FastAsyncWorldEdit/COMPILING.md
Octavia Togami 8b1f043dc5 Update so many dependencies, merge Forge/Fabric for final jar (#1651)
* Update so many dependencies, merge Forge/Fabric for final

* Clean up contrib docs for Gradle change

* Fix setting compat flags while using toolchain

* Fix deprecation in doc printer

* Restore proper forge JAR name

* Add dist classifier for mod jar

* Properly relocate new bStats

* Fix jar used from fabric

* Fix fabric bom

* Dup the shaded classes for consistency

* Sync Forge/Fabric log4j versions, de-dup

* Downgrade both log4j. This will work

* Update some plugins as well

* Drop the fabric force stuff

* Use duplicate strategy to directly merge jar
2021-02-04 17:45:49 -05:00

40 Zeilen
1.3 KiB
Markdown

Compiling
=========
You can compile FastAsyncWorldEdit as long as you have some version of Java greater than or equal to 8 installed. Gradle will download JDK 8 specifically if needed,
but it needs some version of Java to bootstrap from.
The build process uses Gradle, which you do *not* need to download. FastAsyncWorldEdit is a multi-module project with two active modules:
* `worldedit-core` contains the FastAsyncWorldEdit API
* `worldedit-bukkit` is the Bukkit plugin
## To compile...
### On Windows
1. Shift + right click the folder with FastAsyncWorldEdit's files and click "Open command prompt".
2. `gradlew build`
### On Linux, BSD, or Mac OS X
1. In your terminal, navigate to the folder with FastAsyncWorldEdit's files (`cd /folder/of/fawe/files`)
2. `./gradlew build`
## Then you will find...
You will find:
* The core FastAsyncWorldEdit API in **worldedit-core/build/libs**
* FastAsyncWorldEdit for Bukkit in **worldedit-bukkit/build/libs***
If you want to use FastAsyncWorldEdit, use the `FastAsyncWorldEdit-1.16-#` version.
## Other commands
* `gradlew idea` will generate an [IntelliJ IDEA](http://www.jetbrains.com/idea/) module for each folder.
_Possibly broken_:
* `gradlew eclipse` will generate an [Eclipse](https://www.eclipse.org/downloads/) project for each folder.