Get rid of the string equality and convert a few more ID uses over.

Dieser Commit ist enthalten in:
Matthew Miller 2018-01-03 16:39:03 +10:00
Ursprung 41a80064f5
Commit f5f1d357d9
39 geänderte Dateien mit 658 neuen und 115 gelöschten Zeilen

Datei anzeigen

@ -20,6 +20,7 @@
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import org.bukkit.BlockChangeDelegate;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
@ -67,7 +68,7 @@ public class EditSessionBlockChangeDelegate implements BlockChangeDelegate {
@Override
public int getTypeId(int x, int y, int z) {
return editSession.getBlockType(new Vector(x, y, z));
return editSession.getBlock(new Vector(x, y, z)).getId();
}
@Override
@ -77,7 +78,7 @@ public class EditSessionBlockChangeDelegate implements BlockChangeDelegate {
@Override
public boolean isEmpty(int x, int y, int z) {
return editSession.getBlockType(new Vector(x, y, z)) == BlockID.AIR;
return editSession.getBlock(new Vector(x, y, z)).isAir();
}
}

Datei anzeigen

@ -100,7 +100,7 @@ public class SkullBlock extends BaseBlock implements TileEntityBlock {
if (owner.length() > 16 || owner.isEmpty()) this.owner = "";
else this.owner = owner;
}
if (this.owner != null && !this.owner.isEmpty()) this.skullType = (byte) 3;
if (!this.owner.isEmpty()) this.skullType = (byte) 3;
}
/**

Datei anzeigen

@ -318,7 +318,7 @@ public class BaseBlock extends Block implements TileEntityBlock {
* @return if air
*/
public boolean isAir() {
return getType().getId().equals(BlockTypes.AIR);
return getType() == BlockTypes.AIR;
}
/**

Datei anzeigen

@ -50,6 +50,7 @@ public class BlockType {
}
}
@Deprecated
public com.sk89q.worldedit.blocks.BlockType getLegacyType() {
return com.sk89q.worldedit.blocks.BlockType.fromID(getLegacyId());
}

