0, 0.0D, 0.0D);
|
||||
if (!this.bc && d5 != d0) {
|
||||
if (!this.bf && d5 != d0) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -470,29 +474,47 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, 0.0D, d2);
|
||||
if (!this.bc && d7 != d2) {
|
||||
if (!this.bf && d7 != d2) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
}
|
||||
|
||||
if (!this.bf && d6 != d1) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
} else {
|
||||
d1 = (double) (-this.br);
|
||||
|
||||
for (k = 0; k < list.size(); ++k) {
|
||||
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, d1, 0.0D);
|
||||
}
|
||||
|
||||
if (d9 * d9 + d11 * d11 >= d0 * d0 + d2 * d2) {
|
||||
d0 = d9;
|
||||
d1 = d10;
|
||||
d2 = d11;
|
||||
this.boundingBox.b(axisalignedbb1);
|
||||
} else {
|
||||
this.bn = (float) ((double) this.bn + 0.5D);
|
||||
double d12 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
|
||||
|
||||
if (d12 > 0.0D) {
|
||||
this.bq = (float) ((double) this.bq + d12 + 0.01D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.bn;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.bq;
|
||||
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
|
||||
this.positionChanged = d5 != d0 || d7 != d2;
|
||||
this.aY = d6 != d1;
|
||||
this.bb = d6 != d1;
|
||||
this.onGround = d6 != d1 && d6 < 0.0D;
|
||||
this.aZ = this.positionChanged || this.aY;
|
||||
this.bc = this.positionChanged || this.bb;
|
||||
this.a(d1, this.onGround);
|
||||
if (d5 != d0) {
|
||||
this.motX = 0.0D;
|
||||
@ -533,13 +555,17 @@ public abstract class Entity {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (this.n() && !flag) {
|
||||
this.bi = (float) ((double) this.bi + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
|
||||
if (this.n() && !flag && this.vehicle == null) {
|
||||
this.bl = (float) ((double) this.bl + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
|
||||
l = MathHelper.floor(this.locX);
|
||||
i1 = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
|
||||
j1 = MathHelper.floor(this.locZ);
|
||||
k = this.world.getTypeId(l, i1, j1);
|
||||
if (this.bi > (float) this.b && k > 0) {
|
||||
if (this.world.getTypeId(l, i1 - 1, j1) == Block.FENCE.id) {
|
||||
k = this.world.getTypeId(l, i1 - 1, j1);
|
||||
}
|
||||
|
||||
if (this.bl > (float) this.b && k > 0) {
|
||||
++this.b;
|
||||
StepSound stepsound = Block.byId[k].stepSound;
|
||||
|
||||
@ -554,12 +580,12 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
l = MathHelper.floor(this.boundingBox.a);
|
||||
i1 = MathHelper.floor(this.boundingBox.b);
|
||||
j1 = MathHelper.floor(this.boundingBox.c);
|
||||
k = MathHelper.floor(this.boundingBox.d);
|
||||
int k1 = MathHelper.floor(this.boundingBox.e);
|
||||
int l1 = MathHelper.floor(this.boundingBox.f);
|
||||
l = MathHelper.floor(this.boundingBox.a + 0.0010D);
|
||||
i1 = MathHelper.floor(this.boundingBox.b + 0.0010D);
|
||||
j1 = MathHelper.floor(this.boundingBox.c + 0.0010D);
|
||||
k = MathHelper.floor(this.boundingBox.d - 0.0010D);
|
||||
int k1 = MathHelper.floor(this.boundingBox.e - 0.0010D);
|
||||
int l1 = MathHelper.floor(this.boundingBox.f - 0.0010D);
|
||||
|
||||
if (this.world.a(l, i1, j1, k, k1, l1)) {
|
||||
for (int i2 = l; i2 <= k; ++i2) {
|
||||
@ -575,10 +601,10 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
this.bn *= 0.4F;
|
||||
boolean flag2 = this.Y();
|
||||
this.bq *= 0.4F;
|
||||
boolean flag2 = this.Z();
|
||||
|
||||
if (this.world.d(this.boundingBox)) {
|
||||
if (this.world.d(this.boundingBox.shrink(0.0010D, 0.0010D, 0.0010D))) {
|
||||
this.a(1);
|
||||
if (!flag2) {
|
||||
++this.fireTicks;
|
||||
@ -630,7 +656,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
protected void a(int i) {
|
||||
if (!this.bz) {
|
||||
if (!this.bC) {
|
||||
// CraftBukkit start
|
||||
if (this instanceof EntityLiving) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
@ -652,18 +678,22 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
protected void a(float f) {}
|
||||
|
||||
public boolean Y() {
|
||||
return this.bw || this.world.q(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
||||
protected void a(float f) {
|
||||
if (this.passenger != null) {
|
||||
this.passenger.a(f);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean Z() {
|
||||
return this.bw;
|
||||
return this.bz || this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
||||
}
|
||||
|
||||
public boolean aa() {
|
||||
return this.bz;
|
||||
}
|
||||
|
||||
public boolean f_() {
|
||||
return this.world.a(this.boundingBox.b(0.0D, -0.4000000059604645D, 0.0D), Material.WATER, this);
|
||||
return this.world.a(this.boundingBox.b(0.0D, -0.4000000059604645D, 0.0D).shrink(0.0010D, 0.0010D, 0.0010D), Material.WATER, this);
|
||||
}
|
||||
|
||||
public boolean a(Material material) {
|
||||
@ -687,7 +717,7 @@ public abstract class Entity {
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
public boolean aa() {
|
||||
public boolean ab() {
|
||||
return this.world.a(this.boundingBox.b(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
|
||||
}
|
||||
|
||||
@ -716,7 +746,11 @@ public abstract class Entity {
|
||||
int j = MathHelper.floor(this.locY - (double) this.height + d0);
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
|
||||
return this.world.a(MathHelper.floor(this.boundingBox.a), MathHelper.floor(this.boundingBox.b), MathHelper.floor(this.boundingBox.c), MathHelper.floor(this.boundingBox.d), MathHelper.floor(this.boundingBox.e), MathHelper.floor(this.boundingBox.f)) ? this.world.l(i, j, k) : 0.0F;
|
||||
return this.world.a(MathHelper.floor(this.boundingBox.a), MathHelper.floor(this.boundingBox.b), MathHelper.floor(this.boundingBox.c), MathHelper.floor(this.boundingBox.d), MathHelper.floor(this.boundingBox.e), MathHelper.floor(this.boundingBox.f)) ? this.world.m(i, j, k) : 0.0F;
|
||||
}
|
||||
|
||||
public void a(World world) {
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public void setLocation(double d0, double d1, double d2, float f, float f1) {
|
||||
@ -725,7 +759,7 @@ public abstract class Entity {
|
||||
this.lastZ = this.locZ = d2;
|
||||
this.lastYaw = this.yaw = f;
|
||||
this.lastPitch = this.pitch = f1;
|
||||
this.bn = 0.0F;
|
||||
this.bq = 0.0F;
|
||||
double d3 = (double) (this.lastYaw - f);
|
||||
|
||||
if (d3 < -180.0D) {
|
||||
@ -741,9 +775,9 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
|
||||
this.bk = this.lastX = this.locX = d0;
|
||||
this.bl = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bm = this.lastZ = this.locZ = d2;
|
||||
this.bn = this.lastX = this.locX = d0;
|
||||
this.bo = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bp = this.lastZ = this.locZ = d2;
|
||||
this.yaw = f;
|
||||
this.pitch = f1;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
@ -803,8 +837,8 @@ public abstract class Entity {
|
||||
d1 *= d3;
|
||||
d0 *= 0.05000000074505806D;
|
||||
d1 *= 0.05000000074505806D;
|
||||
d0 *= (double) (1.0F - this.bq);
|
||||
d1 *= (double) (1.0F - this.bq);
|
||||
d0 *= (double) (1.0F - this.bt);
|
||||
d1 *= (double) (1.0F - this.bt);
|
||||
this.f(-d0, 0.0D, -d1);
|
||||
entity.f(d0, 0.0D, d1);
|
||||
}
|
||||
@ -817,12 +851,12 @@ public abstract class Entity {
|
||||
this.motZ += d2;
|
||||
}
|
||||
|
||||
protected void ab() {
|
||||
protected void ac() {
|
||||
this.velocityChanged = true;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.ab();
|
||||
this.ac();
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -837,7 +871,7 @@ public abstract class Entity {
|
||||
public void c(Entity entity, int i) {}
|
||||
|
||||
public boolean c(NBTTagCompound nbttagcompound) {
|
||||
String s = this.ac();
|
||||
String s = this.ad();
|
||||
|
||||
if (!this.dead && s != null) {
|
||||
nbttagcompound.setString("id", s);
|
||||
@ -849,7 +883,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void d(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY, this.locZ}));
|
||||
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY + (double) this.height - (double) this.bq, this.locZ}));
|
||||
nbttagcompound.a("Motion", (NBTBase) this.a(new double[] { this.motX, this.motY, this.motZ}));
|
||||
|
||||
// CraftBukkit start - checking for NaN pitch/yaw and resetting to zero
|
||||
@ -881,36 +915,29 @@ public abstract class Entity {
|
||||
this.motX = ((NBTTagDouble) nbttaglist1.a(0)).a;
|
||||
this.motY = ((NBTTagDouble) nbttaglist1.a(1)).a;
|
||||
this.motZ = ((NBTTagDouble) nbttaglist1.a(2)).a;
|
||||
if (Math.abs(this.motX) > 10.0D) {
|
||||
this.motX = 0.0D;
|
||||
}
|
||||
|
||||
this.lastX = this.bk = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bl = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bm = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a % 6.2831855F;
|
||||
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a % 6.2831855F;
|
||||
if (Math.abs(this.motY) > 10.0D) {
|
||||
this.motY = 0.0D;
|
||||
}
|
||||
|
||||
if (Math.abs(this.motZ) > 10.0D) {
|
||||
this.motZ = 0.0D;
|
||||
}
|
||||
|
||||
this.lastX = this.bn = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bo = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bp = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a;
|
||||
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a;
|
||||
this.fallDistance = nbttagcompound.g("FallDistance");
|
||||
this.fireTicks = nbttagcompound.d("Fire");
|
||||
this.airTicks = nbttagcompound.d("Air");
|
||||
this.onGround = nbttagcompound.m("OnGround");
|
||||
|
||||
// CraftBukkit start
|
||||
if (nbttagcompound.hasKey("World")) {
|
||||
String worldName = nbttagcompound.getString("World");
|
||||
|
||||
for (WorldServer world: ((WorldServer) this.world).getServer().getServer().worlds) {
|
||||
if ((world.worldData.name.equals(worldName)) && (world != this.world)) {
|
||||
this.world = world;
|
||||
if (this instanceof EntityHuman) {
|
||||
EntityPlayer player = (EntityPlayer)this;
|
||||
player.itemInWorldManager = new ItemInWorldManager(world);
|
||||
player.itemInWorldManager.player = player;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
this.c(this.yaw, this.pitch);
|
||||
this.a(nbttagcompound);
|
||||
|
||||
// CraftBukkit start - Exempt Vehicles from notch's sanity check
|
||||
@ -930,7 +957,7 @@ public abstract class Entity {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
protected final String ac() {
|
||||
protected final String ad() {
|
||||
return EntityTypes.b(this);
|
||||
}
|
||||
|
||||
@ -982,16 +1009,25 @@ public abstract class Entity {
|
||||
return entityitem;
|
||||
}
|
||||
|
||||
public boolean P() {
|
||||
public boolean Q() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public boolean H() {
|
||||
int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.floor(this.locY + (double) this.s());
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
for (int i = 0; i < 8; ++i) {
|
||||
float f = ((float) ((i >> 0) % 2) - 0.5F) * this.length * 0.9F;
|
||||
float f1 = ((float) ((i >> 1) % 2) - 0.5F) * 0.1F;
|
||||
float f2 = ((float) ((i >> 2) % 2) - 0.5F) * this.length * 0.9F;
|
||||
int j = MathHelper.floor(this.locX + (double) f);
|
||||
int k = MathHelper.floor(this.locY + (double) this.s() + (double) f1);
|
||||
int l = MathHelper.floor(this.locZ + (double) f2);
|
||||
|
||||
return this.world.d(i, j, k);
|
||||
if (this.world.d(j, k, l)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
@ -1010,49 +1046,51 @@ public abstract class Entity {
|
||||
this.motY = 0.0D;
|
||||
this.motZ = 0.0D;
|
||||
this.p_();
|
||||
this.vehicle.f();
|
||||
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
|
||||
if (this.vehicle != null) {
|
||||
this.vehicle.f();
|
||||
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
|
||||
|
||||
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
|
||||
;
|
||||
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
|
||||
;
|
||||
}
|
||||
|
||||
while (this.e < -180.0D) {
|
||||
this.e += 360.0D;
|
||||
}
|
||||
|
||||
while (this.d >= 180.0D) {
|
||||
this.d -= 360.0D;
|
||||
}
|
||||
|
||||
while (this.d < -180.0D) {
|
||||
this.d += 360.0D;
|
||||
}
|
||||
|
||||
double d0 = this.e * 0.5D;
|
||||
double d1 = this.d * 0.5D;
|
||||
float f = 10.0F;
|
||||
|
||||
if (d0 > (double) f) {
|
||||
d0 = (double) f;
|
||||
}
|
||||
|
||||
if (d0 < (double) (-f)) {
|
||||
d0 = (double) (-f);
|
||||
}
|
||||
|
||||
if (d1 > (double) f) {
|
||||
d1 = (double) f;
|
||||
}
|
||||
|
||||
if (d1 < (double) (-f)) {
|
||||
d1 = (double) (-f);
|
||||
}
|
||||
|
||||
this.e -= d0;
|
||||
this.d -= d1;
|
||||
this.yaw = (float) ((double) this.yaw + d0);
|
||||
this.pitch = (float) ((double) this.pitch + d1);
|
||||
}
|
||||
|
||||
while (this.e < -180.0D) {
|
||||
this.e += 360.0D;
|
||||
}
|
||||
|
||||
while (this.d >= 180.0D) {
|
||||
this.d -= 360.0D;
|
||||
}
|
||||
|
||||
while (this.d < -180.0D) {
|
||||
this.d += 360.0D;
|
||||
}
|
||||
|
||||
double d0 = this.e * 0.5D;
|
||||
double d1 = this.d * 0.5D;
|
||||
float f = 10.0F;
|
||||
|
||||
if (d0 > (double) f) {
|
||||
d0 = (double) f;
|
||||
}
|
||||
|
||||
if (d0 < (double) (-f)) {
|
||||
d0 = (double) (-f);
|
||||
}
|
||||
|
||||
if (d1 > (double) f) {
|
||||
d1 = (double) f;
|
||||
}
|
||||
|
||||
if (d1 < (double) (-f)) {
|
||||
d1 = (double) (-f);
|
||||
}
|
||||
|
||||
this.e -= d0;
|
||||
this.d -= d1;
|
||||
this.yaw = (float) ((double) this.yaw + d0);
|
||||
this.pitch = (float) ((double) this.pitch + d1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1134,11 +1172,11 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3D V() {
|
||||
public Vec3D W() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void ad() {}
|
||||
public void M() {}
|
||||
|
||||
public ItemStack[] getEquipment() {
|
||||
return null;
|
||||
@ -1187,4 +1225,94 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void a(EntityLiving entityliving) {}
|
||||
|
||||
private boolean a(int i, int j, int k) {
|
||||
int l = this.world.getTypeId(i, j, k);
|
||||
|
||||
if (l == 0) {
|
||||
return false;
|
||||
} else {
|
||||
this.f.clear();
|
||||
Block.byId[l].a(this.world, i, j, k, this.boundingBox, this.f);
|
||||
return this.f.size() > 0;
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean g(double d0, double d1, double d2) {
|
||||
int i = MathHelper.floor(d0);
|
||||
int j = MathHelper.floor(d1);
|
||||
int k = MathHelper.floor(d2);
|
||||
double d3 = d0 - (double) i;
|
||||
double d4 = d1 - (double) j;
|
||||
double d5 = d2 - (double) k;
|
||||
|
||||
if (this.a(i, j, k)) {
|
||||
boolean flag = !this.a(i - 1, j, k);
|
||||
boolean flag1 = !this.a(i + 1, j, k);
|
||||
boolean flag2 = !this.a(i, j - 1, k);
|
||||
boolean flag3 = !this.a(i, j + 1, k);
|
||||
boolean flag4 = !this.a(i, j, k - 1);
|
||||
boolean flag5 = !this.a(i, j, k + 1);
|
||||
byte b0 = -1;
|
||||
double d6 = 9999.0D;
|
||||
|
||||
if (flag && d3 < d6) {
|
||||
d6 = d3;
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
if (flag1 && 1.0D - d3 < d6) {
|
||||
d6 = 1.0D - d3;
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
if (flag2 && d4 < d6) {
|
||||
d6 = d4;
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if (flag3 && 1.0D - d4 < d6) {
|
||||
d6 = 1.0D - d4;
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if (flag4 && d5 < d6) {
|
||||
d6 = d5;
|
||||
b0 = 4;
|
||||
}
|
||||
|
||||
if (flag5 && 1.0D - d5 < d6) {
|
||||
d6 = 1.0D - d5;
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
float f = this.random.nextFloat() * 0.2F + 0.1F;
|
||||
|
||||
if (b0 == 0) {
|
||||
this.motX = (double) (-f);
|
||||
}
|
||||
|
||||
if (b0 == 1) {
|
||||
this.motX = (double) f;
|
||||
}
|
||||
|
||||
if (b0 == 2) {
|
||||
this.motY = (double) (-f);
|
||||
}
|
||||
|
||||
if (b0 == 3) {
|
||||
this.motY = (double) f;
|
||||
}
|
||||
|
||||
if (b0 == 4) {
|
||||
this.motZ = (double) (-f);
|
||||
}
|
||||
|
||||
if (b0 == 5) {
|
||||
this.motZ = (double) f;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -11,15 +11,17 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
public class EntityArrow extends Entity {
|
||||
|
||||
private int c = -1;
|
||||
private int d = -1;
|
||||
private int e = -1;
|
||||
private int f = 0;
|
||||
private boolean g = false;
|
||||
public int a = 0;
|
||||
private int f = -1;
|
||||
private int g = 0;
|
||||
private int h = 0;
|
||||
private boolean i = false;
|
||||
public boolean a = false;
|
||||
public int b = 0;
|
||||
public EntityLiving shooter;
|
||||
private int h;
|
||||
private int i = 0;
|
||||
private int j;
|
||||
private int k = 0;
|
||||
|
||||
public EntityArrow(World world) {
|
||||
super(world);
|
||||
@ -36,6 +38,7 @@ public class EntityArrow extends Entity {
|
||||
public EntityArrow(World world, EntityLiving entityliving) {
|
||||
super(world);
|
||||
this.shooter = entityliving;
|
||||
this.a = entityliving instanceof EntityHuman;
|
||||
this.b(0.5F, 0.5F);
|
||||
this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.s(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
|
||||
this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
|
||||
@ -70,7 +73,7 @@ public class EntityArrow extends Entity {
|
||||
|
||||
this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
|
||||
this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
|
||||
this.h = 0;
|
||||
this.j = 0;
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
@ -82,196 +85,208 @@ public class EntityArrow extends Entity {
|
||||
this.lastPitch = this.pitch = (float) (Math.atan2(this.motY, (double) f) * 180.0D / 3.1415927410125732D);
|
||||
}
|
||||
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
}
|
||||
int i = this.world.getTypeId(this.d, this.e, this.f);
|
||||
|
||||
if (this.g) {
|
||||
int i = this.world.getTypeId(this.c, this.d, this.e);
|
||||
|
||||
if (i == this.f) {
|
||||
++this.h;
|
||||
if (this.h == 1200) {
|
||||
this.die();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
this.g = false;
|
||||
this.motX *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motY *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.h = 0;
|
||||
this.i = 0;
|
||||
} else {
|
||||
++this.i;
|
||||
}
|
||||
|
||||
Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
|
||||
Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
|
||||
|
||||
vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
|
||||
vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
if (movingobjectposition != null) {
|
||||
vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
|
||||
float f1;
|
||||
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
Entity entity1 = (Entity) list.get(j);
|
||||
|
||||
if (entity1.o_() && (entity1 != this.shooter || this.i >= 5)) {
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f1, (double) f1, (double) f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
double d1 = vec3d.a(movingobjectposition1.f);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D) {
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
if (i > 0) {
|
||||
Block.byId[i].a(this.world, this.d, this.e, this.f);
|
||||
if (Block.byId[i].d(this.world, this.d, this.e, this.f).a(Vec3D.create(this.locX, this.locY, this.locZ))) {
|
||||
this.i = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null) {
|
||||
movingobjectposition = new MovingObjectPosition(entity);
|
||||
if (this.b > 0) {
|
||||
--this.b;
|
||||
}
|
||||
|
||||
float f2;
|
||||
if (this.i) {
|
||||
i = this.world.getTypeId(this.d, this.e, this.f);
|
||||
int j = this.world.getData(this.d, this.e, this.f);
|
||||
|
||||
if (movingobjectposition != null) {
|
||||
if (movingobjectposition.entity != null) {
|
||||
// CraftBukkit start
|
||||
boolean stick;
|
||||
if (entity instanceof EntityLiving) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
|
||||
// TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
|
||||
// or leave as DamageCause.ENTITY_ATTACK
|
||||
org.bukkit.entity.Entity shooter = (this.shooter == null) ? null : this.shooter.getBukkitEntity();
|
||||
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
|
||||
org.bukkit.entity.Entity projectile = this.getBukkitEntity();
|
||||
// TODO deal with arrows being fired from a non-entity
|
||||
DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
|
||||
int damage = 4;
|
||||
|
||||
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
|
||||
server.getPluginManager().callEvent(event);
|
||||
if (!event.isCancelled()) {
|
||||
// this function returns if the arrow should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage());
|
||||
} else {
|
||||
// event was cancelled, get if the arrow should bounce or not
|
||||
stick = !event.getBounce();
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 4);
|
||||
}
|
||||
if (stick) {
|
||||
// CraftBukkit end
|
||||
this.world.makeSound(this, "random.drr", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
|
||||
if (i == this.g && j == this.h) {
|
||||
++this.j;
|
||||
if (this.j == 1200) {
|
||||
this.die();
|
||||
} else {
|
||||
this.motX *= -0.10000000149011612D;
|
||||
this.motY *= -0.10000000149011612D;
|
||||
this.motZ *= -0.10000000149011612D;
|
||||
this.yaw += 180.0F;
|
||||
this.lastYaw += 180.0F;
|
||||
this.i = 0;
|
||||
}
|
||||
} else {
|
||||
this.c = movingobjectposition.b;
|
||||
this.d = movingobjectposition.c;
|
||||
this.e = movingobjectposition.d;
|
||||
this.f = this.world.getTypeId(this.c, this.d, this.e);
|
||||
this.motX = (double) ((float) (movingobjectposition.f.a - this.locX));
|
||||
this.motY = (double) ((float) (movingobjectposition.f.b - this.locY));
|
||||
this.motZ = (double) ((float) (movingobjectposition.f.c - this.locZ));
|
||||
f2 = MathHelper.a(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
|
||||
this.locX -= this.motX / (double) f2 * 0.05000000074505806D;
|
||||
this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
|
||||
this.locZ -= this.motZ / (double) f2 * 0.05000000074505806D;
|
||||
this.world.makeSound(this, "random.drr", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
|
||||
this.g = true;
|
||||
this.a = 7;
|
||||
this.i = false;
|
||||
this.motX *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motY *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.j = 0;
|
||||
this.k = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
++this.k;
|
||||
Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
|
||||
Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
|
||||
|
||||
this.locX += this.motX;
|
||||
this.locY += this.motY;
|
||||
this.locZ += this.motZ;
|
||||
f2 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
|
||||
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
|
||||
|
||||
for (this.pitch = (float) (Math.atan2(this.motY, (double) f2) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
|
||||
;
|
||||
}
|
||||
|
||||
while (this.pitch - this.lastPitch >= 180.0F) {
|
||||
this.lastPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (this.yaw - this.lastYaw < -180.0F) {
|
||||
this.lastYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.yaw - this.lastYaw >= 180.0F) {
|
||||
this.lastYaw += 360.0F;
|
||||
}
|
||||
|
||||
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
|
||||
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
|
||||
float f3 = 0.99F;
|
||||
|
||||
f1 = 0.03F;
|
||||
if (this.Z()) {
|
||||
for (int k = 0; k < 4; ++k) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
|
||||
vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
|
||||
vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
if (movingobjectposition != null) {
|
||||
vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
|
||||
}
|
||||
|
||||
f3 = 0.8F;
|
||||
}
|
||||
Entity entity = null;
|
||||
List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
|
||||
this.motX *= (double) f3;
|
||||
this.motY *= (double) f3;
|
||||
this.motZ *= (double) f3;
|
||||
this.motY -= (double) f1;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
float f1;
|
||||
|
||||
for (int k = 0; k < list.size(); ++k) {
|
||||
Entity entity1 = (Entity) list.get(k);
|
||||
|
||||
if (entity1.o_() && (entity1 != this.shooter || this.k >= 5)) {
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f1, (double) f1, (double) f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
double d1 = vec3d.a(movingobjectposition1.f);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D) {
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null) {
|
||||
movingobjectposition = new MovingObjectPosition(entity);
|
||||
}
|
||||
|
||||
float f2;
|
||||
|
||||
if (movingobjectposition != null) {
|
||||
if (movingobjectposition.entity != null) {
|
||||
// CraftBukkit start
|
||||
boolean stick;
|
||||
if (entity instanceof EntityLiving) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
|
||||
// TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
|
||||
// or leave as DamageCause.ENTITY_ATTACK
|
||||
org.bukkit.entity.Entity shooter = (this.shooter == null) ? null : this.shooter.getBukkitEntity();
|
||||
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
|
||||
org.bukkit.entity.Entity projectile = this.getBukkitEntity();
|
||||
// TODO deal with arrows being fired from a non-entity
|
||||
DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
|
||||
int damage = 4;
|
||||
|
||||
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
|
||||
server.getPluginManager().callEvent(event);
|
||||
if (!event.isCancelled()) {
|
||||
// this function returns if the arrow should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage());
|
||||
} else {
|
||||
// event was cancelled, get if the arrow should bounce or not
|
||||
stick = !event.getBounce();
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 4);
|
||||
}
|
||||
if (stick) {
|
||||
// CraftBukkit end
|
||||
this.world.makeSound(this, "random.drr", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
|
||||
this.die();
|
||||
} else {
|
||||
this.motX *= -0.10000000149011612D;
|
||||
this.motY *= -0.10000000149011612D;
|
||||
this.motZ *= -0.10000000149011612D;
|
||||
this.yaw += 180.0F;
|
||||
this.lastYaw += 180.0F;
|
||||
this.k = 0;
|
||||
}
|
||||
} else {
|
||||
this.d = movingobjectposition.b;
|
||||
this.e = movingobjectposition.c;
|
||||
this.f = movingobjectposition.d;
|
||||
this.g = this.world.getTypeId(this.d, this.e, this.f);
|
||||
this.h = this.world.getData(this.d, this.e, this.f);
|
||||
this.motX = (double) ((float) (movingobjectposition.f.a - this.locX));
|
||||
this.motY = (double) ((float) (movingobjectposition.f.b - this.locY));
|
||||
