Jesse Boyd
db65e96700
Ignore invalid properties
2018-08-14 20:57:32 +10:00
Jesse Boyd
ced4fed9db
Create pom
2018-08-14 20:41:52 +10:00
Jesse Boyd
131fd39f63
Various minor
...
Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
2018-08-14 19:24:10 +10:00
Jesse Boyd
55d34343dd
Fix some api compatibility issues
2018-08-14 17:18:49 +10:00
Jesse Boyd
1740c845d2
What are the dud BlockCategories?
2018-08-14 11:00:44 +10:00
Jesse Boyd
76a55b7712
Merge remote-tracking branch 'refs/remotes/sk89q/master'
...
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
# worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
2018-08-14 01:36:00 +10:00
Jesse Boyd
1601ea07a8
Clear the command/method map after registration
2018-08-14 00:39:19 +10:00
Jesse Boyd
0632a9ce96
Fix some merge issues
2018-08-14 00:38:33 +10:00
Jesse Boyd
025360753f
Update german translations
2018-08-14 00:38:02 +10:00
Jesse Boyd
fce706c78f
Add API method for creation schematic visualizer
2018-08-14 00:37:47 +10:00
Matthew Miller
e0e7778536
Fixed some bugs and cleanup some code.
2018-08-13 22:18:12 +10:00
Jesse Boyd
7fb3899bb7
Use BlockState for player inventory getBlock
2018-08-13 03:31:26 +10:00
Jesse Boyd
6f04022738
And these stubs
2018-08-13 03:23:53 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods
2018-08-13 02:36:39 +10:00
Jesse Boyd
fa06ff357e
Use current PlayerDirection
2018-08-13 01:43:20 +10:00
Jesse Boyd
289707b410
Missed this
2018-08-13 01:28:23 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Jesse Boyd
a920c77cb8
update legacy.sjon to fix some issues
...
added some missing entries to the legacy.json using a script
2018-08-12 23:52:46 +10:00
Matthew Miller
f96487a2d1
Use BlockStateHolder for setBlocks
2018-08-10 20:36:00 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
5f4cc3e694
Cleanup a little bit more code.
2018-08-06 19:08:15 +10:00
Matthew Miller
d11c3ae600
Fixed reading in schematics failing if they had tile entity data because of a Spigot change.
2018-08-06 17:57:40 +10:00
Matthew Miller
334143357a
Added LongArrayTag support to NBT
2018-08-05 13:36:53 +10:00
Matthew Miller
38cff7c7b2
Fixed up tile entities in Sponge schematics.
2018-08-04 11:43:43 +10:00
Matthew Miller
b2769befdb
Added a few utility methods.
2018-08-04 11:43:42 +10:00
Matthew Miller
b2bc043eeb
Added 155:3 and 155:4 translation
2018-08-04 11:43:42 +10:00
Matthew Miller
3d265ff9b9
Added entity translations
2018-08-04 11:43:42 +10:00
Matthew Miller
2f3bc59e1b
Fixed //move
2018-08-04 11:43:42 +10:00
Matthew Miller
7773ef6f9a
Fixed a few issues with Sponge schematic handling.
2018-08-04 11:43:42 +10:00
Matthew Miller
2c1b234e38
Fixed some issues with Sponge schematics.
2018-08-04 11:43:42 +10:00
Matthew Miller
ea349bdbf1
Fix checkstyle issues.
2018-08-04 11:43:42 +10:00
Matthew Miller
a75d9e896b
Start work on the Sponge schematic format. This should work but it may not, it's untested.
2018-08-04 11:43:42 +10:00
Matthew Miller
a4b9ceaeb2
Finish off the last of the legacy mapper warnings (Excluding TNT as I've got the 1.13.1 names)
2018-08-04 11:43:42 +10:00
Matthew Miller
c05c33cab0
Make a lot of progress on legacy conversions.
2018-08-04 11:43:42 +10:00
Matthew Miller
fdb7ada295
Added some error handling for legacy conversions of schematics.
2018-08-04 11:43:42 +10:00
Matthew Miller
57eaa5f8f2
Using toBlockPoint appears to fix a fair few issues.
2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb
Fixed a few clipboard related issues.