Datei anzeigen

@ -19,6 +19,7 @@
package com.sk89q.worldedit.blocks.type;
import java.lang.reflect.Field;
import java.util.HashMap;
import java.util.Map;
@ -32,20 +33,552 @@ public class BlockTypes {
private BlockTypes() {
}
public static final String AIR = "minecraft:air";
public static final String GRASS = "minecraft:grass";
public static final String WATER = "minecraft:water";
public static final String LAVA = "minecraft:lava";
public static final String WOOL = "minecraft:wool";
public static final String STATIONARY_WATER = "minecraft:stationary_water";
public static final String STATIONARY_LAVA = "minecraft:stationary_lava";
public static final String WALL_SIGN = "minecraft:wall_sign";
public static final String SIGN_POST = "minecraft:sign_post";
public static final BlockType AIR = new BlockType("minecraft:air");
public static final BlockType STONE = new BlockType("minecraft:stone");
public static final BlockType GRANITE = new BlockType("minecraft:granite");
public static final BlockType POLISHED_GRANITE = new BlockType("minecraft:polished_granite");
public static final BlockType DIORITE = new BlockType("minecraft:diorite");
public static final BlockType POLISHED_DIORITE = new BlockType("minecraft:polished_diorite");
public static final BlockType ANDESITE = new BlockType("minecraft:andesite");
public static final BlockType POLISHED_ANDESITE = new BlockType("minecraft:polished_andesite");
public static final BlockType GRASS_BLOCK = new BlockType("minecraft:grass_block");
public static final BlockType DIRT = new BlockType("minecraft:dirt");
public static final BlockType COARSE_DIRT = new BlockType("minecraft:coarse_dirt");
public static final BlockType PODZOL = new BlockType("minecraft:podzol");
public static final BlockType COBBLESTONE = new BlockType("minecraft:cobblestone");
public static final BlockType OAK_PLANKS = new BlockType("minecraft:oak_planks");
public static final BlockType SPRUCE_PLANKS = new BlockType("minecraft:spruce_planks");
public static final BlockType BIRCH_PLANKS = new BlockType("minecraft:birch_planks");
public static final BlockType JUNGLE_PLANKS = new BlockType("minecraft:jungle_planks");
public static final BlockType ACACIA_PLANKS = new BlockType("minecraft:acacia_planks");
public static final BlockType DARK_OAK_PLANKS = new BlockType("minecraft:dark_oak_planks");
public static final BlockType OAK_SAPLING = new BlockType("minecraft:oak_sapling");
public static final BlockType SPRUCE_SAPLING = new BlockType("minecraft:spruce_sapling");
public static final BlockType BIRCH_SAPLING = new BlockType("minecraft:birch_sapling");
public static final BlockType JUNGLE_SAPLING = new BlockType("minecraft:jungle_sapling");
public static final BlockType ACACIA_SAPLING = new BlockType("minecraft:acacia_sapling");
public static final BlockType DARK_OAK_SAPLING = new BlockType("minecraft:dark_oak_sapling");
public static final BlockType BEDROCK = new BlockType("minecraft:bedrock");
public static final BlockType FLOWING_WATER = new BlockType("minecraft:flowing_water");
public static final BlockType WATER = new BlockType("minecraft:water");
public static final BlockType FLOWING_LAVA = new BlockType("minecraft:flowing_lava");
public static final BlockType LAVA = new BlockType("minecraft:lava");
public static final BlockType SAND = new BlockType("minecraft:sand");
public static final BlockType RED_SAND = new BlockType("minecraft:red_sand");
public static final BlockType GRAVEL = new BlockType("minecraft:gravel");
public static final BlockType GOLD_ORE = new BlockType("minecraft:gold_ore");
public static final BlockType IRON_ORE = new BlockType("minecraft:iron_ore");
public static final BlockType COAL_ORE = new BlockType("minecraft:coal_ore");
public static final BlockType OAK_LOG = new BlockType("minecraft:oak_log");
public static final BlockType SPRUCE_LOG = new BlockType("minecraft:spruce_log");
public static final BlockType BIRCH_LOG = new BlockType("minecraft:birch_log");
public static final BlockType JUNGLE_LOG = new BlockType("minecraft:jungle_log");
public static final BlockType ACACIA_LOG = new BlockType("minecraft:acacia_log");
public static final BlockType DARK_OAK_LOG = new BlockType("minecraft:dark_oak_log");
public static final BlockType OAK_BARK = new BlockType("minecraft:oak_bark");
public static final BlockType SPRUCE_BARK = new BlockType("minecraft:spruce_bark");
public static final BlockType BIRCH_BARK = new BlockType("minecraft:birch_bark");
public static final BlockType JUNGLE_BARK = new BlockType("minecraft:jungle_bark");
public static final BlockType ACACIA_BARK = new BlockType("minecraft:acacia_bark");
public static final BlockType DARK_OAK_BARK = new BlockType("minecraft:dark_oak_bark");
public static final BlockType OAK_LEAVES = new BlockType("minecraft:oak_leaves");
public static final BlockType SPRUCE_LEAVES = new BlockType("minecraft:spruce_leaves");
public static final BlockType BIRCH_LEAVES = new BlockType("minecraft:birch_leaves");
public static final BlockType JUNGLE_LEAVES = new BlockType("minecraft:jungle_leaves");
public static final BlockType ACACIA_LEAVES = new BlockType("minecraft:acacia_leaves");
public static final BlockType DARK_OAK_LEAVES = new BlockType("minecraft:dark_oak_leaves");
public static final BlockType SPONGE = new BlockType("minecraft:sponge");
public static final BlockType WET_SPONGE = new BlockType("minecraft:wet_sponge");
public static final BlockType GLASS = new BlockType("minecraft:glass");
public static final BlockType LAPIS_ORE = new BlockType("minecraft:lapis_ore");
public static final BlockType LAPIS_BLOCK = new BlockType("minecraft:lapis_block");
public static final BlockType DISPENSER = new BlockType("minecraft:dispenser");
public static final BlockType SANDSTONE = new BlockType("minecraft:sandstone");
public static final BlockType CHISELED_SANDSTONE = new BlockType("minecraft:chiseled_sandstone");
public static final BlockType CUT_SANDSTONE = new BlockType("minecraft:cut_sandstone");
public static final BlockType NOTE_BLOCK = new BlockType("minecraft:note_block");
public static final BlockType WHITE_BED = new BlockType("minecraft:white_bed");
public static final BlockType ORANGE_BED = new BlockType("minecraft:orange_bed");
public static final BlockType MAGENTA_BED = new BlockType("minecraft:magenta_bed");
public static final BlockType LIGHT_BLUE_BED = new BlockType("minecraft:light_blue_bed");
public static final BlockType YELLOW_BED = new BlockType("minecraft:yellow_bed");
public static final BlockType LIME_BED = new BlockType("minecraft:lime_bed");
public static final BlockType PINK_BED = new BlockType("minecraft:pink_bed");
public static final BlockType GRAY_BED = new BlockType("minecraft:gray_bed");
public static final BlockType LIGHT_GRAY_BED = new BlockType("minecraft:light_gray_bed");
public static final BlockType CYAN_BED = new BlockType("minecraft:cyan_bed");
public static final BlockType PURPLE_BED = new BlockType("minecraft:purple_bed");
public static final BlockType BLUE_BED = new BlockType("minecraft:blue_bed");
public static final BlockType BROWN_BED = new BlockType("minecraft:brown_bed");
public static final BlockType GREEN_BED = new BlockType("minecraft:green_bed");
public static final BlockType RED_BED = new BlockType("minecraft:red_bed");
public static final BlockType BLACK_BED = new BlockType("minecraft:black_bed");
public static final BlockType POWERED_RAIL = new BlockType("minecraft:powered_rail");
public static final BlockType DETECTOR_RAIL = new BlockType("minecraft:detector_rail");
public static final BlockType STICKY_PISTON = new BlockType("minecraft:sticky_piston");
public static final BlockType COBWEB = new BlockType("minecraft:cobweb");
public static final BlockType GRASS = new BlockType("minecraft:grass");
public static final BlockType FERN = new BlockType("minecraft:fern");
public static final BlockType DEAD_BUSH = new BlockType("minecraft:dead_bush");
public static final BlockType PISTON = new BlockType("minecraft:piston");
public static final BlockType PISTON_HEAD = new BlockType("minecraft:piston_head");
public static final BlockType WHITE_WOOL = new BlockType("minecraft:white_wool");
public static final BlockType ORANGE_WOOL = new BlockType("minecraft:orange_wool");
public static final BlockType MAGENTA_WOOL = new BlockType("minecraft:magenta_wool");
public static final BlockType LIGHT_BLUE_WOOL = new BlockType("minecraft:light_blue_wool");
public static final BlockType YELLOW_WOOL = new BlockType("minecraft:yellow_wool");
public static final BlockType LIME_WOOL = new BlockType("minecraft:lime_wool");
public static final BlockType PINK_WOOL = new BlockType("minecraft:pink_wool");
public static final BlockType GRAY_WOOL = new BlockType("minecraft:gray_wool");
public static final BlockType LIGHT_GRAY_WOOL = new BlockType("minecraft:light_gray_wool");
public static final BlockType CYAN_WOOL = new BlockType("minecraft:cyan_wool");
public static final BlockType PURPLE_WOOL = new BlockType("minecraft:purple_wool");
public static final BlockType BLUE_WOOL = new BlockType("minecraft:blue_wool");
public static final BlockType BROWN_WOOL = new BlockType("minecraft:brown_wool");
public static final BlockType GREEN_WOOL = new BlockType("minecraft:green_wool");
public static final BlockType RED_WOOL = new BlockType("minecraft:red_wool");
public static final BlockType BLACK_WOOL = new BlockType("minecraft:black_wool");
public static final BlockType MOVING_PISTON = new BlockType("minecraft:moving_piston");
public static final BlockType DANDELION = new BlockType("minecraft:dandelion");
public static final BlockType POPPY = new BlockType("minecraft:poppy");
public static final BlockType BLUE_ORCHID = new BlockType("minecraft:blue_orchid");
public static final BlockType ALLIUM = new BlockType("minecraft:allium");
public static final BlockType AZURE_BLUET = new BlockType("minecraft:azure_bluet");
public static final BlockType RED_TULIP = new BlockType("minecraft:red_tulip");
public static final BlockType ORANGE_TULIP = new BlockType("minecraft:orange_tulip");
public static final BlockType WHITE_TULIP = new BlockType("minecraft:white_tulip");
public static final BlockType PINK_TULIP = new BlockType("minecraft:pink_tulip");
public static final BlockType OXEYE_DAISY = new BlockType("minecraft:oxeye_daisy");
public static final BlockType BROWN_MUSHROOM = new BlockType("minecraft:brown_mushroom");
public static final BlockType RED_MUSHROOM = new BlockType("minecraft:red_mushroom");
public static final BlockType GOLD_BLOCK = new BlockType("minecraft:gold_block");
public static final BlockType IRON_BLOCK = new BlockType("minecraft:iron_block");
public static final BlockType BRICKS = new BlockType("minecraft:bricks");
public static final BlockType TNT = new BlockType("minecraft:tnt");
public static final BlockType BOOKSHELF = new BlockType("minecraft:bookshelf");
public static final BlockType MOSSY_COBBLESTONE = new BlockType("minecraft:mossy_cobblestone");
public static final BlockType OBSIDIAN = new BlockType("minecraft:obsidian");
public static final BlockType TORCH = new BlockType("minecraft:torch");
public static final BlockType WALL_TORCH = new BlockType("minecraft:wall_torch");
public static final BlockType FIRE = new BlockType("minecraft:fire");
public static final BlockType MOB_SPAWNER = new BlockType("minecraft:mob_spawner");
public static final BlockType OAK_STAIRS = new BlockType("minecraft:oak_stairs");
public static final BlockType CHEST = new BlockType("minecraft:chest");
public static final BlockType REDSTONE_WIRE = new BlockType("minecraft:redstone_wire");
public static final BlockType DIAMOND_ORE = new BlockType("minecraft:diamond_ore");
public static final BlockType DIAMOND_BLOCK = new BlockType("minecraft:diamond_block");
public static final BlockType CRAFTING_TABLE = new BlockType("minecraft:crafting_table");
public static final BlockType WHEAT = new BlockType("minecraft:wheat");
public static final BlockType FARMLAND = new BlockType("minecraft:farmland");
public static final BlockType FURNACE = new BlockType("minecraft:furnace");
public static final BlockType SIGN = new BlockType("minecraft:sign");
public static final BlockType OAK_DOOR = new BlockType("minecraft:oak_door");