this.motZ = (double) ((float) (movingobjectposition.f.c - this.locZ));
|
||||
f2 = MathHelper.a(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
|
||||
this.locX -= this.motX / (double) f2 * 0.05000000074505806D;
|
||||
this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
|
||||
this.locZ -= this.motZ / (double) f2 * 0.05000000074505806D;
|
||||
this.world.makeSound(this, "random.drr", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
|
||||
this.i = true;
|
||||
this.b = 7;
|
||||
}
|
||||
}
|
||||
|
||||
this.locX += this.motX;
|
||||
this.locY += this.motY;
|
||||
this.locZ += this.motZ;
|
||||
f2 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
|
||||
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
|
||||
|
||||
for (this.pitch = (float) (Math.atan2(this.motY, (double) f2) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
|
||||
;
|
||||
}
|
||||
|
||||
while (this.pitch - this.lastPitch >= 180.0F) {
|
||||
this.lastPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (this.yaw - this.lastYaw < -180.0F) {
|
||||
this.lastYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.yaw - this.lastYaw >= 180.0F) {
|
||||
this.lastYaw += 360.0F;
|
||||
}
|
||||
|
||||
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
|
||||
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
|
||||
float f3 = 0.99F;
|
||||
|
||||
f1 = 0.03F;
|
||||
if (this.aa()) {
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
|
||||
}
|
||||
|
||||
f3 = 0.8F;
|
||||
}
|
||||
|
||||
this.motX *= (double) f3;
|
||||
this.motY *= (double) f3;
|
||||
this.motZ *= (double) f3;
|
||||
this.motY -= (double) f1;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
}
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("xTile", (short) this.c);
|
||||
nbttagcompound.a("yTile", (short) this.d);
|
||||
nbttagcompound.a("zTile", (short) this.e);
|
||||
nbttagcompound.a("inTile", (byte) this.f);
|
||||
nbttagcompound.a("shake", (byte) this.a);
|
||||
nbttagcompound.a("inGround", (byte) (this.g ? 1 : 0));
|
||||
nbttagcompound.a("xTile", (short) this.d);
|
||||
nbttagcompound.a("yTile", (short) this.e);
|
||||
nbttagcompound.a("zTile", (short) this.f);
|
||||
nbttagcompound.a("inTile", (byte) this.g);
|
||||
nbttagcompound.a("inData", (byte) this.h);
|
||||
nbttagcompound.a("shake", (byte) this.b);
|
||||
nbttagcompound.a("inGround", (byte) (this.i ? 1 : 0));
|
||||
nbttagcompound.a("player", this.a);
|
||||
}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
this.c = nbttagcompound.d("xTile");
|
||||
this.d = nbttagcompound.d("yTile");
|
||||
this.e = nbttagcompound.d("zTile");
|
||||
this.f = nbttagcompound.c("inTile") & 255;
|
||||
this.a = nbttagcompound.c("shake") & 255;
|
||||
this.g = nbttagcompound.c("inGround") == 1;
|
||||
this.d = nbttagcompound.d("xTile");
|
||||
this.e = nbttagcompound.d("yTile");
|
||||
this.f = nbttagcompound.d("zTile");
|
||||
this.g = nbttagcompound.c("inTile") & 255;
|
||||
this.h = nbttagcompound.c("inData") & 255;
|
||||
this.b = nbttagcompound.c("shake") & 255;
|
||||
this.i = nbttagcompound.c("inGround") == 1;
|
||||
this.a = nbttagcompound.m("player");
|
||||
}
|
||||
|
||||
public void b(EntityHuman entityhuman) {
|
||||
if (!this.world.isStatic) {
|
||||
if (this.g && this.shooter == entityhuman && this.a <= 0 && entityhuman.inventory.canHold(new ItemStack(Item.ARROW, 1))) {
|
||||
if (this.i && this.a && this.b <= 0 && entityhuman.inventory.canHold(new ItemStack(Item.ARROW, 1))) {
|
||||
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
entityhuman.receive(this, 1);
|
||||
this.die();
|
||||
|
@ -53,7 +53,7 @@ public class EntityBoat extends Entity {
|
||||
this.damage = 0;
|
||||
this.b = 0;
|
||||
this.c = 1;
|
||||
this.aE = true;
|
||||
this.aH = true;
|
||||
this.b(1.5F, 0.6F);
|
||||
this.height = this.width / 2.0F;
|
||||
}
|
||||
@ -116,7 +116,7 @@ public class EntityBoat extends Entity {
|
||||
this.c = -this.c;
|
||||
this.b = 10;
|
||||
this.damage += i * 10;
|
||||
this.ab();
|
||||
this.ac();
|
||||
if (this.damage > 40) {
|
||||
|
||||
// CraftBukkit start
|
||||
@ -226,29 +226,34 @@ public class EntityBoat extends Entity {
|
||||
this.motZ *= 0.9900000095367432D;
|
||||
}
|
||||
} else {
|
||||
d3 = d0 * 2.0D - 1.0D;
|
||||
this.motY += 0.03999999910593033D * d3;
|
||||
if (d0 < 1.0D) {
|
||||
d3 = d0 * 2.0D - 1.0D;
|
||||
this.motY += 0.03999999910593033D * d3;
|
||||
} else {
|
||||
this.motY += 0.0010000000474974513D;
|
||||
}
|
||||
|
||||
if (this.passenger != null) {
|
||||
this.motX += this.passenger.motX * 0.2D;
|
||||
this.motZ += this.passenger.motZ * 0.2D;
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
d4 = this.maxSpeed;
|
||||
if (this.motX < -d4) {
|
||||
this.motX = -d4;
|
||||
d3 = this.maxSpeed;
|
||||
if (this.motX < -d3) {
|
||||
this.motX = -d3;
|
||||
}
|
||||
|
||||
if (this.motX > d4) {
|
||||
this.motX = d4;
|
||||
if (this.motX > d3) {
|
||||
this.motX = d3;
|
||||
}
|
||||
|
||||
if (this.motZ < -d4) {
|
||||
this.motZ = -d4;
|
||||
if (this.motZ < -d3) {
|
||||
this.motZ = -d3;
|
||||
}
|
||||
|
||||
if (this.motZ > d4) {
|
||||
this.motZ = d4;
|
||||
if (this.motZ > d3) {
|
||||
this.motZ = d3;
|
||||
}
|
||||
|
||||
if (this.onGround) {
|
||||
@ -258,32 +263,30 @@ public class EntityBoat extends Entity {
|
||||
}
|
||||
|
||||
this.move(this.motX, this.motY, this.motZ);
|
||||
d5 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
|
||||
double d7;
|
||||
d4 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
|
||||
if (d4 > 0.15D) {
|
||||
d5 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D);
|
||||
d6 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D);
|
||||
|
||||
if (d5 > 0.15D) {
|
||||
d6 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D);
|
||||
d7 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D);
|
||||
|
||||
for (int j = 0; (double) j < 1.0D + d5 * 60.0D; ++j) {
|
||||
double d8 = (double) (this.random.nextFloat() * 2.0F - 1.0F);
|
||||
double d9 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D;
|
||||
for (int j = 0; (double) j < 1.0D + d4 * 60.0D; ++j) {
|
||||
double d7 = (double) (this.random.nextFloat() * 2.0F - 1.0F);
|
||||
double d8 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D;
|
||||
double d9;
|
||||
double d10;
|
||||
double d11;
|
||||
|
||||
if (this.random.nextBoolean()) {
|
||||
d10 = this.locX - d6 * d8 * 0.8D + d7 * d9;
|
||||
d11 = this.locZ - d7 * d8 * 0.8D - d6 * d9;
|
||||
this.world.a("splash", d10, this.locY - 0.125D, d11, this.motX, this.motY, this.motZ);
|
||||
d9 = this.locX - d5 * d7 * 0.8D + d6 * d8;
|
||||
d10 = this.locZ - d6 * d7 * 0.8D - d5 * d8;
|
||||
this.world.a("splash", d9, this.locY - 0.125D, d10, this.motX, this.motY, this.motZ);
|
||||
} else {
|
||||
d10 = this.locX + d6 + d7 * d8 * 0.7D;
|
||||
d11 = this.locZ + d7 - d6 * d8 * 0.7D;
|
||||
this.world.a("splash", d10, this.locY - 0.125D, d11, this.motX, this.motY, this.motZ);
|
||||
d9 = this.locX + d5 + d6 * d7 * 0.7D;
|
||||
d10 = this.locZ + d6 - d5 * d7 * 0.7D;
|
||||
this.world.a("splash", d9, this.locY - 0.125D, d10, this.motX, this.motY, this.motZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.positionChanged && d5 > 0.15D) {
|
||||
if (this.positionChanged && d4 > 0.15D) {
|
||||
if (!this.world.isStatic) {
|
||||
this.die();
|
||||
|
||||
@ -304,33 +307,33 @@ public class EntityBoat extends Entity {
|
||||
}
|
||||
|
||||
this.pitch = 0.0F;
|
||||
d6 = (double) this.yaw;
|
||||
d7 = this.lastX - this.locX;
|
||||
double d12 = this.lastZ - this.locZ;
|
||||
d5 = (double) this.yaw;
|
||||
d6 = this.lastX - this.locX;
|
||||
double d11 = this.lastZ - this.locZ;
|
||||
|
||||
if (d7 * d7 + d12 * d12 > 0.0010D) {
|
||||
d6 = (double) ((float) (Math.atan2(d12, d7) * 180.0D / 3.141592653589793D));
|
||||
if (d6 * d6 + d11 * d11 > 0.0010D) {
|
||||
d5 = (double) ((float) (Math.atan2(d11, d6) * 180.0D / 3.141592653589793D));
|
||||
}
|
||||
|
||||
double d13;
|
||||
double d12;
|
||||
|
||||
for (d13 = d6 - (double) this.yaw; d13 >= 180.0D; d13 -= 360.0D) {
|
||||
for (d12 = d5 - (double) this.yaw; d12 >= 180.0D; d12 -= 360.0D) {
|
||||
;
|
||||
}
|
||||
|
||||
while (d13 < -180.0D) {
|
||||
d13 += 360.0D;
|
||||
while (d12 < -180.0D) {
|
||||
d12 += 360.0D;
|
||||
}
|
||||
|
||||
if (d13 > 20.0D) {
|
||||
d13 = 20.0D;
|
||||
if (d12 > 20.0D) {
|
||||
d12 = 20.0D;
|
||||
}
|
||||
|
||||
if (d13 < -20.0D) {
|
||||
d13 = -20.0D;
|
||||
if (d12 < -20.0D) {
|
||||
d12 = -20.0D;
|
||||
}
|
||||
|
||||
this.yaw = (float) ((double) this.yaw + d13);
|
||||
this.yaw = (float) ((double) this.yaw + d12);
|
||||
this.c(this.yaw, this.pitch);
|
||||
|
||||
// CraftBukkit start
|
||||
@ -349,9 +352,10 @@ public class EntityBoat extends Entity {
|
||||
// CraftBukkit end
|
||||
|
||||
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
||||
int l;
|
||||
|
||||
if (list != null && list.size() > 0) {
|
||||
for (int l = 0; l < list.size(); ++l) {
|
||||
for (l = 0; l < list.size(); ++l) {
|
||||
Entity entity = (Entity) list.get(l);
|
||||
|
||||
if (entity != this.passenger && entity.d_() && entity instanceof EntityBoat) {
|
||||
@ -360,6 +364,16 @@ public class EntityBoat extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
for (l = 0; l < 4; ++l) {
|
||||
int i1 = MathHelper.floor(this.locX + ((double) (l % 2) - 0.5D) * 0.8D);
|
||||
int j1 = MathHelper.floor(this.locY);
|
||||
int k1 = MathHelper.floor(this.locZ + ((double) (l / 2) - 0.5D) * 0.8D);
|
||||
|
||||
if (this.world.getTypeId(i1, j1, k1) == Block.SNOW.id) {
|
||||
this.world.setTypeId(i1, j1, k1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.passenger != null && this.passenger.dead) {
|
||||
this.passenger = null;
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ public class EntityCreature extends EntityLiving {
|
||||
if (this.target != null) {
|
||||
this.pathEntity = this.world.findPath(this, this.target, f);
|
||||
}
|
||||
} else if (!this.target.P()) {
|
||||
} else if (!this.target.Q()) {
|
||||
// CraftBukkit start
|
||||
EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), null, TargetReason.TARGET_DIED);
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
@ -66,6 +66,8 @@ public class EntityCreature extends EntityLiving {
|
||||
|
||||
if (this.e(this.target)) {
|
||||
this.a(this.target, f1);
|
||||
} else {
|
||||
this.b(this.target, f1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -99,8 +101,8 @@ public class EntityCreature extends EntityLiving {
|
||||
}
|
||||
|
||||
int l1 = MathHelper.floor(this.boundingBox.b + 0.5D);
|
||||
boolean flag1 = this.Z();
|
||||
boolean flag2 = this.aa();
|
||||
boolean flag1 = this.aa();
|
||||
boolean flag2 = this.ab();
|
||||
|
||||
this.pitch = 0.0F;
|
||||
if (this.pathEntity != null && this.random.nextInt(100) != 0) {
|
||||
@ -117,7 +119,7 @@ public class EntityCreature extends EntityLiving {
|
||||
}
|
||||
}
|
||||
|
||||
this.ay = false;
|
||||
this.aB = false;
|
||||
if (vec3d != null) {
|
||||
double d1 = vec3d.a - this.locX;
|
||||
double d2 = vec3d.c - this.locZ;
|
||||
@ -126,7 +128,7 @@ public class EntityCreature extends EntityLiving {
|
||||
float f4 = (float) (TrigMath.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
float f5 = f4 - this.yaw;
|
||||
|
||||
for (this.aw = this.aA; f5 < -180.0F; f5 += 360.0F) {
|
||||
for (this.az = this.aD; f5 < -180.0F; f5 += 360.0F) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -150,12 +152,12 @@ public class EntityCreature extends EntityLiving {
|
||||
|
||||
this.yaw = (float) (Math.atan2(d5, d4) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
f5 = (f6 - this.yaw + 90.0F) * 3.1415927F / 180.0F;
|
||||
this.av = -MathHelper.sin(f5) * this.aw * 1.0F;
|
||||
this.aw = MathHelper.cos(f5) * this.aw * 1.0F;
|
||||
this.ay = -MathHelper.sin(f5) * this.az * 1.0F;
|
||||
this.az = MathHelper.cos(f5) * this.az * 1.0F;
|
||||
}
|
||||
|
||||
if (d3 > 0.0D) {
|
||||
this.ay = true;
|
||||
this.aB = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -164,11 +166,11 @@ public class EntityCreature extends EntityLiving {
|
||||
}
|
||||
|
||||
if (this.positionChanged && !this.C()) {
|
||||
this.ay = true;
|
||||
this.aB = true;
|
||||
}
|
||||
|
||||
if (this.random.nextFloat() < 0.8F && (flag1 || flag2)) {
|
||||
this.ay = true;
|
||||
this.aB = true;
|
||||
}
|
||||
} else {
|
||||
super.c_();
|
||||
@ -178,6 +180,8 @@ public class EntityCreature extends EntityLiving {
|
||||
|
||||
protected void a(Entity entity, float f) {}
|
||||
|
||||
protected void b(Entity entity, float f) {}
|
||||
|
||||
protected float a(int i, int j, int k) {
|
||||
return 0.0F;
|
||||
}
|
||||
|
@ -35,6 +35,16 @@ public class EntityCreeper extends EntityMonster {
|
||||
this.datawatcher.b(17, Byte.valueOf((byte) (nbttagcompound.m("powered") ? 1 : 0)));
|
||||
}
|
||||
|
||||
protected void b(Entity entity, float f) {
|
||||
if (this.fuseTicks > 0) {
|
||||
this.e(-1);
|
||||
--this.fuseTicks;
|
||||
if (this.fuseTicks < 0) {
|
||||
this.fuseTicks = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
this.b = this.fuseTicks;
|
||||
if (this.world.isStatic) {
|
||||
@ -55,6 +65,13 @@ public class EntityCreeper extends EntityMonster {
|
||||
}
|
||||
|
||||
super.p_();
|
||||
if (this.target == null && this.fuseTicks > 0) {
|
||||
this.e(-1);
|
||||
--this.fuseTicks;
|
||||
if (this.fuseTicks < 0) {
|
||||
this.fuseTicks = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
@ -92,7 +109,8 @@ public class EntityCreeper extends EntityMonster {
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
|
||||
ExplosionPrimeEvent event = new ExplosionPrimeEvent(CraftEntity.getEntity(server, this), 3.0F, false);
|
||||
float radius = this.t() ? 6.0F : 3.0F;
|
||||
ExplosionPrimeEvent event = new ExplosionPrimeEvent(CraftEntity.getEntity(server, this), radius, false);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
@ -126,6 +144,7 @@ public class EntityCreeper extends EntityMonster {
|
||||
|
||||
public void a(EntityWeatherStorm entityweatherstorm) {
|
||||
super.a(entityweatherstorm);
|
||||
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity entity = this.getBukkitEntity();
|
||||
@ -133,9 +152,11 @@ public class EntityCreeper extends EntityMonster {
|
||||
CreeperPowerEvent event = new CreeperPowerEvent(entity, entityweatherstorm.getBukkitEntity(), CreeperPowerEvent.PowerCause.LIGHTNING);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
this.datawatcher.b(17, Byte.valueOf((byte) 1));
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.datawatcher.b(17, Byte.valueOf((byte) 1));
|
||||
}
|
||||
}
|
||||
|
@ -81,9 +81,9 @@ public class EntityEgg extends Entity {
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
this.bk = this.locX;
|
||||
this.bl = this.locY;
|
||||
this.bm = this.locZ;
|
||||
this.bn = this.locX;
|
||||
this.bo = this.locY;
|
||||
this.bp = this.locZ;
|
||||
super.p_();
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
@ -301,7 +301,7 @@ public class EntityEgg extends Entity {
|
||||
float f2 = 0.99F;
|
||||
float f3 = 0.03F;
|
||||
|
||||
if (this.Z()) {
|
||||
if (this.aa()) {
|
||||
for (int i1 = 0; i1 < 4; ++i1) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
|
@ -13,18 +13,18 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
|
||||
public class EntityFireball extends Entity {
|
||||
|
||||
private int e = -1;
|
||||
private int f = -1;
|
||||
private int g = -1;
|
||||
private int h = 0;
|
||||
private boolean i = false;
|
||||
private int h = -1;
|
||||
private int i = 0;
|
||||
private boolean j = false;
|
||||
public int a = 0;
|
||||
private EntityLiving shooter;
|
||||
public EntityLiving shooter;
|
||||
private int k;
|
||||
private int l = 0;
|
||||
public double b;
|
||||
public double c;
|
||||
public double d;
|
||||
public double e;
|
||||
|
||||
public EntityFireball(World world) {
|
||||
super(world);
|
||||
@ -46,9 +46,9 @@ public class EntityFireball extends Entity {
|
||||
d2 += this.random.nextGaussian() * 0.4D;
|
||||
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
|
||||
this.b = d0 / d3 * 0.1D;
|
||||
this.c = d1 / d3 * 0.1D;
|
||||
this.d = d2 / d3 * 0.1D;
|
||||
this.c = d0 / d3 * 0.1D;
|
||||
this.d = d1 / d3 * 0.1D;
|
||||
this.e = d2 / d3 * 0.1D;
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
@ -58,10 +58,10 @@ public class EntityFireball extends Entity {
|
||||
--this.a;
|
||||
}
|
||||
|
||||
if (this.i) {
|
||||
int i = this.world.getTypeId(this.e, this.f, this.g);
|
||||
if (this.j) {
|
||||
int i = this.world.getTypeId(this.f, this.g, this.h);
|
||||
|
||||
if (i == this.h) {
|
||||
if (i == this.i) {
|
||||
++this.k;
|
||||
if (this.k == 1200) {
|
||||
this.die();
|
||||
@ -70,7 +70,7 @@ public class EntityFireball extends Entity {
|
||||
return;
|
||||
}
|
||||
|
||||
this.i = false;
|
||||
this.j = false;
|
||||
this.motX *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motY *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
|
||||
@ -118,35 +118,36 @@ public class EntityFireball extends Entity {
|
||||
}
|
||||
|
||||
if (movingobjectposition != null) {
|
||||
// CraftBukkit start
|
||||
if (movingobjectposition.entity != null) {
|
||||
boolean stick;
|
||||
if (movingobjectposition.entity instanceof EntityLiving) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity shooter = (this.shooter == null) ? null : this.shooter.getBukkitEntity();
|
||||
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
|
||||
org.bukkit.entity.Entity projectile = this.getBukkitEntity();
|
||||
DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
|
||||
int damage = 0;
|
||||
if (!this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
if (movingobjectposition.entity != null) {
|
||||
boolean stick;
|
||||
if (movingobjectposition.entity instanceof EntityLiving) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity shooter = (this.shooter == null) ? null : this.shooter.getBukkitEntity();
|
||||
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
|
||||
org.bukkit.entity.Entity projectile = this.getBukkitEntity();
|
||||
DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
|
||||
int damage = 0;
|
||||
|
||||
// TODO @see EntityArrow#162
|
||||
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
|
||||
server.getPluginManager().callEvent(event);
|
||||
// TODO @see EntityArrow#162
|
||||
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
// this function returns if the fireball should stick or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage());
|
||||
if (!event.isCancelled()) {
|
||||
// this function returns if the fireball should stick or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage());
|
||||
} else {
|
||||
// event was cancelled, get if the fireball should bounce or not
|
||||
stick = !event.getBounce();
|
||||
}
|
||||
} else {
|
||||
// event was cancelled, get if the fireball should bounce or not
|
||||
stick = !event.getBounce();
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 0);
|
||||
}
|
||||
if (stick) {
|
||||
;
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 0);
|
||||
}
|
||||
if (stick) {
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
|
||||
@ -158,6 +159,9 @@ public class EntityFireball extends Entity {
|
||||
this.die();
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
// this.die() // # CraftBukkit
|
||||
}
|
||||
|
||||
this.locX += this.motX;
|
||||
@ -187,7 +191,7 @@ public class EntityFireball extends Entity {
|
||||
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
|
||||
float f2 = 0.95F;
|
||||
|
||||
if (this.Z()) {
|
||||
if (this.aa()) {
|
||||
for (int k = 0; k < 4; ++k) {
|
||||
float f3 = 0.25F;
|
||||
|
||||
@ -197,9 +201,9 @@ public class EntityFireball extends Entity {
|
||||
f2 = 0.8F;
|
||||
}
|
||||
|
||||
this.motX += this.b;
|
||||
this.motY += this.c;
|
||||
this.motZ += this.d;
|
||||
this.motX += this.c;
|
||||
this.motY += this.d;
|
||||
this.motZ += this.e;
|
||||
this.motX *= (double) f2;
|
||||
this.motY *= (double) f2;
|
||||
this.motZ *= (double) f2;
|
||||
@ -208,21 +212,21 @@ public class EntityFireball extends Entity {
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("xTile", (short) this.e);
|
||||
nbttagcompound.a("yTile", (short) this.f);
|
||||
nbttagcompound.a("zTile", (short) this.g);
|
||||
nbttagcompound.a("inTile", (byte) this.h);
|
||||
nbttagcompound.a("xTile", (short) this.f);
|
||||
nbttagcompound.a("yTile", (short) this.g);
|
||||
nbttagcompound.a("zTile", (short) this.h);
|
||||
nbttagcompound.a("inTile", (byte) this.i);
|
||||
nbttagcompound.a("shake", (byte) this.a);
|
||||
nbttagcompound.a("inGround", (byte) (this.i ? 1 : 0));
|
||||
nbttagcompound.a("inGround", (byte) (this.j ? 1 : 0));
|
||||
}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
this.e = nbttagcompound.d("xTile");
|
||||
this.f = nbttagcompound.d("yTile");
|
||||
this.g = nbttagcompound.d("zTile");
|
||||
this.h = nbttagcompound.c("inTile") & 255;
|
||||
this.f = nbttagcompound.d("xTile");
|
||||
this.g = nbttagcompound.d("yTile");
|
||||
this.h = nbttagcompound.d("zTile");
|
||||
this.i = nbttagcompound.c("inTile") & 255;
|
||||
this.a = nbttagcompound.c("shake") & 255;
|
||||
this.i = nbttagcompound.c("inGround") == 1;
|
||||
this.j = nbttagcompound.c("inGround") == 1;
|
||||
}
|
||||
|
||||
public boolean o_() {
|
||||
@ -230,17 +234,17 @@ public class EntityFireball extends Entity {
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.ab();
|
||||
this.ac();
|
||||
if (entity != null) {
|
||||
Vec3D vec3d = entity.V();
|
||||
Vec3D vec3d = entity.W();
|
||||
|
||||
if (vec3d != null) {
|
||||
this.motX = vec3d.a;
|
||||
this.motY = vec3d.b;
|
||||
this.motZ = vec3d.c;
|
||||
this.b = this.motX * 0.1D;
|
||||
this.c = this.motY * 0.1D;
|
||||
this.d = this.motZ * 0.1D;
|
||||
this.c = this.motX * 0.1D;
|
||||
this.d = this.motY * 0.1D;
|
||||
this.e = this.motZ * 0.1D;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -32,12 +32,12 @@ public class EntityFish extends Entity {
|
||||
public EntityFish(World world) {
|
||||
super(world);
|
||||
this.b(0.25F, 0.25F);
|
||||
this.bI = true;
|
||||
}
|
||||
|
||||
protected void b() {}
|
||||
|
||||
public EntityFish(World world, EntityHuman entityhuman) {
|
||||
super(world);
|
||||
this.bI = true;
|
||||
this.owner = entityhuman;
|
||||
this.owner.hookedFish = this;
|
||||
this.b(0.25F, 0.25F);
|
||||
@ -55,6 +55,8 @@ public class EntityFish extends Entity {
|
||||
this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
protected void b() {}
|
||||
|
||||
public void a(double d0, double d1, double d2, float f, float f1) {
|
||||
float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
|
||||
@ -103,7 +105,7 @@ public class EntityFish extends Entity {
|
||||
if (!this.world.isStatic) {
|
||||
ItemStack itemstack = this.owner.D();
|
||||
|
||||
if (this.owner.dead || !this.owner.P() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.g(this.owner) > 1024.0D) {
|
||||
if (this.owner.dead || !this.owner.Q() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.g(this.owner) > 1024.0D) {
|
||||
this.die();
|
||||
this.owner.hookedFish = null;
|
||||
return;
|
||||
@ -270,7 +272,7 @@ public class EntityFish extends Entity {
|
||||
} else {
|
||||
short short1 = 500;
|
||||
|
||||
if (this.world.q(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) {
|
||||
if (this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) {
|
||||
short1 = 300;
|
||||
}
|
||||
|
||||
|
@ -45,6 +45,9 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
public float B;
|
||||
private ChunkCoordinates c;
|
||||
private ChunkCoordinates d;
|
||||
public int C = 20;
|
||||
protected boolean D = false;
|
||||
public float E;
|
||||
private int e = 0;
|
||||
public EntityFish hookedFish = null;
|
||||
|
||||
@ -57,8 +60,8 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
|
||||
this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
|
||||
this.health = 20;
|
||||
this.Q = "humanoid";
|
||||
this.P = 180.0F;
|
||||
this.T = "humanoid";
|
||||
this.S = 180.0F;
|
||||
this.maxFireTicks = 20;
|
||||
this.texture = "/mob/char.png";
|
||||
}
|
||||
@ -150,13 +153,13 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
super.B();
|
||||
this.n = this.o;
|
||||
this.o = 0.0F;
|
||||
this.h(this.locX - d0, this.locY - d1, this.locZ - d2);
|
||||
this.i(this.locX - d0, this.locY - d1, this.locZ - d2);
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
if (this.p) {
|
||||
++this.q;
|
||||
if (this.q == 8) {
|
||||
if (this.q >= 8) {
|
||||
this.q = 0;
|
||||
this.p = false;
|
||||
}
|
||||
@ -164,7 +167,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
this.q = 0;
|
||||
}
|
||||
|
||||
this.W = (float) this.q / 8.0F;
|
||||
this.Z = (float) this.q / 8.0F;
|
||||
}
|
||||
|
||||
public void u() {
|
||||
@ -192,7 +195,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
}
|
||||
|
||||
this.o += (f - this.o) * 0.4F;
|
||||
this.af += (f1 - this.af) * 0.8F;
|
||||
this.ai += (f1 - this.ai) * 0.8F;
|
||||
if (this.health > 0) {
|
||||
List list = this.world.b((Entity) this, this.boundingBox.b(1.0D, 0.0D, 1.0D));
|
||||
|
||||
@ -223,8 +226,8 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
|
||||
this.inventory.h();
|
||||
if (entity != null) {
|
||||
this.motX = (double) (-MathHelper.cos((this.ab + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
|
||||
this.motZ = (double) (-MathHelper.sin((this.ab + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
|
||||
this.motX = (double) (-MathHelper.cos((this.ae + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
|
||||
this.motZ = (double) (-MathHelper.sin((this.ae + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
|
||||
} else {
|
||||
this.motX = this.motZ = 0.0D;
|
||||
}
|
||||
@ -368,7 +371,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.au = 0;
|
||||
this.ax = 0;
|
||||
if (this.health <= 0) {
|
||||
return false;
|
||||
} else {
|
||||
@ -395,9 +398,13 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
} else {
|
||||
Object object = entity;
|
||||
|
||||
// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
|
||||
// also damage the player in this way. For example, EntitySlime.
|
||||
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
|
||||
object = ((EntityArrow) entity).shooter;
|
||||
}
|
||||
|
||||
if (object instanceof EntityLiving) {
|
||||
// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
|
||||
// also damage the player in this way. For example, EntitySlime.
