matt
456f821ce0
Revert "Make end tag singleton"
...
This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
Josh Knight
feaf848e26
Merge pull request #73 from IntellectualSites/fix-center
...
Fixes #17 , and an annoying typo in SnipeData :)
2019-03-21 08:32:08 -04:00
Sauilitired
44bfc2f753
Fixes #17 , and an annoying typo in SnipeData :)
2019-03-21 07:20:47 +01:00
Josh Knight
e758e6c1a2
Merge pull request #65 from aurorasmiles/new-vector-system
...
(dirty) Fix for VaultAPI build issue
2019-03-20 01:12:43 -04:00
aurorasmiles
c4e7acd15b
(dirty) Fix for VaultAPI build issue
...
As discuseed in Discord, placing the Vault-API Dependency over the dummypermscompat fixes the compiling issue
2019-03-19 19:37:17 +01:00
NotMyFault
8a528b26b6
Update P2 repo and minors
2019-03-06 17:35:42 +01:00
IronApollo
c98a311146
Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader
2019-03-06 03:06:47 -05:00
IronApollo
0fa9d7a4a7
Changes to EditSession to improve upstream compatibility
2019-02-27 09:01:07 -05:00
IronApollo
3ffb5ff00d
Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing
2019-02-27 08:09:04 -05:00
IronApollo
24fbc86cdd
INDEV -- Pushed for in-house testing and development
2019-02-17 03:47:32 -05:00
IronApollo
0763e4c05c
Pull changes from upstream to match cdd7117
2019-02-07 09:11:51 -05:00
IronApollo
511c279153
Fixed issues regarding block transformations and using the BaseBlock to apply a function.
2019-02-07 09:04:14 -05:00
IronApollo
0e5847e1ce
Various fixes
2019-02-03 09:22:10 -05:00
IronApollo
2d586ff53e
Registry changes & additions
2019-02-03 08:53:04 -05:00
Matthew Miller
4a8931a55a
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-02-03 07:59:06 -05:00
Brokkonaut
2bae161e5c
Make biome changes undoable
2019-02-03 07:38:11 -05:00
orthoplex64
0b9607affd
Use 3 wool block variables instead of array
2019-02-03 07:36:15 -05:00
orthoplex64
8b3659248f
Update maze.js
2019-02-03 07:35:58 -05:00
Matthew Miller
b27913324b
Tweak the last access extent cache to provide better caching
2019-02-03 07:35:38 -05:00
Kenzie Togami
8f11d0469b
Clarify state when asking for caps with no platforms (+ fuzzy system changes)
2019-02-03 07:30:18 -05:00
Matthew Miller
7d7da78dbc
Fuzzier fuzzies
2019-02-03 07:13:21 -05:00
Kenzie Togami
4b5b7b8003
Clean up other compiler warnings
2019-02-03 06:06:07 -05:00
Kenzie Togami
94ebb81e92
Add generics to other rawtypes
2019-02-03 05:54:05 -05:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
1d87642b52
Minor improvements to the server side CUI
2019-02-03 03:54:04 -05:00
gamerforEA
22f8372b89
Fix BlockType and ItemType registration for Sponge distributive
2019-02-03 03:51:36 -05:00
gamerforEA
ea0ca470f1
Fix Metrics injection
2019-02-03 03:51:15 -05:00
Matthew Miller
26d4ea101e
Fixed the bundle being directly used outside of the registry system.
2019-02-03 03:44:10 -05:00
Matthew Miller
53308416ff
Start work on modularising masks and patterns
2019-02-03 03:33:52 -05:00
Matthew Miller
d5e4c76bfe
Allow a pattern for the leave-id of //move
2019-02-03 02:47:32 -05:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330
Added a way to get the spawn position of a world
2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
Matthew Miller
7a9bd226ce
Update draw.js and roof.js
2019-02-02 11:21:43 -05:00
Matthew Miller
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669
Added a display name to Actors
2019-02-02 09:37:14 -05:00
Matthew Miller
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
Matthew Miller
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
Matthew Miller
346eee8953
Added the multi-staging from the multipass2 branch
2019-02-02 09:12:30 -05:00
JOO200
63bf01fdaf
Check by setting blocks with BlockBagExtend for changed materials.
2019-02-02 09:05:59 -05:00
Matthew Miller
b276907dcd
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2019-02-02 08:54:36 -05:00
Kenzie Togami
e9fbde3ac8
Remove recursion in VaultResolver
...
Correctly call into `perms` instead of creating an infinite recursion.
2019-02-02 08:53:31 -05:00
Matthew Miller
10484eb58b
Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it
2019-02-02 08:49:53 -05:00
Matthew Miller
f3c633582e
Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS)
2019-02-02 08:43:57 -05:00
Matthew Miller
13bf8429ce
Fixed serialisation of vectors.
2019-02-02 08:30:02 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
271b45f3ba
Final changes for the Vector update (probable fix for the "copying player entity" bug)
2019-01-17 05:23:47 -05:00
IronApollo
cd1d45b856
Updated Paper-API to 1.13.2, minor edits to FastAsyncVoxelSniper
2019-01-16 07:12:02 -05:00
IronApollo
62e6e9de96
Some general changes to the handling of blocks
2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00