public static final BlockType LADDER = new BlockType("minecraft:ladder");
public static final BlockType RAIL = new BlockType("minecraft:rail");
public static final BlockType COBBLESTONE_STAIRS = new BlockType("minecraft:cobblestone_stairs");
public static final BlockType WALL_SIGN = new BlockType("minecraft:wall_sign");
public static final BlockType LEVER = new BlockType("minecraft:lever");
public static final BlockType STONE_PRESSURE_PLATE = new BlockType("minecraft:stone_pressure_plate");
public static final BlockType IRON_DOOR = new BlockType("minecraft:iron_door");
public static final BlockType OAK_PRESSURE_PLATE = new BlockType("minecraft:oak_pressure_plate");
public static final BlockType SPRUCE_PRESSURE_PLATE = new BlockType("minecraft:spruce_pressure_plate");
public static final BlockType BIRCH_PRESSURE_PLATE = new BlockType("minecraft:birch_pressure_plate");
public static final BlockType JUNGLE_PRESSURE_PLATE = new BlockType("minecraft:jungle_pressure_plate");
public static final BlockType ACACIA_PRESSURE_PLATE = new BlockType("minecraft:acacia_pressure_plate");
public static final BlockType DARK_OAK_PRESSURE_PLATE = new BlockType("minecraft:dark_oak_pressure_plate");
public static final BlockType REDSTONE_ORE = new BlockType("minecraft:redstone_ore");
public static final BlockType REDSTONE_TORCH = new BlockType("minecraft:redstone_torch");
public static final BlockType REDSTONE_WALL_TORCH = new BlockType("minecraft:redstone_wall_torch");
public static final BlockType STONE_BUTTON = new BlockType("minecraft:stone_button");
public static final BlockType SNOW = new BlockType("minecraft:snow");
public static final BlockType ICE = new BlockType("minecraft:ice");
public static final BlockType SNOW_BLOCK = new BlockType("minecraft:snow_block");
public static final BlockType CACTUS = new BlockType("minecraft:cactus");
public static final BlockType CLAY = new BlockType("minecraft:clay");
public static final BlockType SUGAR_CANE = new BlockType("minecraft:sugar_cane");
public static final BlockType JUKEBOX = new BlockType("minecraft:jukebox");
public static final BlockType OAK_FENCE = new BlockType("minecraft:oak_fence");
public static final BlockType PUMPKIN = new BlockType("minecraft:pumpkin");
public static final BlockType NETHERRACK = new BlockType("minecraft:netherrack");
public static final BlockType SOUL_SAND = new BlockType("minecraft:soul_sand");
public static final BlockType GLOWSTONE = new BlockType("minecraft:glowstone");
public static final BlockType PORTAL = new BlockType("minecraft:portal");
public static final BlockType CARVED_PUMPKIN = new BlockType("minecraft:carved_pumpkin");
public static final BlockType JACK_O_LANTERN = new BlockType("minecraft:jack_o_lantern");
public static final BlockType CAKE = new BlockType("minecraft:cake");
public static final BlockType REPEATER = new BlockType("minecraft:repeater");
public static final BlockType WHITE_STAINED_GLASS = new BlockType("minecraft:white_stained_glass");
public static final BlockType ORANGE_STAINED_GLASS = new BlockType("minecraft:orange_stained_glass");
public static final BlockType MAGENTA_STAINED_GLASS = new BlockType("minecraft:magenta_stained_glass");
public static final BlockType LIGHT_BLUE_STAINED_GLASS = new BlockType("minecraft:light_blue_stained_glass");
public static final BlockType YELLOW_STAINED_GLASS = new BlockType("minecraft:yellow_stained_glass");
public static final BlockType LIME_STAINED_GLASS = new BlockType("minecraft:lime_stained_glass");
public static final BlockType PINK_STAINED_GLASS = new BlockType("minecraft:pink_stained_glass");
public static final BlockType GRAY_STAINED_GLASS = new BlockType("minecraft:gray_stained_glass");
public static final BlockType LIGHT_GRAY_STAINED_GLASS = new BlockType("minecraft:light_gray_stained_glass");
public static final BlockType CYAN_STAINED_GLASS = new BlockType("minecraft:cyan_stained_glass");
public static final BlockType PURPLE_STAINED_GLASS = new BlockType("minecraft:purple_stained_glass");
public static final BlockType BLUE_STAINED_GLASS = new BlockType("minecraft:blue_stained_glass");
public static final BlockType BROWN_STAINED_GLASS = new BlockType("minecraft:brown_stained_glass");
public static final BlockType GREEN_STAINED_GLASS = new BlockType("minecraft:green_stained_glass");
public static final BlockType RED_STAINED_GLASS = new BlockType("minecraft:red_stained_glass");
public static final BlockType BLACK_STAINED_GLASS = new BlockType("minecraft:black_stained_glass");
public static final BlockType OAK_TRAPDOOR = new BlockType("minecraft:oak_trapdoor");
public static final BlockType SPRUCE_TRAPDOOR = new BlockType("minecraft:spruce_trapdoor");
public static final BlockType BIRCH_TRAPDOOR = new BlockType("minecraft:birch_trapdoor");
public static final BlockType JUNGLE_TRAPDOOR = new BlockType("minecraft:jungle_trapdoor");
public static final BlockType ACACIA_TRAPDOOR = new BlockType("minecraft:acacia_trapdoor");
public static final BlockType DARK_OAK_TRAPDOOR = new BlockType("minecraft:dark_oak_trapdoor");
public static final BlockType INFESTED_STONE = new BlockType("minecraft:infested_stone");
public static final BlockType INFESTED_COBBLESTONE = new BlockType("minecraft:infested_cobblestone");
public static final BlockType INFESTED_STONE_BRICKS = new BlockType("minecraft:infested_stone_bricks");
public static final BlockType INFESTED_MOSSY_STONE_BRICKS = new BlockType("minecraft:infested_mossy_stone_bricks");
public static final BlockType INFESTED_CRACKED_STONE_BRICKS = new BlockType("minecraft:infested_cracked_stone_bricks");
public static final BlockType INFESTED_CHISELED_STONE_BRICKS = new BlockType("minecraft:infested_chiseled_stone_bricks");
public static final BlockType STONE_BRICKS = new BlockType("minecraft:stone_bricks");
public static final BlockType MOSSY_STONE_BRICKS = new BlockType("minecraft:mossy_stone_bricks");
public static final BlockType CRACKED_STONE_BRICKS = new BlockType("minecraft:cracked_stone_bricks");
public static final BlockType CHISELED_STONE_BRICKS = new BlockType("minecraft:chiseled_stone_bricks");
public static final BlockType BROWN_MUSHROOM_BLOCK = new BlockType("minecraft:brown_mushroom_block");
public static final BlockType RED_MUSHROOM_BLOCK = new BlockType("minecraft:red_mushroom_block");
public static final BlockType MUSHROOM_STEM = new BlockType("minecraft:mushroom_stem");
public static final BlockType IRON_BARS = new BlockType("minecraft:iron_bars");
public static final BlockType GLASS_PANE = new BlockType("minecraft:glass_pane");
public static final BlockType MELON_BLOCK = new BlockType("minecraft:melon_block");
public static final BlockType ATTACHED_PUMPKIN_STEM = new BlockType("minecraft:attached_pumpkin_stem");
public static final BlockType ATTACHED_MELON_STEM = new BlockType("minecraft:attached_melon_stem");
public static final BlockType PUMPKIN_STEM = new BlockType("minecraft:pumpkin_stem");
public static final BlockType MELON_STEM = new BlockType("minecraft:melon_stem");
public static final BlockType VINE = new BlockType("minecraft:vine");
public static final BlockType OAK_FENCE_GATE = new BlockType("minecraft:oak_fence_gate");
public static final BlockType BRICK_STAIRS = new BlockType("minecraft:brick_stairs");
public static final BlockType STONE_BRICK_STAIRS = new BlockType("minecraft:stone_brick_stairs");
public static final BlockType MYCELIUM = new BlockType("minecraft:mycelium");
public static final BlockType LILY_PAD = new BlockType("minecraft:lily_pad");
public static final BlockType NETHER_BRICKS = new BlockType("minecraft:nether_bricks");
public static final BlockType NETHER_BRICK_FENCE = new BlockType("minecraft:nether_brick_fence");
public static final BlockType NETHER_BRICK_STAIRS = new BlockType("minecraft:nether_brick_stairs");
public static final BlockType NETHER_WART = new BlockType("minecraft:nether_wart");
public static final BlockType ENCHANTING_TABLE = new BlockType("minecraft:enchanting_table");
public static final BlockType BREWING_STAND = new BlockType("minecraft:brewing_stand");
public static final BlockType CAULDRON = new BlockType("minecraft:cauldron");
public static final BlockType END_PORTAL = new BlockType("minecraft:end_portal");
public static final BlockType END_PORTAL_FRAME = new BlockType("minecraft:end_portal_frame");
public static final BlockType END_STONE = new BlockType("minecraft:end_stone");
public static final BlockType DRAGON_EGG = new BlockType("minecraft:dragon_egg");
public static final BlockType REDSTONE_LAMP = new BlockType("minecraft:redstone_lamp");
public static final BlockType COCOA = new BlockType("minecraft:cocoa");
public static final BlockType SANDSTONE_STAIRS = new BlockType("minecraft:sandstone_stairs");
public static final BlockType EMERALD_ORE = new BlockType("minecraft:emerald_ore");
public static final BlockType ENDER_CHEST = new BlockType("minecraft:ender_chest");
public static final BlockType TRIPWIRE_HOOK = new BlockType("minecraft:tripwire_hook");
public static final BlockType TRIPWIRE = new BlockType("minecraft:tripwire");
public static final BlockType EMERALD_BLOCK = new BlockType("minecraft:emerald_block");
public static final BlockType SPRUCE_STAIRS = new BlockType("minecraft:spruce_stairs");
public static final BlockType BIRCH_STAIRS = new BlockType("minecraft:birch_stairs");
public static final BlockType JUNGLE_STAIRS = new BlockType("minecraft:jungle_stairs");
public static final BlockType COMMAND_BLOCK = new BlockType("minecraft:command_block");
public static final BlockType BEACON = new BlockType("minecraft:beacon");
public static final BlockType COBBLESTONE_WALL = new BlockType("minecraft:cobblestone_wall");
public static final BlockType MOSSY_COBBLESTONE_WALL = new BlockType("minecraft:mossy_cobblestone_wall");
public static final BlockType FLOWER_POT = new BlockType("minecraft:flower_pot");
public static final BlockType POTTED_OAK_SAPLING = new BlockType("minecraft:potted_oak_sapling");
public static final BlockType POTTED_SPRUCE_SAPLING = new BlockType("minecraft:potted_spruce_sapling");
public static final BlockType POTTED_BIRCH_SAPLING = new BlockType("minecraft:potted_birch_sapling");
public static final BlockType POTTED_JUNGLE_SAPLING = new BlockType("minecraft:potted_jungle_sapling");
public static final BlockType POTTED_ACACIA_SAPLING = new BlockType("minecraft:potted_acacia_sapling");
public static final BlockType POTTED_DARK_OAK_SAPLING = new BlockType("minecraft:potted_dark_oak_sapling");
public static final BlockType POTTED_FERN = new BlockType("minecraft:potted_fern");
public static final BlockType POTTED_DANDELION = new BlockType("minecraft:potted_dandelion");
public static final BlockType POTTED_POPPY = new BlockType("minecraft:potted_poppy");
public static final BlockType POTTED_BLUE_ORCHID = new BlockType("minecraft:potted_blue_orchid");
public static final BlockType POTTED_ALLIUM = new BlockType("minecraft:potted_allium");
public static final BlockType POTTED_AZURE_BLUET = new BlockType("minecraft:potted_azure_bluet");
public static final BlockType POTTED_RED_TULIP = new BlockType("minecraft:potted_red_tulip");
public static final BlockType POTTED_ORANGE_TULIP = new BlockType("minecraft:potted_orange_tulip");
public static final BlockType POTTED_WHITE_TULIP = new BlockType("minecraft:potted_white_tulip");
public static final BlockType POTTED_PINK_TULIP = new BlockType("minecraft:potted_pink_tulip");
public static final BlockType POTTED_OXEYE_DAISY = new BlockType("minecraft:potted_oxeye_daisy");
public static final BlockType POTTED_RED_MUSHROOM = new BlockType("minecraft:potted_red_mushroom");
public static final BlockType POTTED_BROWN_MUSHROOM = new BlockType("minecraft:potted_brown_mushroom");
public static final BlockType POTTED_DEAD_BUSH = new BlockType("minecraft:potted_dead_bush");
public static final BlockType POTTED_CACTUS = new BlockType("minecraft:potted_cactus");
public static final BlockType CARROTS = new BlockType("minecraft:carrots");
public static final BlockType POTATOES = new BlockType("minecraft:potatoes");
public static final BlockType OAK_BUTTON = new BlockType("minecraft:oak_button");
public static final BlockType SPRUCE_BUTTON = new BlockType("minecraft:spruce_button");
public static final BlockType BIRCH_BUTTON = new BlockType("minecraft:birch_button");