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity damager = ((Entity) object).getBukkitEntity();
|
||||
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
|
||||
@ -537,7 +544,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
}
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
if (entity.P()) {
|
||||
if (entity.Q()) {
|
||||
this.a((EntityLiving) entity, true);
|
||||
}
|
||||
|
||||
@ -561,7 +568,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
}
|
||||
|
||||
public EnumBedError a(int i, int j, int k) {
|
||||
if (!this.isSleeping() && this.P()) {
|
||||
if (!this.isSleeping() && this.Q()) {
|
||||
if (this.world.worldProvider.c) {
|
||||
return EnumBedError.NOT_POSSIBLE_HERE;
|
||||
} else if (this.world.d()) {
|
||||
@ -658,7 +665,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
|
||||
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Block.BED.id) {
|
||||
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
|
||||
chunkcoordinates1 = BlockBed.f(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
||||
chunkcoordinates1 = BlockBed.g(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
||||
if (chunkcoordinates1 == null) {
|
||||
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
|
||||
}
|
||||
@ -713,7 +720,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
if (world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) != Block.BED.id) {
|
||||
return null;
|
||||
} else {
|
||||
ChunkCoordinates chunkcoordinates1 = BlockBed.f(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
||||
ChunkCoordinates chunkcoordinates1 = BlockBed.g(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
||||
|
||||
return chunkcoordinates1;
|
||||
}
|
||||
@ -758,10 +765,10 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
double d2 = this.locZ;
|
||||
|
||||
super.a(f, f1);
|
||||
this.g(this.locX - d0, this.locY - d1, this.locZ - d2);
|
||||
this.h(this.locX - d0, this.locY - d1, this.locZ - d2);
|
||||
}
|
||||
|
||||
private void g(double d0, double d1, double d2) {
|
||||
private void h(double d0, double d1, double d2) {
|
||||
if (this.vehicle == null) {
|
||||
int i;
|
||||
|
||||
@ -770,7 +777,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
if (i > 0) {
|
||||
this.a(StatisticList.q, i);
|
||||
}
|
||||
} else if (this.Z()) {
|
||||
} else if (this.aa()) {
|
||||
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
||||
if (i > 0) {
|
||||
this.a(StatisticList.m, i);
|
||||
@ -793,7 +800,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
}
|
||||
}
|
||||
|
||||
private void h(double d0, double d1, double d2) {
|
||||
private void i(double d0, double d1, double d2) {
|
||||
if (this.vehicle != null) {
|
||||
int i = Math.round(MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
||||
|
||||
@ -827,4 +834,12 @@ public abstract class EntityHuman extends EntityLiving {
|
||||
this.a((Statistic) AchievementList.s);
|
||||
}
|
||||
}
|
||||
|
||||
public void M() {
|
||||
if (this.C > 0) {
|
||||
this.C = 10;
|
||||
} else {
|
||||
this.D = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -86,90 +86,12 @@ public class EntityItem extends Entity {
|
||||
return this.world.a(this.boundingBox, Material.WATER, this);
|
||||
}
|
||||
|
||||
private boolean g(double d0, double d1, double d2) {
|
||||
int i = MathHelper.floor(d0);
|
||||
int j = MathHelper.floor(d1);
|
||||
int k = MathHelper.floor(d2);
|
||||
double d3 = d0 - (double) i;
|
||||
double d4 = d1 - (double) j;
|
||||
double d5 = d2 - (double) k;
|
||||
|
||||
if (Block.o[this.world.getTypeId(i, j, k)]) {
|
||||
boolean flag = !Block.o[this.world.getTypeId(i - 1, j, k)];
|
||||
boolean flag1 = !Block.o[this.world.getTypeId(i + 1, j, k)];
|
||||
boolean flag2 = !Block.o[this.world.getTypeId(i, j - 1, k)];
|
||||
boolean flag3 = !Block.o[this.world.getTypeId(i, j + 1, k)];
|
||||
boolean flag4 = !Block.o[this.world.getTypeId(i, j, k - 1)];
|
||||
boolean flag5 = !Block.o[this.world.getTypeId(i, j, k + 1)];
|
||||
byte b0 = -1;
|
||||
double d6 = 9999.0D;
|
||||
|
||||
if (flag && d3 < d6) {
|
||||
d6 = d3;
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
if (flag1 && 1.0D - d3 < d6) {
|
||||
d6 = 1.0D - d3;
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
if (flag2 && d4 < d6) {
|
||||
d6 = d4;
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if (flag3 && 1.0D - d4 < d6) {
|
||||
d6 = 1.0D - d4;
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if (flag4 && d5 < d6) {
|
||||
d6 = d5;
|
||||
b0 = 4;
|
||||
}
|
||||
|
||||
if (flag5 && 1.0D - d5 < d6) {
|
||||
d6 = 1.0D - d5;
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
float f = this.random.nextFloat() * 0.2F + 0.1F;
|
||||
|
||||
if (b0 == 0) {
|
||||
this.motX = (double) (-f);
|
||||
}
|
||||
|
||||
if (b0 == 1) {
|
||||
this.motX = (double) f;
|
||||
}
|
||||
|
||||
if (b0 == 2) {
|
||||
this.motY = (double) (-f);
|
||||
}
|
||||
|
||||
if (b0 == 3) {
|
||||
this.motY = (double) f;
|
||||
}
|
||||
|
||||
if (b0 == 4) {
|
||||
this.motZ = (double) (-f);
|
||||
}
|
||||
|
||||
if (b0 == 5) {
|
||||
this.motZ = (double) f;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void a(int i) {
|
||||
this.damageEntity((Entity) null, i);
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.ab();
|
||||
this.ac();
|
||||
this.f -= i;
|
||||
if (this.f <= 0) {
|
||||
this.die();
|
||||
@ -217,7 +139,9 @@ public class EntityItem extends Entity {
|
||||
|
||||
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
entityhuman.receive(this, i);
|
||||
this.die();
|
||||
if (this.itemStack.count <= 0) {
|
||||
this.die();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,67 +18,67 @@ import org.bukkit.event.entity.EntityDeathEvent;
|
||||
public abstract class EntityLiving extends Entity {
|
||||
|
||||
public int maxNoDamageTicks = 20;
|
||||
public float E;
|
||||
public float F;
|
||||
public float G = 0.0F;
|
||||
public float H = 0.0F;
|
||||
protected float I;
|
||||
protected float J;
|
||||
protected float K;
|
||||
public float H;
|
||||
public float I;
|
||||
public float J = 0.0F;
|
||||
public float K = 0.0F;
|
||||
protected float L;
|
||||
protected boolean M = true;
|
||||
protected float M;
|
||||
protected float N;
|
||||
protected float O;
|
||||
protected boolean P = true;
|
||||
protected String texture = "/mob/char.png";
|
||||
protected boolean O = true;
|
||||
protected float P = 0.0F;
|
||||
protected String Q = null;
|
||||
protected float R = 1.0F;
|
||||
protected int S = 0;
|
||||
protected float T = 0.0F;
|
||||
public boolean U = false;
|
||||
public float V;
|
||||
public float W;
|
||||
protected boolean R = true;
|
||||
protected float S = 0.0F;
|
||||
protected String T = null;
|
||||
protected float U = 1.0F;
|
||||
protected int V = 0;
|
||||
protected float W = 0.0F;
|
||||
public boolean X = false;
|
||||
public float Y;
|
||||
public float Z;
|
||||
public int health = 10;
|
||||
public int Y;
|
||||
public int ab;
|
||||
private int a;
|
||||
public int hurtTicks;
|
||||
public int aa;
|
||||
public float ab = 0.0F;
|
||||
public int ad;
|
||||
public float ae = 0.0F;
|
||||
public int deathTicks = 0;
|
||||
public int attackTicks = 0;
|
||||
public float ae;
|
||||
public float af;
|
||||
protected boolean ag = false;
|
||||
public int ah = -1;
|
||||
public float ai = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
|
||||
public float aj;
|
||||
public float ak;
|
||||
public float al;
|
||||
protected int am;
|
||||
protected double an;
|
||||
protected double ao;
|
||||
protected double ap;
|
||||
public float ah;
|
||||
public float ai;
|
||||
protected boolean aj = false;
|
||||
public int ak = -1;
|
||||
public float al = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
|
||||
public float am;
|
||||
public float an;
|
||||
public float ao;
|
||||
protected int ap;
|
||||
protected double aq;
|
||||
protected double ar;
|
||||
float as = 0.0F;
|
||||
protected double as;
|
||||
protected double at;
|
||||
protected double au;
|
||||
float av = 0.0F;
|
||||
public int lastDamage = 0; // CraftBukkit - protected -> public
|
||||
protected int au = 0;
|
||||
protected float av;
|
||||
protected float aw;
|
||||
protected float ax;
|
||||
protected boolean ay = false;
|
||||
protected float az = 0.0F;
|
||||
protected float aA = 0.7F;
|
||||
protected int ax = 0;
|
||||
protected float ay;
|
||||
protected float az;
|
||||
protected float aA;
|
||||
protected boolean aB = false;
|
||||
protected float aC = 0.0F;
|
||||
protected float aD = 0.7F;
|
||||
private Entity b;
|
||||
protected int aB = 0;
|
||||
protected int aE = 0;
|
||||
|
||||
public EntityLiving(World world) {
|
||||
super(world);
|
||||
this.aE = true;
|
||||
this.F = (float) (Math.random() + 1.0D) * 0.01F;
|
||||
this.aH = true;
|
||||
this.I = (float) (Math.random() + 1.0D) * 0.01F;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
this.E = (float) Math.random() * 12398.0F;
|
||||
this.H = (float) Math.random() * 12398.0F;
|
||||
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
|
||||
this.bo = 0.5F;
|
||||
this.br = 0.5F;
|
||||
}
|
||||
|
||||
protected void b() {}
|
||||
@ -103,7 +103,7 @@ public abstract class EntityLiving extends Entity {
|
||||
return 80;
|
||||
}
|
||||
|
||||
public void M() {
|
||||
public void N() {
|
||||
String s = this.g();
|
||||
|
||||
if (s != null) {
|
||||
@ -111,15 +111,15 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public void N() {
|
||||
this.V = this.W;
|
||||
super.N();
|
||||
public void O() {
|
||||
this.Y = this.Z;
|
||||
super.O();
|
||||
if (this.random.nextInt(1000) < this.a++) {
|
||||
this.a = -this.e();
|
||||
this.M();
|
||||
this.N();
|
||||
}
|
||||
|
||||
if (this.P() && this.H()) {
|
||||
if (this.Q() && this.H()) {
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity victim = this.getBukkitEntity();
|
||||
@ -135,13 +135,13 @@ public abstract class EntityLiving extends Entity {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
if (this.bz || this.world.isStatic) {
|
||||
if (this.bC || this.world.isStatic) {
|
||||
this.fireTicks = 0;
|
||||
}
|
||||
|
||||
int i;
|
||||
|
||||
if (this.P() && this.a(Material.WATER) && !this.b_()) {
|
||||
if (this.Q() && this.a(Material.WATER) && !this.b_()) {
|
||||
--this.airTicks;
|
||||
if (this.airTicks == -20) {
|
||||
this.airTicks = 0;
|
||||
@ -174,7 +174,7 @@ public abstract class EntityLiving extends Entity {
|
||||
this.airTicks = this.maxAirTicks;
|
||||
}
|
||||
|
||||
this.ae = this.af;
|
||||
this.ah = this.ai;
|
||||
if (this.attackTicks > 0) {
|
||||
--this.attackTicks;
|
||||
}
|
||||
@ -190,7 +190,7 @@ public abstract class EntityLiving extends Entity {
|
||||
if (this.health <= 0) {
|
||||
++this.deathTicks;
|
||||
if (this.deathTicks > 20) {
|
||||
this.T();
|
||||
this.U();
|
||||
this.die();
|
||||
|
||||
for (i = 0; i < 20; ++i) {
|
||||
@ -203,13 +203,13 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
this.L = this.K;
|
||||
this.H = this.G;
|
||||
this.O = this.N;
|
||||
this.K = this.J;
|
||||
this.lastYaw = this.yaw;
|
||||
this.lastPitch = this.pitch;
|
||||
}
|
||||
|
||||
public void O() {
|
||||
public void P() {
|
||||
for (int i = 0; i < 20; ++i) {
|
||||
double d0 = this.random.nextGaussian() * 0.02D;
|
||||
double d1 = this.random.nextGaussian() * 0.02D;
|
||||
@ -222,8 +222,8 @@ public abstract class EntityLiving extends Entity {
|
||||
|
||||
public void B() {
|
||||
super.B();
|
||||
this.I = this.J;
|
||||
this.J = 0.0F;
|
||||
this.L = this.M;
|
||||
this.M = 0.0F;
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
@ -232,10 +232,10 @@ public abstract class EntityLiving extends Entity {
|
||||
double d0 = this.locX - this.lastX;
|
||||
double d1 = this.locZ - this.lastZ;
|
||||
float f = MathHelper.a(d0 * d0 + d1 * d1);
|
||||
float f1 = this.G;
|
||||
float f1 = this.J;
|
||||
float f2 = 0.0F;
|
||||
|
||||
this.I = this.J;
|
||||
this.L = this.M;
|
||||
float f3 = 0.0F;
|
||||
|
||||
if (f > 0.05F) {
|
||||
@ -245,7 +245,7 @@ public abstract class EntityLiving extends Entity {
|
||||
f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
||||
}
|
||||
|
||||
if (this.W > 0.0F) {
|
||||
if (this.Z > 0.0F) {
|
||||
f1 = this.yaw;
|
||||
}
|
||||
|
||||
@ -253,11 +253,11 @@ public abstract class EntityLiving extends Entity {
|
||||
f3 = 0.0F;
|
||||
}
|
||||
|
||||
this.J += (f3 - this.J) * 0.3F;
|
||||
this.M += (f3 - this.M) * 0.3F;
|
||||
|
||||
float f4;
|
||||
|
||||
for (f4 = f1 - this.G; f4 < -180.0F; f4 += 360.0F) {
|
||||
for (f4 = f1 - this.J; f4 < -180.0F; f4 += 360.0F) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -265,11 +265,11 @@ public abstract class EntityLiving extends Entity {
|
||||
f4 -= 360.0F;
|
||||
}
|
||||
|
||||
this.G += f4 * 0.3F;
|
||||
this.J += f4 * 0.3F;
|
||||
|
||||
float f5;
|
||||
|
||||
for (f5 = this.yaw - this.G; f5 < -180.0F; f5 += 360.0F) {
|
||||
for (f5 = this.yaw - this.J; f5 < -180.0F; f5 += 360.0F) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -287,9 +287,9 @@ public abstract class EntityLiving extends Entity {
|
||||
f5 = 75.0F;
|
||||
}
|
||||
|
||||
this.G = this.yaw - f5;
|
||||
this.J = this.yaw - f5;
|
||||
if (f5 * f5 > 2500.0F) {
|
||||
this.G += f5 * 0.2F;
|
||||
this.J += f5 * 0.2F;
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
@ -304,12 +304,12 @@ public abstract class EntityLiving extends Entity {
|
||||
this.lastYaw += 360.0F;
|
||||
}
|
||||
|
||||
while (this.G - this.H < -180.0F) {
|
||||
this.H -= 360.0F;
|
||||
while (this.J - this.K < -180.0F) {
|
||||
this.K -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.G - this.H >= 180.0F) {
|
||||
this.H += 360.0F;
|
||||
while (this.J - this.K >= 180.0F) {
|
||||
this.K += 360.0F;
|
||||
}
|
||||
|
||||
while (this.pitch - this.lastPitch < -180.0F) {
|
||||
@ -320,7 +320,7 @@ public abstract class EntityLiving extends Entity {
|
||||
this.lastPitch += 360.0F;
|
||||
}
|
||||
|
||||
this.K += f2;
|
||||
this.N += f2;
|
||||
}
|
||||
|
||||
protected void b(float f, float f1) {
|
||||
@ -342,11 +342,11 @@ public abstract class EntityLiving extends Entity {
|
||||
if (this.world.isStatic) {
|
||||
return false;
|
||||
} else {
|
||||
this.au = 0;
|
||||
this.ax = 0;
|
||||
if (this.health <= 0) {
|
||||
return false;
|
||||
} else {
|
||||
this.ak = 1.5F;
|
||||
this.an = 1.5F;
|
||||
boolean flag = true;
|
||||
|
||||
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
|
||||
@ -359,16 +359,16 @@ public abstract class EntityLiving extends Entity {
|
||||
flag = false;
|
||||
} else {
|
||||
this.lastDamage = i;
|
||||
this.Y = this.health;
|
||||
this.ab = this.health;
|
||||
this.noDamageTicks = this.maxNoDamageTicks;
|
||||
this.c(i);
|
||||
this.hurtTicks = this.aa = 10;
|
||||
this.hurtTicks = this.ad = 10;
|
||||
}
|
||||
|
||||
this.ab = 0.0F;
|
||||
this.ae = 0.0F;
|
||||
if (flag) {
|
||||
this.world.a(this, (byte) 2);
|
||||
this.ab();
|
||||
this.ac();
|
||||
if (entity != null) {
|
||||
double d0 = entity.locX - this.locX;
|
||||
|
||||
@ -378,10 +378,10 @@ public abstract class EntityLiving extends Entity {
|
||||
d0 = (Math.random() - Math.random()) * 0.01D;
|
||||
}
|
||||
|
||||
this.ab = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
|
||||
this.ae = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
|
||||
this.a(entity, i, d0, d1);
|
||||
} else {
|
||||
this.ab = (float) ((int) (Math.random() * 2.0D) * 180);
|
||||
this.ae = (float) ((int) (Math.random() * 2.0D) * 180);
|
||||
}
|
||||
}
|
||||
|
||||
@ -436,15 +436,15 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
public void a(Entity entity) {
|
||||
if (this.S >= 0 && entity != null) {
|
||||
entity.c(this, this.S);
|
||||
if (this.V >= 0 && entity != null) {
|
||||
entity.c(this, this.V);
|
||||
}
|
||||
|
||||
if (entity != null) {
|
||||
entity.a(this);
|
||||
}
|
||||
|
||||
this.ag = true;
|
||||
this.aj = true;
|
||||
if (!this.world.isStatic) {
|
||||
this.r();
|
||||
}
|
||||
@ -480,6 +480,7 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
protected void a(float f) {
|
||||
super.a(f);
|
||||
int i = (int) Math.ceil((double) (f - 3.0F));
|
||||
|
||||
if (i > 0) {
|
||||
@ -509,7 +510,7 @@ public abstract class EntityLiving extends Entity {
|
||||
public void a(float f, float f1) {
|
||||
double d0;
|
||||
|
||||
if (this.Z()) {
|
||||
if (this.aa()) {
|
||||
d0 = this.locY;
|
||||
this.a(f, f1, 0.02F);
|
||||
this.move(this.motX, this.motY, this.motZ);
|
||||
@ -520,7 +521,7 @@ public abstract class EntityLiving extends Entity {
|
||||
if (this.positionChanged && this.b(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
|
||||
this.motY = 0.30000001192092896D;
|
||||
}
|
||||
} else if (this.aa()) {
|
||||
} else if (this.ab()) {
|
||||
d0 = this.locY;
|
||||
this.a(f, f1, 0.02F);
|
||||
this.move(this.motX, this.motY, this.motZ);
|
||||
@ -557,6 +558,24 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
if (this.p()) {
|
||||
float f4 = 0.15F;
|
||||
|
||||
if (this.motX < (double) (-f4)) {
|
||||
this.motX = (double) (-f4);
|
||||
}
|
||||
|
||||
if (this.motX > (double) f4) {
|
||||
this.motX = (double) f4;
|
||||
}
|
||||
|
||||
if (this.motZ < (double) (-f4)) {
|
||||
this.motZ = (double) (-f4);
|
||||
}
|
||||
|
||||
if (this.motZ > (double) f4) {
|
||||
this.motZ = (double) f4;
|
||||
}
|
||||
|
||||
this.fallDistance = 0.0F;
|
||||
if (this.motY < -0.15D) {
|
||||
this.motY = -0.15D;
|
||||
@ -578,17 +597,17 @@ public abstract class EntityLiving extends Entity {
|
||||
this.motZ *= (double) f2;
|
||||
}
|
||||
|
||||
this.aj = this.ak;
|
||||
this.am = this.an;
|
||||
d0 = this.locX - this.lastX;
|
||||
double d1 = this.locZ - this.lastZ;
|
||||
float f4 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F;
|
||||
float f5 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F;
|
||||
|
||||
if (f4 > 1.0F) {
|
||||
f4 = 1.0F;
|
||||
if (f5 > 1.0F) {
|
||||
f5 = 1.0F;
|
||||
}
|
||||
|
||||
this.ak += (f4 - this.ak) * 0.4F;
|
||||
this.al += this.ak;
|
||||
this.an += (f5 - this.an) * 0.4F;
|
||||
this.ao += this.an;
|
||||
}
|
||||
|
||||
public boolean p() {
|
||||
@ -617,7 +636,7 @@ public abstract class EntityLiving extends Entity {
|
||||
this.attackTicks = nbttagcompound.d("AttackTime");
|
||||
}
|
||||
|
||||
public boolean P() {
|
||||
public boolean Q() {
|
||||
return !this.dead && this.health > 0;
|
||||
}
|
||||
|
||||
@ -626,14 +645,14 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
public void u() {
|
||||
if (this.am > 0) {
|
||||
double d0 = this.locX + (this.an - this.locX) / (double) this.am;
|
||||
double d1 = this.locY + (this.ao - this.locY) / (double) this.am;
|
||||
double d2 = this.locZ + (this.ap - this.locZ) / (double) this.am;
|
||||
if (this.ap > 0) {
|
||||
double d0 = this.locX + (this.aq - this.locX) / (double) this.ap;
|
||||
double d1 = this.locY + (this.ar - this.locY) / (double) this.ap;
|
||||
double d2 = this.locZ + (this.as - this.locZ) / (double) this.ap;
|
||||
|
||||
double d3;
|
||||
|
||||
for (d3 = this.aq - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
|
||||
for (d3 = this.at - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -641,26 +660,26 @@ public abstract class EntityLiving extends Entity {
|
||||
d3 -= 360.0D;
|
||||
}
|
||||
|
||||
this.yaw = (float) ((double) this.yaw + d3 / (double) this.am);
|
||||
this.pitch = (float) ((double) this.pitch + (this.ar - (double) this.pitch) / (double) this.am);
|
||||
--this.am;
|
||||
this.yaw = (float) ((double) this.yaw + d3 / (double) this.ap);
|
||||
this.pitch = (float) ((double) this.pitch + (this.au - (double) this.pitch) / (double) this.ap);
|
||||
--this.ap;
|
||||
this.setPosition(d0, d1, d2);
|
||||
this.c(this.yaw, this.pitch);
|
||||
}
|
||||
|
||||
if (this.A()) {
|
||||
this.ay = false;
|
||||
this.av = 0.0F;
|
||||
this.aw = 0.0F;
|
||||
this.ax = 0.0F;
|
||||
} else if (!this.U) {
|
||||
this.aB = false;
|
||||
this.ay = 0.0F;
|
||||
this.az = 0.0F;
|
||||
this.aA = 0.0F;
|
||||
} else if (!this.X) {
|
||||
this.c_();
|
||||
}
|
||||
|
||||
boolean flag = this.Z();
|
||||
boolean flag1 = this.aa();
|
||||
boolean flag = this.aa();
|
||||
boolean flag1 = this.ab();
|
||||
|
||||
if (this.ay) {
|
||||
if (this.aB) {
|
||||
if (flag) {
|
||||
this.motY += 0.03999999910593033D;
|
||||
} else if (flag1) {
|
||||
@ -670,10 +689,10 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
this.av *= 0.98F;
|
||||
this.aw *= 0.98F;
|
||||
this.ax *= 0.9F;
|
||||
this.a(this.av, this.aw);
|
||||
this.ay *= 0.98F;
|
||||
this.az *= 0.98F;
|
||||
this.aA *= 0.9F;
|
||||
this.a(this.ay, this.az);
|
||||
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
||||
|
||||
if (list != null && list.size() > 0) {
|
||||
@ -699,7 +718,7 @@ public abstract class EntityLiving extends Entity {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void Q() {
|
||||
protected void R() {
|
||||
EntityHuman entityhuman = this.world.a(this, -1.0D);
|
||||
|
||||
if (this.l_() && entityhuman != null) {
|
||||
@ -712,9 +731,9 @@ public abstract class EntityLiving extends Entity {
|
||||
this.die();
|
||||
}
|
||||
|
||||
if (this.au > 600 && this.random.nextInt(800) == 0) {
|
||||
if (this.ax > 600 && this.random.nextInt(800) == 0) {
|
||||
if (d3 < 1024.0D) {
|
||||
this.au = 0;
|
||||
this.ax = 0;
|
||||
} else {
|
||||
this.die();
|
||||
}
|
||||
@ -723,43 +742,43 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
++this.au;
|
||||
++this.ax;
|
||||
EntityHuman entityhuman = this.world.a(this, -1.0D);
|
||||
|
||||
this.Q();
|
||||
this.av = 0.0F;
|
||||
this.aw = 0.0F;
|
||||
this.R();
|
||||
this.ay = 0.0F;
|
||||
this.az = 0.0F;
|
||||
float f = 8.0F;
|
||||
|
||||
if (this.random.nextFloat() < 0.02F) {
|
||||
entityhuman = this.world.a(this, (double) f);
|
||||
if (entityhuman != null) {
|
||||
this.b = entityhuman;
|
||||
this.aB = 10 + this.random.nextInt(20);
|
||||
this.aE = 10 + this.random.nextInt(20);
|
||||
} else {
|
||||
this.ax = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
this.aA = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.b != null) {
|
||||
this.a(this.b, 10.0F, (float) this.v());
|
||||
if (this.aB-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) {
|
||||
if (this.aE-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) {
|
||||
this.b = null;
|
||||
}
|
||||
} else {
|
||||
if (this.random.nextFloat() < 0.05F) {
|
||||
this.ax = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
this.aA = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
}
|
||||
|
||||
this.yaw += this.ax;
|
||||
this.pitch = this.az;
|
||||
this.yaw += this.aA;
|
||||
this.pitch = this.aC;
|
||||
}
|
||||
|
||||
boolean flag = this.Z();
|
||||
boolean flag1 = this.aa();
|
||||
boolean flag = this.aa();
|
||||
boolean flag1 = this.ab();
|
||||
|
||||
if (flag || flag1) {
|
||||
this.ay = this.random.nextFloat() < 0.8F;
|
||||
this.aB = this.random.nextFloat() < 0.8F;
|
||||
}
|
||||
}
|
||||
|
||||
@ -788,11 +807,11 @@ public abstract class EntityLiving extends Entity {
|
||||
this.yaw = this.b(this.yaw, f2, f);
|
||||
}
|
||||
|
||||
public boolean R() {
|
||||
public boolean S() {
|
||||
return this.b != null;
|
||||
}
|
||||
|
||||
public Entity S() {
|
||||
public Entity T() {
|
||||
return this.b;
|
||||
}
|
||||
|
||||
@ -818,13 +837,13 @@ public abstract class EntityLiving extends Entity {
|
||||
return f + f3;
|
||||
}
|
||||
|
||||
public void T() {}
|
||||
public void U() {}
|
||||
|
||||
public boolean d() {
|
||||
return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox);
|
||||
}
|
||||
|
||||
protected void U() {
|
||||
protected void V() {
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
DamageCause damageType = EntityDamageEvent.DamageCause.VOID;
|
||||
@ -843,7 +862,7 @@ public abstract class EntityLiving extends Entity {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public Vec3D V() {
|
||||
public Vec3D W() {
|
||||
return this.b(1.0F);
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
this.b = 0;
|
||||
this.c = 1;
|
||||
this.i = false;
|
||||
this.aE = true;
|
||||
this.aH = true;
|
||||
this.b(0.98F, 0.7F);
|
||||
this.height = this.width / 2.0F;
|
||||
}
|
||||
@ -117,9 +117,12 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
|
||||
this.c = -this.c;
|
||||
this.b = 10;
|
||||
this.ab();
|
||||
this.ac();
|
||||
this.damage += i * 10;
|
||||
if (this.damage > 40) {
|
||||
if (this.passenger != null) {
|
||||
this.passenger.mount(this);
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, passenger);
|
||||
@ -131,14 +134,42 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.die();
|
||||
this.a(Item.MINECART.id, 1, 0.0F);
|
||||
if (this.type == 1) {
|
||||
EntityMinecart entityminecart = this;
|
||||
|
||||
for (int j = 0; j < entityminecart.getSize(); ++j) {
|
||||
ItemStack itemstack = entityminecart.getItem(j);
|
||||
|
||||
if (itemstack != null) {
|
||||
float f = this.random.nextFloat() * 0.8F + 0.1F;
|
||||
float f1 = this.random.nextFloat() * 0.8F + 0.1F;
|
||||
float f2 = this.random.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
while (itemstack.count > 0) {
|
||||
int k = this.random.nextInt(21) + 10;
|
||||
|
||||
if (k > itemstack.count) {
|
||||
k = itemstack.count;
|
||||
}
|
||||
|
||||
itemstack.count -= k;
|
||||
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData()));
|
||||
float f3 = 0.05F;
|
||||
|
||||
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
|
||||
entityitem.motY = (double) ((float) this.random.nextGaussian() * f3 + 0.2F);
|
||||
entityitem.motZ = (double) ((float) this.random.nextGaussian() * f3);
|
||||
this.world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.a(Block.CHEST.id, 1, 0.0F);
|
||||
} else if (this.type == 2) {
|
||||
this.a(Block.FURNACE.id, 1, 0.0F);
|
||||
}
|
||||
|
||||
this.die();
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -245,7 +276,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
int l = this.world.getTypeId(i, j, k);
|
||||
|
||||
if (BlockMinecartTrack.c(l)) {
|
||||
Vec3D vec3d = this.g(this.locX, this.locY, this.locZ);
|
||||
Vec3D vec3d = this.h(this.locX, this.locY, this.locZ);
|
||||
int i1 = this.world.getData(i, j, k);
|
||||
|
||||
this.locY = (double) j;
|
||||
@ -257,7 +288,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
flag2 = !flag1;
|
||||
}
|
||||
|
||||
if (((BlockMinecartTrack) Block.byId[l]).d()) {
|
||||
if (((BlockMinecartTrack) Block.byId[l]).e()) {
|
||||
i1 &= 7;
|
||||
}
|
||||
|
||||
@ -400,7 +431,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
this.motZ *= 0.9599999785423279D;
|
||||
}
|
||||
|
||||
Vec3D vec3d1 = this.g(this.locX, this.locY, this.locZ);
|
||||
Vec3D vec3d1 = this.h(this.locX, this.locY, this.locZ);
|
||||
|
||||
if (vec3d1 != null && vec3d != null) {
|
||||
double d19 = (vec3d.b - vec3d1.b) * 0.05D;
|
||||
@ -443,7 +474,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
if (flag1) {
|
||||
d20 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
|
||||
if (d20 > 0.01D) {
|
||||
double d21 = 0.04D;
|
||||
double d21 = 0.06D;
|
||||
|
||||
this.motX += this.motX / d20 * d21;
|
||||
this.motZ += this.motZ / d20 * d21;
|
||||
@ -566,7 +597,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3D g(double d0, double d1, double d2) {
|
||||
public Vec3D h(double d0, double d1, double d2) {
|
||||
int i = MathHelper.floor(d0);
|
||||
int j = MathHelper.floor(d1);
|
||||
int k = MathHelper.floor(d2);
|
||||
@ -581,7 +612,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
int i1 = this.world.getData(i, j, k);
|
||||
|
||||
d1 = (double) j;
|
||||
if (((BlockMinecartTrack) Block.byId[l]).d()) {
|
||||
if (((BlockMinecartTrack) Block.byId[l]).e()) {
|
||||
i1 &= 7;
|
||||
}
|
||||
|
||||
@ -685,15 +716,15 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
|
||||
|
||||
VehicleEntityCollisionEvent collsionEvent = new VehicleEntityCollisionEvent(vehicle, hitEntity);
|
||||
server.getPluginManager().callEvent(collsionEvent);
|
||||
VehicleEntityCollisionEvent collisionEvent = new VehicleEntityCollisionEvent(vehicle, hitEntity);
|
||||
server.getPluginManager().callEvent(collisionEvent);
|
||||
|
||||
if (collsionEvent.isCancelled()) {
|
||||
if (collisionEvent.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && this.type == 0 && this.motX * this.motX + this.motZ * this.motZ > 0.01D && this.passenger == null && entity.vehicle == null) {
|
||||
if (!collsionEvent.isPickupCancelled()) {
|
||||
if (!collisionEvent.isPickupCancelled()) {
|
||||
|
||||
VehicleEnterEvent enterEvent = new VehicleEnterEvent(vehicle, hitEntity);
|
||||
server.getPluginManager().callEvent(enterEvent);
|
||||
@ -710,7 +741,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
double d2 = d0 * d0 + d1 * d1;
|
||||
|
||||
// CraftBukkit - Collision
|
||||
if (d2 >= 9.9999997473787516E-005D && !collsionEvent.isCollisionCancelled()) {
|
||||
if (d2 >= 9.9999997473787516E-005D && !collisionEvent.isCollisionCancelled()) {
|
||||
d2 = (double) MathHelper.a(d2);
|
||||
d0 /= d2;
|
||||
d1 /= d2;
|
||||
@ -724,13 +755,22 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
d1 *= d3;
|
||||
d0 *= 0.10000000149011612D;
|
||||
d1 *= 0.10000000149011612D;
|
||||
d0 *= (double) (1.0F - this.bq);
|
||||
d1 *= (double) (1.0F - this.bq);
|
||||
d0 *= (double) (1.0F - this.bt);
|
||||
d1 *= (double) (1.0F - this.bt);
|
||||
d0 *= 0.5D;
|
||||
d1 *= 0.5D;
|
||||
if (entity instanceof EntityMinecart) {
|
||||
double d4 = entity.motX + this.motX;
|
||||
double d5 = entity.motZ + this.motZ;
|
||||
double d4 = entity.locX - this.locX;
|
||||
double d5 = entity.locZ - this.locZ;
|
||||
double d6 = d4 * entity.motZ + d5 * entity.lastX;
|
||||
|
||||
d6 *= d6;
|
||||
if (d6 > 5.0D) {
|
||||
return;
|
||||
}
|
||||
|
||||
double d7 = entity.motX + this.motX;
|
||||
double d8 = entity.motZ + this.motZ;
|
||||
|
||||
if (((EntityMinecart) entity).type == 2 && this.type != 2) {
|
||||
this.motX *= 0.20000000298023224D;
|
||||
@ -745,14 +785,14 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
this.motX *= 0.699999988079071D;
|
||||
this.motZ *= 0.699999988079071D;
|
||||
} else {
|
||||
d4 /= 2.0D;
|
||||
d5 /= 2.0D;
|
||||
d7 /= 2.0D;
|
||||
d8 /= 2.0D;
|
||||
this.motX *= 0.20000000298023224D;
|
||||
this.motZ *= 0.20000000298023224D;
|
||||
this.f(d4 - d0, 0.0D, d5 - d1);
|
||||
this.f(d7 - d0, 0.0D, d8 - d1);
|
||||
entity.motX *= 0.20000000298023224D;
|
||||
entity.motZ *= 0.20000000298023224D;
|
||||
entity.f(d4 + d0, 0.0D, d5 + d1);
|
||||
entity.f(d7 + d0, 0.0D, d8 + d1);
|
||||
}
|
||||
} else {
|
||||
this.f(-d0, 0.0D, -d1);
|
||||
|
@ -24,7 +24,7 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
float f = this.c(1.0F);
|
||||
|
||||
if (f > 0.5F) {
|
||||
this.au += 2;
|
||||
this.ax += 2;
|
||||
}
|
||||
|
||||
super.u();
|
||||
@ -32,7 +32,7 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
|
||||
public void p_() {
|
||||
super.p_();
|
||||
if (this.world.spawnMonsters == 0) {
|
||||
if (!this.world.isStatic && this.world.spawnMonsters == 0) {
|
||||
this.die();
|
||||
}
|
||||
}
|
||||
@ -79,9 +79,9 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
protected void a(Entity entity, float f) {
|
||||
if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
|
||||
this.attackTicks = 20;
|
||||
// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for an EntityMonster
|
||||
// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
|
||||
// to damage another EntityMonster, and we want to catch those events.