2018-08-04 11:43:41 +10:00
Matthew Miller
db21f51a18
Fixed up data cycler command, and the fixwater & fixlava commands.
2018-08-04 11:43:41 +10:00
Matthew Miller
64e0d99696
Improvements to the legacy mapper. Still a lot of work.
2018-08-04 11:43:41 +10:00
Matthew Miller
1090c44a2e
Parser must use lowercase.
2018-08-04 11:43:41 +10:00
Matthew Miller
965e977411
Fixed a few more errors, and added legacy support to the item parser.
2018-08-04 11:43:41 +10:00
Matthew Miller
bc2279f2f6
Refactor schematics to use kenzierocks registerable system.
2018-08-04 11:43:41 +10:00
Matthew Miller
3f1f52d1f1
Made a few schematic related fixes. Made the deprecation error more obvious.
2018-08-04 11:43:41 +10:00
Matthew Miller
9f9fda72b7
Re-add legacy support to block parser, and fix query tool.
2018-08-04 11:43:41 +10:00
Matthew Miller
5f551d1ed4
Include default blockstate information.
2018-08-04 11:43:41 +10:00
Matthew Miller
65420af09e
Fixed //fill and //rotate
2018-08-04 11:43:41 +10:00
Matthew Miller
2239d14a01
Fixed //replace and masks with states.
2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
Matthew Miller
572bf04482
Cleanup the bukkit implementation, and update to the 1.13 release items/blocks.
2018-08-04 11:43:41 +10:00
Matthew Miller
c3d832c3fd
State system is done. It works. Finally. Still a few rough edges that need fixing however.
2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809
Basically finish the state system. Just 1 more bug that I'm encountering.
2018-08-04 11:43:41 +10:00
Matthew Miller
4938f419ad
Almost finished the state system. Just got to have it actually load in the values.
2018-08-04 11:43:41 +10:00
Matthew Miller
3e1d438565
Get it to a point where it works minimally on 1.13 Spigot.
2018-08-04 11:43:41 +10:00
Matthew Miller
59ca29577c
Remove weird TODO import and moved BlockType == Material to BukkitUtil
2018-08-04 11:43:40 +10:00
Matthew Miller
ca06a05117
Update the Bukkit adapter to the Spigot API Preview
2018-08-04 11:43:40 +10:00
Matthew Miller
724661d903
Fixed DefaultBlockParser not working for things with _
2018-08-04 11:43:40 +10:00
kashike
ee6af8ee76
state stuff
2018-08-04 11:43:40 +10:00
kashike
40a665a509
package move
2018-08-04 11:43:40 +10:00
kashike
70208c38fd
category changes
2018-08-04 11:43:40 +10:00
Matthew Miller
e1c2ea3a3b
Update configs, and remove unused BlockData methods.
2018-08-04 11:43:40 +10:00
kashike
d33e2e98aa
registry changes
2018-08-04 11:43:40 +10:00
kashike
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
Matthew Miller
7db443a69a
Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible.
2018-08-04 11:43:40 +10:00
Matthew Miller
efa09001c2
Remove the 'natural only' smooth brush feature due to inaccuracies.
2018-08-04 11:43:40 +10:00
Matthew Miller
57c13ef8f4
Continue moving out of legacy BlockType
2018-08-04 11:43:40 +10:00
Matthew Miller
e291cccb94
Move simulateBlockMine up to the platforms.
2018-08-04 11:43:40 +10:00
Matthew Miller
11f5d05e7b
Update BlockState to remove legacy ID usage.
2018-08-04 11:43:40 +10:00
Matthew Miller
93b225ca3c
Expose a way of switching between ItemType and BlockType for ItemBlocks.
2018-08-04 11:43:39 +10:00
Matthew Miller
b06937d1c8
Setup a legacy mapper system. The file does not exist yet.
2018-08-04 11:43:39 +10:00
Matthew Miller
8e09eb3dbe
Re-added wool colours to block parser
2018-08-04 11:43:39 +10:00
Matthew Miller
66d70f00e7
Removed more deprecated code
2018-08-04 11:43:39 +10:00
Matthew Miller
416480c16d
Separated out fluids and blocks - they're different now
2018-08-04 11:43:39 +10:00
Matthew Miller
70aceb3837
Use default state a bit more.