public static final BlockType JUNGLE_BUTTON = new BlockType("minecraft:jungle_button");
public static final BlockType ACACIA_BUTTON = new BlockType("minecraft:acacia_button");
public static final BlockType DARK_OAK_BUTTON = new BlockType("minecraft:dark_oak_button");
public static final BlockType SKELETON_WALL_SKULL = new BlockType("minecraft:skeleton_wall_skull");
public static final BlockType SKELETON_SKULL = new BlockType("minecraft:skeleton_skull");
public static final BlockType WITHER_SKELETON_WALL_SKULL = new BlockType("minecraft:wither_skeleton_wall_skull");
public static final BlockType WITHER_SKELETON_SKULL = new BlockType("minecraft:wither_skeleton_skull");
public static final BlockType ZOMBIE_WALL_HEAD = new BlockType("minecraft:zombie_wall_head");
public static final BlockType ZOMBIE_HEAD = new BlockType("minecraft:zombie_head");
public static final BlockType PLAYER_WALL_HEAD = new BlockType("minecraft:player_wall_head");
public static final BlockType PLAYER_HEAD = new BlockType("minecraft:player_head");
public static final BlockType CREEPER_WALL_HEAD = new BlockType("minecraft:creeper_wall_head");
public static final BlockType CREEPER_HEAD = new BlockType("minecraft:creeper_head");
public static final BlockType DRAGON_WALL_HEAD = new BlockType("minecraft:dragon_wall_head");
public static final BlockType DRAGON_HEAD = new BlockType("minecraft:dragon_head");
public static final BlockType ANVIL = new BlockType("minecraft:anvil");
public static final BlockType CHIPPED_ANVIL = new BlockType("minecraft:chipped_anvil");
public static final BlockType DAMAGED_ANVIL = new BlockType("minecraft:damaged_anvil");
public static final BlockType TRAPPED_CHEST = new BlockType("minecraft:trapped_chest");
public static final BlockType LIGHT_WEIGHTED_PRESSURE_PLATE = new BlockType("minecraft:light_weighted_pressure_plate");
public static final BlockType HEAVY_WEIGHTED_PRESSURE_PLATE = new BlockType("minecraft:heavy_weighted_pressure_plate");
public static final BlockType COMPARATOR = new BlockType("minecraft:comparator");
public static final BlockType DAYLIGHT_DETECTOR = new BlockType("minecraft:daylight_detector");
public static final BlockType REDSTONE_BLOCK = new BlockType("minecraft:redstone_block");
public static final BlockType NETHER_QUARTZ_ORE = new BlockType("minecraft:nether_quartz_ore");
public static final BlockType HOPPER = new BlockType("minecraft:hopper");
public static final BlockType QUARTZ_BLOCK = new BlockType("minecraft:quartz_block");
public static final BlockType CHISELED_QUARTZ_BLOCK = new BlockType("minecraft:chiseled_quartz_block");
public static final BlockType QUARTZ_PILLAR = new BlockType("minecraft:quartz_pillar");
public static final BlockType QUARTZ_STAIRS = new BlockType("minecraft:quartz_stairs");
public static final BlockType ACTIVATOR_RAIL = new BlockType("minecraft:activator_rail");
public static final BlockType DROPPER = new BlockType("minecraft:dropper");
public static final BlockType WHITE_TERRACOTTA = new BlockType("minecraft:white_terracotta");
public static final BlockType ORANGE_TERRACOTTA = new BlockType("minecraft:orange_terracotta");
public static final BlockType MAGENTA_TERRACOTTA = new BlockType("minecraft:magenta_terracotta");
public static final BlockType LIGHT_BLUE_TERRACOTTA = new BlockType("minecraft:light_blue_terracotta");
public static final BlockType YELLOW_TERRACOTTA = new BlockType("minecraft:yellow_terracotta");
public static final BlockType LIME_TERRACOTTA = new BlockType("minecraft:lime_terracotta");
public static final BlockType PINK_TERRACOTTA = new BlockType("minecraft:pink_terracotta");
public static final BlockType GRAY_TERRACOTTA = new BlockType("minecraft:gray_terracotta");
public static final BlockType LIGHT_GRAY_TERRACOTTA = new BlockType("minecraft:light_gray_terracotta");
public static final BlockType CYAN_TERRACOTTA = new BlockType("minecraft:cyan_terracotta");
public static final BlockType PURPLE_TERRACOTTA = new BlockType("minecraft:purple_terracotta");
public static final BlockType BLUE_TERRACOTTA = new BlockType("minecraft:blue_terracotta");
public static final BlockType BROWN_TERRACOTTA = new BlockType("minecraft:brown_terracotta");
public static final BlockType GREEN_TERRACOTTA = new BlockType("minecraft:green_terracotta");
public static final BlockType RED_TERRACOTTA = new BlockType("minecraft:red_terracotta");
public static final BlockType BLACK_TERRACOTTA = new BlockType("minecraft:black_terracotta");
public static final BlockType WHITE_STAINED_GLASS_PANE = new BlockType("minecraft:white_stained_glass_pane");
public static final BlockType ORANGE_STAINED_GLASS_PANE = new BlockType("minecraft:orange_stained_glass_pane");
public static final BlockType MAGENTA_STAINED_GLASS_PANE = new BlockType("minecraft:magenta_stained_glass_pane");
public static final BlockType LIGHT_BLUE_STAINED_GLASS_PANE = new BlockType("minecraft:light_blue_stained_glass_pane");
public static final BlockType YELLOW_STAINED_GLASS_PANE = new BlockType("minecraft:yellow_stained_glass_pane");
public static final BlockType LIME_STAINED_GLASS_PANE = new BlockType("minecraft:lime_stained_glass_pane");
public static final BlockType PINK_STAINED_GLASS_PANE = new BlockType("minecraft:pink_stained_glass_pane");
public static final BlockType GRAY_STAINED_GLASS_PANE = new BlockType("minecraft:gray_stained_glass_pane");
public static final BlockType LIGHT_GRAY_STAINED_GLASS_PANE = new BlockType("minecraft:light_gray_stained_glass_pane");
public static final BlockType CYAN_STAINED_GLASS_PANE = new BlockType("minecraft:cyan_stained_glass_pane");
public static final BlockType PURPLE_STAINED_GLASS_PANE = new BlockType("minecraft:purple_stained_glass_pane");
public static final BlockType BLUE_STAINED_GLASS_PANE = new BlockType("minecraft:blue_stained_glass_pane");
public static final BlockType BROWN_STAINED_GLASS_PANE = new BlockType("minecraft:brown_stained_glass_pane");
public static final BlockType GREEN_STAINED_GLASS_PANE = new BlockType("minecraft:green_stained_glass_pane");
public static final BlockType RED_STAINED_GLASS_PANE = new BlockType("minecraft:red_stained_glass_pane");
public static final BlockType BLACK_STAINED_GLASS_PANE = new BlockType("minecraft:black_stained_glass_pane");
public static final BlockType ACACIA_STAIRS = new BlockType("minecraft:acacia_stairs");
public static final BlockType DARK_OAK_STAIRS = new BlockType("minecraft:dark_oak_stairs");
public static final BlockType SLIME_BLOCK = new BlockType("minecraft:slime_block");
public static final BlockType BARRIER = new BlockType("minecraft:barrier");
public static final BlockType IRON_TRAPDOOR = new BlockType("minecraft:iron_trapdoor");
public static final BlockType PRISMARINE = new BlockType("minecraft:prismarine");
public static final BlockType PRISMARINE_BRICKS = new BlockType("minecraft:prismarine_bricks");
public static final BlockType DARK_PRISMARINE = new BlockType("minecraft:dark_prismarine");
public static final BlockType SEA_LANTERN = new BlockType("minecraft:sea_lantern");
public static final BlockType HAY_BLOCK = new BlockType("minecraft:hay_block");
public static final BlockType WHITE_CARPET = new BlockType("minecraft:white_carpet");
public static final BlockType ORANGE_CARPET = new BlockType("minecraft:orange_carpet");
public static final BlockType MAGENTA_CARPET = new BlockType("minecraft:magenta_carpet");
public static final BlockType LIGHT_BLUE_CARPET = new BlockType("minecraft:light_blue_carpet");
public static final BlockType YELLOW_CARPET = new BlockType("minecraft:yellow_carpet");
public static final BlockType LIME_CARPET = new BlockType("minecraft:lime_carpet");
public static final BlockType PINK_CARPET = new BlockType("minecraft:pink_carpet");
public static final BlockType GRAY_CARPET = new BlockType("minecraft:gray_carpet");
public static final BlockType LIGHT_GRAY_CARPET = new BlockType("minecraft:light_gray_carpet");
public static final BlockType CYAN_CARPET = new BlockType("minecraft:cyan_carpet");
public static final BlockType PURPLE_CARPET = new BlockType("minecraft:purple_carpet");
public static final BlockType BLUE_CARPET = new BlockType("minecraft:blue_carpet");
public static final BlockType BROWN_CARPET = new BlockType("minecraft:brown_carpet");
public static final BlockType GREEN_CARPET = new BlockType("minecraft:green_carpet");
public static final BlockType RED_CARPET = new BlockType("minecraft:red_carpet");
public static final BlockType BLACK_CARPET = new BlockType("minecraft:black_carpet");
public static final BlockType TERRACOTTA = new BlockType("minecraft:terracotta");
public static final BlockType COAL_BLOCK = new BlockType("minecraft:coal_block");
public static final BlockType PACKED_ICE = new BlockType("minecraft:packed_ice");
public static final BlockType SUNFLOWER = new BlockType("minecraft:sunflower");
public static final BlockType LILAC = new BlockType("minecraft:lilac");
public static final BlockType ROSE_BUSH = new BlockType("minecraft:rose_bush");
public static final BlockType PEONY = new BlockType("minecraft:peony");
public static final BlockType TALL_GRASS = new BlockType("minecraft:tall_grass");
public static final BlockType LARGE_FERN = new BlockType("minecraft:large_fern");
public static final BlockType WHITE_BANNER = new BlockType("minecraft:white_banner");
public static final BlockType ORANGE_BANNER = new BlockType("minecraft:orange_banner");
public static final BlockType MAGENTA_BANNER = new BlockType("minecraft:magenta_banner");
public static final BlockType LIGHT_BLUE_BANNER = new BlockType("minecraft:light_blue_banner");
public static final BlockType YELLOW_BANNER = new BlockType("minecraft:yellow_banner");
public static final BlockType LIME_BANNER = new BlockType("minecraft:lime_banner");
public static final BlockType PINK_BANNER = new BlockType("minecraft:pink_banner");
public static final BlockType GRAY_BANNER = new BlockType("minecraft:gray_banner");
public static final BlockType LIGHT_GRAY_BANNER = new BlockType("minecraft:light_gray_banner");
public static final BlockType CYAN_BANNER = new BlockType("minecraft:cyan_banner");
public static final BlockType PURPLE_BANNER = new BlockType("minecraft:purple_banner");
public static final BlockType BLUE_BANNER = new BlockType("minecraft:blue_banner");
public static final BlockType BROWN_BANNER = new BlockType("minecraft:brown_banner");
public static final BlockType GREEN_BANNER = new BlockType("minecraft:green_banner");
public static final BlockType RED_BANNER = new BlockType("minecraft:red_banner");
public static final BlockType BLACK_BANNER = new BlockType("minecraft:black_banner");
public static final BlockType WHITE_WALL_BANNER = new BlockType("minecraft:white_wall_banner");
public static final BlockType ORANGE_WALL_BANNER = new BlockType("minecraft:orange_wall_banner");
public static final BlockType MAGENTA_WALL_BANNER = new BlockType("minecraft:magenta_wall_banner");
public static final BlockType LIGHT_BLUE_WALL_BANNER = new BlockType("minecraft:light_blue_wall_banner");
public static final BlockType YELLOW_WALL_BANNER = new BlockType("minecraft:yellow_wall_banner");
public static final BlockType LIME_WALL_BANNER = new BlockType("minecraft:lime_wall_banner");
public static final BlockType PINK_WALL_BANNER = new BlockType("minecraft:pink_wall_banner");
public static final BlockType GRAY_WALL_BANNER = new BlockType("minecraft:gray_wall_banner");
public static final BlockType LIGHT_GRAY_WALL_BANNER = new BlockType("minecraft:light_gray_wall_banner");
public static final BlockType CYAN_WALL_BANNER = new BlockType("minecraft:cyan_wall_banner");
public static final BlockType PURPLE_WALL_BANNER = new BlockType("minecraft:purple_wall_banner");
public static final BlockType BLUE_WALL_BANNER = new BlockType("minecraft:blue_wall_banner");
public static final BlockType BROWN_WALL_BANNER = new BlockType("minecraft:brown_wall_banner");
public static final BlockType GREEN_WALL_BANNER = new BlockType("minecraft:green_wall_banner");
public static final BlockType RED_WALL_BANNER = new BlockType("minecraft:red_wall_banner");
public static final BlockType BLACK_WALL_BANNER = new BlockType("minecraft:black_wall_banner");