|
||||
// This does not fire events for slime attacks, as they're not an EntityMonster.
|
||||
// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
|
||||
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity damager = this.getBukkitEntity();
|
||||
@ -103,7 +103,7 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
}
|
||||
|
||||
protected float a(int i, int j, int k) {
|
||||
return 0.5F - this.world.l(i, j, k);
|
||||
return 0.5F - this.world.m(i, j, k);
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
|
@ -214,7 +214,7 @@ public class EntityPainting extends Entity {
|
||||
// CraftBukkit end
|
||||
|
||||
this.die();
|
||||
this.ab();
|
||||
this.ac();
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
}
|
||||
|
||||
|
@ -67,23 +67,25 @@ public class EntityPig extends EntityAnimal {
|
||||
}
|
||||
|
||||
public void a(EntityWeatherStorm entityweatherstorm) {
|
||||
EntityPigZombie entitypigzombie = new EntityPigZombie(this.world);
|
||||
if (!this.world.isStatic) {
|
||||
EntityPigZombie entitypigzombie = new EntityPigZombie(this.world);
|
||||
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity entity = this.getBukkitEntity();
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
org.bukkit.entity.Entity entity = this.getBukkitEntity();
|
||||
|
||||
PigZapEvent event = new PigZapEvent(entity, entityweatherstorm.getBukkitEntity(), entitypigzombie.getBukkitEntity());
|
||||
server.getPluginManager().callEvent(event);
|
||||
PigZapEvent event = new PigZapEvent(entity, entityweatherstorm.getBukkitEntity(), entitypigzombie.getBukkitEntity());
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entitypigzombie.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
|
||||
this.world.addEntity(entitypigzombie);
|
||||
this.die();
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entitypigzombie.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
|
||||
this.world.addEntity(entitypigzombie);
|
||||
this.die();
|
||||
}
|
||||
|
||||
protected void a(float f) {
|
||||
|
@ -18,13 +18,13 @@ public class EntityPigZombie extends EntityZombie {
|
||||
public EntityPigZombie(World world) {
|
||||
super(world);
|
||||
this.texture = "/mob/pigzombie.png";
|
||||
this.aA = 0.5F;
|
||||
this.aD = 0.5F;
|
||||
this.damage = 5;
|
||||
this.bz = true;
|
||||
this.bC = true;
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
this.aA = this.target != null ? 0.95F : 0.5F;
|
||||
this.aD = this.target != null ? 0.95F : 0.5F;
|
||||
if (this.soundDelay > 0 && --this.soundDelay == 0) {
|
||||
this.world.makeSound(this, "mob.zombiepig.zpigangry", this.k() * 2.0F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 1.8F);
|
||||
}
|
||||
|
@ -25,14 +25,16 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
public double e;
|
||||
public List f = new LinkedList();
|
||||
public Set g = new HashSet();
|
||||
private int bF = -99999999;
|
||||
private int bG = 60;
|
||||
private ItemStack[] bH = new ItemStack[] { null, null, null, null, null};
|
||||
private int bI = 0;
|
||||
private int bJ = -99999999;
|
||||
private int bK = 60;
|
||||
private ItemStack[] bL = new ItemStack[] { null, null, null, null, null};
|
||||
private int bM = 0;
|
||||
public boolean h;
|
||||
|
||||
public EntityPlayer(MinecraftServer minecraftserver, World world, String s, ItemInWorldManager iteminworldmanager) {
|
||||
super(world);
|
||||
iteminworldmanager.player = this;
|
||||
this.itemInWorldManager = iteminworldmanager;
|
||||
ChunkCoordinates chunkcoordinates = world.getSpawn();
|
||||
int i = chunkcoordinates.x;
|
||||
int j = chunkcoordinates.z;
|
||||
@ -40,17 +42,20 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
if (!world.worldProvider.e) {
|
||||
i += this.random.nextInt(20) - 10;
|
||||
k = world.e(i, j);
|
||||
k = world.f(i, j);
|
||||
j += this.random.nextInt(20) - 10;
|
||||
}
|
||||
|
||||
this.setPositionRotation((double) i + 0.5D, (double) k, (double) j + 0.5D, 0.0F, 0.0F);
|
||||
this.b = minecraftserver;
|
||||
this.bo = 0.0F;
|
||||
iteminworldmanager.player = this;
|
||||
this.br = 0.0F;
|
||||
this.name = s;
|
||||
this.itemInWorldManager = iteminworldmanager;
|
||||
this.height = 0.0F;
|
||||
this.inventory.canHold(new ItemStack(Item.PAPER, 64));
|
||||
this.inventory.canHold(new ItemStack(Block.WORKBENCH, 64));
|
||||
this.inventory.canHold(new ItemStack(Item.COMPASS, 64));
|
||||
this.inventory.canHold(new ItemStack(Block.OBSIDIAN, 64));
|
||||
this.inventory.canHold(new ItemStack(Item.FLINT_AND_STEEL));
|
||||
|
||||
// CraftBukkit start
|
||||
this.displayName = this.name;
|
||||
@ -60,12 +65,18 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
public Location compassTarget;
|
||||
// CraftBukkit end
|
||||
|
||||
public void a(World world) {
|
||||
super.a(world);
|
||||
this.itemInWorldManager = new ItemInWorldManager((WorldServer) world);
|
||||
this.itemInWorldManager.player = this;
|
||||
}
|
||||
|
||||
public void syncInventory() {
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public ItemStack[] getEquipment() {
|
||||
return this.bH;
|
||||
return this.bL;
|
||||
}
|
||||
|
||||
protected void j_() {
|
||||
@ -78,15 +89,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
public void p_() {
|
||||
this.itemInWorldManager.a();
|
||||
--this.bG;
|
||||
--this.bK;
|
||||
this.activeContainer.a();
|
||||
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
ItemStack itemstack = this.b_(i);
|
||||
|
||||
if (itemstack != this.bH[i]) {
|
||||
this.b.tracker.a(this, new Packet5EntityEquipment(this.id, i, itemstack));
|
||||
this.bH[i] = itemstack;
|
||||
if (itemstack != this.bL[i]) {
|
||||
this.b.b(this.dimension).a(this, new Packet5EntityEquipment(this.id, i, itemstack));
|
||||
this.bL[i] = itemstack;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -136,10 +147,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
if (this.bG > 0) {
|
||||
if (this.bK > 0) {
|
||||
return false;
|
||||
} else {
|
||||
if (!this.world.pvpMode) { // CraftBukkit
|
||||
if (!this.b.pvpMode) {
|
||||
if (entity instanceof EntityHuman) {
|
||||
return false;
|
||||
}
|
||||
@ -167,34 +178,75 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
public void a(boolean flag) {
|
||||
super.p_();
|
||||
|
||||
for (int i = 0; i < this.inventory.getSize(); ++i) {
|
||||
ItemStack itemstack = this.inventory.getItem(i);
|
||||
|
||||
if (itemstack != null && Item.byId[itemstack.id].b() && this.netServerHandler.b() <= 2) {
|
||||
Packet packet = ((ItemWorldMapBase) Item.byId[itemstack.id]).b(itemstack, this.world, this);
|
||||
|
||||
if (packet != null) {
|
||||
this.netServerHandler.sendPacket(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag && !this.f.isEmpty()) {
|
||||
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) this.f.get(0);
|
||||
|
||||
if (chunkcoordintpair != null) {
|
||||
boolean flag1 = false;
|
||||
|
||||
if (this.netServerHandler.b() < 2) {
|
||||
if (this.netServerHandler.b() < 4) {
|
||||
flag1 = true;
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
WorldServer worldserver = this.b.a(this.dimension);
|
||||
|
||||
this.f.remove(chunkcoordintpair);
|
||||
this.netServerHandler.sendPacket(new Packet51MapChunk(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, 16, 128, 16, worldserver));
|
||||
List list = worldserver.getTileEntities(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, chunkcoordintpair.x * 16 + 16, 128, chunkcoordintpair.z * 16 + 16);
|
||||
|
||||
// CraftBukkit start
|
||||
this.netServerHandler.sendPacket(new Packet51MapChunk(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, 16, 128, 16, this.world));
|
||||
List list = ((WorldServer) world).getTileEntities(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, chunkcoordintpair.x * 16 + 16, 128, chunkcoordintpair.z * 16 + 16);
|
||||
// CraftBukkit end
|
||||
|
||||
for (int i = 0; i < list.size(); ++i) {
|
||||
this.a((TileEntity) list.get(i));
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
this.a((TileEntity) list.get(j));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.health != this.bF) {
|
||||
if (this.D) {
|
||||
if (this.b.propertyManager.getBoolean("allow-nether", true)) {
|
||||
if (this.vehicle != null) {
|
||||
this.mount(this.vehicle);
|
||||
} else {
|
||||
this.E += 0.0125F;
|
||||
if (this.E >= 1.0F) {
|
||||
this.E = 1.0F;
|
||||
this.C = 10;
|
||||
this.b.serverConfigurationManager.f(this);
|
||||
}
|
||||
}
|
||||
|
||||
this.D = false;
|
||||
}
|
||||
} else {
|
||||
if (this.E > 0.0F) {
|
||||
this.E -= 0.05F;
|
||||
}
|
||||
|
||||
if (this.E < 0.0F) {
|
||||
this.E = 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.C > 0) {
|
||||
--this.C;
|
||||
}
|
||||
|
||||
if (this.health != this.bJ) {
|
||||
this.netServerHandler.sendPacket(new Packet8UpdateHealth(this.health));
|
||||
this.bF = this.health;
|
||||
this.bJ = this.health;
|
||||
}
|
||||
}
|
||||
|
||||
@ -214,12 +266,14 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
public void receive(Entity entity, int i) {
|
||||
if (!entity.dead) {
|
||||
EntityTracker entitytracker = this.b.b(this.dimension);
|
||||
|
||||
if (entity instanceof EntityItem) {
|
||||
this.b.tracker.a(entity, new Packet22Collect(entity.id, this.id));
|
||||
entitytracker.a(entity, new Packet22Collect(entity.id, this.id));
|
||||
}
|
||||
|
||||
if (entity instanceof EntityArrow) {
|
||||
this.b.tracker.a(entity, new Packet22Collect(entity.id, this.id));
|
||||
entitytracker.a(entity, new Packet22Collect(entity.id, this.id));
|
||||
}
|
||||
}
|
||||
|
||||
@ -231,7 +285,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
if (!this.p) {
|
||||
this.q = -1;
|
||||
this.p = true;
|
||||
this.b.tracker.a(this, new Packet18ArmAnimation(this, 1));
|
||||
EntityTracker entitytracker = this.b.b(this.dimension);
|
||||
|
||||
entitytracker.a(this, new Packet18ArmAnimation(this, 1));
|
||||
}
|
||||
}
|
||||
|
||||
@ -241,7 +297,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
EnumBedError enumbederror = super.a(i, j, k);
|
||||
|
||||
if (enumbederror == EnumBedError.OK) {
|
||||
this.b.tracker.a(this, new Packet17(this, 0, i, j, k));
|
||||
EntityTracker entitytracker = this.b.b(this.dimension);
|
||||
|
||||
entitytracker.a(this, new Packet17(this, 0, i, j, k));
|
||||
}
|
||||
|
||||
return enumbederror;
|
||||
@ -249,7 +307,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
public void a(boolean flag, boolean flag1, boolean flag2) {
|
||||
if (this.isSleeping()) {
|
||||
this.b.tracker.b(this, new Packet18ArmAnimation(this, 3));
|
||||
EntityTracker entitytracker = this.b.b(this.dimension);
|
||||
|
||||
entitytracker.b(this, new Packet18ArmAnimation(this, 3));
|
||||
}
|
||||
|
||||
super.a(flag, flag1, flag2);
|
||||
@ -279,38 +339,38 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
|
||||
private void af() {
|
||||
this.bI = this.bI % 100 + 1;
|
||||
this.bM = this.bM % 100 + 1;
|
||||
}
|
||||
|
||||
public void b(int i, int j, int k) {
|
||||
this.af();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bI, 1, "Crafting", 9));
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bM, 1, "Crafting", 9));
|
||||
this.activeContainer = new ContainerWorkbench(this.inventory, this.world, i, j, k);
|
||||
this.activeContainer.f = this.bI;
|
||||
this.activeContainer.f = this.bM;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public void a(IInventory iinventory) {
|
||||
this.af();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bI, 0, iinventory.getName(), iinventory.getSize()));
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bM, 0, iinventory.getName(), iinventory.getSize()));
|
||||
this.activeContainer = new ContainerChest(this.inventory, iinventory);
|
||||
this.activeContainer.f = this.bI;
|
||||
this.activeContainer.f = this.bM;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public void a(TileEntityFurnace tileentityfurnace) {
|
||||
this.af();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bI, 2, tileentityfurnace.getName(), tileentityfurnace.getSize()));
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bM, 2, tileentityfurnace.getName(), tileentityfurnace.getSize()));
|
||||
this.activeContainer = new ContainerFurnace(this.inventory, tileentityfurnace);
|
||||
this.activeContainer.f = this.bI;
|
||||
this.activeContainer.f = this.bM;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public void a(TileEntityDispenser tileentitydispenser) {
|
||||
this.af();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bI, 3, tileentitydispenser.getName(), tileentitydispenser.getSize()));
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bM, 3, tileentitydispenser.getName(), tileentitydispenser.getSize()));
|
||||
this.activeContainer = new ContainerDispenser(this.inventory, tileentitydispenser);
|
||||
this.activeContainer.f = this.bI;
|
||||
this.activeContainer.f = this.bM;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
@ -322,6 +382,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Container container) {
|
||||
this.a(container, container.b());
|
||||
}
|
||||
|
||||
public void a(Container container, List list) {
|
||||
this.netServerHandler.sendPacket(new Packet104WindowItems(container.f, list));
|
||||
this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.j()));
|
||||
@ -350,9 +414,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
|
||||
public void a(float f, float f1, boolean flag, boolean flag1, float f2, float f3) {
|
||||
this.av = f;
|
||||
this.aw = f1;
|
||||
this.ay = flag;
|
||||
this.ay = f;
|
||||
this.az = f1;
|
||||
this.aB = flag;
|
||||
this.setSneak(flag1);
|
||||
this.pitch = f2;
|
||||
this.yaw = f3;
|
||||
|
@ -63,7 +63,7 @@ public class EntitySkeleton extends EntityMonster {
|
||||
EntityArrow entityarrow = new EntityArrow(this.world, this);
|
||||
|
||||
++entityarrow.locY;
|
||||
double d2 = entity.locY - 0.20000000298023224D - entityarrow.locY;
|
||||
double d2 = entity.locY + (double) entity.s() - 0.20000000298023224D - entityarrow.locY;
|
||||
float f1 = MathHelper.a(d0 * d0 + d1 * d1) * 0.2F;
|
||||
|
||||
this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F));
|
||||
|
@ -77,9 +77,9 @@ public class EntitySnowball extends Entity {
|
||||
}
|
||||
|
||||
public void p_() {
|
||||
this.bk = this.locX;
|
||||
this.bl = this.locY;
|
||||
this.bm = this.locZ;
|
||||
this.bn = this.locX;
|
||||
this.bo = this.locY;
|
||||
this.bp = this.locZ;
|
||||
super.p_();
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
@ -213,7 +213,7 @@ public class EntitySnowball extends Entity {
|
||||
float f2 = 0.99F;
|
||||
float f3 = 0.03F;
|
||||
|
||||
if (this.Z()) {
|
||||
if (this.aa()) {
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
|
@ -13,7 +13,7 @@ public class EntitySpider extends EntityMonster {
|
||||
super(world);
|
||||
this.texture = "/mob/spider.png";
|
||||
this.b(1.4F, 0.9F);
|
||||
this.aA = 0.8F;
|
||||
this.aD = 0.8F;
|
||||
}
|
||||
|
||||
public double m() {
|
||||
|
@ -13,7 +13,7 @@ public class EntityTNTPrimed extends Entity {
|
||||
public EntityTNTPrimed(World world) {
|
||||
super(world);
|
||||
this.a = 0;
|
||||
this.aE = true;
|
||||
this.aH = true;
|
||||
this.b(0.98F, 0.98F);
|
||||
this.height = this.width / 2.0F;
|
||||
}
|
||||
@ -58,10 +58,12 @@ public class EntityTNTPrimed extends Entity {
|
||||
}
|
||||
|
||||
if (this.a-- <= 0) {
|
||||
// CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event.
|
||||
this.explode();
|
||||
this.die();
|
||||
// CraftBukkit end
|
||||
if (!this.world.isStatic) {
|
||||
// CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event.