2018-08-04 11:43:39 +10:00
Matthew Miller
282eca7663
Added a category system and refactored registries
2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
Matthew Miller
e99190225e
Further BaseBlock modernisation
2018-08-04 11:43:39 +10:00
Matthew Miller
811f1d4433
Rewrote block parsing, and further switch to BlockState
2018-08-04 11:43:39 +10:00
Matthew Miller
5f5a1797ad
Remove legacy ServerInterface
2018-08-04 11:43:39 +10:00
Matthew Miller
e2608bc0c9
Further modernise and remove legacy item classes
2018-08-04 11:43:39 +10:00
Matthew Miller
c43109bde5
Start work on the new BaseBlock/BlockState split
2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
Matthew Miller
20bf6e079b
Continue the great purge
2018-08-04 11:43:38 +10:00
Matthew Miller
c537a2e948
Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
2018-08-04 11:43:38 +10:00
Matthew Miller
b292a39765
Fixed the fuzzy matcher
2018-08-04 11:43:38 +10:00
Matthew Miller
a71e39d777
Convert the data system to a state system. This doesn't work, needs new data
2018-08-04 11:43:38 +10:00
Matthew Miller
1cc735e359
Further work on items
2018-08-04 11:43:38 +10:00
Matthew Miller
001a3544fb
Update the BaseItem classes
2018-08-04 11:43:38 +10:00
Matthew Miller
07ade0b083
Phase 1 of Item conversion
2018-08-04 11:43:38 +10:00
Matthew Miller
d12ad2548a
Add block registration to Forge WorldEdit.
2018-08-04 11:43:38 +10:00
Matthew Miller
3aff57d071
Bumped version and fixed LazyBlock issue.
2018-08-04 11:43:38 +10:00
Matthew Miller
d5012bb072
Rename legacy things to bundled things.
2018-08-04 11:43:14 +10:00
Matthew Miller
f5f1d357d9
Get rid of the string equality and convert a few more ID uses over.
2018-08-04 11:43:14 +10:00
Matthew Miller
41a80064f5
I guarantee this is broken. Start some form of string ID for blocks
2018-08-04 11:43:14 +10:00
Cebtenzzre
030a07b1d6
Fix ascent and descent commands.
...
For seven years and two days, the algorithm for ascent and descent has had an off-by-one error, and started at the wrong level.
Also, the message for failed descent has apparently never been right.
I figured I'd follow Java's conventions (as I see them) and have a body for the loop, so instead of incrementing the counter within the loop condition, I refactored the loop and put in a break statement. I prefer the shorter version, but POLA wins in a foreign code base.
2018-07-09 06:00:58 -04:00
Qveshn
ebd2a5b7c8
Unnecessary debug output removed
...
It was my mistake, I'm very sorry =(
2018-05-27 13:45:30 +03:00
Matthew Miller
9f86e71d47
Merge pull request #415 from Qveshn/feature/customlog
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Customizable command log format (Date+Time are now available)
2018-05-27 16:50:26 +10:00
Qveshn
6a8ff1f4fe
Fix entities double transformation
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tested with commands stack,copy,rotate,paste
1. //stack 3 up (checked field "repetitions")
2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation)
2018-05-19 20:07:32 +03:00
Qveshn
f680635ded
Added customizable command log format (Date+Time are now available)
...
Added the option format to config files (config.yml + worldedit.properties). By default, current date and time are displayed.
The formatting function is implemented by analogy with the class java.util.logging.SimpleFormatter
2018-05-19 18:47:45 +03:00
Matthew Miller
f67f2ed93e
Merge pull request #408 from Brokkonaut/fix-old-sign-converting
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Fix loading and converting signs in old schematics
2018-04-07 09:47:26 +10:00
Matthew Miller
ca660f1260
Merge pull request #409 from Brokkonaut/fix-wrong-block-for-snow-check
...
LEAVES2 should have snow on it too
2018-03-27 14:56:18 +10:00
Brokkonaut
4d2fe62d97
Fix loading and converting signs in old schematics
...