public static final BlockType RED_SANDSTONE = new BlockType("minecraft:red_sandstone");
public static final BlockType CHISELED_RED_SANDSTONE = new BlockType("minecraft:chiseled_red_sandstone");
public static final BlockType CUT_RED_SANDSTONE = new BlockType("minecraft:cut_red_sandstone");
public static final BlockType RED_SANDSTONE_STAIRS = new BlockType("minecraft:red_sandstone_stairs");
public static final BlockType OAK_SLAB = new BlockType("minecraft:oak_slab");
public static final BlockType SPRUCE_SLAB = new BlockType("minecraft:spruce_slab");
public static final BlockType BIRCH_SLAB = new BlockType("minecraft:birch_slab");
public static final BlockType JUNGLE_SLAB = new BlockType("minecraft:jungle_slab");
public static final BlockType ACACIA_SLAB = new BlockType("minecraft:acacia_slab");
public static final BlockType DARK_OAK_SLAB = new BlockType("minecraft:dark_oak_slab");
public static final BlockType STONE_SLAB = new BlockType("minecraft:stone_slab");
public static final BlockType SANDSTONE_SLAB = new BlockType("minecraft:sandstone_slab");
public static final BlockType PETRIFIED_OAK_SLAB = new BlockType("minecraft:petrified_oak_slab");
public static final BlockType COBBLESTONE_SLAB = new BlockType("minecraft:cobblestone_slab");
public static final BlockType BRICK_SLAB = new BlockType("minecraft:brick_slab");
public static final BlockType STONE_BRICK_SLAB = new BlockType("minecraft:stone_brick_slab");
public static final BlockType NETHER_BRICK_SLAB = new BlockType("minecraft:nether_brick_slab");
public static final BlockType QUARTZ_SLAB = new BlockType("minecraft:quartz_slab");
public static final BlockType RED_SANDSTONE_SLAB = new BlockType("minecraft:red_sandstone_slab");
public static final BlockType PURPUR_SLAB = new BlockType("minecraft:purpur_slab");
public static final BlockType SMOOTH_STONE = new BlockType("minecraft:smooth_stone");
public static final BlockType SMOOTH_SANDSTONE = new BlockType("minecraft:smooth_sandstone");
public static final BlockType SMOOTH_QUARTZ = new BlockType("minecraft:smooth_quartz");
public static final BlockType SMOOTH_RED_SANDSTONE = new BlockType("minecraft:smooth_red_sandstone");
public static final BlockType SPRUCE_FENCE_GATE = new BlockType("minecraft:spruce_fence_gate");
public static final BlockType BIRCH_FENCE_GATE = new BlockType("minecraft:birch_fence_gate");
public static final BlockType JUNGLE_FENCE_GATE = new BlockType("minecraft:jungle_fence_gate");
public static final BlockType ACACIA_FENCE_GATE = new BlockType("minecraft:acacia_fence_gate");
public static final BlockType DARK_OAK_FENCE_GATE = new BlockType("minecraft:dark_oak_fence_gate");
public static final BlockType SPRUCE_FENCE = new BlockType("minecraft:spruce_fence");
public static final BlockType BIRCH_FENCE = new BlockType("minecraft:birch_fence");
public static final BlockType JUNGLE_FENCE = new BlockType("minecraft:jungle_fence");
public static final BlockType ACACIA_FENCE = new BlockType("minecraft:acacia_fence");
public static final BlockType DARK_OAK_FENCE = new BlockType("minecraft:dark_oak_fence");
public static final BlockType SPRUCE_DOOR = new BlockType("minecraft:spruce_door");
public static final BlockType BIRCH_DOOR = new BlockType("minecraft:birch_door");
public static final BlockType JUNGLE_DOOR = new BlockType("minecraft:jungle_door");
public static final BlockType ACACIA_DOOR = new BlockType("minecraft:acacia_door");
public static final BlockType DARK_OAK_DOOR = new BlockType("minecraft:dark_oak_door");
public static final BlockType END_ROD = new BlockType("minecraft:end_rod");
public static final BlockType CHORUS_PLANT = new BlockType("minecraft:chorus_plant");
public static final BlockType CHORUS_FLOWER = new BlockType("minecraft:chorus_flower");
public static final BlockType PURPUR_BLOCK = new BlockType("minecraft:purpur_block");
public static final BlockType PURPUR_PILLAR = new BlockType("minecraft:purpur_pillar");
public static final BlockType PURPUR_STAIRS = new BlockType("minecraft:purpur_stairs");
public static final BlockType END_STONE_BRICKS = new BlockType("minecraft:end_stone_bricks");
public static final BlockType BEETROOTS = new BlockType("minecraft:beetroots");
public static final BlockType GRASS_PATH = new BlockType("minecraft:grass_path");
public static final BlockType END_GATEWAY = new BlockType("minecraft:end_gateway");
public static final BlockType REPEATING_COMMAND_BLOCK = new BlockType("minecraft:repeating_command_block");
public static final BlockType CHAIN_COMMAND_BLOCK = new BlockType("minecraft:chain_command_block");
public static final BlockType FROSTED_ICE = new BlockType("minecraft:frosted_ice");
public static final BlockType MAGMA_BLOCK = new BlockType("minecraft:magma_block");
public static final BlockType NETHER_WART_BLOCK = new BlockType("minecraft:nether_wart_block");
public static final BlockType RED_NETHER_BRICKS = new BlockType("minecraft:red_nether_bricks");
public static final BlockType BONE_BLOCK = new BlockType("minecraft:bone_block");
public static final BlockType STRUCTURE_VOID = new BlockType("minecraft:structure_void");
public static final BlockType OBSERVER = new BlockType("minecraft:observer");
public static final BlockType WHITE_SHULKER_BOX = new BlockType("minecraft:white_shulker_box");
public static final BlockType ORANGE_SHULKER_BOX = new BlockType("minecraft:orange_shulker_box");
public static final BlockType MAGENTA_SHULKER_BOX = new BlockType("minecraft:magenta_shulker_box");
public static final BlockType LIGHT_BLUE_SHULKER_BOX = new BlockType("minecraft:light_blue_shulker_box");
public static final BlockType YELLOW_SHULKER_BOX = new BlockType("minecraft:yellow_shulker_box");
public static final BlockType LIME_SHULKER_BOX = new BlockType("minecraft:lime_shulker_box");
public static final BlockType PINK_SHULKER_BOX = new BlockType("minecraft:pink_shulker_box");
public static final BlockType GRAY_SHULKER_BOX = new BlockType("minecraft:gray_shulker_box");
public static final BlockType LIGHT_GRAY_SHULKER_BOX = new BlockType("minecraft:light_gray_shulker_box");
public static final BlockType CYAN_SHULKER_BOX = new BlockType("minecraft:cyan_shulker_box");
public static final BlockType PURPLE_SHULKER_BOX = new BlockType("minecraft:purple_shulker_box");
public static final BlockType BLUE_SHULKER_BOX = new BlockType("minecraft:blue_shulker_box");
public static final BlockType BROWN_SHULKER_BOX = new BlockType("minecraft:brown_shulker_box");
public static final BlockType GREEN_SHULKER_BOX = new BlockType("minecraft:green_shulker_box");
public static final BlockType RED_SHULKER_BOX = new BlockType("minecraft:red_shulker_box");
public static final BlockType BLACK_SHULKER_BOX = new BlockType("minecraft:black_shulker_box");
public static final BlockType WHITE_GLAZED_TERRACOTTA = new BlockType("minecraft:white_glazed_terracotta");
public static final BlockType ORANGE_GLAZED_TERRACOTTA = new BlockType("minecraft:orange_glazed_terracotta");
public static final BlockType MAGENTA_GLAZED_TERRACOTTA = new BlockType("minecraft:magenta_glazed_terracotta");
public static final BlockType LIGHT_BLUE_GLAZED_TERRACOTTA = new BlockType("minecraft:light_blue_glazed_terracotta");
public static final BlockType YELLOW_GLAZED_TERRACOTTA = new BlockType("minecraft:yellow_glazed_terracotta");
public static final BlockType LIME_GLAZED_TERRACOTTA = new BlockType("minecraft:lime_glazed_terracotta");
public static final BlockType PINK_GLAZED_TERRACOTTA = new BlockType("minecraft:pink_glazed_terracotta");
public static final BlockType GRAY_GLAZED_TERRACOTTA = new BlockType("minecraft:gray_glazed_terracotta");
public static final BlockType LIGHT_GRAY_GLAZED_TERRACOTTA = new BlockType("minecraft:light_gray_glazed_terracotta");
public static final BlockType CYAN_GLAZED_TERRACOTTA = new BlockType("minecraft:cyan_glazed_terracotta");
public static final BlockType PURPLE_GLAZED_TERRACOTTA = new BlockType("minecraft:purple_glazed_terracotta");
public static final BlockType BLUE_GLAZED_TERRACOTTA = new BlockType("minecraft:blue_glazed_terracotta");
public static final BlockType BROWN_GLAZED_TERRACOTTA = new BlockType("minecraft:brown_glazed_terracotta");
public static final BlockType GREEN_GLAZED_TERRACOTTA = new BlockType("minecraft:green_glazed_terracotta");
public static final BlockType RED_GLAZED_TERRACOTTA = new BlockType("minecraft:red_glazed_terracotta");
public static final BlockType BLACK_GLAZED_TERRACOTTA = new BlockType("minecraft:black_glazed_terracotta");
public static final BlockType WHITE_CONCRETE = new BlockType("minecraft:white_concrete");
public static final BlockType ORANGE_CONCRETE = new BlockType("minecraft:orange_concrete");
public static final BlockType MAGENTA_CONCRETE = new BlockType("minecraft:magenta_concrete");
public static final BlockType LIGHT_BLUE_CONCRETE = new BlockType("minecraft:light_blue_concrete");
public static final BlockType YELLOW_CONCRETE = new BlockType("minecraft:yellow_concrete");
public static final BlockType LIME_CONCRETE = new BlockType("minecraft:lime_concrete");
public static final BlockType PINK_CONCRETE = new BlockType("minecraft:pink_concrete");
public static final BlockType GRAY_CONCRETE = new BlockType("minecraft:gray_concrete");
public static final BlockType LIGHT_GRAY_CONCRETE = new BlockType("minecraft:light_gray_concrete");
public static final BlockType CYAN_CONCRETE = new BlockType("minecraft:cyan_concrete");
public static final BlockType PURPLE_CONCRETE = new BlockType("minecraft:purple_concrete");
public static final BlockType BLUE_CONCRETE = new BlockType("minecraft:blue_concrete");
public static final BlockType BROWN_CONCRETE = new BlockType("minecraft:brown_concrete");
public static final BlockType GREEN_CONCRETE = new BlockType("minecraft:green_concrete");
public static final BlockType RED_CONCRETE = new BlockType("minecraft:red_concrete");
public static final BlockType BLACK_CONCRETE = new BlockType("minecraft:black_concrete");
public static final BlockType WHITE_CONCRETE_POWDER = new BlockType("minecraft:white_concrete_powder");
public static final BlockType ORANGE_CONCRETE_POWDER = new BlockType("minecraft:orange_concrete_powder");
public static final BlockType MAGENTA_CONCRETE_POWDER = new BlockType("minecraft:magenta_concrete_powder");
public static final BlockType LIGHT_BLUE_CONCRETE_POWDER = new BlockType("minecraft:light_blue_concrete_powder");
public static final BlockType YELLOW_CONCRETE_POWDER = new BlockType("minecraft:yellow_concrete_powder");
public static final BlockType LIME_CONCRETE_POWDER = new BlockType("minecraft:lime_concrete_powder");
public static final BlockType PINK_CONCRETE_POWDER = new BlockType("minecraft:pink_concrete_powder");
public static final BlockType GRAY_CONCRETE_POWDER = new BlockType("minecraft:gray_concrete_powder");
public static final BlockType LIGHT_GRAY_CONCRETE_POWDER = new BlockType("minecraft:light_gray_concrete_powder");
public static final BlockType CYAN_CONCRETE_POWDER = new BlockType("minecraft:cyan_concrete_powder");
public static final BlockType PURPLE_CONCRETE_POWDER = new BlockType("minecraft:purple_concrete_powder");
public static final BlockType BLUE_CONCRETE_POWDER = new BlockType("minecraft:blue_concrete_powder");
public static final BlockType BROWN_CONCRETE_POWDER = new BlockType("minecraft:brown_concrete_powder");
public static final BlockType GREEN_CONCRETE_POWDER = new BlockType("minecraft:green_concrete_powder");
public static final BlockType RED_CONCRETE_POWDER = new BlockType("minecraft:red_concrete_powder");
public static final BlockType BLACK_CONCRETE_POWDER = new BlockType("minecraft:black_concrete_powder");
public static final BlockType STRUCTURE_BLOCK = new BlockType("minecraft:structure_block");
private static final Map<String, BlockType> blockMapping = new HashMap<>();
static {
for (Field field : BlockTypes.class.getFields()) {
if (field.getType() == BlockType.class) {
try {
registerBlock((BlockType) field.get(null));
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
}
}
public static void registerBlock(BlockType blockType) {
if (blockMapping.containsKey(blockType.getId())) {
if (blockMapping.containsKey(blockType.getId()) && !blockType.getId().startsWith("minecraft:")) {
throw new IllegalArgumentException("Existing block with this ID already registered");
}