|
||||
this.explode();
|
||||
this.die();
|
||||
// CraftBukkit end
|
||||
}
|
||||
} else {
|
||||
this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
@ -11,9 +11,11 @@ public class EntityTracker {
|
||||
private EntityList b = new EntityList();
|
||||
private MinecraftServer c;
|
||||
private int d;
|
||||
private int e;
|
||||
|
||||
public EntityTracker(MinecraftServer minecraftserver) {
|
||||
public EntityTracker(MinecraftServer minecraftserver, int i) {
|
||||
this.c = minecraftserver;
|
||||
this.e = i;
|
||||
this.d = minecraftserver.serverConfigurationManager.a();
|
||||
}
|
||||
|
||||
@ -34,11 +36,13 @@ public class EntityTracker {
|
||||
} else if (entity instanceof EntityFish) {
|
||||
this.a(entity, 64, 5, true);
|
||||
} else if (entity instanceof EntityArrow) {
|
||||
this.a(entity, 64, 5, true);
|
||||
this.a(entity, 64, 20, false);
|
||||
} else if (entity instanceof EntityFireball) {
|
||||
this.a(entity, 64, 10, false);
|
||||
} else if (entity instanceof EntitySnowball) {
|
||||
this.a(entity, 64, 5, true);
|
||||
this.a(entity, 64, 10, true);
|
||||
} else if (entity instanceof EntityEgg) {
|
||||
this.a(entity, 64, 5, true);
|
||||
this.a(entity, 64, 10, true);
|
||||
} else if (entity instanceof EntityItem) {
|
||||
this.a(entity, 64, 20, true);
|
||||
} else if (entity instanceof EntityMinecart) {
|
||||
@ -76,8 +80,7 @@ public class EntityTracker {
|
||||
|
||||
this.a.add(entitytrackerentry);
|
||||
this.b.a(entity.id, entitytrackerentry);
|
||||
// CraftBukkit
|
||||
entitytrackerentry.scanPlayers(entity.world.players);
|
||||
entitytrackerentry.scanPlayers(this.c.a(this.e).players);
|
||||
}
|
||||
}
|
||||
|
||||
@ -110,8 +113,7 @@ public class EntityTracker {
|
||||
while (iterator.hasNext()) {
|
||||
EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) iterator.next();
|
||||
|
||||
// CraftBukkit
|
||||
entitytrackerentry.track(entitytrackerentry.tracker.world.players);
|
||||
entitytrackerentry.track(this.c.a(this.e).players);
|
||||
if (entitytrackerentry.m && entitytrackerentry.tracker instanceof EntityPlayer) {
|
||||
arraylist.add((EntityPlayer) entitytrackerentry.tracker);
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ public class EntityTrackerEntry {
|
||||
private double q;
|
||||
private boolean r = false;
|
||||
private boolean isMoving;
|
||||
private int t = 0;
|
||||
public boolean m = false;
|
||||
public Set trackedPlayers = new HashSet();
|
||||
|
||||
@ -58,6 +59,7 @@ public class EntityTrackerEntry {
|
||||
this.scanPlayers(list);
|
||||
}
|
||||
|
||||
++this.t;
|
||||
if (++this.l % this.c == 0) {
|
||||
int i = MathHelper.floor(this.tracker.locX * 32.0D);
|
||||
int j = MathHelper.floor(this.tracker.locY * 32.0D);
|
||||
@ -71,7 +73,7 @@ public class EntityTrackerEntry {
|
||||
boolean flag = Math.abs(i) >= 8 || Math.abs(j) >= 8 || Math.abs(k) >= 8;
|
||||
boolean flag1 = Math.abs(l - this.g) >= 8 || Math.abs(i1 - this.h) >= 8;
|
||||
|
||||
if (j1 >= -128 && j1 < 128 && k1 >= -128 && k1 < 128 && l1 >= -128 && l1 < 128) {
|
||||
if (j1 >= -128 && j1 < 128 && k1 >= -128 && k1 < 128 && l1 >= -128 && l1 < 128 && this.t <= 400) {
|
||||
if (flag && flag1) {
|
||||
object = new Packet33RelEntityMoveLook(this.tracker.id, (byte) j1, (byte) k1, (byte) l1, (byte) l, (byte) i1);
|
||||
} else if (flag) {
|
||||
@ -80,6 +82,10 @@ public class EntityTrackerEntry {
|
||||
object = new Packet32EntityLook(this.tracker.id, (byte) l, (byte) i1);
|
||||
}
|
||||
} else {
|
||||
this.t = 0;
|
||||
this.tracker.locX = (double) i / 32.0D;
|
||||
this.tracker.locY = (double) j / 32.0D;
|
||||
this.tracker.locZ = (double) k / 32.0D;
|
||||
object = new Packet34EntityTeleport(this.tracker.id, i, j, k, (byte) l, (byte) i1);
|
||||
}
|
||||
|
||||
@ -102,7 +108,7 @@ public class EntityTrackerEntry {
|
||||
this.a((Packet) object);
|
||||
}
|
||||
|
||||
DataWatcher datawatcher = this.tracker.W();
|
||||
DataWatcher datawatcher = this.tracker.X();
|
||||
|
||||
if (datawatcher.a()) {
|
||||
this.b((Packet) (new Packet40EntityMetadata(this.tracker.id, datawatcher)));
|
||||
@ -159,8 +165,7 @@ public class EntityTrackerEntry {
|
||||
double d1 = entityplayer.locZ - (double) (this.f / 32);
|
||||
|
||||
if (d0 >= (double) (-this.b) && d0 <= (double) this.b && d1 >= (double) (-this.b) && d1 <= (double) this.b) {
|
||||
// CraftBukkit
|
||||
if ((!this.trackedPlayers.contains(entityplayer)) && (this.tracker.world == entityplayer.world)) {
|
||||
if (!this.trackedPlayers.contains(entityplayer)) {
|
||||
this.trackedPlayers.add(entityplayer);
|
||||
entityplayer.netServerHandler.sendPacket(this.b());
|
||||
if (this.isMoving) {
|
||||
@ -228,9 +233,19 @@ public class EntityTrackerEntry {
|
||||
} else if (this.tracker instanceof EntityFish) {
|
||||
return new Packet23VehicleSpawn(this.tracker, 90);
|
||||
} else if (this.tracker instanceof EntityArrow) {
|
||||
return new Packet23VehicleSpawn(this.tracker, 60);
|
||||
EntityLiving entityliving = ((EntityArrow) this.tracker).shooter;
|
||||
|
||||
return new Packet23VehicleSpawn(this.tracker, 60, entityliving != null ? entityliving.id : this.tracker.id);
|
||||
} else if (this.tracker instanceof EntitySnowball) {
|
||||
return new Packet23VehicleSpawn(this.tracker, 61);
|
||||
} else if (this.tracker instanceof EntityFireball) {
|
||||
EntityFireball entityfireball = (EntityFireball) this.tracker;
|
||||
Packet23VehicleSpawn packet23vehiclespawn = new Packet23VehicleSpawn(this.tracker, 63, ((EntityFireball) this.tracker).shooter.id);
|
||||
|
||||
packet23vehiclespawn.e = (int) (entityfireball.c * 8000.0D);
|
||||
packet23vehiclespawn.f = (int) (entityfireball.d * 8000.0D);
|
||||
packet23vehiclespawn.g = (int) (entityfireball.e * 8000.0D);
|
||||
return packet23vehiclespawn;
|
||||
} else if (this.tracker instanceof EntityEgg) {
|
||||
return new Packet23VehicleSpawn(this.tracker, 62);
|
||||
} else if (this.tracker instanceof EntityTNTPrimed) {
|
||||
|
@ -91,9 +91,8 @@ public class EntityWeatherStorm extends EntityWeather {
|
||||
--this.c;
|
||||
this.b = 1;
|
||||
this.a = this.random.nextLong();
|
||||
// CraftBukkit start
|
||||
// CraftBukkit
|
||||
if (!isEffect && this.world.a(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ), 10)) {
|
||||
// CraftBukkit end
|
||||
int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.floor(this.locY);
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
@ -122,7 +121,7 @@ public class EntityWeatherStorm extends EntityWeather {
|
||||
entity.a(this);
|
||||
}
|
||||
|
||||
this.world.i = 2;
|
||||
this.world.n = 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,7 @@ public class EntityZombie extends EntityMonster {
|
||||
public EntityZombie(World world) {
|
||||
super(world);
|
||||
this.texture = "/mob/zombie.png";
|
||||
this.aA = 0.5F;
|
||||
this.aD = 0.5F;
|
||||
this.damage = 5;
|
||||
}
|
||||
|
||||
|
@ -41,7 +41,7 @@ public class InventoryPlayer implements IInventory {
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int c(ItemStack itemstack) {
|
||||
private int d(ItemStack itemstack) {
|
||||
for (int i = 0; i < this.items.length; ++i) {
|
||||
if (this.items[i] != null && this.items[i].id == itemstack.id && this.items[i].c() && this.items[i].count < this.items[i].b() && this.items[i].count < this.getMaxStackSize() && (!this.items[i].e() || this.items[i].getData() == itemstack.getData())) {
|
||||
return i;
|
||||
@ -61,10 +61,10 @@ public class InventoryPlayer implements IInventory {
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int d(ItemStack itemstack) {
|
||||
private int e(ItemStack itemstack) {
|
||||
int i = itemstack.id;
|
||||
int j = itemstack.count;
|
||||
int k = this.c(itemstack);
|
||||
int k = this.d(itemstack);
|
||||
|
||||
if (k < 0) {
|
||||
k = this.k();
|
||||
@ -100,8 +100,8 @@ public class InventoryPlayer implements IInventory {
|
||||
|
||||
public void f() {
|
||||
for (int i = 0; i < this.items.length; ++i) {
|
||||
if (this.items[i] != null && this.items[i].b > 0) {
|
||||
--this.items[i].b;
|
||||
if (this.items[i] != null) {
|
||||
this.items[i].a(this.d.world, this.d, i, this.itemInHandIndex == i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -121,21 +121,25 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
|
||||
public boolean canHold(ItemStack itemstack) {
|
||||
if (!itemstack.f()) {
|
||||
itemstack.count = this.d(itemstack);
|
||||
if (itemstack.count == 0) {
|
||||
int i;
|
||||
|
||||
if (itemstack.f()) {
|
||||
i = this.k();
|
||||
if (i >= 0) {
|
||||
this.items[i] = itemstack;
|
||||
this.items[i].b = 5;
|
||||
itemstack.count = 0;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
int i = this.k();
|
||||
|
||||
if (i >= 0) {
|
||||
this.items[i] = itemstack;
|
||||
this.items[i].b = 5;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
do {
|
||||
i = itemstack.count;
|
||||
itemstack.count = this.e(itemstack);
|
||||
} while (itemstack.count > 0 && itemstack.count < i);
|
||||
|
||||
return itemstack.count < i;
|
||||
}
|
||||
}
|
||||
|
||||
@ -286,7 +290,7 @@ public class InventoryPlayer implements IInventory {
|
||||
|
||||
j += k1;
|
||||
k += i1;
|
||||
int l1 = ((ItemArmor) this.armor[l].getItem()).bj;
|
||||
int l1 = ((ItemArmor) this.armor[l].getItem()).bk;
|
||||
|
||||
i += l1;
|
||||
}
|
||||
@ -345,4 +349,22 @@ public class InventoryPlayer implements IInventory {
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return this.d.dead ? false : entityhuman.g(this.d) <= 64.0D;
|
||||
}
|
||||
|
||||
public boolean c(ItemStack itemstack) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < this.armor.length; ++i) {
|
||||
if (this.armor[i] != null && this.armor[i].c(itemstack)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < this.items.length; ++i) {
|
||||
if (this.items[i] != null && this.items[i].c(itemstack)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -50,7 +50,9 @@ public class ItemBlock extends Item {
|
||||
|
||||
if (itemstack.count == 0) {
|
||||
return false;
|
||||
} else if (world.a(this.id, i, j, k, false)) {
|
||||
} else if (j == 127 && Block.byId[this.id].material.isBuildable()) {
|
||||
return false;
|
||||
} else if (world.a(this.id, i, j, k, false, l)) {
|
||||
Block block = Block.byId[this.id];
|
||||
|
||||
// CraftBukkit start - This executes the placement of the block
|
||||
@ -87,16 +89,17 @@ public class ItemBlock extends Item {
|
||||
|
||||
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
|
||||
}
|
||||
return true;
|
||||
|
||||
} else {
|
||||
world.update(i, j, k, this.id); // <-- world.setTypeIdAndData does this on success (tell the world)
|
||||
|
||||
Block.byId[this.id].postPlace(world, i, j, k, l);
|
||||
Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
--itemstack.count;
|
||||
}
|
||||
world.update(i, j, k, this.id); // <-- world.setTypeIdAndData does this on success (tell the world)
|
||||
|
||||
// CraftBukkit end
|
||||
|
||||
Block.byId[this.id].postPlace(world, i, j, k, l);
|
||||
Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
--itemstack.count;
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -106,6 +109,6 @@ public class ItemBlock extends Item {
|
||||
}
|
||||
|
||||
public String a() {
|
||||
return Block.byId[this.id].f();
|
||||
return Block.byId[this.id].h();
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,11 @@ public class ItemBoat extends Item {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
world.addEntity(new EntityBoat(world, (double) ((float) i + 0.5F), (double) ((float) j + 1.5F), (double) ((float) k + 0.5F)));
|
||||
if (world.getTypeId(i, j, k) == Block.SNOW.id) {
|
||||
--j;
|
||||
}
|
||||
|
||||
world.addEntity(new EntityBoat(world, (double) ((float) i + 0.5F), (double) ((float) j + 1.0F), (double) ((float) k + 0.5F)));
|
||||
}
|
||||
|
||||
--itemstack.count;
|
||||
|
@ -74,20 +74,25 @@ public class ItemDoor extends Item {
|
||||
|
||||
BlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
world.setTypeId(i, j, k, block.id);
|
||||
world.setData(i, j, k, i1);
|
||||
world.o = true;
|
||||
world.setTypeIdAndData(i, j, k, block.id, i1);
|
||||
|
||||
// CraftBukkit start - bed
|
||||
world.o = false;
|
||||
world.applyPhysics(i, j, k, block.id);
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, block);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
world.setTypeId(i, j + 1, k, block.id);
|
||||
world.setData(i, j + 1, k, i1 + 8);
|
||||
world.o = true;
|
||||
// CraftBukkit end
|
||||
world.setTypeIdAndData(i, j + 1, k, block.id, i1 + 8);
|
||||
world.o = false;
|
||||
// world.applyPhysics(i, j, k, block.id); // CraftBukkit -- moved up
|
||||
world.applyPhysics(i, j + 1, k, block.id);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
}
|
||||
|
@ -17,9 +17,9 @@ public class ItemHoe extends Item {
|
||||
|
||||
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
Material material = world.getMaterial(i, j + 1, k);
|
||||
int j1 = world.getTypeId(i, j + 1, k);
|
||||
|
||||
if ((material.isBuildable() || i1 != Block.GRASS.id) && i1 != Block.DIRT.id) {
|
||||
if ((l == 0 || j1 != 0 || i1 != Block.GRASS.id) && i1 != Block.DIRT.id) {
|
||||
return false;
|
||||
} else {
|
||||
Block block = Block.SOIL;
|
||||
@ -42,21 +42,6 @@ public class ItemHoe extends Item {
|
||||
// CraftBukkit end
|
||||
|
||||
itemstack.damage(1, entityhuman);
|
||||
if (world.random.nextInt(8) == 0 && i1 == Block.GRASS.id) {
|
||||
byte b0 = 1;
|
||||
|
||||
for (int j1 = 0; j1 < b0; ++j1) {
|
||||
float f = 0.7F;
|
||||
float f1 = world.random.nextFloat() * f + (1.0F - f) * 0.5F;
|
||||
float f2 = 1.2F;
|
||||
float f3 = world.random.nextFloat() * f + (1.0F - f) * 0.5F;
|
||||
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f1), (double) ((float) j + f2), (double) ((float) k + f3), new ItemStack(Item.SEEDS));
|
||||
|
||||
entityitem.pickupDelay = 10;
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
public class ItemInWorldManager {
|
||||
|
||||
private World world;
|
||||
private WorldServer world;
|
||||
public EntityHuman player;
|
||||
private float c = 0.0F;
|
||||
private int d;
|
||||
@ -26,8 +26,8 @@ public class ItemInWorldManager {
|
||||
private int l;
|
||||
private int m;
|
||||
|
||||
public ItemInWorldManager(World world) {
|
||||
this.world = world;
|
||||
public ItemInWorldManager(WorldServer worldserver) {
|
||||
this.world = worldserver;
|
||||
}
|
||||
|
||||
public void a() {
|
||||
@ -42,7 +42,7 @@ public class ItemInWorldManager {
|
||||
|
||||
if (f >= 1.0F) {
|
||||
this.i = false;
|
||||
this.d(this.j, this.k, this.l);
|
||||
this.c(this.j, this.k, this.l);
|
||||
}
|
||||
} else {
|
||||
this.i = false;
|
||||
@ -50,33 +50,33 @@ public class ItemInWorldManager {
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit - added face
|
||||
public void dig(int i, int j, int k, int face) {
|
||||
public void dig(int i, int j, int k, int l) {
|
||||
this.world.a((EntityHuman) null, i, j, k, l);
|
||||
this.d = (int) (System.currentTimeMillis() / 50); // CraftBukkit
|
||||
int l = this.world.getTypeId(i, j, k);
|
||||
int i1 = this.world.getTypeId(i, j, k);
|
||||
|
||||
// CraftBukkit start
|
||||
// Swings at air do *NOT* exist.
|
||||
if (l <= 0) {
|
||||
if (i1 <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK , i, j, k, face, this.player.inventory.getItemInHand());
|
||||
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK , i, j, k, l, this.player.inventory.getItemInHand());
|
||||
|
||||
if (event.useInteractedBlock() == Event.Result.DENY) {
|
||||
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
|
||||
if (l == Block.WOODEN_DOOR.id) {
|
||||
if (i1 == Block.WOODEN_DOOR.id) {
|
||||
// For some reason *BOTH* the bottom/top part have to be marked updated.
|
||||
boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
|
||||
}
|
||||
} else {
|
||||
Block.byId[l].b(this.world, i, j, k, this.player);
|
||||
Block.byId[i1].b(this.world, i, j, k, this.player);
|
||||
}
|
||||
|
||||
// Handle hitting a block
|
||||
float toolDamage = Block.byId[l].getDamage(this.player);
|
||||
float toolDamage = Block.byId[i1].getDamage(this.player);
|
||||
if (event.useItemInHand() == Event.Result.DENY) {
|
||||
// If we 'insta destroyed' then the client needs to be informed.
|
||||
if (toolDamage > 1.0f) {
|
||||
@ -96,7 +96,7 @@ public class ItemInWorldManager {
|
||||
|
||||
if (toolDamage >= 1.0F) {
|
||||
// CraftBukkit end
|
||||
this.d(i, j, k);
|
||||
this.c(i, j, k);
|
||||
} else {
|
||||
this.e = i;
|
||||
this.f = j;
|
||||
@ -104,7 +104,7 @@ public class ItemInWorldManager {
|
||||
}
|
||||
}
|
||||
|
||||
public void b(int i, int j, int k) {
|
||||
public void a(int i, int j, int k) {
|
||||
if (i == this.e && j == this.f && k == this.g) {
|
||||
this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
|
||||
int l = this.currentTick - this.d;
|
||||
@ -115,7 +115,7 @@ public class ItemInWorldManager {
|
||||
float f = block.getDamage(this.player) * (float) (l + 1);
|
||||
|
||||
if (f >= 0.7F) {
|
||||
this.d(i, j, k);
|
||||
this.c(i, j, k);
|
||||
} else if (!this.i) {
|
||||
this.i = true;
|
||||
this.j = i;
|
||||
@ -133,7 +133,7 @@ public class ItemInWorldManager {
|
||||
this.c = 0.0F;
|
||||
}
|
||||
|
||||
public boolean c(int i, int j, int k) {
|
||||
public boolean b(int i, int j, int k) {
|
||||
Block block = Block.byId[this.world.getTypeId(i, j, k)];
|
||||
int l = this.world.getData(i, j, k);
|
||||
boolean flag = this.world.setTypeId(i, j, k, 0);
|
||||
@ -145,7 +145,7 @@ public class ItemInWorldManager {
|
||||
return flag;
|
||||
}
|
||||
|
||||
public boolean d(int i, int j, int k) {
|
||||
public boolean c(int i, int j, int k) {
|
||||
// CraftBukkit start
|
||||
if (this.player instanceof EntityPlayer) {
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
@ -163,7 +163,9 @@ public class ItemInWorldManager {
|
||||
|
||||
int l = this.world.getTypeId(i, j, k);
|
||||
int i1 = this.world.getData(i, j, k);
|
||||
boolean flag = this.c(i, j, k);
|
||||
|
||||
this.world.a(this.player, 2001, i, j, k, l + this.world.getData(i, j, k) * 256);
|
||||
boolean flag = this.b(i, j, k);
|
||||
ItemStack itemstack = this.player.D();
|
||||
|
||||
if (itemstack != null) {
|
||||
|
@ -50,7 +50,7 @@ public class ItemReed extends Item {
|
||||
if (itemstack.count == 0) {
|
||||
return false;
|
||||
} else {
|
||||
if (world.a(this.id, i, j, k, false)) {
|
||||
if (world.a(this.id, i, j, k, false, l)) {
|
||||
Block block = Block.byId[this.id];
|
||||
|
||||
// CraftBukkit start - This executes the placement of the block
|
||||
@ -71,15 +71,17 @@ public class ItemReed extends Item {
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
// CraftBukkit - undo; this only has reed, repeater and pie blocks
|
||||
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
|
||||
} else {
|
||||
world.update(i, j, k, this.id); // <-- world.setTypeId does this on success (tell the world)
|
||||
|
||||
Block.byId[this.id].postPlace(world, i, j, k, l);
|
||||
Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
}
|
||||
|
||||
world.update(i, j, k, this.id); // <-- world.setTypeId does this on success (tell the world)
|
||||
// CraftBukkit end
|
||||
|
||||
Block.byId[this.id].postPlace(world, i, j, k, l);
|
||||
Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
--itemstack.count;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -92,11 +92,11 @@ public final class ItemStack {
|
||||
}
|
||||
|
||||
public boolean d() {
|
||||
return Item.byId[this.id].d() > 0;
|
||||
return Item.byId[this.id].e() > 0;
|
||||
}
|
||||
|
||||
public boolean e() {
|
||||
return Item.byId[this.id].c();
|
||||
return Item.byId[this.id].d();
|
||||
}
|
||||
|
||||
public boolean f() {
|
||||
@ -111,8 +111,12 @@ public final class ItemStack {
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
public void b(int i) {
|
||||
this.damage = i;
|
||||
}
|
||||
|
||||
public int i() {
|
||||
return Item.byId[this.id].d();
|
||||
return Item.byId[this.id].e();
|
||||
}
|
||||
|
||||
public void damage(int i, Entity entity) {
|
||||
@ -168,10 +172,10 @@ public final class ItemStack {
|
||||
}
|
||||
|
||||
public static boolean equals(ItemStack itemstack, ItemStack itemstack1) {
|
||||
return itemstack == null && itemstack1 == null ? true : (itemstack != null && itemstack1 != null ? itemstack.c(itemstack1) : false);
|
||||
return itemstack == null && itemstack1 == null ? true : (itemstack != null && itemstack1 != null ? itemstack.d(itemstack1) : false);
|
||||
}
|
||||
|
||||
private boolean c(ItemStack itemstack) {
|
||||
private boolean d(ItemStack itemstack) {
|
||||
return this.count != itemstack.count ? false : (this.id != itemstack.id ? false : this.damage == itemstack.damage);
|
||||
}
|
||||
|
||||
@ -186,4 +190,21 @@ public final class ItemStack {
|
||||
public String toString() {
|
||||
return this.count + "x" + Item.byId[this.id].a() + "@" + this.damage;
|
||||
}
|
||||
|
||||
public void a(World world, Entity entity, int i, boolean flag) {
|
||||
if (this.b > 0) {
|
||||
--this.b;
|
||||
}
|
||||
|
||||
Item.byId[this.id].a(this, world, entity, i, flag);
|
||||
}
|
||||
|
||||
public void b(World world, EntityHuman entityhuman) {
|
||||
entityhuman.a(StatisticList.D[this.id], this.count);
|
||||
Item.byId[this.id].c(this, world, entityhuman);
|
||||
}
|
||||
|
||||
public boolean c(ItemStack itemstack) {
|
||||
return this.id == itemstack.id && this.count == itemstack.count && this.damage == itemstack.damage;
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ import java.io.PrintStream;
|
||||
import java.net.UnknownHostException;
|
||||
import jline.ConsoleReader;
|
||||
import joptsimple.OptionSet;
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
import org.bukkit.craftbukkit.LoggerOutputStream;
|
||||
import org.bukkit.craftbukkit.command.ColouredConsoleSender;
|
||||
@ -32,7 +33,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
public static HashMap b = new HashMap();
|
||||
public NetworkListenThread networkListenThread;
|
||||
public PropertyManager propertyManager;
|
||||
// public WorldServer worldServer; // CraftBukkit - removed
|
||||
// public WorldServer[] worldServer; // Craftbukkit - removed!
|
||||
public ServerConfigurationManager serverConfigurationManager;
|
||||
public ConsoleCommandHandler consoleCommandHandler; // CraftBukkit - made public
|
||||
private boolean isRunning = true;
|
||||
@ -42,7 +43,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
public int j;
|
||||
private List r = new ArrayList();
|
||||
private List s = Collections.synchronizedList(new ArrayList());
|
||||
public EntityTracker tracker;
|
||||
// public EntityTracker[] tracker = new EntityTracker[2]; // Craftbukkit - removed!
|
||||
public boolean onlineMode;
|
||||
public boolean spawnAnimals;
|
||||
public boolean pvpMode;
|
||||
@ -50,7 +51,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
|
||||
// CraftBukkit start
|
||||
public int spawnProtection;
|
||||
public List<WorldServer> worlds = new ArrayList<WorldServer>();
|
||||
public List<WorldServer> worlds = new ArrayList<WorldServer>(); // TODO - REPLACE ABOVE
|
||||
public CraftServer server;
|
||||
public OptionSet options;
|
||||
public ColouredConsoleSender console;
|
||||
@ -85,7 +86,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
System.setErr(new PrintStream(new LoggerOutputStream(log, Level.SEVERE), true));
|
||||
// CraftBukkit end
|
||||
|
||||
log.info("Starting minecraft server version Beta 1.5_02");
|
||||
log.info("Starting minecraft server version Beta 1.6.2");
|
||||
if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L) {
|
||||
log.warning("**** NOT ENOUGH RAM!");
|
||||
log.warning("To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\"");
|
||||
@ -127,7 +128,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
}
|
||||
|
||||
this.serverConfigurationManager = new ServerConfigurationManager(this);
|
||||
this.tracker = new EntityTracker(this);
|
||||
// Craftbukkit - removed trackers
|
||||
long j = System.nanoTime();
|
||||
String s1 = this.propertyManager.getString("level-name", "world");
|
||||
String s2 = this.propertyManager.getString("level-seed", "");
|
||||
@ -159,46 +160,56 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
convertable.convert(s, new ConvertProgressUpdater(this));
|
||||
}
|
||||
|
||||
log.info("Preparing start region");
|
||||
// Craftbukkit start
|
||||
for (int j = 0; j < (this.propertyManager.getBoolean("allow-nether", true) ? 2 : 1); ++j) {
|
||||
WorldServer world;
|
||||
int dimension = j == 0 ? 0 : -1;
|
||||
|
||||
// CraftBukkit start
|
||||
WorldServer world = new WorldServer(this, new ServerNBTManager(new File("."), s, true), s, this.propertyManager.getBoolean("hellworld", false) ? -1 : 0, i);
|
||||
world.addIWorldAccess((IWorldAccess)new WorldManager(this, world));
|
||||
world.spawnMonsters = this.propertyManager.getBoolean("spawn-monsters", true) ? 1 : 0;
|
||||
world.setSpawnFlags(this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals);
|
||||
this.serverConfigurationManager.setPlayerFileData(world);
|
||||
worlds.add(world);
|
||||
// CraftBukkit end
|
||||
if (j == 0) {
|
||||
world = new WorldServer(this, new ServerNBTManager(new File("."), s, true), s, dimension, i);
|
||||
} else {
|
||||
String name = s + "_" + Environment.getEnvironment(dimension).toString().toLowerCase();
|
||||
world = new SecondaryWorldServer(this, new ServerNBTManager(new File("."), name, true), name, dimension, i, worlds.get(0));
|
||||
}
|
||||
|
||||
world.tracker = new EntityTracker(this, dimension);
|
||||
world.addIWorldAccess(new WorldManager(this, world));
|
||||
world.spawnMonsters = this.propertyManager.getBoolean("spawn-monsters", true) ? 1 : 0;
|
||||
world.setSpawnFlags(this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals);
|
||||
worlds.add(world);
|
||||
this.serverConfigurationManager.setPlayerFileData(worlds.toArray(new WorldServer[0]));
|
||||
}
|
||||
|
||||
short short1 = 196;
|
||||
long j = System.currentTimeMillis();
|
||||
ChunkCoordinates chunkcoordinates = world.getSpawn(); // CraftBukkit
|
||||
long k = System.currentTimeMillis();
|
||||
|
||||
for (int k = -short1; k <= short1 && this.isRunning; k += 16) {
|
||||
for (int l = -short1; l <= short1 && this.isRunning; l += 16) {
|
||||
long i1 = System.currentTimeMillis();
|
||||
for (int l = 0; l < this.worlds.size(); ++l) { // Craftbukkit
|
||||
log.info("Preparing start region for level " + l);
|
||||
WorldServer worldserver = this.worlds.get(l); // Craftbukkit
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
|
||||
if (i1 < j) {
|
||||
j = i1;
|
||||
}
|
||||
for (int i1 = -short1; i1 <= short1 && this.isRunning; i1 += 16) {
|
||||
for (int j1 = -short1; j1 <= short1 && this.isRunning; j1 += 16) {
|
||||
long k1 = System.currentTimeMillis();
|
||||
|
||||
if (i1 > j + 1000L) {
|
||||
int j1 = (short1 * 2 + 1) * (short1 * 2 + 1);
|
||||
int k1 = (k + short1) * (short1 * 2 + 1) + l + 1;
|
||||
if (k1 < k) {
|
||||
k = k1;
|
||||
}
|
||||
|
||||
this.a("Preparing spawn area", k1 * 100 / j1);
|
||||
j = i1;
|
||||
}
|
||||
if (k1 > k + 1000L) {
|
||||
int l1 = (short1 * 2 + 1) * (short1 * 2 + 1);
|
||||
int i2 = (i1 + short1) * (short1 * 2 + 1) + j1 + 1;
|
||||
|
||||
// CraftBukkit start
|
||||
for (WorldServer worldserver: worlds) {
|
||||
world.chunkProviderServer.getChunkAt(chunkcoordinates.x + k >> 4, chunkcoordinates.z + l >> 4);
|
||||
this.a("Preparing spawn area", i2 * 100 / l1);
|
||||
k = k1;
|
||||
}
|
||||
|
||||
while (world.doLighting() && this.isRunning) {
|
||||
worldserver.chunkProviderServer.getChunkAt(chunkcoordinates.x + i1 >> 4, chunkcoordinates.z + j1 >> 4);
|
||||
|
||||
while (worldserver.doLighting() && this.isRunning) {
|
||||
;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@ -221,19 +232,19 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
void saveChunks() { // CraftBukkit - private -> default
|
||||
log.info("Saving chunks");
|
||||
|
||||
// CraftBukkit start
|
||||
for (WorldServer world: worlds) {
|
||||
world.save(true, (IProgressUpdate) null);
|
||||
world.saveLevel();
|
||||
// Craftbukkit start
|
||||
for (int i = 0; i < this.worlds.size(); ++i) {
|
||||
WorldServer worldserver = this.worlds.get(i);
|
||||
|
||||
WorldSaveEvent event = new WorldSaveEvent(world.getWorld());
|
||||
worldserver.save(true, (IProgressUpdate) null);
|
||||
worldserver.saveLevel();
|
||||
|
||||
WorldSaveEvent event = new WorldSaveEvent(worldserver.getWorld());
|
||||
server.getPluginManager().callEvent(event);
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
// CraftBukkit start - player data should be saved whenever a save happens and ONLY if saving is enabled.
|
||||
WorldServer wserver = this.worlds.get(0);
|
||||
if (!wserver.y) {
|
||||
|
||||
WorldServer world = this.worlds.get(0);
|
||||
if (!world.E) {
|
||||
this.serverConfigurationManager.savePlayers();
|
||||
}
|
||||
// CraftBukkit end
|
||||
@ -251,9 +262,15 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
this.serverConfigurationManager.savePlayers();
|
||||
}
|
||||
|
||||
if (this.worlds.size() > 0) { // CraftBukkit
|
||||
this.saveChunks();
|
||||
// CraftBukkit start
|
||||
for (int i = 0; i < this.worlds.size(); ++i) {
|
||||
WorldServer worldserver = this.worlds.get(i);
|
||||
|
||||
if (worldserver != null) {
|
||||
this.saveChunks();
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public void a() {
|
||||
@ -281,8 +298,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
|
||||
j += l;
|
||||
i = k;
|
||||
// CraftBukkit - TODO - Replace with loop?