* Sign texts not starting with { are never valid json objects, so don't try to parse
* Else try to parse as json, but fall back to read sign text as string if not parseable
2018-03-26 06:49:39 +02:00
Brokkonaut
165fdac642
some translucent blocks were missing
2018-03-25 08:40:16 +02:00
Brokkonaut
701d80c757
LEAVES2 should have snow on it too
2018-03-25 08:38:47 +02:00
Matthew Miller
52263ac3b7
Ignore CUI connections with more than 3 failed attempts.
2018-02-28 10:59:00 +10:00
Matthew Miller
b17f2b55d7
Merge pull request #379 from boy0001/vector-fix
...
Vector and BlockVector should use the same hashCode
2018-02-17 16:18:35 +10:00
Matthew Miller
50f60da69f
Prevent players and complex parts being pasted in schematics.
2018-01-02 20:49:36 +10:00
Matthew Miller
6fc1449837
Merge pull request #391 from sk89q/sign-fixes
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Provide compatibility for legacy schematics that use the old sign NBT format
2018-01-02 20:38:00 +10:00
SlimSoftware
099987d439
Fix //snow didn't put snow on all types of leaves
...
For example, //snow didn't work on Oak leaves while it did work as you would expect on Dark Oak leaves. Fixed by adding leaves2 to translucent block list and checking if the block to put snow on is a leaf block when executing //snow.
2017-12-14 21:00:38 +01:00
Jesse Boyd
5c64cf2f56
Fix affine inverse ( #395 )
2017-09-02 00:23:30 -07:00
Kenzie Togami
d6aa1ad509
Make Java 8 detection work on Java 9
...
Closes #393 .
2017-08-16 16:39:42 -07:00
Kenzie Togami
6c6e1b4ce2
[Forge] Officially move to Java 8
2017-08-16 16:07:18 -07:00
Kenzie Togami
f2c5b272ad
Add client-side left-click-air handler
2017-08-16 15:20:33 -07:00
Dumbo52
82bf563b3d
Add beds, concrete, and concrete powder to usesDamageValue hash
2017-07-16 06:38:12 -04:00
Wyatt Childers
6b8ae6b988
Provide compatibility for legacy schematics that use the old sign NBT format
2017-07-04 14:58:18 -04:00
wizjany
b557b2b71d
Revert "Some command fixes" aka "Some command breaks"
...
This reverts commit 4a8bba7a54
.
Fixes WORLDEDIT-3574.
2017-06-09 12:46:26 -04:00
Jesse Boyd
4a8bba7a54
Some command fixes
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Fix EditSession being created for commands that don't need it
Fix error from schematic list (when there are files in sub directories)
Fix dispatcher redundantly checking a huge number of permissions
2017-06-08 10:01:23 -04:00
wizjany
b2fb73582f
Fixed //center not working in some cases.
...
Due to odd rounding and math issues, using //center on a region with an edge of even
length in quadrants with negative coordinates would only fill one of the two center blocks.
Thanks to Griffrez and up201406036 for the original PR.
Fixes WORDLEDIT-2986.
2017-06-08 10:01:23 -04:00
wizjany
a03b9cbe4c
Add blocks and items for MC 1.12.
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And some forgotten before...
2017-06-08 10:01:23 -04:00
wizjany
46dff16a97
Use our own firstNonNull to maintain back-compat.
...
Fixes WORLDEDIT-3567.
2017-06-08 10:01:23 -04:00
wizjany
41de204186
Allow copyEntities to be used in ForwardExtentCopy again.
...
The -e flag should now work for //copy and //cut as it used to.
Fixes WORLDEDIT-3557.
2017-03-19 11:56:04 -04:00
wizjany
e511758d99
Add rotations to various blocks that were missing them.
...
Up/down levers still broken.
Fixes WORLDEDIT-3490.
2017-02-26 18:56:38 -05:00
Jesse Boyd
58094c72c3
*
2017-01-10 16:12:13 +11:00
Jesse Boyd
ad7fdd19fb
Vector and BlockVector should use the same hashCode
...
For example, the getChunks method returns a Set<Vector2D> which is
actually comprised of BlockVector2D, so using set.contains(some vector)
will always return false.
There's unlikely to be multiple entities on the same block, or above
y=256, so using the int coords is better.
2017-01-10 16:03:10 +11:00
wizjany
66aa881b0c
Copy Kernel class to WorldEdit to avoid loading AWT.