Datei anzeigen

@ -30,6 +30,7 @@ import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.command.tool.BrushTool;
import com.sk89q.worldedit.command.tool.brush.ButcherBrush;
import com.sk89q.worldedit.command.tool.brush.ClipboardBrush;
@ -193,10 +194,10 @@ public class BrushCommands {
worldEdit.checkMaxBrushRadius(radius);
BrushTool tool = session.getBrushTool(player.getItemInHand());
Pattern fill = new BlockPattern(new BaseBlock(0));
Pattern fill = new BlockPattern(new BaseBlock(BlockTypes.AIR));
tool.setFill(fill);
tool.setSize(radius);
tool.setMask(new BlockMask(editSession, new BaseBlock(BlockID.FIRE)));
tool.setMask(new BlockMask(editSession, new BaseBlock(BlockTypes.FIRE)));
tool.setBrush(new SphereBrush(), "worldedit.brush.ex");
player.print(String.format("Extinguisher equipped (%.0f).", radius));

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@ -21,7 +21,8 @@ package com.sk89q.worldedit.command.tool;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Platform;
@ -32,7 +33,7 @@ import com.sk89q.worldedit.world.World;
*/
public class AreaPickaxe implements BlockTool {
private static final BaseBlock air = new BaseBlock(0);
private static final BaseBlock air = new BaseBlock(BlockTypes.AIR);
private int range;
public AreaPickaxe(int range) {
@ -49,13 +50,13 @@ public class AreaPickaxe implements BlockTool {
int ox = clicked.getBlockX();
int oy = clicked.getBlockY();
int oz = clicked.getBlockZ();
int initialType = ((World) clicked.getExtent()).getBlockType(clicked.toVector());
BlockType initialType = ((World) clicked.getExtent()).getBlock(clicked.toVector()).getType();
if (initialType == 0) {
if (initialType == BlockTypes.AIR) {
return true;
}
if (initialType == BlockID.BEDROCK && !player.canDestroyBedrock()) {
if (initialType == BlockTypes.BEDROCK && !player.canDestroyBedrock()) {
return true;
}
@ -67,11 +68,11 @@ public class AreaPickaxe implements BlockTool {
for (int y = oy - range; y <= oy + range; ++y) {
for (int z = oz - range; z <= oz + range; ++z) {
Vector pos = new Vector(x, y, z);
if (editSession.getBlockType(pos) != initialType) {
if (editSession.getBlock(pos).getType() != initialType) {
continue;
}
((World) clicked.getExtent()).queueBlockBreakEffect(server, pos, initialType, clicked.toVector().distanceSq(pos));
((World) clicked.getExtent()).queueBlockBreakEffect(server, pos, initialType.getLegacyId(), clicked.toVector().distanceSq(pos));
editSession.setBlock(pos, air);
}

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@ -22,6 +22,7 @@ package com.sk89q.worldedit.command.tool;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Platform;
@ -37,7 +38,7 @@ import java.util.Set;
* to anything else)
*/
public class FloatingTreeRemover implements BlockTool {
private static final BaseBlock AIR = new BaseBlock(BlockID.AIR);
private static final BaseBlock AIR = new BaseBlock(BlockTypes.AIR);
private int rangeSq;
public FloatingTreeRemover() {

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@ -56,7 +56,7 @@ public class QueryTool implements BlockTool {
World world = (World) clicked.getExtent();
EditSession editSession = session.createEditSession(player);
BaseBlock block = (editSession).rawGetBlock(clicked.toVector());
BaseBlock block = editSession.getBlock(clicked.toVector());
BlockType type = BlockType.fromID(block.getType().getLegacyId());
player.print("\u00A79@" + clicked.toVector() + ": " + "\u00A7e"
@ -71,13 +71,9 @@ public class QueryTool implements BlockTool {
} else if (block instanceof NoteBlock) {
player.printRaw("\u00A7e" + "Note block: "
+ ((NoteBlock) block).getNote());
} else if (block.getType().getId().equals(BlockTypes.WOOL)) {
// Should never be null
player.printRaw("\u00A7e" + "Color: "
+ ClothColor.fromID(block.getData()).getName());
}
Map<String, ? extends State> states = BundledBlockData.getInstance().getStatesById(block.getId());
Map<String, ? extends State> states = BundledBlockData.getInstance().getStatesById(block.getType().getId());
if (states == null || states.isEmpty()) return true;
StringBuilder builder = new StringBuilder();
builder.append("States: ");

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@ -22,6 +22,8 @@ package com.sk89q.worldedit.command.tool;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Platform;
@ -36,7 +38,7 @@ import java.util.Set;
*/
public class RecursivePickaxe implements BlockTool {
private static final BaseBlock air = new BaseBlock(0);
private static final BaseBlock air = new BaseBlock(BlockTypes.AIR);
private double range;
public RecursivePickaxe(double range) {
@ -52,13 +54,13 @@ public class RecursivePickaxe implements BlockTool {
public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session, com.sk89q.worldedit.util.Location clicked) {
World world = (World) clicked.getExtent();
int initialType = world.getBlockType(clicked.toVector());
BlockType initialType = world.getBlock(clicked.toVector()).getType();
if (initialType == BlockID.AIR) {
if (initialType == BlockTypes.AIR) {
return true;
}
if (initialType == BlockID.BEDROCK && !player.canDestroyBedrock()) {
if (initialType == BlockTypes.BEDROCK && !player.canDestroyBedrock()) {
return true;
}
@ -79,7 +81,7 @@ public class RecursivePickaxe implements BlockTool {
}
private static void recurse(Platform server, EditSession editSession, World world, BlockVector pos,
Vector origin, double size, int initialType, Set<BlockVector> visited) throws MaxChangedBlocksException {
Vector origin, double size, BlockType initialType, Set<BlockVector> visited) throws MaxChangedBlocksException {
final double distanceSq = origin.distanceSq(pos);
if (distanceSq > size*size || visited.contains(pos)) {
@ -88,11 +90,11 @@ public class RecursivePickaxe implements BlockTool {
visited.add(pos);
if (editSession.getBlock(pos).getType().getLegacyId() != initialType) {
if (editSession.getBlock(pos).getType() != initialType) {
return;
}
world.queueBlockBreakEffect(server, pos, initialType, distanceSq);
world.queueBlockBreakEffect(server, pos, initialType.getLegacyId(), distanceSq);
editSession.setBlock(pos, air);

Datei anzeigen

@ -24,6 +24,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.Patterns;
@ -39,7 +40,7 @@ public class CylinderBrush implements Brush {
@Override
public void build(EditSession editSession, Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {
if (pattern == null) {
pattern = new BlockPattern(new BaseBlock(BlockID.COBBLESTONE));
pattern = new BlockPattern(new BaseBlock(BlockTypes.COBBLESTONE));
}
editSession.makeCylinder(position, Patterns.wrap(pattern), size, size, height, true);
}