|
||||
if (this.worlds.size() > 0 && this.worlds.get(0).everyoneDeeplySleeping()) {
|
||||
if (this.worlds.get(0).everyoneDeeplySleeping()) { // Craftbukkit
|
||||
this.h();
|
||||
j = 0L;
|
||||
} else {
|
||||
@ -354,29 +370,35 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
Vec3D.a();
|
||||
++this.ticks;
|
||||
|
||||
// CraftBukkit start
|
||||
if (this.ticks % 20 == 0) {
|
||||
for (int i = 0; i < this.serverConfigurationManager.players.size(); ++i) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.serverConfigurationManager.players.get(i);
|
||||
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(entityplayer.world.getTime()));
|
||||
for (j = 0; j < this.worlds.size(); ++j) { // Craftbukkit
|
||||
WorldServer worldserver = this.worlds.get(j); // Craftbukkit
|
||||
|
||||
if (this.ticks % 20 == 0) {
|
||||
// Craftbukkit start
|
||||
for (int i = 0; i < this.serverConfigurationManager.players.size(); ++i) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.serverConfigurationManager.players.get(i);
|
||||
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(entityplayer.world.getTime()));
|
||||
}
|
||||
// Craftbukkit end
|
||||
}
|
||||
}
|
||||
|
||||
((CraftScheduler) server.getScheduler()).mainThreadHeartbeat(this.ticks);
|
||||
worldserver.doTick();
|
||||
|
||||
for (WorldServer world: worlds) {
|
||||
world.doTick();
|
||||
|
||||
while (world.doLighting()) {
|
||||
while (worldserver.doLighting()) {
|
||||
;
|
||||
}
|
||||
|
||||
world.cleanUp();
|
||||
worldserver.cleanUp();
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.networkListenThread.a();
|
||||
this.serverConfigurationManager.b();
|
||||
this.tracker.a();
|
||||
|
||||
// Craftbukkit start
|
||||
for (j = 0; j < this.worlds.size(); ++j) {
|
||||
this.worlds.get(j).tracker.a();
|
||||
}
|
||||
// Craftbukkit end
|
||||
|
||||
for (j = 0; j < this.r.size(); ++j) {
|
||||
((IUpdatePlayerListBox) this.r.get(j)).a();
|
||||
@ -410,7 +432,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
StatisticList.a();
|
||||
|
||||
try {
|
||||
MinecraftServer minecraftserver = new MinecraftServer(options);
|
||||
MinecraftServer minecraftserver = new MinecraftServer(options); // CraftBukkit pass in the options
|
||||
|
||||
// CraftBukkit - remove gui
|
||||
|
||||
@ -436,6 +458,14 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
return "CONSOLE";
|
||||
}
|
||||
|
||||
public WorldServer a(int i) {
|
||||
return i == -1 ? this.worlds.get(1) : this.worlds.get(0); // Craftbukkit
|
||||
}
|
||||
|
||||
public EntityTracker b(int i) {
|
||||
return a(i).tracker; // Craftbukkit
|
||||
}
|
||||
|
||||
public static boolean isRunning(MinecraftServer minecraftserver) {
|
||||
return minecraftserver.isRunning;
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ public class NetLoginHandler extends NetHandler {
|
||||
public NetLoginHandler(MinecraftServer minecraftserver, Socket socket, String s) {
|
||||
this.server = minecraftserver;
|
||||
this.networkManager = new NetworkManager(socket, s, this);
|
||||
this.networkManager.d = 0;
|
||||
this.networkManager.f = 0;
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
@ -37,7 +37,7 @@ public class NetLoginHandler extends NetHandler {
|
||||
if (this.f++ == 600) {
|
||||
this.disconnect("Took too long to log in");
|
||||
} else {
|
||||
this.networkManager.a();
|
||||
this.networkManager.b();
|
||||
}
|
||||
}
|
||||
|
||||
@ -45,7 +45,7 @@ public class NetLoginHandler extends NetHandler {
|
||||
try {
|
||||
a.info("Disconnecting " + this.b() + ": " + s);
|
||||
this.networkManager.a((Packet) (new Packet255KickDisconnect(s)));
|
||||
this.networkManager.c();
|
||||
this.networkManager.d();
|
||||
this.c = true;
|
||||
} catch (Exception exception) {
|
||||
exception.printStackTrace();
|
||||
@ -63,8 +63,8 @@ public class NetLoginHandler extends NetHandler {
|
||||
|
||||
public void a(Packet1Login packet1login) {
|
||||
this.g = packet1login.name;
|
||||
if (packet1login.a != 11) {
|
||||
if (packet1login.a > 11) {
|
||||
if (packet1login.a != 13) {
|
||||
if (packet1login.a > 13) {
|
||||
this.disconnect("Outdated server!");
|
||||
} else {
|
||||
this.disconnect("Outdated client!");
|
||||
@ -82,21 +82,21 @@ public class NetLoginHandler extends NetHandler {
|
||||
EntityPlayer entityplayer = this.server.serverConfigurationManager.a(this, packet1login.name);
|
||||
|
||||
if (entityplayer != null) {
|
||||
this.server.serverConfigurationManager.b(entityplayer);
|
||||
entityplayer.a((World) this.server.a(entityplayer.dimension));
|
||||
a.info(this.b() + " logged in with entity id " + entityplayer.id + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
|
||||
ChunkCoordinates chunkcoordinates = entityplayer.world.getSpawn(); // CraftBukkit
|
||||
WorldServer worldserver = this.server.a(entityplayer.dimension);
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
NetServerHandler netserverhandler = new NetServerHandler(this.server, this.networkManager, entityplayer);
|
||||
|
||||
netserverhandler.sendPacket(new Packet1Login("", entityplayer.id, entityplayer.world.getSeed(), (byte) entityplayer.world.worldProvider.dimension)); // CraftBukkit
|
||||
netserverhandler.sendPacket(new Packet1Login("", entityplayer.id, worldserver.getSeed(), (byte) worldserver.worldProvider.dimension));
|
||||
netserverhandler.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z));
|
||||
if (((WorldServer) entityplayer.world).v()) { // CraftBukkit
|
||||
netserverhandler.sendPacket(new Packet70Bed(1));
|
||||
}
|
||||
|
||||
this.server.serverConfigurationManager.a(entityplayer, worldserver);
|
||||
// this.server.serverConfigurationManager.sendAll(new Packet3Chat("\u00A7e" + entityplayer.name + " joined the game.")); // CraftBukkit - message moved to join event
|
||||
this.server.serverConfigurationManager.a(entityplayer);
|
||||
this.server.serverConfigurationManager.c(entityplayer);
|
||||
netserverhandler.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
|
||||
this.server.networkListenThread.a(netserverhandler);
|
||||
netserverhandler.sendPacket(new Packet4UpdateTime(entityplayer.world.getTime())); // CraftBukkit
|
||||
netserverhandler.sendPacket(new Packet4UpdateTime(worldserver.getTime()));
|
||||
entityplayer.syncInventory();
|
||||
}
|
||||
|
||||
|
@ -72,7 +72,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
public void a() {
|
||||
this.i = false;
|
||||
this.networkManager.a();
|
||||
this.networkManager.b();
|
||||
if (this.f - this.g > 20) {
|
||||
this.sendPacket(new Packet0KeepAlive());
|
||||
}
|
||||
@ -88,8 +88,9 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
return;
|
||||
}
|
||||
// Send the possibly modified leave message
|
||||
this.sendPacket(new Packet255KickDisconnect(event.getReason()));
|
||||
this.networkManager.c();
|
||||
s = event.getReason();
|
||||
this.sendPacket(new Packet255KickDisconnect(s));
|
||||
this.networkManager.d();
|
||||
leaveMessage = event.getLeaveMessage();
|
||||
if (leaveMessage != null) {
|
||||
this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(leaveMessage));
|
||||
@ -105,6 +106,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
public void a(Packet10Flying packet10flying) {
|
||||
WorldServer worldserver = this.minecraftServer.a(this.player.dimension);
|
||||
|
||||
this.i = true;
|
||||
double d0;
|
||||
|
||||
@ -120,7 +123,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch);
|
||||
Location to = player.getLocation();
|
||||
|
||||
// Prevent 40 event-calls for less than a single pixel of movement >.>
|
||||
// Prevent 40 event-calls for less than b single pixel of movement >.>
|
||||
double delta = Math.pow(this.lastPosX - this.x, 2) + Math.pow(this.lastPosY - this.y, 2) + Math.pow(this.lastPosZ - this.z, 2);
|
||||
float deltaAngle = Math.abs(this.lastYaw - this.player.yaw) + Math.abs(this.lastPitch - this.player.pitch);
|
||||
|
||||
@ -217,20 +220,18 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
this.player.motX = d5;
|
||||
this.player.motZ = d4;
|
||||
if (this.player.vehicle != null) {
|
||||
// CraftBukkit
|
||||
((WorldServer) this.player.world).vehicleEnteredWorld(this.player.vehicle, true);
|
||||
worldserver.vehicleEnteredWorld(this.player.vehicle, true);
|
||||
}
|
||||
|
||||
if (this.player.vehicle != null) {
|
||||
this.player.vehicle.f();
|
||||
}
|
||||
|
||||
this.minecraftServer.serverConfigurationManager.b(this.player);
|
||||
this.minecraftServer.serverConfigurationManager.d(this.player);
|
||||
this.x = this.player.locX;
|
||||
this.y = this.player.locY;
|
||||
this.z = this.player.locZ;
|
||||
// CraftBukkit
|
||||
((WorldServer) this.player.world).playerJoinedWorld(this.player);
|
||||
worldserver.playerJoinedWorld(this.player);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -271,8 +272,12 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
this.player.a(true);
|
||||
this.player.bn = 0.0F;
|
||||
this.player.bq = 0.0F;
|
||||
this.player.setLocation(this.x, this.y, this.z, f2, f3);
|
||||
if (!this.m) {
|
||||
return;
|
||||
}
|
||||
|
||||
d4 = d1 - this.player.locX;
|
||||
double d6 = d2 - this.player.locY;
|
||||
double d7 = d3 - this.player.locZ;
|
||||
@ -290,8 +295,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
// CraftBukkit end
|
||||
|
||||
float f4 = 0.0625F;
|
||||
// CraftBukkit
|
||||
boolean flag = ((WorldServer) this.player.world).getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
boolean flag = worldserver.getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
|
||||
this.player.move(d4, d6, d7);
|
||||
d4 = d1 - this.player.locX;
|
||||
@ -312,8 +316,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
this.player.setLocation(d1, d2, d3, f2, f3);
|
||||
// CraftBukkit
|
||||
boolean flag2 = ((WorldServer) this.player.world).getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
boolean flag2 = worldserver.getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
|
||||
if (flag && (flag1 || !flag2) && !this.player.isSleeping()) {
|
||||
this.a(this.x, this.y, this.z, f2, f3);
|
||||
@ -322,8 +325,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
AxisAlignedBB axisalignedbb = this.player.boundingBox.clone().b((double) f4, (double) f4, (double) f4).a(0.0D, -0.55D, 0.0D);
|
||||
|
||||
// CraftBukkit
|
||||
if (!this.minecraftServer.o && !((WorldServer) this.player.world).b(axisalignedbb)) {
|
||||
if (!this.minecraftServer.o && !worldserver.b(axisalignedbb)) {
|
||||
if (d6 >= -0.03125D) {
|
||||
++this.h;
|
||||
if (this.h > 80) {
|
||||
@ -337,9 +339,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
this.player.onGround = packet10flying.g;
|
||||
this.minecraftServer.serverConfigurationManager.b(this.player);
|
||||
this.minecraftServer.serverConfigurationManager.d(this.player);
|
||||
this.player.b(this.player.locY - d0, packet10flying.g);
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@ -398,11 +399,12 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
WorldServer worldserver = this.minecraftServer.a(this.player.dimension);
|
||||
|
||||
if (packet14blockdig.e == 4) {
|
||||
this.player.C();
|
||||
} else {
|
||||
// CraftBukkit
|
||||
boolean flag = ((WorldServer) this.player.world).weirdIsOpCache = this.minecraftServer.serverConfigurationManager.isOp(this.player.name);
|
||||
boolean flag = worldserver.weirdIsOpCache = worldserver.worldProvider.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name);
|
||||
boolean flag1 = false;
|
||||
|
||||
if (packet14blockdig.e == 0) {
|
||||
@ -428,8 +430,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
ChunkCoordinates chunkcoordinates = ((WorldServer) this.player.world).getSpawn();
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
int l = (int) MathHelper.abs((float) (i - chunkcoordinates.x));
|
||||
int i1 = (int) MathHelper.abs((float) (k - chunkcoordinates.z));
|
||||
|
||||
@ -439,12 +440,17 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
if (packet14blockdig.e == 0) {
|
||||
// CraftBukkit
|
||||
if (i1 > this.minecraftServer.spawnProtection || flag) {
|
||||
if (i1 < this.minecraftServer.spawnProtection && !flag) {
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
|
||||
} else {
|
||||
// CraftBukkit - add face argument
|
||||
this.player.itemInWorldManager.dig(i, j, k, packet14blockdig.face);
|
||||
}
|
||||
} else if (packet14blockdig.e == 2) {
|
||||
this.player.itemInWorldManager.b(i, j, k);
|
||||
this.player.itemInWorldManager.a(i, j, k);
|
||||
if (worldserver.getTypeId(i, j, k) != 0) {
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
|
||||
}
|
||||
} else if (packet14blockdig.e == 3) {
|
||||
double d4 = this.player.locX - ((double) i + 0.5D);
|
||||
double d5 = this.player.locY - ((double) j + 0.5D);
|
||||
@ -452,24 +458,24 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
double d7 = d4 * d4 + d5 * d5 + d6 * d6;
|
||||
|
||||
if (d7 < 256.0D) {
|
||||
// CraftBukkit
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.player.world));
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
((WorldServer) this.player.world).weirdIsOpCache = false;
|
||||
worldserver.weirdIsOpCache = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet15Place packet15place) {
|
||||
WorldServer worldserver = this.minecraftServer.a(this.player.dimension);
|
||||
|
||||
// CraftBukkit start
|
||||
if (this.player.dead) {
|
||||
return;
|
||||
}
|
||||
|
||||
// This is a horrible hack needed because the client sends 2 packets on 'right mouse click'
|
||||
// aimed at a block. We shouldn't need to get the second packet if the data is handled
|
||||
// This is b horrible hack needed because the client sends 2 packets on 'right mouse click'
|
||||
// aimed at b block. We shouldn't need to get the second packet if the data is handled
|
||||
// but we cannot know what the client will do, so we might still get it
|
||||
//
|
||||
// If the time between packets is small enough, and the 'signature' similar, we discard the
|
||||
@ -488,13 +494,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
// CraftBukkit - if rightclick decremented the item, always send the update packet.
|
||||
// this is not here for CraftBukkit's own functionality; rather it is to fix
|
||||
// a notch bug where the item doesn't update correctly.
|
||||
// b notch bug where the item doesn't update correctly.
|
||||
boolean always = false;
|
||||
|
||||
// CraftBukkit end
|
||||
|
||||
ItemStack itemstack = this.player.inventory.getItemInHand();
|
||||
// boolean flag = this.minecraftServer.worldServer.weirdIsOpCache = this.minecraftServer.serverConfigurationManager.isOp(this.player.name);
|
||||
boolean flag = worldserver.weirdIsOpCache = worldserver.worldProvider.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name);
|
||||
|
||||
if (packet15place.face == 255) {
|
||||
if (itemstack == null) {
|
||||
@ -509,7 +515,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
// CraftBukkit - notch decrements the counter by 1 in the above method with food,
|
||||
// snowballs and so forth, but he does it in a place that doesn't cause the
|
||||
// snowballs and so forth, but he does it in b place that doesn't cause the
|
||||
// inventory update packet to get sent
|
||||
always = (itemstack.count != itemstackAmount);
|
||||
// CraftBukkit end
|
||||
@ -518,7 +524,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
int j = packet15place.b;
|
||||
int k = packet15place.c;
|
||||
int l = packet15place.face;
|
||||
ChunkCoordinates chunkcoordinates = ((WorldServer) this.player.world).getSpawn(); // CraftBukkit
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
int i1 = (int) MathHelper.abs((float) (i - chunkcoordinates.x));
|
||||
int j1 = (int) MathHelper.abs((float) (k - chunkcoordinates.z));
|
||||
|
||||
@ -526,17 +532,19 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
j1 = i1;
|
||||
}
|
||||
|
||||
// CraftBukkit start - spawn protection moved to ItemBlock!!!
|
||||
// Check if we can actually do something over this large a distance
|
||||
// CraftBukkit start - Check if we can actually do something over this large a distance
|
||||
Location eyeLoc = getPlayer().getEyeLocation();
|
||||
if (Math.pow(eyeLoc.getX() - i, 2) + Math.pow(eyeLoc.getY() - j, 2) + Math.pow(eyeLoc.getZ() - k, 2) > PLACE_DISTANCE_SQUARED) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.player.itemInWorldManager.interact(this.player, this.player.world, itemstack, i, j, k, l);
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.player.world));
|
||||
flag = true; // spawn protection moved to ItemBlock!!!
|
||||
// CraftBukkit end
|
||||
|
||||
if (j1 > 16 || flag) {
|
||||
this.player.itemInWorldManager.interact(this.player, worldserver, itemstack, i, j, k, l);
|
||||
}
|
||||
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
|
||||
if (l == 0) {
|
||||
--j;
|
||||
}
|
||||
@ -561,10 +569,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
++i;
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.player.world));
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
|
||||
}
|
||||
|
||||
itemstack = this.player.inventory.getItemInHand();
|
||||
if (itemstack != null && itemstack.count == 0) {
|
||||
this.player.inventory.items[this.player.inventory.itemInHandIndex] = null;
|
||||
}
|
||||
@ -580,12 +588,11 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
this.sendPacket(new Packet103SetSlot(this.player.activeContainer.f, slot.a, this.player.inventory.getItemInHand()));
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
((WorldServer) this.player.world).weirdIsOpCache = false;
|
||||
worldserver.weirdIsOpCache = false;
|
||||
}
|
||||
|
||||
public void a(String s, Object[] aobject) {
|
||||
if (this.disconnected) return; // CraftBukkit - rarely it would send a disconnect line twice
|
||||
if (this.disconnected) return; // CraftBukkit - rarely it would send b disconnect line twice
|
||||
|
||||
a.info(this.player.name + " lost connection: " + s);
|
||||
// CraftBukkit start - we need to handle custom quit messages
|
||||
@ -655,30 +662,29 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
if (this.player.dead) {
|
||||
return;
|
||||
}
|
||||
chat(s);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean chat(String msg) {
|
||||
if (msg.startsWith("/")) {
|
||||
this.handleCommand(msg);
|
||||
return true;
|
||||
} else {
|
||||
Player player = getPlayer();
|
||||
PlayerChatEvent event = new PlayerChatEvent(player, msg);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
public boolean chat(String s) {
|
||||
if (!this.player.dead) {
|
||||
if (s.startsWith("/")) {
|
||||
this.handleCommand(s);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
Player player = getPlayer();
|
||||
PlayerChatEvent event = new PlayerChatEvent(player, s);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
msg = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
|
||||
a.info(msg);
|
||||
for (Player recipient : event.getRecipients()) {
|
||||
recipient.sendMessage(msg);
|
||||
if (event.isCancelled()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
|
||||
a.info(s);
|
||||
for (Player recipient : event.getRecipients()) {
|
||||
recipient.sendMessage(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -726,9 +732,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
}
|
||||
|
||||
/* CraftBukkit start - No longer neaded as we have already handled it server.dispatchCommand above.
|
||||
/* CraftBukkit start - No longer neaded av we have already handled it server.dispatchCommand above.
|
||||
} else {
|
||||
String s1;
|
||||
|
||||
if (this.minecraftServer.serverConfigurationManager.isOp(this.player.name)) {
|
||||
s1 = s.substring(1);
|
||||
a.info(this.player.name + " issued server command: " + s1);
|
||||
@ -813,7 +820,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
public int b() {
|
||||
return this.networkManager.d();
|
||||
return this.networkManager.e();
|
||||
}
|
||||
|
||||
public void sendMessage(String s) {
|
||||
@ -831,10 +838,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
// CraftBukkit
|
||||
Entity entity = ((WorldServer) this.player.world).getEntity(packet7useentity.target);
|
||||
WorldServer worldserver = this.minecraftServer.a(this.player.dimension);
|
||||
Entity entity = worldserver.getEntity(packet7useentity.target);
|
||||
|
||||
if (entity != null && this.player.e(entity) && this.player.f(entity) < 4.0F) {
|
||||
if (entity != null && this.player.e(entity) && this.player.g(entity) < 36.0D) {
|
||||
if (packet7useentity.c == 0) {
|
||||
// CraftBukkit start
|
||||
PlayerInteractEntityEvent piee = new PlayerInteractEntityEvent((Player) getPlayer(), entity.getBukkitEntity());
|
||||
@ -852,7 +859,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
public void a(Packet9Respawn packet9respawn) {
|
||||
if (this.player.health <= 0) {
|
||||
this.player = this.minecraftServer.serverConfigurationManager.d(this.player);
|
||||
this.player = this.minecraftServer.serverConfigurationManager.a(this.player, 0);
|
||||
|
||||
// CraftBukkit start
|
||||
CraftPlayer player = (CraftPlayer) getPlayer();
|
||||
@ -921,10 +928,12 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
if (this.player.dead) {
|
||||
return;
|
||||
}
|
||||
// CraftBukkit end
|
||||
//
|
||||
WorldServer worldserver = this.minecraftServer.a(this.player.dimension);
|
||||
|
||||
if (((WorldServer) this.player.world).isLoaded(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z)) {
|
||||
TileEntity tileentity = ((WorldServer) this.player.world).getTileEntity(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z);
|
||||
// CraftBukkit end
|
||||
if (worldserver.isLoaded(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z)) {
|
||||
TileEntity tileentity = worldserver.getTileEntity(packet130updatesign.x, packet130updatesign.y, packet130updatesign.z);
|
||||
|
||||
if (tileentity instanceof TileEntitySign) {
|
||||
TileEntitySign tileentitysign = (TileEntitySign) tileentity;
|
||||
@ -979,9 +988,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
// CraftBukkit end
|
||||
|
||||
tileentitysign1.update();
|
||||
|
||||
// CraftBukkit
|
||||
((WorldServer) this.player.world).notify(j, k, i);
|
||||
worldserver.notify(j, k, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,31 +16,34 @@ public class NetworkManager {
|
||||
public static final Object a = new Object();
|
||||
public static int b;
|
||||
public static int c;
|
||||
private Object e = new Object();
|
||||
private Object g = new Object();
|
||||
public Socket socket; // CraftBukkit - private -> public
|
||||
private final SocketAddress g;
|
||||
private final SocketAddress i;
|
||||
private DataInputStream input;
|
||||
private DataOutputStream output;
|
||||
private boolean j = true;
|
||||
private List k = Collections.synchronizedList(new ArrayList());
|
||||
private List l = Collections.synchronizedList(new ArrayList());
|
||||
private boolean l = true;
|
||||
private List m = Collections.synchronizedList(new ArrayList());
|
||||
private NetHandler n;
|
||||
private boolean o = false;
|
||||
private Thread p;
|
||||
private Thread q;
|
||||
private boolean r = false;
|
||||
private String s = "";
|
||||
private Object[] t;
|
||||
private int u = 0;
|
||||
private int v = 0;
|
||||
public int d = 0;
|
||||
private int w = 50;
|
||||
private List n = Collections.synchronizedList(new ArrayList());
|
||||
private List o = Collections.synchronizedList(new ArrayList());
|
||||
private NetHandler p;
|
||||
private boolean q = false;
|
||||
private Thread r;
|
||||
private Thread s;
|
||||
private boolean t = false;
|
||||
private String u = "";
|
||||
private Object[] v;
|
||||
private int w = 0;
|
||||
private int x = 0;
|
||||
private transient boolean y = false;
|
||||
public static int[] d = new int[256];
|
||||
public static int[] e = new int[256];
|
||||
public int f = 0;
|
||||
private int z = 50;
|
||||
|
||||
public NetworkManager(Socket socket, String s, NetHandler nethandler) {
|
||||
this.socket = socket;
|
||||
this.g = socket.getRemoteSocketAddress();
|
||||
this.n = nethandler;
|
||||
this.i = socket.getRemoteSocketAddress();
|
||||
this.p = nethandler;
|
||||
|
||||
try {
|
||||
socket.setSoTimeout(30000);
|
||||
@ -54,86 +57,91 @@ public class NetworkManager {
|
||||
System.err.println(socketexception.getMessage());
|
||||
}
|
||||
|
||||
this.q = new NetworkReaderThread(this, s + " read thread");
|
||||
this.p = new NetworkWriterThread(this, s + " write thread");
|
||||
this.q.start();
|
||||
this.p.start();
|
||||
this.s = new NetworkReaderThread(this, s + " read thread");
|
||||
this.r = new NetworkWriterThread(this, s + " write thread");
|
||||
this.s.start();
|
||||
this.r.start();
|
||||
}
|
||||
|
||||
public void a(NetHandler nethandler) {
|
||||
this.n = nethandler;
|
||||
this.p = nethandler;
|
||||
}
|
||||
|
||||
public void a(Packet packet) {
|
||||
if (!this.o) {
|
||||
Object object = this.e;
|
||||
if (!this.q) {
|
||||
Object object = this.g;
|
||||
|
||||
synchronized (this.e) {
|
||||
this.v += packet.a() + 1;
|
||||
synchronized (this.g) {
|
||||
this.x += packet.a() + 1;
|
||||
if (packet.k) {
|
||||
this.m.add(packet);
|
||||
this.o.add(packet);
|
||||
} else {
|
||||
this.l.add(packet);
|
||||
this.n.add(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void e() {
|
||||
try {
|
||||
boolean flag = true;
|
||||
Object object;
|
||||
Packet packet;
|
||||
|
||||
if (!this.l.isEmpty() && (this.d == 0 || System.currentTimeMillis() - ((Packet) this.l.get(0)).timestamp >= (long) this.d)) {
|
||||
flag = false;
|
||||
object = this.e;
|
||||
synchronized (this.e) {
|
||||
packet = (Packet) this.l.remove(0);
|
||||
this.v -= packet.a() + 1;
|
||||
}
|
||||
|
||||
Packet.a(packet, this.output);
|
||||
}
|
||||
|
||||
// CraftBukkit - don't allow low priority packet to be sent unless it was placed in the queue before the first packet on the high priority queue
|
||||
if ((flag || this.w-- <= 0) && !this.m.isEmpty() && (this.l.isEmpty() || ((Packet) this.l.get(0)).timestamp > ((Packet) this.m.get(0)).timestamp)) {
|
||||
flag = false;
|
||||
object = this.e;
|
||||
synchronized (this.e) {
|
||||
packet = (Packet) this.m.remove(0);
|
||||
this.v -= packet.a() + 1;
|
||||
}
|
||||
|
||||
Packet.a(packet, this.output);
|
||||
this.w = 50;
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
Thread.sleep(10L);
|
||||
} else {
|
||||
this.output.flush();
|
||||
}
|
||||
} catch (InterruptedException interruptedexception) {
|
||||
;
|
||||
} catch (Exception exception) {
|
||||
if (!this.r) {
|
||||
this.a(exception);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void f() {
|
||||
try {
|
||||
Packet packet = Packet.a(this.input, this.n.c());
|
||||
Object object;
|
||||
Packet packet;
|
||||
int i;
|
||||
int[] aint;
|
||||
|
||||
if (!this.n.isEmpty() && (this.f == 0 || System.currentTimeMillis() - ((Packet) this.n.get(0)).timestamp >= (long) this.f)) {
|
||||
object = this.g;
|
||||
synchronized (this.g) {
|
||||
packet = (Packet) this.n.remove(0);
|
||||
this.x -= packet.a() + 1;
|
||||
}
|
||||
|
||||
Packet.a(packet, this.output);
|
||||
aint = e;
|
||||
i = packet.b();
|
||||
aint[i] += packet.a();
|
||||
}
|
||||
|
||||
// Craftbukkit - we used to enforce package priorities, we don't now. Do we need to redo this? - TODO
|
||||
if (this.z-- <= 0 && !this.o.isEmpty() && (this.f == 0 || System.currentTimeMillis() - ((Packet) this.o.get(0)).timestamp >= (long) this.f)) {
|
||||
object = this.g;
|
||||
synchronized (this.g) {
|
||||
packet = (Packet) this.o.remove(0);
|
||||
this.x -= packet.a() + 1;
|
||||
}
|
||||
|
||||
Packet.a(packet, this.output);
|
||||
aint = e;
|
||||
i = packet.b();
|
||||
aint[i] += packet.a();
|
||||
this.z = 50;
|
||||
}
|
||||
} catch (Exception exception) {
|
||||
if (!this.t) {
|
||||
this.a(exception);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a() {
|
||||
this.y = true;
|
||||
}
|
||||
|
||||
private void g() {
|
||||
try {
|
||||
Packet packet = Packet.a(this.input, this.p.c());
|
||||
|
||||
if (packet != null) {
|
||||
this.k.add(packet);
|
||||
int[] aint = d;
|
||||
int i = packet.b();
|
||||
|
||||
aint[i] += packet.a();
|
||||
this.m.add(packet);
|
||||
} else {
|
||||
this.a("disconnect.endOfStream", new Object[0]);
|
||||
}
|
||||
} catch (Exception exception) {
|
||||
if (!this.r) {
|
||||
if (!this.t) {
|
||||
this.a(exception);
|
||||
}
|
||||
}
|
||||
@ -145,12 +153,12 @@ public class NetworkManager {
|
||||
}
|
||||
|
||||
public void a(String s, Object... aobject) {
|
||||
if (this.j) {
|
||||
this.r = true;
|
||||
this.s = s;
|
||||
this.t = aobject;
|
||||
if (this.l) {
|
||||
this.t = true;
|
||||
this.u = s;
|
||||
this.v = aobject;
|
||||
(new NetworkMasterThread(this)).start();
|
||||
this.j = false;
|
||||
this.l = false;
|
||||
|
||||
try {
|
||||
this.input.close();
|
||||
@ -175,67 +183,80 @@ public class NetworkManager {
|
||||
}
|
||||
}
|
||||
|
||||
public void a() {
|
||||
if (this.v > 1048576) {
|
||||
public void b() {
|
||||
if (this.x > 1048576) {
|
||||
this.a("disconnect.overflow", new Object[0]);
|
||||
}
|
||||
|
||||
if (this.k.isEmpty()) {
|
||||
if (this.u++ == 1200) {
|
||||
if (this.m.isEmpty()) {
|
||||
if (this.w++ == 1200) {
|
||||
this.a("disconnect.timeout", new Object[0]);
|
||||
}
|
||||
} else {
|
||||
this.u = 0;
|
||||
this.w = 0;
|
||||
}
|
||||
|
||||
int i = 100;
|
||||
|
||||
while (!this.k.isEmpty() && i-- >= 0) {
|
||||
Packet packet = (Packet) this.k.remove(0);
|
||||
while (!this.m.isEmpty() && i-- >= 0) {
|
||||
Packet packet = (Packet) this.m.remove(0);
|
||||
|
||||
packet.a(this.n);
|
||||
packet.a(this.p);
|
||||
}
|
||||
|
||||
if (this.r && this.k.isEmpty()) {
|
||||
this.n.a(this.s, this.t);
|
||||
if (this.t && this.m.isEmpty()) {
|
||||
this.p.a(this.u, this.v);
|
||||
}
|
||||
}
|
||||
|
||||
public SocketAddress getSocketAddress() {
|
||||
return this.g;
|
||||
return this.i;
|
||||
}
|
||||
|
||||
public void c() {
|
||||
this.o = true;
|
||||
this.q.interrupt();
|
||||
public void d() {
|
||||
this.a();
|
||||
this.q = true;
|
||||
this.s.interrupt();
|
||||
(new ThreadMonitorConnection(this)).start();
|
||||
}
|
||||
|
||||
public int d() {
|
||||
return this.m.size();
|
||||
public int e() {
|
||||
return this.o.size();
|
||||
}
|
||||
|
||||
static boolean a(NetworkManager networkmanager) {
|
||||
return networkmanager.j;
|
||||
return networkmanager.l;
|
||||
}
|
||||
|
||||
static boolean b(NetworkManager networkmanager) {
|
||||
return networkmanager.o;
|
||||
}
|
||||
|
||||
static void c(NetworkManager networkmanager) {
|
||||
networkmanager.f();
|
||||
}
|
||||
|
||||
static void d(NetworkManager networkmanager) {
|
||||
networkmanager.e();
|
||||
}
|
||||
|
||||
static Thread e(NetworkManager networkmanager) {
|
||||
return networkmanager.q;
|
||||
}
|
||||
|
||||
static Thread f(NetworkManager networkmanager) {
|
||||
return networkmanager.p;
|
||||
static void c(NetworkManager networkmanager) {
|
||||
networkmanager.g();
|
||||
}
|
||||
|
||||
static void d(NetworkManager networkmanager) {
|
||||
networkmanager.f();
|
||||
}
|
||||
|
||||
static boolean e(NetworkManager networkmanager) {
|
||||
return networkmanager.y;
|
||||
}
|
||||
|
||||
static boolean a(NetworkManager networkmanager, boolean flag) {
|
||||
return networkmanager.y = flag;
|
||||
}
|
||||
|
||||
static DataOutputStream f(NetworkManager networkmanager) {
|
||||
return networkmanager.output;
|
||||
}
|
||||
|
||||
static Thread g(NetworkManager networkmanager) {
|
||||
return networkmanager.s;
|
||||
}
|
||||
|
||||
static Thread h(NetworkManager networkmanager) {
|
||||
return networkmanager.r;
|
||||
}
|
||||
}
|
||||
|
@ -185,7 +185,7 @@ public abstract class Packet {
|
||||
a(23, true, false, Packet23VehicleSpawn.class);
|
||||
a(24, true, false, Packet24MobSpawn.class);
|
||||
a(25, true, false, Packet25EntityPainting.class);
|
||||
a(27, false, false, Packet27.class); // CraftBukkit - true -> false; disabled unused packet.