...
Java 8's Kernel statically loads the AWT library, which
can apparently cause some issues on some systems, for some reason.
Either way, there is no need to load AWT if it's not needed (Java pls).
2017-01-08 00:51:16 -05:00
wizjany
17aafe87d0
Add some old missing items to the db.
2016-11-30 16:22:48 -05:00
wizjany
465161145b
Add new blocks and items to lookups.
2016-11-23 18:14:17 -05:00
wizjany
b0bfa4a562
Add new 1.11 blocks.
2016-11-20 03:07:28 -05:00
Michael
6c65a8a989
CuboidRegion contains use block position
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Int casting would be better here than adding one to the max block
2016-09-13 23:13:47 +02:00
Michael
5de4cfced2
Fix region contain method
...
The region contain method was broken.
A lot of subsquent issues are caused by this bug.
E.g. in a selection the entities in the last blocks at the positive-axis border are not selected.
Max block gives the impression of an exclusive point; however it is inclusive!
A position that is anywhere between of a 1x1x1 region, would return false in the old implementation.
By simply adding a one this should solve the problem.
Greetings
2016-09-13 09:26:23 +02:00
Wizjany
2e10fe896f
Fixed bad copypaste in error message for //curve.
2016-08-27 16:53:51 -04:00
Wyatt Childers
b9801ebf57
Fixed an issue where the ParametricCallable wasn't forwarding InvocationTargetExpections caused by CommandExceptions properly
...
Fixes WORLDEDIT-3364
2016-07-17 19:03:22 -04:00
wizjany
c957ffb95a
Fix NPE when //genbiome expression was false.
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Fixes WORLDEDIT-3467.
2016-07-06 11:14:11 -04:00
wizjany
28d45870e2
Apply transforms to vectors in //paste -s.
2016-06-29 00:38:11 -04:00
wizjany
e0c8776f0f
Fix query function in expression masks.
...
Fixes WORLDEDIT-3344.
2016-06-28 23:59:34 -04:00
Wyatt Childers
6e36b5236c
Fixed the automatic selection of a user's pasted area when using //paste -s
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Fixes WORLDEDIT-3457
2016-06-28 20:36:46 -04:00
Wyatt Childers
a091853385
Made the CommandManager responsible for exception converters as apposed to individual dispatchers
...
Previously some exceptions were being handled only in the ParametricCallable, which lead to other dispatchers throwing the exception, and requesting that users report them.
Fixes WORLDEDIT-3386
2016-06-28 19:37:10 -04:00
Minecrell
7a097ca56e
Add new 1.10 blocks to blocks.json
2016-06-23 09:03:07 -04:00
Kenzie Togami
f689d53d62
Fix Sign json generation
2016-06-18 09:49:46 -07:00
Kenzie Togami
e42107557e
[Forge] Make DefaultBlockParser behave more like vanilla.
2016-06-17 16:59:41 -07:00
wizjany
5a42a8ddb4
Update internal block and item definitions.
2016-06-11 13:07:53 -04:00
FrozenBrain
fabd7045e7
Fix NPE when rotating hanging entities ( #356 )
2016-05-20 20:00:30 -04:00
FrozenBrain
85d4b9f4ec
Fix MathUtils.dSin
2016-05-20 17:14:04 -04:00
FrozenBrain
4a7683d5bf
Apply transformations to NBT data of tile entities (fixes rotation of skulls)
2016-05-20 17:13:52 -04:00
FrozenBrain
8f50f5adfb
Fix secondary-ordinal direction vectors
2016-05-20 17:13:46 -04:00
FrozenBrain
1a3ae37b73
Fix rotation of item frames
2016-05-20 17:13:39 -04:00
Wyatt Childers
7dc9a9aece
Merge remote-tracking branch 'origin/master' into feature/sponge-new
2016-05-18 19:49:16 -04:00
Wizjany
03d7cd394a
Fix another NPE in schematics.
2016-05-18 12:44:22 -04:00
David Ortiz
2734dc377c
Add 1.9 doors to getBlockBagItem HashMap
2016-05-17 03:00:09 -05:00
David Ortiz
c3342bb7b4
Add support for 1.9 doors on MultiStageReorder
2016-05-17 01:15:50 -05:00