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@ -39,7 +39,7 @@ public class GravityBrush implements Brush {
@Override
public void build(EditSession editSession, Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {
final BaseBlock air = new BaseBlock(BlockID.AIR, 0);
final BaseBlock air = new BaseBlock(BlockTypes.AIR);
final double startY = fullHeight ? editSession.getWorld().getMaxY() : position.getBlockY() + size;
for (double x = position.getBlockX() + size; x > position.getBlockX() - size; --x) {
for (double z = position.getBlockZ() + size; z > position.getBlockZ() - size; --z) {
@ -56,7 +56,7 @@ public class GravityBrush implements Brush {
Vector pt = new Vector(x, y, z);
Collections.reverse(blockTypes);
for (int i = 0; i < blockTypes.size();) {
if (editSession.getBlock(pt).getType().getId().equals(BlockTypes.AIR)) {
if (editSession.getBlock(pt).isAir()) {
editSession.setBlock(pt, blockTypes.get(i++));
}
pt = pt.add(0, 1, 0);

Datei anzeigen

@ -24,6 +24,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.Patterns;
@ -39,7 +40,7 @@ public class HollowCylinderBrush implements Brush {
@Override
public void build(EditSession editSession, Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {
if (pattern == null) {
pattern = new BlockPattern(new BaseBlock(BlockID.COBBLESTONE));
pattern = new BlockPattern(new BaseBlock(BlockTypes.COBBLESTONE));
}
editSession.makeCylinder(position, Patterns.wrap(pattern), size, size, height, false);
}

Datei anzeigen

@ -24,6 +24,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.Patterns;
@ -33,7 +34,7 @@ public class HollowSphereBrush implements Brush {
@Override
public void build(EditSession editSession, Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {
if (pattern == null) {
pattern = new BlockPattern(new BaseBlock(BlockID.COBBLESTONE));
pattern = new BlockPattern(new BaseBlock(BlockTypes.COBBLESTONE));
}
editSession.makeSphere(position, Patterns.wrap(pattern), size, size, size, false);
}

Datei anzeigen

@ -24,6 +24,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.Patterns;
@ -33,7 +34,7 @@ public class SphereBrush implements Brush {
@Override
public void build(EditSession editSession, Vector position, Pattern pattern, double size) throws MaxChangedBlocksException {
if (pattern == null) {
pattern = new BlockPattern(new BaseBlock(BlockID.COBBLESTONE));
pattern = new BlockPattern(new BaseBlock(BlockTypes.COBBLESTONE));
}
editSession.makeSphere(position, Patterns.wrap(pattern), size, size, size, true);
}

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@ -23,6 +23,7 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
@ -70,12 +71,12 @@ public class NullExtent implements Extent {
@Override
public BaseBlock getBlock(Vector position) {
return new BaseBlock(0);
return new BaseBlock(BlockTypes.AIR);
}
@Override
public BaseBlock getLazyBlock(Vector position) {
return new BaseBlock(0);
return new BaseBlock(BlockTypes.AIR);
}
@Nullable

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@ -24,6 +24,7 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.mask.Mask;
@ -48,7 +49,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
*/
public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pattern {
private static final BaseBlock AIR = new BaseBlock(BlockID.AIR);
private static final BaseBlock AIR = new BaseBlock(BlockTypes.AIR);
private final Map<BlockVector, BaseBlock> buffer = new LinkedHashMap<BlockVector, BaseBlock>();
private final Mask mask;

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@ -24,6 +24,7 @@ import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
@ -129,7 +130,7 @@ public class BlockArrayClipboard implements Clipboard {
}
}
return new BaseBlock(BlockID.AIR);
return new BaseBlock(BlockTypes.AIR);
}
@Override

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@ -28,13 +28,14 @@ import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import java.util.Map;
public class SignCompatibilityHandler implements NBTCompatibilityHandler {
@Override
public boolean isAffectedBlock(BaseBlock block) {
return block.getType().getLegacyId() == BlockID.SIGN_POST || block.getType().getLegacyId() == BlockID.WALL_SIGN;
return block.getType() == BlockTypes.SIGN || block.getType() == BlockTypes.WALL_SIGN;
}
@Override

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@ -27,6 +27,7 @@ import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.operation.BlockMapEntryPlacer;
@ -103,7 +104,7 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
return !(lazyBlock.getType() == block.getType() && lazyBlock.getData() == block.getData());
} else if (BlockType.shouldPlaceLast(lazyBlock.getType().getLegacyId())) {
// Destroy torches, etc. first
super.setBlock(location, new BaseBlock(BlockID.AIR));
super.setBlock(location, new BaseBlock(BlockTypes.AIR));
return super.setBlock(location, block);
} else {
stage1.put(location.toBlockVector(), block);

Datei anzeigen

@ -22,6 +22,7 @@ package com.sk89q.worldedit.extent.validation;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.type.BlockType;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.World;
@ -50,13 +51,13 @@ public class DataValidatorExtent extends AbstractDelegateExtent {
@Override
public boolean setBlock(Vector location, BaseBlock block) throws WorldEditException {
final int y = location.getBlockY();
final int type = block.getType().getLegacyId();
final BlockType type = block.getType();
if (y < 0 || y > world.getMaxY()) {
return false;
}
// No invalid blocks
if (!world.isValidBlockType(type)) {
if (type == null) {
return false;
}

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@ -24,6 +24,7 @@ import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.World;
@ -58,7 +59,7 @@ public class BlockQuirkExtent extends AbstractDelegateExtent {
if (BlockType.isContainerBlock(existing)) {
world.clearContainerBlockContents(position); // Clear the container block so that it doesn't drop items
} else if (existing == BlockID.ICE) {
world.setBlock(position, new BaseBlock(BlockID.AIR)); // Ice turns until water so this has to be done first
world.setBlock(position, new BaseBlock(BlockTypes.AIR)); // Ice turns until water so this has to be done first
}
return super.setBlock(position, block);

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@ -81,7 +81,7 @@ public class SurvivalModeExtent extends AbstractDelegateExtent {
@Override
public boolean setBlock(Vector location, BaseBlock block) throws WorldEditException {
if (toolUse && block.getType().getLegacyId() == BlockID.AIR) {
if (toolUse && block.isAir()) {
world.simulateBlockMine(location);
return true;
} else {

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@ -104,7 +104,7 @@ public class ExtentBlockCopy implements RegionFunction {
builder.putByte("Rot", (byte) MCDirections.toRotation(newDirection));
return new BaseBlock(state.getId(), state.getData(), builder.build());
return new BaseBlock(state.getType(), state.getData(), builder.build());
}
}
}

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@ -23,7 +23,7 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.LayerFunction;
import com.sk89q.worldedit.masks.BlockMask;
import com.sk89q.worldedit.masks.Mask;
@ -38,9 +38,9 @@ import static com.google.common.base.Preconditions.checkNotNull;
public class Naturalizer implements LayerFunction {
private final EditSession editSession;
private final BaseBlock grass = new BaseBlock(BlockID.GRASS);
private final BaseBlock dirt = new BaseBlock(BlockID.DIRT);
private final BaseBlock stone = new BaseBlock(BlockID.STONE);
private final BaseBlock grass = new BaseBlock(BlockTypes.GRASS_BLOCK);
private final BaseBlock dirt = new BaseBlock(BlockTypes.DIRT);
private final BaseBlock stone = new BaseBlock(BlockTypes.STONE);
private final Mask mask = new BlockMask(grass, dirt, stone);
private int affected = 0;

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@ -84,9 +84,9 @@ public class FloraGenerator implements RegionFunction {
*/
public static Pattern getDesertPattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(new BlockPattern(new BaseBlock(BlockID.DEAD_BUSH)), 30);
pattern.add(new BlockPattern(new BaseBlock(BlockID.CACTUS)), 20);
pattern.add(new BlockPattern(new BaseBlock(BlockID.AIR)), 300);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.DEAD_BUSH)), 30);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.CACTUS)), 20);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.AIR)), 300);
return pattern;
}
@ -97,9 +97,9 @@ public class FloraGenerator implements RegionFunction {
*/
public static Pattern getTemperatePattern() {
RandomPattern pattern = new RandomPattern();
pattern.add(new BlockPattern(new BaseBlock(BlockID.LONG_GRASS, 1)), 300);
pattern.add(new BlockPattern(new BaseBlock(BlockID.RED_FLOWER)), 5);
pattern.add(new BlockPattern(new BaseBlock(BlockID.YELLOW_FLOWER)), 5);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.TALL_GRASS, 1)), 300);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.POPPY)), 5);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.DANDELION)), 5);
return pattern;
}
@ -107,10 +107,10 @@ public class FloraGenerator implements RegionFunction {
public boolean apply(Vector position) throws WorldEditException {
BaseBlock block = editSession.getBlock(position);
if (block.getType().getId().equals(BlockTypes.GRASS)) {
if (block.getType() == BlockTypes.GRASS) {
editSession.setBlock(position.add(0, 1, 0), temperatePattern.apply(position));
return true;
} else if (block.getType().getLegacyId() == BlockID.SAND) {
} else if (block.getType() == BlockTypes.SAND) {
editSession.setBlock(position.add(0, 1, 0), desertPattern.apply(position));
return true;
}

Datei anzeigen

@ -24,6 +24,8 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.util.TreeGenerator;
@ -50,17 +52,17 @@ public class ForestGenerator implements RegionFunction {
@Override
public boolean apply(Vector position) throws WorldEditException {
BaseBlock block = editSession.getBlock(position);
int t = block.getType().getLegacyId();
BlockType t = block.getType();
if (t == BlockID.GRASS || t == BlockID.DIRT) {
if (t == BlockTypes.GRASS || t == BlockTypes.DIRT) {
treeGenerator.generate(editSession, position.add(0, 1, 0));
return true;
} else if (t == BlockID.LONG_GRASS || t == BlockID.DEAD_BUSH || t == BlockID.RED_FLOWER || t == BlockID.YELLOW_FLOWER) { // TODO: This list needs to be moved
editSession.setBlock(position, new BaseBlock(0));
} else if (t == BlockTypes.TALL_GRASS || t == BlockTypes.DEAD_BUSH || t == BlockTypes.POPPY || t == BlockTypes.DANDELION) { // TODO: This list needs to be moved
editSession.setBlock(position, new BaseBlock(BlockTypes.AIR));
treeGenerator.generate(editSession, position);
return true;
} else if (t == BlockID.SNOW) {
editSession.setBlock(position, new BaseBlock(BlockID.AIR));
} else if (t == BlockTypes.SNOW) {
editSession.setBlock(position, new BaseBlock(BlockTypes.AIR));
return false;
} else { // Trees won't grow on this!
return false;