|
||||
a(27, false, false, Packet27.class); // CraftBukkit - true -> false; disabled unused packet. TODO -- check if needed
|
||||
a(28, true, false, Packet28EntityVelocity.class);
|
||||
a(29, true, false, Packet29DestroyEntity.class);
|
||||
a(30, true, false, Packet30Entity.class);
|
||||
@ -202,6 +202,7 @@ public abstract class Packet {
|
||||
a(53, true, false, Packet53BlockChange.class);
|
||||
a(54, true, false, Packet54PlayNoteBlock.class);
|
||||
a(60, true, false, Packet60Explosion.class);
|
||||
a(61, true, false, Packet61.class);
|
||||
a(70, true, false, Packet70Bed.class);
|
||||
a(71, true, false, Packet71Weather.class);
|
||||
a(100, true, false, Packet100OpenWindow.class);
|
||||
@ -212,6 +213,7 @@ public abstract class Packet {
|
||||
a(105, true, false, Packet105CraftProgressBar.class);
|
||||
a(106, true, true, Packet106Transaction.class);
|
||||
a(130, true, true, Packet130UpdateSign.class);
|
||||
a(131, true, false, Packet131.class);
|
||||
a(200, true, false, Packet200Statistic.class);
|
||||
a(255, true, true, Packet255KickDisconnect.class);
|
||||
e = new HashMap();
|
||||
|
@ -28,9 +28,7 @@ class PlayerInstance {
|
||||
this.chunkX = i;
|
||||
this.chunkZ = j;
|
||||
this.e = new ChunkCoordIntPair(i, j);
|
||||
|
||||
// CraftBukkit
|
||||
playermanager.world.chunkProviderServer.getChunkAt(i, j);
|
||||
playermanager.a().chunkProviderServer.getChunkAt(i, j);
|
||||
}
|
||||
|
||||
public void a(EntityPlayer entityplayer) {
|
||||
@ -51,23 +49,22 @@ class PlayerInstance {
|
||||
public void b(EntityPlayer entityplayer) {
|
||||
if (!this.b.contains(entityplayer)) {
|
||||
// CraftBukkit - reduce console spam under certain conditions
|
||||
// (new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.chunkX + ", " + this.chunkZ)).printStackTrace();
|
||||
// (new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.bF + ", " + this.bH)).printStackTrace();
|
||||
} else {
|
||||
this.b.remove(entityplayer);
|
||||
if (this.b.size() == 0) {
|
||||
long i = (long) this.chunkX + 2147483647L | (long) this.chunkZ + 2147483647L << 32;
|
||||
|
||||
PlayerManager.b(this.playerManager).b(i);
|
||||
PlayerManager.a(this.playerManager).b(i);
|
||||
if (this.dirtyCount > 0) {
|
||||
PlayerManager.c(this.playerManager).remove(this);
|
||||
PlayerManager.b(this.playerManager).remove(this);
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
((WorldServer) entityplayer.world).chunkProviderServer.queueUnload(this.chunkX, this.chunkZ);
|
||||
this.playerManager.a().chunkProviderServer.queueUnload(this.chunkX, this.chunkZ);
|
||||
}
|
||||
|
||||
entityplayer.f.remove(this.e);
|
||||
// CraftBukkit - contains -> remove
|
||||
// CraftBukkit - contains -> remove -- TODO VERIFY!!!!
|
||||
if (entityplayer.g.remove(this.e)) {
|
||||
entityplayer.netServerHandler.sendPacket(new Packet50PreChunk(this.chunkX, this.chunkZ, false));
|
||||
}
|
||||
@ -76,7 +73,7 @@ class PlayerInstance {
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
if (this.dirtyCount == 0) {
|
||||
PlayerManager.c(this.playerManager).add(this);
|
||||
PlayerManager.b(this.playerManager).add(this);
|
||||
this.h = this.i = i;
|
||||
this.j = this.k = j;
|
||||
this.l = this.m = k;
|
||||
@ -130,6 +127,8 @@ class PlayerInstance {
|
||||
}
|
||||
|
||||
public void a() {
|
||||
WorldServer worldserver = this.playerManager.a();
|
||||
|
||||
if (this.dirtyCount != 0) {
|
||||
int i;
|
||||
int j;
|
||||
@ -139,13 +138,10 @@ class PlayerInstance {
|
||||
i = this.chunkX * 16 + this.h;
|
||||
j = this.j;
|
||||
k = this.chunkZ * 16 + this.l;
|
||||
|
||||
// CraftBukkit start
|
||||
this.sendAll(new Packet53BlockChange(i, j, k, this.playerManager.world));
|
||||
if (Block.isTileEntity[this.playerManager.world.getTypeId(i, j, k)]) {
|
||||
this.sendTileEntity(this.playerManager.world.getTileEntity(i, j, k));
|
||||
this.sendAll(new Packet53BlockChange(i, j, k, worldserver));
|
||||
if (Block.isTileEntity[worldserver.getTypeId(i, j, k)]) {
|
||||
this.sendTileEntity(worldserver.getTileEntity(i, j, k));
|
||||
}
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
int l;
|
||||
|
||||
@ -159,17 +155,14 @@ class PlayerInstance {
|
||||
int i1 = this.k - this.j + 2;
|
||||
int j1 = this.m - this.l + 1;
|
||||
|
||||
// CraftBukkit start
|
||||
this.sendAll(new Packet51MapChunk(i, j, k, l, i1, j1, this.playerManager.world));
|
||||
List list = this.playerManager.world.getTileEntities(i, j, k, i + l, j + i1, k + j1);
|
||||
// CraftBukkit end
|
||||
this.sendAll(new Packet51MapChunk(i, j, k, l, i1, j1, worldserver));
|
||||
List list = worldserver.getTileEntities(i, j, k, i + l, j + i1, k + j1);
|
||||
|
||||
for (int k1 = 0; k1 < list.size(); ++k1) {
|
||||
this.sendTileEntity((TileEntity) list.get(k1));
|
||||
}
|
||||
} else {
|
||||
// CraftBukkit
|
||||
this.sendAll(new Packet52MultiBlockChange(this.chunkX, this.chunkZ, this.dirtyBlocks, this.dirtyCount, this.playerManager.world));
|
||||
this.sendAll(new Packet52MultiBlockChange(this.chunkX, this.chunkZ, this.dirtyBlocks, this.dirtyCount, worldserver));
|
||||
|
||||
for (i = 0; i < this.dirtyCount; ++i) {
|
||||
// CraftBukkit start - Fixes TileEntity updates occurring upon a multi-block change; dirtyCount -> dirtyBlocks[i]
|
||||
@ -178,12 +171,10 @@ class PlayerInstance {
|
||||
l = this.chunkZ * 16 + (this.dirtyBlocks[i] >> 8 & 15);
|
||||
// CraftBukkit end
|
||||
|
||||
// CraftBukkit start
|
||||
if (Block.isTileEntity[this.playerManager.world.getTypeId(j, k, l)]) {
|
||||
if (Block.isTileEntity[worldserver.getTypeId(j, k, l)]) {
|
||||
// System.out.println("Sending!"); // CraftBukkit
|
||||
this.sendTileEntity(this.playerManager.world.getTileEntity(j, k, l));
|
||||
this.sendTileEntity(worldserver.getTileEntity(j, k, l));
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,20 +5,28 @@ import java.util.List;
|
||||
|
||||
public class PlayerManager {
|
||||
|
||||
private List a = new ArrayList();
|
||||
public List a = new ArrayList();
|
||||
private PlayerList b = new PlayerList();
|
||||
private List c = new ArrayList();
|
||||
private MinecraftServer server;
|
||||
private final int[][] e = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
|
||||
private int e;
|
||||
private int f;
|
||||
private final int[][] g = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
|
||||
|
||||
// CraftBukkit start
|
||||
public WorldServer world;
|
||||
public PlayerManager(MinecraftServer minecraftserver, int i, int j) {
|
||||
if (j > 15) {
|
||||
throw new IllegalArgumentException("Too big view radius!");
|
||||
} else if (j < 3) {
|
||||
throw new IllegalArgumentException("Too small view radius!");
|
||||
} else {
|
||||
this.f = j;
|
||||
this.server = minecraftserver;
|
||||
this.e = i;
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit - change of method signature
|
||||
public PlayerManager(MinecraftServer minecraftserver, WorldServer world) {
|
||||
this.world = world;
|
||||
// CraftBukkit end
|
||||
this.server = minecraftserver;
|
||||
public WorldServer a() {
|
||||
return this.server.a(this.e);
|
||||
}
|
||||
|
||||
public void flush() {
|
||||
@ -58,32 +66,32 @@ public class PlayerManager {
|
||||
entityplayer.d = entityplayer.locX;
|
||||
entityplayer.e = entityplayer.locZ;
|
||||
int k = 0;
|
||||
byte b0 = 10;
|
||||
int l = 0;
|
||||
int l = this.f;
|
||||
int i1 = 0;
|
||||
int j1 = 0;
|
||||
|
||||
this.a(i, j, true).a(entityplayer);
|
||||
|
||||
int j1;
|
||||
int k1;
|
||||
|
||||
for (j1 = 1; j1 <= b0 * 2; ++j1) {
|
||||
for (int k1 = 0; k1 < 2; ++k1) {
|
||||
int[] aint = this.e[k++ % 4];
|
||||
for (k1 = 1; k1 <= l * 2; ++k1) {
|
||||
for (int l1 = 0; l1 < 2; ++l1) {
|
||||
int[] aint = this.g[k++ % 4];
|
||||
|
||||
for (int l1 = 0; l1 < j1; ++l1) {
|
||||
l += aint[0];
|
||||
i1 += aint[1];
|
||||
this.a(i + l, j + i1, true).a(entityplayer);
|
||||
for (int i2 = 0; i2 < k1; ++i2) {
|
||||
i1 += aint[0];
|
||||
j1 += aint[1];
|
||||
this.a(i + i1, j + j1, true).a(entityplayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
k %= 4;
|
||||
|
||||
for (j1 = 0; j1 < b0 * 2; ++j1) {
|
||||
l += this.e[k][0];
|
||||
i1 += this.e[k][1];
|
||||
this.a(i + l, j + i1, true).a(entityplayer);
|
||||
for (k1 = 0; k1 < l * 2; ++k1) {
|
||||
i1 += this.g[k][0];
|
||||
j1 += this.g[k][1];
|
||||
this.a(i + i1, j + j1, true).a(entityplayer);
|
||||
}
|
||||
|
||||
this.a.add(entityplayer);
|
||||
@ -93,8 +101,8 @@ public class PlayerManager {
|
||||
int i = (int) entityplayer.d >> 4;
|
||||
int j = (int) entityplayer.e >> 4;
|
||||
|
||||
for (int k = i - 10; k <= i + 10; ++k) {
|
||||
for (int l = j - 10; l <= j + 10; ++l) {
|
||||
for (int k = i - this.f; k <= i + this.f; ++k) {
|
||||
for (int l = j - this.f; l <= j + this.f; ++l) {
|
||||
PlayerInstance playerinstance = this.a(k, l, false);
|
||||
|
||||
if (playerinstance != null) {
|
||||
@ -110,7 +118,7 @@ public class PlayerManager {
|
||||
int i1 = i - k;
|
||||
int j1 = j - l;
|
||||
|
||||
return i1 >= -10 && i1 <= 10 ? j1 >= -10 && j1 <= 10 : false;
|
||||
return i1 >= -this.f && i1 <= this.f ? j1 >= -this.f && j1 <= this.f : false;
|
||||
}
|
||||
|
||||
public void movePlayer(EntityPlayer entityplayer) {
|
||||
@ -127,7 +135,7 @@ public class PlayerManager {
|
||||
int j1 = j - l;
|
||||
|
||||
// CraftBukkit start
|
||||
if (i1 > 10 || i1 < -10 || j1 > 10 || j1 < -10) {
|
||||
if (i1 > this.f || i1 < -this.f || j1 > this.f || j1 < -this.f) {
|
||||
this.removePlayer(entityplayer);
|
||||
this.addPlayer(entityplayer);
|
||||
return;
|
||||
@ -135,8 +143,8 @@ public class PlayerManager {
|
||||
// CraftBukkit end
|
||||
|
||||
if (i1 != 0 || j1 != 0) {
|
||||
for (int k1 = i - 10; k1 <= i + 10; ++k1) {
|
||||
for (int l1 = j - 10; l1 <= j + 10; ++l1) {
|
||||
for (int k1 = i - this.f; k1 <= i + this.f; ++k1) {
|
||||
for (int l1 = j - this.f; l1 <= j + this.f; ++l1) {
|
||||
if (!this.a(k1, l1, k, l)) {
|
||||
this.a(k1, l1, true).a(entityplayer);
|
||||
}
|
||||
@ -157,19 +165,15 @@ public class PlayerManager {
|
||||
}
|
||||
}
|
||||
|
||||
public int b() {
|
||||
return 144;
|
||||
public int c() {
|
||||
return this.f * 16 - 16;
|
||||
}
|
||||
|
||||
static MinecraftServer a(PlayerManager playermanager) {
|
||||
return playermanager.server;
|
||||
}
|
||||
|
||||
static PlayerList b(PlayerManager playermanager) {
|
||||
static PlayerList a(PlayerManager playermanager) {
|
||||
return playermanager.b;
|
||||
}
|
||||
|
||||
static List c(PlayerManager playermanager) {
|
||||
static List b(PlayerManager playermanager) {
|
||||
return playermanager.c;
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ public class ServerConfigurationManager {
|
||||
public static Logger a = Logger.getLogger("Minecraft");
|
||||
public List players = new ArrayList();
|
||||
public MinecraftServer server; // CraftBukkit - private -> public
|
||||
// public PlayerManager d; // CraftBukkit - removed!
|
||||
private PlayerManager[] d = new PlayerManager[2];
|
||||
public int maxPlayers; // CraftBukkit - private -> public
|
||||
private Set banByName = new HashSet();
|
||||
private Set banByIP = new HashSet();
|
||||
@ -56,7 +56,10 @@ public class ServerConfigurationManager {
|
||||
this.k = minecraftserver.a("banned-ips.txt");
|
||||
this.l = minecraftserver.a("ops.txt");
|
||||
this.m = minecraftserver.a("white-list.txt");
|
||||
// this.d = new PlayerManager(minecraftserver); // CraftBukkit - removed!
|
||||
int i = minecraftserver.propertyManager.getInt("view-distance", 10);
|
||||
|
||||
this.d[0] = new PlayerManager(minecraftserver, 0, i);
|
||||
this.d[1] = new PlayerManager(minecraftserver, -1, i);
|
||||
this.maxPlayers = minecraftserver.propertyManager.getInt("max-players", 20);
|
||||
this.o = minecraftserver.propertyManager.getBoolean("white-list", false);
|
||||
this.g();
|
||||
@ -69,27 +72,43 @@ public class ServerConfigurationManager {
|
||||
this.n();
|
||||
}
|
||||
|
||||
public void setPlayerFileData(WorldServer worldserver) {
|
||||
public void setPlayerFileData(WorldServer[] aworldserver) {
|
||||
if (this.playerFileData != null) return; // CraftBukkit
|
||||
this.playerFileData = worldserver.p().d();
|
||||
}
|
||||
|
||||
public int a() {
|
||||
return 144; // CraftBukkit - magic number from PlayerManager.b() (??)
|
||||
this.playerFileData = aworldserver[0].p().d();
|
||||
}
|
||||
|
||||
public void a(EntityPlayer entityplayer) {
|
||||
this.players.add(entityplayer);
|
||||
this.playerFileData.b(entityplayer);
|
||||
// CraftBukkit start
|
||||
((WorldServer) entityplayer.world).chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
|
||||
this.d[0].removePlayer(entityplayer);
|
||||
this.d[1].removePlayer(entityplayer);
|
||||
this.a(entityplayer.dimension).addPlayer(entityplayer);
|
||||
WorldServer worldserver = this.server.a(entityplayer.dimension);
|
||||
|
||||
while (entityplayer.world.getEntities(entityplayer, entityplayer.boundingBox).size() != 0) {
|
||||
worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
|
||||
}
|
||||
|
||||
public int a() {
|
||||
return this.d[0].c();
|
||||
}
|
||||
|
||||
private PlayerManager a(int i) {
|
||||
return i == -1 ? this.d[1] : this.d[0];
|
||||
}
|
||||
|
||||
public void b(EntityPlayer entityplayer) {
|
||||
this.playerFileData.b(entityplayer);
|
||||
}
|
||||
|
||||
public void c(EntityPlayer entityplayer) {
|
||||
this.players.add(entityplayer);
|
||||
WorldServer worldserver = this.server.a(entityplayer.dimension);
|
||||
|
||||
worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
|
||||
|
||||
while (worldserver.getEntities(entityplayer, entityplayer.boundingBox).size() != 0) {
|
||||
entityplayer.setPosition(entityplayer.locX, entityplayer.locY + 1.0D, entityplayer.locZ);
|
||||
}
|
||||
|
||||
entityplayer.world.addEntity(entityplayer);
|
||||
|
||||
// CraftBukkit start
|
||||
PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " joined the game.");
|
||||
cserver.getPluginManager().callEvent(playerJoinEvent);
|
||||
|
||||
@ -98,26 +117,28 @@ public class ServerConfigurationManager {
|
||||
if (joinMessage != null) {
|
||||
this.server.serverConfigurationManager.sendAll(new Packet3Chat(joinMessage));
|
||||
}
|
||||
|
||||
((WorldServer) entityplayer.world).manager.addPlayer(entityplayer);
|
||||
// CraftBukkit end
|
||||
|
||||
worldserver.addEntity(entityplayer);
|
||||
this.a(entityplayer.dimension).addPlayer(entityplayer);
|
||||
}
|
||||
|
||||
public void b(EntityPlayer entityplayer) {
|
||||
((WorldServer) entityplayer.world).manager.movePlayer(entityplayer); // CraftBukkit
|
||||
public void d(EntityPlayer entityplayer) {
|
||||
this.a(entityplayer.dimension).movePlayer(entityplayer);
|
||||
}
|
||||
|
||||
public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - changed return type
|
||||
// CraftBukkit start
|
||||
// Quitting must be before we do final save of data, in case plugins need to modify it
|
||||
((WorldServer) entityplayer.world).manager.removePlayer(entityplayer);
|
||||
this.a(entityplayer.dimension).removePlayer(entityplayer);
|
||||
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.name + " left the game.");
|
||||
cserver.getPluginManager().callEvent(playerQuitEvent);
|
||||
// CraftBukkit end
|
||||
|
||||
this.playerFileData.a(entityplayer);
|
||||
entityplayer.world.kill(entityplayer); // CraftBukkit
|
||||
this.server.a(entityplayer.dimension).kill(entityplayer);
|
||||
this.players.remove(entityplayer);
|
||||
this.a(entityplayer.dimension).removePlayer(entityplayer);
|
||||
|
||||
return playerQuitEvent.getQuitMessage(); // CraftBukkit
|
||||
}
|
||||
@ -127,26 +148,26 @@ public class ServerConfigurationManager {
|
||||
// Instead of kicking then returning, we need to store the kick reason
|
||||
// in the event, check with plugins to see if it's ok, and THEN kick
|
||||
// depending on the outcome. Also change any reference to this.e.c to entity.world
|
||||
EntityPlayer entity = new EntityPlayer(this.server, this.server.worlds.get(0), s, new ItemInWorldManager(this.server.worlds.get(0)));
|
||||
EntityPlayer entity = new EntityPlayer(this.server, this.server.a(0), s, new ItemInWorldManager(this.server.a(0)));
|
||||
Player player = (entity == null) ? null : (Player) entity.getBukkitEntity();
|
||||
PlayerLoginEvent event = new PlayerLoginEvent(player);
|
||||
|
||||
String s2 = netloginhandler.networkManager.getSocketAddress().toString();
|
||||
String s1 = netloginhandler.networkManager.getSocketAddress().toString();
|
||||
|
||||
s2 = s2.substring(s2.indexOf("/") + 1);
|
||||
s2 = s2.substring(0, s2.indexOf(":"));
|
||||
s1 = s1.substring(s1.indexOf("/") + 1);
|
||||
s1 = s1.substring(0, s1.indexOf(":"));
|
||||
|
||||
if (this.banByName.contains(s.trim().toLowerCase())) {
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_BANNED, "You are banned from this server!");
|
||||
// return null // CraftBukkit
|
||||
} else if (!this.isWhitelisted(s)) {
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "You are not white-listed on this server!");
|
||||
} else if (this.banByIP.contains(s2)) {
|
||||
} else if (this.banByIP.contains(s1)) {
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_BANNED, "Your IP address is banned from this server!");
|
||||
} else if (this.players.size() >= this.maxPlayers) {
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full!");
|
||||
} else {
|
||||
event.disallow(PlayerLoginEvent.Result.ALLOWED, s2);
|
||||
event.disallow(PlayerLoginEvent.Result.ALLOWED, s1);
|
||||
}
|
||||
|
||||
cserver.getPluginManager().callEvent(event);
|
||||
@ -163,24 +184,24 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
return new EntityPlayer(this.server, entity.world, s, new ItemInWorldManager(entity.world));
|
||||
return new EntityPlayer(this.server, this.server.a(0), s, new ItemInWorldManager(this.server.a(0)));
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public EntityPlayer d(EntityPlayer entityplayer) {
|
||||
this.server.tracker.trackPlayer(entityplayer);
|
||||
this.server.tracker.untrackEntity(entityplayer);
|
||||
// CraftBukkit
|
||||
((WorldServer) entityplayer.world).manager.removePlayer(entityplayer);
|
||||
public EntityPlayer a(EntityPlayer entityplayer, int i) {
|
||||
this.server.b(entityplayer.dimension).trackPlayer(entityplayer);
|
||||
this.server.b(entityplayer.dimension).untrackEntity(entityplayer);
|
||||
this.a(entityplayer.dimension).removePlayer(entityplayer);
|
||||
this.players.remove(entityplayer);
|
||||
// CraftBukkit
|
||||
entityplayer.world.removeEntity(entityplayer);
|
||||
this.server.a(entityplayer.dimension).removeEntity(entityplayer);
|
||||
ChunkCoordinates chunkcoordinates = entityplayer.K();
|
||||
// CraftBukkit
|
||||
EntityPlayer entityplayer1 = new EntityPlayer(this.server, entityplayer.world, entityplayer.name, new ItemInWorldManager(entityplayer.world));
|
||||
|
||||
entityplayer.dimension = i;
|
||||
EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.a(entityplayer.dimension), entityplayer.name, new ItemInWorldManager(this.server.a(entityplayer.dimension)));
|
||||
|
||||
entityplayer1.id = entityplayer.id;
|
||||
entityplayer1.netServerHandler = entityplayer.netServerHandler;
|
||||
WorldServer worldserver = this.server.a(entityplayer.dimension);
|
||||
|
||||
// CraftBukkit start - transfer internal variables
|
||||
entityplayer1.displayName = entityplayer.displayName;
|
||||
@ -189,8 +210,7 @@ public class ServerConfigurationManager {
|
||||
// CraftBukkit end
|
||||
|
||||
if (chunkcoordinates != null) {
|
||||
// CraftBukkit
|
||||
ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(entityplayer.world, chunkcoordinates);
|
||||
ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(this.server.a(entityplayer.dimension), chunkcoordinates);
|
||||
|
||||
if (chunkcoordinates1 != null) {
|
||||
entityplayer1.setPositionRotation((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F), 0.0F, 0.0F);
|
||||
@ -200,14 +220,6 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit
|
||||
((WorldServer) entityplayer.world).chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
|
||||
|
||||
// CraftBukkit
|
||||
while (entityplayer.world.getEntities(entityplayer1, entityplayer1.boundingBox).size() != 0) {
|
||||
entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
Player respawnPlayer = cserver.getPlayer(entityplayer);
|
||||
Location respawnLocation = new Location(respawnPlayer.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
|
||||
@ -215,42 +227,93 @@ public class ServerConfigurationManager {
|
||||
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, respawnLocation);
|
||||
cserver.getPluginManager().callEvent(respawnEvent);
|
||||
|
||||
entityplayer1.world = ((CraftWorld) respawnEvent.getRespawnLocation().getWorld()).getHandle();
|
||||
worldserver = ((CraftWorld)respawnEvent.getRespawnLocation().getWorld()).getHandle();
|
||||
entityplayer1.locX = respawnEvent.getRespawnLocation().getX();
|
||||
entityplayer1.locY = respawnEvent.getRespawnLocation().getY();
|
||||
entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
|
||||
entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
|
||||
entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
|
||||
entityplayer1.itemInWorldManager = new ItemInWorldManager(((CraftWorld) respawnEvent.getRespawnLocation().getWorld()).getHandle());
|
||||
entityplayer1.itemInWorldManager.player = entityplayer1;
|
||||
((WorldServer) entityplayer1.world).chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
|
||||
// CraftBukkit end
|
||||
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn());
|
||||
worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
|
||||
|
||||
while (worldserver.getEntities(entityplayer1, entityplayer1.boundingBox).size() != 0) {
|
||||
entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
|
||||
}
|
||||
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) entityplayer1.dimension));
|
||||
entityplayer1.netServerHandler.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
|
||||
// CraftBukkit start
|
||||
((WorldServer) entityplayer1.world).manager.addPlayer(entityplayer1);
|
||||
entityplayer.world.addEntity(entityplayer1);
|
||||
// CraftBukkit end
|
||||
this.a(entityplayer1, worldserver);
|
||||
this.a(entityplayer1.dimension).addPlayer(entityplayer1);
|
||||
worldserver.addEntity(entityplayer1);
|
||||
this.players.add(entityplayer1);
|
||||
entityplayer1.syncInventory();
|
||||
entityplayer1.w();
|
||||
return entityplayer1;
|
||||
}
|
||||
|
||||
public void b() {
|
||||
// CraftBukkit start
|
||||
for (WorldServer world: this.server.worlds) {
|
||||
world.manager.flush();
|
||||
public void f(EntityPlayer entityplayer) {
|
||||
WorldServer worldserver = this.server.a(entityplayer.dimension);
|
||||
boolean flag = false;
|
||||
byte b0;
|
||||
|
||||
if (entityplayer.dimension == -1) {
|
||||
b0 = 0;
|
||||
} else {
|
||||
b0 = -1;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entityplayer.dimension = b0;
|
||||
WorldServer worldserver1 = this.server.a(entityplayer.dimension);
|
||||
|
||||
entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) entityplayer.dimension));
|
||||
worldserver.removeEntity(entityplayer);
|
||||
entityplayer.dead = false;
|
||||
double d0 = entityplayer.locX;
|
||||
double d1 = entityplayer.locZ;
|
||||
double d2 = 8.0D;
|
||||
|
||||
if (entityplayer.dimension == -1) {
|
||||
d0 /= d2;
|
||||
d1 /= d2;
|
||||
entityplayer.setPositionRotation(d0, entityplayer.locY, d1, entityplayer.yaw, entityplayer.pitch);
|
||||
if (entityplayer.Q()) {
|
||||
worldserver.entityJoinedWorld(entityplayer, false);
|
||||
}
|
||||
} else {
|
||||
d0 *= d2;
|
||||
d1 *= d2;
|
||||
entityplayer.setPositionRotation(d0, entityplayer.locY, d1, entityplayer.yaw, entityplayer.pitch);
|
||||
if (entityplayer.Q()) {
|
||||
worldserver.entityJoinedWorld(entityplayer, false);
|
||||
}
|
||||
}
|
||||
|
||||
if (entityplayer.Q()) {
|
||||
worldserver1.addEntity(entityplayer);
|
||||
entityplayer.setPositionRotation(d0, entityplayer.locY, d1, entityplayer.yaw, entityplayer.pitch);
|
||||
worldserver1.entityJoinedWorld(entityplayer, false);
|
||||
worldserver1.chunkProviderServer.a = true;
|
||||
(new PortalTravelAgent()).a(worldserver1, entityplayer);
|
||||
worldserver1.chunkProviderServer.a = false;
|
||||
}
|
||||
|
||||
this.a(entityplayer);
|
||||
entityplayer.netServerHandler.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
|
||||
entityplayer.a((World) worldserver1);
|
||||
this.a(entityplayer, worldserver1);
|
||||
entityplayer.a(entityplayer.defaultContainer);
|
||||
}
|
||||
|
||||
// CraftBukkit start - changed signature
|
||||
public void flagDirty(int i, int j, int k, WorldServer world) {
|
||||
world.manager.flagDirty(i, j, k);
|
||||
public void b() {
|
||||
for (int i = 0; i < this.d.length; ++i) {
|
||||
this.d[i].flush();
|
||||
}
|
||||
}
|
||||
|
||||
public void flagDirty(int i, int j, int k, int l) {
|
||||
this.a(l).flagDirty(i, j, k);
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
public void sendAll(Packet packet) {
|
||||