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@ -87,25 +87,25 @@ public class GardenPatchGenerator implements RegionFunction {
*/
private void placeVine(Vector basePos, Vector pos) throws MaxChangedBlocksException {
if (pos.distance(basePos) > 4) return;
if (editSession.getBlockType(pos) != 0) return;
if (!editSession.getBlock(pos).isAir()) return;
for (int i = -1; i > -3; --i) {
Vector testPos = pos.add(0, i, 0);
if (editSession.getBlockType(testPos) == BlockID.AIR) {
if (editSession.getBlock(testPos).isAir()) {
pos = testPos;
} else {
break;
}
}
editSession.setBlockIfAir(pos, new BaseBlock(BlockID.LEAVES));
editSession.setBlockIfAir(pos, new BaseBlock(BlockTypes.OAK_LEAVES));
affected++;
int t = random.nextInt(4);
int h = random.nextInt(3) - 1;
Vector p;
BaseBlock log = new BaseBlock(BlockID.LOG);
BaseBlock log = new BaseBlock(BlockTypes.OAK_LOG);
switch (t) {
case 0:
@ -160,17 +160,19 @@ public class GardenPatchGenerator implements RegionFunction {
@Override
public boolean apply(Vector position) throws WorldEditException {
if (!editSession.getBlock(position).getType().getId().equals(BlockTypes.AIR)) {
if (!editSession.getBlock(position).isAir()) {
position = position.add(0, 1, 0);
}
if (!editSession.getBlock(position.add(0, -1, 0)).getType().getId().equals(BlockTypes.GRASS)) {
if (editSession.getBlock(position.add(0, -1, 0)).getType() != BlockTypes.GRASS) {
return false;
}
BaseBlock leavesBlock = new BaseBlock(BlockID.LEAVES);
BaseBlock leavesBlock = new BaseBlock(BlockTypes.OAK_LEAVES);
editSession.setBlockIfAir(position, leavesBlock);
if (editSession.getBlock(position).isAir()) {
editSession.setBlock(position, leavesBlock);
}
placeVine(position, position.add(0, 0, 1));
placeVine(position, position.add(0, 0, -1));
@ -188,7 +190,7 @@ public class GardenPatchGenerator implements RegionFunction {
public static Pattern getPumpkinPattern() {
RandomPattern pattern = new RandomPattern();
for (int i = 0; i < 4; i++) {
pattern.add(new BlockPattern(new BaseBlock(BlockID.PUMPKIN, i)), 100);
pattern.add(new BlockPattern(new BaseBlock(BlockTypes.PUMPKIN, i)), 100);
}
return pattern;
}
@ -199,6 +201,6 @@ public class GardenPatchGenerator implements RegionFunction {
* @return a melon pattern
*/
public static Pattern getMelonPattern() {
return new BlockPattern(new BaseBlock(BlockID.MELON_BLOCK));
return new BlockPattern(new BaseBlock(BlockTypes.MELON_BLOCK));
}
}

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@ -42,7 +42,7 @@ public class ExistingBlockMask extends AbstractExtentMask {
@Override
public boolean test(Vector vector) {
return getExtent().getLazyBlock(vector).getType().getLegacyId() != BlockID.AIR;
return !getExtent().getLazyBlock(vector).isAir();
}
@Nullable

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@ -23,7 +23,6 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.regions.Region;
@ -123,7 +122,7 @@ public class HeightMap {
int originZ = minY.getBlockZ();
int maxY = region.getMaximumPoint().getBlockY();
BaseBlock fillerAir = new BaseBlock(BlockID.AIR);
BaseBlock fillerAir = new BaseBlock(BlockTypes.AIR);
int blocksChanged = 0;
@ -149,8 +148,8 @@ public class HeightMap {
BaseBlock existing = session.getBlock(new Vector(xr, curHeight, zr));
// Skip water/lava
if (!existing.getType().getId().equals(BlockTypes.WATER) && !existing.getType().getId().equals(BlockTypes.STATIONARY_WATER)
&& !existing.getType().getId().equals(BlockTypes.LAVA) && !existing.getType().getId().equals(BlockTypes.STATIONARY_LAVA)) {
if (existing.getType() != BlockTypes.WATER && existing.getType() != BlockTypes.FLOWING_WATER
&& existing.getType() != BlockTypes.LAVA && existing.getType() != BlockTypes.FLOWING_LAVA) {
session.setBlock(new Vector(xr, newHeight, zr), existing);
++blocksChanged;

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@ -73,9 +73,7 @@ public class RegionIntersection extends AbstractRegion {
super(world);
checkNotNull(regions);
checkArgument(!regions.isEmpty(), "empty region list is not supported");
for (Region region : regions) {
this.regions.add(region);
}
this.regions.addAll(regions);
}
/**

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@ -24,6 +24,7 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.patterns.Pattern;
import com.sk89q.worldedit.regions.Region;
@ -113,7 +114,7 @@ public abstract class ArbitraryShape {
case -2:
// type and data 0
return new BaseBlock(0, 0);
return new BaseBlock(BlockTypes.AIR);
}
return new BaseBlock(cacheEntry & 255, ((cacheEntry >> 8) - 1) & 15);

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@ -25,6 +25,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import javax.annotation.Nullable;
import java.util.Collections;
@ -198,8 +199,8 @@ public class TreeGenerator {
int trunkHeight = (int) Math.floor(Math.random() * 2) + 3;
int height = (int) Math.floor(Math.random() * 5) + 8;
BaseBlock logBlock = new BaseBlock(BlockID.LOG);
BaseBlock leavesBlock = new BaseBlock(BlockID.LEAVES);
BaseBlock logBlock = new BaseBlock(BlockTypes.OAK_LOG);
BaseBlock leavesBlock = new BaseBlock(BlockTypes.OAK_LEAVES);
// Create trunk
for (int i = 0; i < trunkHeight; ++i) {

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@ -21,6 +21,7 @@ package com.sk89q.worldedit.util.formatting;
import com.google.common.base.Joiner;
import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
@ -183,9 +184,7 @@ public class ColorCodeBuilder {
if ((transformed = transform(wordStr)) != null) {
line.append(transformed);
} else {
for (String partialWord : word.toString().split("(?<=\\G.{" + lineLength + "})")) {
lines.add(partialWord);
}
lines.addAll(Arrays.asList(word.toString().split("(?<=\\G.{" + lineLength + "})")));
}
} else if (line.length() + word.length() - lineColorChars == lineLength) { // Line exactly the correct length...newline
line.append(' ');

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@ -29,6 +29,7 @@ import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.function.mask.BlockMask;
import com.sk89q.worldedit.function.mask.Mask;
@ -102,10 +103,10 @@ public abstract class AbstractWorld implements World {
@Override
public Mask createLiquidMask() {
return new BlockMask(this,
new BaseBlock(BlockID.STATIONARY_LAVA, -1),
new BaseBlock(BlockID.LAVA, -1),
new BaseBlock(BlockID.STATIONARY_WATER, -1),
new BaseBlock(BlockID.WATER, -1));
new BaseBlock(BlockTypes.LAVA, -1),
new BaseBlock(BlockTypes.FLOWING_LAVA, -1),
new BaseBlock(BlockTypes.WATER, -1),
new BaseBlock(BlockTypes.FLOWING_WATER, -1));
}
@Override
@ -140,7 +141,7 @@ public abstract class AbstractWorld implements World {
}
try {
setBlock(pt, new BaseBlock(BlockID.AIR));
setBlock(pt, new BaseBlock(BlockTypes.AIR));
} catch (WorldEditException e) {
throw new RuntimeException(e);
}

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@ -26,7 +26,7 @@ import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.regions.Region;
@ -102,12 +102,12 @@ public class NullWorld extends AbstractWorld {
@Override
public BaseBlock getBlock(Vector position) {
return new BaseBlock(BlockID.AIR);
return new BaseBlock(BlockTypes.AIR);
}
@Override
public BaseBlock getLazyBlock(Vector position) {
return new BaseBlock(BlockID.AIR);
return new BaseBlock(BlockTypes.AIR);
}
@Override

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@ -80,11 +80,9 @@ public abstract class LegacyChunkStore extends ChunkStore {
+ "." + Integer.toString(z, 36) + ".dat";
InputStream stream = getInputStream(folder1, folder2, filename);
NBTInputStream nbt = new NBTInputStream(
new GZIPInputStream(stream));
Tag tag;
try {
try (NBTInputStream nbt = new NBTInputStream(new GZIPInputStream(stream))) {
tag = nbt.readNamedTag().getTag();
if (!(tag instanceof CompoundTag)) {
throw new ChunkStoreException("CompoundTag expected for chunk; got "
@ -112,8 +110,6 @@ public abstract class LegacyChunkStore extends ChunkStore {
}
return rootTag;
} finally {
nbt.close();
}
}

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@ -71,10 +71,9 @@ public abstract class McRegionChunkStore extends ChunkStore {
McRegionReader reader = getReader(position, world.getName());
InputStream stream = reader.getChunkInputStream(position);
NBTInputStream nbt = new NBTInputStream(stream);
Tag tag;
try {
try (NBTInputStream nbt = new NBTInputStream(stream)) {
tag = nbt.readNamedTag().getTag();
if (!(tag instanceof CompoundTag)) {
throw new ChunkStoreException("CompoundTag expected for chunk; got " + tag.getClass().getName());
@ -100,8 +99,6 @@ public abstract class McRegionChunkStore extends ChunkStore {
}
return rootTag;
} finally {
nbt.close();
}
}

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@ -123,7 +123,7 @@ public class SpongePlayer extends AbstractPlayerActor {
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
this.player.sendMessage(TextSerializers.LEGACY_FORMATTING_CODE.deserialize(part));
this.player.sendMessage(TextSerializers.FORMATTING_CODE.deserialize(part));
}
}
@ -144,7 +144,7 @@ public class SpongePlayer extends AbstractPlayerActor {
private void sendColorized(String msg, TextColor formatting) {
for (String part : msg.split("\n")) {
this.player.sendMessage(Text.of(formatting, TextSerializers.LEGACY_FORMATTING_CODE.deserialize(part)));
this.player.sendMessage(Text.of(formatting, TextSerializers.FORMATTING_CODE.deserialize(part)));
}
}