for (int i = 0; i < this.players.size(); ++i) {
|
||||
@ -260,6 +323,16 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet packet, int i) {
|
||||
for (int j = 0; j < this.players.size(); ++j) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
|
||||
|
||||
if (entityplayer.dimension == i) {
|
||||
entityplayer.netServerHandler.sendPacket(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public String c() {
|
||||
String s = "";
|
||||
|
||||
@ -467,15 +540,22 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
public void a(double d0, double d1, double d2, double d3, Packet packet) {
|
||||
for (int i = 0; i < this.players.size(); ++i) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
|
||||
double d4 = d0 - entityplayer.locX;
|
||||
double d5 = d1 - entityplayer.locY;
|
||||
double d6 = d2 - entityplayer.locZ;
|
||||
public void a(double d0, double d1, double d2, double d3, int i, Packet packet) {
|
||||
this.a((EntityHuman) null, d0, d1, d2, d3, i, packet);
|
||||
}
|
||||
|
||||
if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) {
|
||||
entityplayer.netServerHandler.sendPacket(packet);
|
||||
public void a(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet) {
|
||||
for (int j = 0; j < this.players.size(); ++j) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
|
||||
|
||||
if (entityplayer != entityhuman && entityplayer.dimension == i) {
|
||||
double d4 = d0 - entityplayer.locX;
|
||||
double d5 = d1 - entityplayer.locY;
|
||||
double d6 = d2 - entityplayer.locZ;
|
||||
|
||||
if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) {
|
||||
entityplayer.netServerHandler.sendPacket(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -528,4 +608,11 @@ public class ServerConfigurationManager {
|
||||
public void f() {
|
||||
this.m();
|
||||
}
|
||||
|
||||
public void a(EntityPlayer entityplayer, WorldServer worldserver) {
|
||||
if (worldserver.v()) {
|
||||
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(worldserver.getTime()));
|
||||
entityplayer.netServerHandler.sendPacket(new Packet70Bed(1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,8 +51,4 @@ public class Slot {
|
||||
public boolean a(IInventory iinventory, int i) {
|
||||
return iinventory == this.inventory && i == this.index;
|
||||
}
|
||||
|
||||
public boolean e() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -1,186 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class StatisticList {
|
||||
|
||||
protected static Map a = new HashMap();
|
||||
public static List b = new ArrayList();
|
||||
public static List c = new ArrayList();
|
||||
public static List d = new ArrayList();
|
||||
public static List e = new ArrayList();
|
||||
public static Statistic f = (new CounterStatistic(1000, StatisticCollector.a("stat.startGame"))).e().d();
|
||||
public static Statistic g = (new CounterStatistic(1001, StatisticCollector.a("stat.createWorld"))).e().d();
|
||||
public static Statistic h = (new CounterStatistic(1002, StatisticCollector.a("stat.loadWorld"))).e().d();
|
||||
public static Statistic i = (new CounterStatistic(1003, StatisticCollector.a("stat.joinMultiplayer"))).e().d();
|
||||
public static Statistic j = (new CounterStatistic(1004, StatisticCollector.a("stat.leaveGame"))).e().d();
|
||||
public static Statistic k = (new CounterStatistic(1100, StatisticCollector.a("stat.playOneMinute"), Statistic.j)).e().d();
|
||||
public static Statistic l = (new CounterStatistic(2000, StatisticCollector.a("stat.walkOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic m = (new CounterStatistic(2001, StatisticCollector.a("stat.swimOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic n = (new CounterStatistic(2002, StatisticCollector.a("stat.fallOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic o = (new CounterStatistic(2003, StatisticCollector.a("stat.climbOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic p = (new CounterStatistic(2004, StatisticCollector.a("stat.flyOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic q = (new CounterStatistic(2005, StatisticCollector.a("stat.diveOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic r = (new CounterStatistic(2006, StatisticCollector.a("stat.minecartOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic s = (new CounterStatistic(2007, StatisticCollector.a("stat.boatOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic t = (new CounterStatistic(2008, StatisticCollector.a("stat.pigOneCm"), Statistic.k)).e().d();
|
||||
public static Statistic u = (new CounterStatistic(2010, StatisticCollector.a("stat.jump"))).e().d();
|
||||
public static Statistic v = (new CounterStatistic(2011, StatisticCollector.a("stat.drop"))).e().d();
|
||||
public static Statistic w = (new CounterStatistic(2020, StatisticCollector.a("stat.damageDealt"))).d();
|
||||
public static Statistic x = (new CounterStatistic(2021, StatisticCollector.a("stat.damageTaken"))).d();
|
||||
public static Statistic y = (new CounterStatistic(2022, StatisticCollector.a("stat.deaths"))).d();
|
||||
public static Statistic z = (new CounterStatistic(2023, StatisticCollector.a("stat.mobKills"))).d();
|
||||
public static Statistic A = (new CounterStatistic(2024, StatisticCollector.a("stat.playerKills"))).d();
|
||||
public static Statistic B = (new CounterStatistic(2025, StatisticCollector.a("stat.fishCaught"))).d();
|
||||
public static Statistic[] C = a("stat.mineBlock", 16777216);
|
||||
public static Statistic[] D;
|
||||
public static Statistic[] E;
|
||||
public static Statistic[] F;
|
||||
private static boolean G;
|
||||
private static boolean H;
|
||||
|
||||
public StatisticList() {}
|
||||
|
||||
public static void a() {}
|
||||
|
||||
public static void b() {
|
||||
E = a(E, "stat.useItem", 16908288, 0, Block.byId.length);
|
||||
F = b(F, "stat.breakItem", 16973824, 0, Block.byId.length);
|
||||
G = true;
|
||||
d();
|
||||
// System.out.println(E); // CraftBukkit
|
||||
}
|
||||
|
||||
public static void c() {
|
||||
E = a(E, "stat.useItem", 16908288, Block.byId.length, 32000);
|
||||
F = b(F, "stat.breakItem", 16973824, Block.byId.length, 32000);
|
||||
H = true;
|
||||
d();
|
||||
// System.out.println(E); // CraftBukkit
|
||||
}
|
||||
|
||||
public static void d() {
|
||||
if (G && H) {
|
||||
HashSet hashset = new HashSet();
|
||||
Iterator iterator = CraftingManager.a().b().iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
CraftingRecipe craftingrecipe = (CraftingRecipe) iterator.next();
|
||||
|
||||
hashset.add(Integer.valueOf(craftingrecipe.b().id));
|
||||
}
|
||||
|
||||
iterator = FurnaceRecipes.a().b().values().iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
ItemStack itemstack = (ItemStack) iterator.next();
|
||||
|
||||
hashset.add(Integer.valueOf(itemstack.id));
|
||||
}
|
||||
|
||||
D = new Statistic[32000];
|
||||
iterator = hashset.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
Integer integer = (Integer) iterator.next();
|
||||
|
||||
if (Item.byId[integer.intValue()] != null) {
|
||||
String s = StatisticCollector.a("stat.craftItem", new Object[] { Item.byId[integer.intValue()].i()});
|
||||
|
||||
D[integer.intValue()] = (new CraftingStatistic(16842752 + integer.intValue(), s, integer.intValue())).d();
|
||||
}
|
||||
}
|
||||
|
||||
a(D);
|
||||
}
|
||||
}
|
||||
|
||||
private static Statistic[] a(String s, int i) {
|
||||
Statistic[] astatistic = new Statistic[256];
|
||||
|
||||
for (int j = 0; j < 256; ++j) {
|
||||
if (Block.byId[j] != null && Block.byId[j].g()) {
|
||||
String s1 = StatisticCollector.a(s, new Object[] { Block.byId[j].e()});
|
||||
|
||||
astatistic[j] = (new CraftingStatistic(i + j, s1, j)).d();
|
||||
e.add((CraftingStatistic) astatistic[j]);
|
||||
}
|
||||
}
|
||||
|
||||
a(astatistic);
|
||||
return astatistic;
|
||||
}
|
||||
|
||||
private static Statistic[] a(Statistic[] astatistic, String s, int i, int j, int k) {
|
||||
if (astatistic == null) {
|
||||
astatistic = new Statistic[32000];
|
||||
}
|
||||
|
||||
for (int l = j; l < k; ++l) {
|
||||
if (Item.byId[l] != null) {
|
||||
String s1 = StatisticCollector.a(s, new Object[] { Item.byId[l].i()});
|
||||
|
||||
astatistic[l] = (new CraftingStatistic(i + l, s1, l)).d();
|
||||
if (l >= Block.byId.length) {
|
||||
d.add((CraftingStatistic) astatistic[l]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
a(astatistic);
|
||||
return astatistic;
|
||||
}
|
||||
|
||||
private static Statistic[] b(Statistic[] astatistic, String s, int i, int j, int k) {
|
||||
if (astatistic == null) {
|
||||
astatistic = new Statistic[32000];
|
||||
}
|
||||
|
||||
for (int l = j; l < k; ++l) {
|
||||
if (Item.byId[l] != null && Item.byId[l].e()) {
|
||||
String s1 = StatisticCollector.a(s, new Object[] { Item.byId[l].i()});
|
||||
|
||||
astatistic[l] = (new CraftingStatistic(i + l, s1, l)).d();
|
||||
}
|
||||
}
|
||||
|
||||
a(astatistic);
|
||||
return astatistic;
|
||||
}
|
||||
|
||||
private static void a(Statistic[] astatistic) {
|
||||
a(astatistic, Block.STATIONARY_WATER.id, Block.WATER.id);
|
||||
a(astatistic, Block.STATIONARY_LAVA.id, Block.STATIONARY_LAVA.id);
|
||||
a(astatistic, Block.JACK_O_LANTERN.id, Block.PUMPKIN.id);
|
||||
a(astatistic, Block.BURNING_FURNACE.id, Block.FURNACE.id);
|
||||
a(astatistic, Block.GLOWING_REDSTONE_ORE.id, Block.REDSTONE_ORE.id);
|
||||
a(astatistic, Block.DIODE_ON.id, Block.DIODE_OFF.id);
|
||||
a(astatistic, Block.REDSTONE_TORCH_ON.id, Block.REDSTONE_TORCH_OFF.id);
|
||||
a(astatistic, Block.RED_MUSHROOM.id, Block.BROWN_MUSHROOM.id);
|
||||
a(astatistic, Block.DOUBLE_STEP.id, Block.STEP.id);
|
||||
a(astatistic, Block.GRASS.id, Block.DIRT.id);
|
||||
a(astatistic, Block.SOIL.id, Block.DIRT.id);
|
||||
}
|
||||
|
||||
private static void a(Statistic[] astatistic, int i, int j) {
|
||||
if (astatistic[i] != null && astatistic[j] == null) {
|
||||
astatistic[j] = astatistic[i];
|
||||
} else {
|
||||
b.remove(astatistic[i]);
|
||||
e.remove(astatistic[i]);
|
||||
c.remove(astatistic[i]);
|
||||
astatistic[i] = astatistic[j];
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
AchievementList.a();
|
||||
G = false;
|
||||
H = false;
|
||||
}
|
||||
}
|
@ -55,6 +55,7 @@ class ThreadLoginVerifier extends Thread {
|
||||
this.netLoginHandler.disconnect("Failed to verify username!");
|
||||
}
|
||||
} catch (Exception exception) {
|
||||
this.netLoginHandler.disconnect("Failed to verify username! [internal error " + exception + "]");
|
||||
exception.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
@ -52,9 +52,9 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
|
||||
int j = 1;
|
||||
|
||||
for (int k = 0; k < this.items.length; ++k) {
|
||||
if (this.items[k] != null && this.items[k].count != 0 && this.b.nextInt(j) == 0) { // CraftBukkit
|
||||
if (this.items[k] != null && this.b.nextInt(j++) == 0) {
|
||||
if (this.items[k].count == 0) continue; // CraftBukkit
|
||||
i = k;
|
||||
++j;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -80,7 +80,7 @@ public class TileEntityMobSpawner extends TileEntity {
|
||||
this.world.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
entityliving.O();
|
||||
entityliving.P();
|
||||
this.c();
|
||||
}
|
||||
}
|
||||
|
Datei-Diff unterdrückt, da er zu groß ist
Diff laden
@ -60,8 +60,8 @@ public class WorldGenBigTree extends WorldGenerator {
|
||||
for (double d0 = 0.5D; j1 < i; ++j1) {
|
||||
double d1 = this.j * (double) f * ((double) this.b.nextFloat() + 0.328D);
|
||||
double d2 = (double) this.b.nextFloat() * 2.0D * 3.14159D;
|
||||
int k1 = (int) (d1 * Math.sin(d2) + (double) this.d[0] + d0);
|
||||
int l1 = (int) (d1 * Math.cos(d2) + (double) this.d[2] + d0);
|
||||
int k1 = MathHelper.floor(d1 * Math.sin(d2) + (double) this.d[0] + d0);
|
||||
int l1 = MathHelper.floor(d1 * Math.cos(d2) + (double) this.d[2] + d0);
|
||||
int[] aint1 = new int[] { k1, j, l1};
|
||||
int[] aint2 = new int[] { k1, j + this.n, l1};
|
||||
|
||||
@ -291,8 +291,8 @@ public class WorldGenBigTree extends WorldGenerator {
|
||||
|
||||
for (j = aint2[b1] + b4; i != j; i += b4) {
|
||||
aint3[b1] = aint[b1] + i;
|
||||
aint3[b2] = (int) ((double) aint[b2] + (double) i * d0);
|
||||
aint3[b3] = (int) ((double) aint[b3] + (double) i * d1);
|
||||
aint3[b2] = MathHelper.floor((double) aint[b2] + (double) i * d0);
|
||||
aint3[b3] = MathHelper.floor((double) aint[b3] + (double) i * d1);
|
||||
int k = this.c.getTypeId(aint3[0], aint3[1], aint3[2]);
|
||||
|
||||
if (k != 0 && k != 18) {
|
||||
|
@ -3,22 +3,21 @@ package net.minecraft.server;
|
||||
public class WorldManager implements IWorldAccess {
|
||||
|
||||
private MinecraftServer server;
|
||||
public WorldServer world; // CraftBukkit
|
||||
public WorldServer world; // CraftBukkit private -> public
|
||||
|
||||
// CraftBukkit - changed signature
|
||||
public WorldManager(MinecraftServer minecraftserver, WorldServer world) {
|
||||
public WorldManager(MinecraftServer minecraftserver, WorldServer worldserver) {
|
||||
this.server = minecraftserver;
|
||||
this.world = world; // CraftBukkit
|
||||
this.world = worldserver;
|
||||
}
|
||||
|
||||
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {}
|
||||
|
||||
public void a(Entity entity) {
|
||||
this.server.tracker.a(entity);
|
||||
this.server.b(this.world.worldProvider.dimension).a(entity);
|
||||
}
|
||||
|
||||
public void b(Entity entity) {
|
||||
this.server.tracker.untrackEntity(entity);
|
||||
this.server.b(this.world.worldProvider.dimension).untrackEntity(entity);
|
||||
}
|
||||
|
||||
public void a(String s, double d0, double d1, double d2, float f, float f1) {}
|
||||
@ -28,8 +27,7 @@ public class WorldManager implements IWorldAccess {
|
||||
public void a() {}
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
// CraftBukkit - add world argument
|
||||
this.server.serverConfigurationManager.flagDirty(i, j, k, world);
|
||||
this.server.serverConfigurationManager.flagDirty(i, j, k, this.world.worldProvider.dimension);
|
||||
}
|
||||
|
||||
public void a(String s, int i, int j, int k) {}
|
||||
@ -37,4 +35,8 @@ public class WorldManager implements IWorldAccess {
|
||||
public void a(int i, int j, int k, TileEntity tileentity) {
|
||||
this.server.serverConfigurationManager.a(i, j, k, tileentity);
|
||||
}
|
||||
|
||||
public void a(EntityHuman entityhuman, int i, int j, int k, int l, int i1) {
|
||||
this.server.serverConfigurationManager.a(entityhuman, (double) j, (double) k, (double) l, 64.0D, this.world.worldProvider.dimension, new Packet61(i, j, k, l, i1));
|
||||
}
|
||||
}
|
||||
|
@ -14,24 +14,25 @@ public class WorldServer extends World implements BlockChangeDelegate {
|
||||
|
||||
public ChunkProviderServer chunkProviderServer;
|
||||
public boolean weirdIsOpCache = false;
|
||||
public boolean y;
|
||||
public boolean E;
|
||||
public final MinecraftServer server; // CraftBukkit - private -> public final
|
||||
private EntityList A = new EntityList();
|
||||
private EntityList G = new EntityList();
|
||||
|
||||
public WorldServer(MinecraftServer minecraftserver, IDataManager idatamanager, String s, int i, long j) {
|
||||
super(idatamanager, s, j, WorldProvider.a(i));
|
||||
this.server = minecraftserver;
|
||||
|
||||
// CraftBukkit start
|
||||
this.dimension = i;
|
||||
this.cserver = minecraftserver.server;
|
||||
this.world = new CraftWorld(this);
|
||||
this.manager = new PlayerManager(minecraftserver, this);
|
||||
this.pvpMode = minecraftserver.pvpMode;
|
||||
}
|
||||
|
||||
public PlayerManager manager;
|
||||
public final int dimension;
|
||||
private final CraftWorld world;
|
||||
private final CraftServer cserver;
|
||||
public EntityTracker tracker;
|
||||
|
||||
public CraftWorld getWorld() {
|
||||
return world;
|
||||
@ -59,9 +60,9 @@ public class WorldServer extends World implements BlockChangeDelegate {
|
||||
}
|
||||
|
||||
protected IChunkProvider b() {
|
||||
IChunkLoader ichunkloader = this.r.a(this.worldProvider);
|
||||
IChunkLoader ichunkloader = this.w.a(this.worldProvider);
|
||||
|
||||
this.chunkProviderServer = new ChunkProviderServer(this, ichunkloader, this.worldProvider.c());
|
||||
this.chunkProviderServer = new ChunkProviderServer(this, ichunkloader, this.worldProvider.b());
|
||||
return this.chunkProviderServer;
|
||||
}
|
||||
|
||||
@ -93,16 +94,16 @@ public class WorldServer extends World implements BlockChangeDelegate {
|
||||
|
||||
protected void c(Entity entity) {
|
||||
super.c(entity);
|
||||
this.A.a(entity.id, entity);
|
||||
this.G.a(entity.id, entity);
|
||||
}
|
||||
|
||||
protected void d(Entity entity) {
|
||||
super.d(entity);
|
||||
this.A.d(entity.id);
|
||||
this.G.d(entity.id);
|
||||
}
|
||||
|
||||
public Entity getEntity(int i) {
|
||||
return (Entity) this.A.a(i);
|
||||
return (Entity) this.G.a(i);
|
||||
}
|
||||
|
||||
public boolean a(Entity entity) {
|
||||
@ -116,7 +117,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.server.serverConfigurationManager.a(entity.locX, entity.locY, entity.locZ, 512.0D, new Packet71Weather(entity));
|
||||
this.server.serverConfigurationManager.a(entity.locX, entity.locY, entity.locZ, 512.0D, this.worldProvider.dimension, new Packet71Weather(entity));
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@ -126,7 +127,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
|
||||
public void a(Entity entity, byte b0) {
|
||||
Packet38EntityStatus packet38entitystatus = new Packet38EntityStatus(entity.id, b0);
|
||||
|
||||
this.server.tracker.b(entity, packet38entitystatus);
|
||||
this.server.b(this.worldProvider.dimension).b(entity, packet38entitystatus);
|
||||
}
|
||||
|
||||
public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
|
||||
@ -138,17 +139,17 @@ public class WorldServer extends World implements BlockChangeDelegate {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.server.serverConfigurationManager.a(d0, d1, d2, 64.0D, new Packet60Explosion(d0, d1, d2, f, explosion.g));
|
||||
this.server.serverConfigurationManager.a(d0, d1, d2, 64.0D, this.worldProvider.dimension, new Packet60Explosion(d0, d1, d2, f, explosion.g));
|
||||
return explosion;
|
||||
}
|
||||
|
||||
public void d(int i, int j, int k, int l, int i1) {
|
||||
super.d(i, j, k, l, i1);
|
||||
this.server.serverConfigurationManager.a((double) i, (double) j, (double) k, 64.0D, new Packet54PlayNoteBlock(i, j, k, l, i1));
|
||||
this.server.serverConfigurationManager.a((double) i, (double) j, (double) k, 64.0D, this.worldProvider.dimension, new Packet54PlayNoteBlock(i, j, k, l, i1));
|
||||
}
|
||||
|
||||
public void saveLevel() {
|
||||
this.r.e();
|
||||
this.w.e();
|
||||
}
|
||||
|
||||
protected void i() {
|
||||
|
@ -27,6 +27,7 @@ import net.minecraft.server.ChunkCoordinates;
|
||||
import net.minecraft.server.ConvertProgressUpdater;
|
||||
import net.minecraft.server.Convertable;
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.EntityTracker;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.PropertyManager;
|
||||
import net.minecraft.server.ServerConfigurationManager;
|
||||
@ -36,6 +37,7 @@ import net.minecraft.server.WorldManager;
|
||||
import net.minecraft.server.WorldServer;
|
||||
import net.minecraft.server.ServerCommand;
|
||||
import net.minecraft.server.ICommandListener;
|
||||
import net.minecraft.server.SecondaryWorldServer;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
@ -57,7 +59,7 @@ import org.bukkit.util.config.Configuration;
|
||||
public final class CraftServer implements Server {
|
||||
private final String serverName = "Craftbukkit";
|
||||
private final String serverVersion;
|
||||
private final String protocolVersion = "1.5_02";
|
||||
private final String protocolVersion = "1.6.2";
|
||||
private final PluginManager pluginManager = new SimplePluginManager(this);
|
||||
private final ServicesManager servicesManager = new SimpleServicesManager();
|
||||
private final BukkitScheduler scheduler = new CraftScheduler(this);
|
||||
@ -364,12 +366,13 @@ public final class CraftServer implements Server {
|
||||
converter.convert(name, new ConvertProgressUpdater(console));
|
||||
}
|
||||
|
||||
WorldServer internal = new WorldServer(console, new ServerNBTManager(new File("."), name, true), name, environment == World.Environment.NETHER ? -1 : 0, seed);
|
||||
WorldServer internal = new WorldServer(console, new ServerNBTManager(new File("."), name, true), name, environment.getId(), seed);
|
||||
internal.z = console.worlds.get(0).z;
|
||||
|
||||
internal.tracker = new EntityTracker(console, environment.getId());
|
||||
internal.addIWorldAccess((IWorldAccess)new WorldManager(console, internal));
|
||||
internal.spawnMonsters = 1;
|
||||
internal.setSpawnFlags(true, true);
|
||||
console.serverConfigurationManager.setPlayerFileData(internal);
|
||||
console.worlds.add(internal);
|
||||
|
||||
short short1 = 196;
|
||||
|
@ -19,7 +19,7 @@ public class CraftCreeper extends CraftMonster implements Creeper {
|
||||
}
|
||||
|
||||
public boolean isPowered() {
|
||||
return getHandle().W().a(17) == 1;
|
||||
return getHandle().X().a(17) == 1;
|
||||
}
|
||||
|
||||
public void setPowered(boolean powered) {
|
||||
@ -32,14 +32,14 @@ public class CraftCreeper extends CraftMonster implements Creeper {
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
getHandle().W().b(17, (byte)1);
|
||||
getHandle().X().b(17, (byte)1);
|
||||
}
|
||||
} else {
|
||||
CreeperPowerEvent event = new CreeperPowerEvent(entity, CreeperPowerEvent.PowerCause.SET_OFF);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
getHandle().W().b(17, (byte)0);
|
||||
getHandle().X().b(17, (byte)0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -13,6 +13,8 @@ import net.minecraft.server.Packet6SpawnPosition;
|
||||
import net.minecraft.server.ServerConfigurationManager;
|
||||
import net.minecraft.server.WorldServer;
|
||||
import net.minecraft.server.ChunkCoordIntPair;
|
||||
import net.minecraft.server.Packet9Respawn;
|
||||
import net.minecraft.server.World;
|
||||
import org.bukkit.Achievement;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -168,58 +170,26 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
WorldServer newWorld = ((CraftWorld)location.getWorld()).getHandle();
|
||||
ServerConfigurationManager manager = server.getHandle();
|
||||
EntityPlayer entity = getHandle();
|
||||
boolean teleportSuccess;
|
||||
|
||||
if (oldWorld != newWorld) {
|
||||
entity.dimension = newWorld.dimension;
|
||||
entity.netServerHandler.sendPacket(new Packet9Respawn((byte) entity.dimension));
|
||||
oldWorld.removeEntity(entity);
|
||||
entity.dead = false;
|
||||
|
||||
EntityPlayer newEntity = new EntityPlayer(manager.server, newWorld, entity.name, new ItemInWorldManager(newWorld));
|
||||
|
||||
newEntity.id = entity.id;
|
||||
newEntity.netServerHandler = entity.netServerHandler;
|
||||
newEntity.health = entity.health;
|
||||
newEntity.fireTicks = entity.fireTicks;
|
||||
newEntity.inventory = entity.inventory;
|
||||
newEntity.inventory.d = newEntity;
|
||||
newEntity.activeContainer = entity.activeContainer;
|
||||
newEntity.defaultContainer = entity.defaultContainer;
|
||||
newEntity.locX = location.getX();
|
||||
newEntity.locY = location.getY();
|
||||
newEntity.locZ = location.getZ();
|
||||
newEntity.displayName = entity.displayName;
|
||||
newEntity.compassTarget = entity.compassTarget;
|
||||
newEntity.fauxSleeping = entity.fauxSleeping;
|
||||
newWorld.chunkProviderServer.getChunkAt((int) location.getBlockX() >> 4, (int) location.getBlockZ() >> 4);
|
||||
|
||||
teleportSuccess = newEntity.netServerHandler.teleport(location);
|
||||
|
||||
if (teleportSuccess) {
|
||||
manager.server.tracker.trackPlayer(entity);
|
||||
manager.server.tracker.untrackEntity(entity);
|
||||
int cx = (int) location.getBlockX() >> 4;
|
||||
int cz = (int) location.getBlockZ() >> 4;
|
||||
for (int x = -10 ; x <= 10 ; x++) {
|
||||
for (int z = -10 ; z <= 10 ; z++) {
|
||||
ChunkCoordIntPair chunkPosition = new ChunkCoordIntPair(cx + x, cz + z);
|
||||
if (entity.g.remove(chunkPosition)) {
|
||||
newEntity.g.add(chunkPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
oldWorld.manager.removePlayer(entity);
|
||||
manager.players.remove(entity);
|
||||
oldWorld.removeEntity(entity);
|
||||
|
||||
newWorld.manager.addPlayer(newEntity);
|
||||
newWorld.addEntity(newEntity);
|
||||
manager.players.add(newEntity);
|
||||
|
||||
entity.netServerHandler.player = newEntity;
|
||||
this.entity = newEntity;
|
||||
|
||||
setCompassTarget(getCompassTarget());
|
||||
if (entity.Q()) {
|
||||
newWorld.addEntity(entity);
|
||||
entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
||||
newWorld.entityJoinedWorld(entity, false);
|
||||
}
|
||||
|
||||
return teleportSuccess;
|
||||
manager.a(entity);
|
||||
entity.netServerHandler.a(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
||||
entity.a((World)newWorld);
|
||||
manager.a(entity, newWorld);
|
||||
entity.a(entity.defaultContainer);
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return entity.netServerHandler.teleport(location);
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren