Jesse Boyd
444aa0dda7
adapter jar ?
...
It doesn't have a maven repo, so idk?
Might be worth making one, or using a url for the dependency
2019-11-20 03:54:34 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
...
Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
60759934a3
Fix some merge issues
2019-11-20 00:11:54 +00:00
Jesse Boyd
0e22d4718a
fix some merge issues
2019-11-19 22:07:30 +00:00
Jesse Boyd
5d8adbc10c
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:25:36 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Jesse Boyd
1556101a98
java based merging?
2019-11-19 15:10:36 +00:00
Jesse Boyd
3eb77e3e8b
7e3fc6c8e7
2019-11-19 04:49:13 +00:00
Kenzie Togami
d9b0aeca7f
7e3fc6c8e7
2019-11-19 04:49:08 +00:00
Kenzie Togami
122f3b2562
8af68fc884
2019-11-19 04:43:30 +00:00
Jesse Boyd
1b07846746
some adapter refactoring
2019-11-19 04:40:40 +00:00
Jesse Boyd
751765cc01
Fix cyl/hcyl args
2019-11-19 01:41:51 +00:00
Jesse Boyd
319b3c5f7f
fix chunks not being submitted
2019-11-18 14:49:52 +00:00
Jesse Boyd
4c32949210
temp fix for undo
...
also fix inspect brush using wrong ids
2019-11-18 07:23:48 +00:00
Jesse Boyd
0087a0d6ab
Various minor
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fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
0394f3516b
Fix radius mask
2019-11-17 20:52:58 +00:00
Jesse Boyd
329df8d33b
various minor
...
Increase target size
remove unnecessary brush sync
send chunk on biome change
2019-11-17 20:29:25 +00:00
Jesse Boyd
3f92f12e89
synchronize char blocks
2019-11-17 20:02:33 +00:00
Jesse Boyd
e661652c12
Fix setting blocks in null sections
2019-11-17 19:30:28 +00:00
Jesse Boyd
868554367a
Fix schem load legacy
2019-11-17 18:20:00 +00:00
Jesse Boyd
69c225c00f
Fix //vis
2019-11-17 17:22:21 +00:00
Jesse Boyd
c3f86fd6da
wip brush vis mode
2019-11-17 05:00:10 +11:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent
2019-11-16 00:20:14 +00:00
Jesse Boyd
49baebeaa3
Fix some more arguments
2019-11-15 18:06:27 +00:00
Jesse Boyd
1c90d2a341
Fix some more arguments
2019-11-15 18:01:36 +00:00
Jesse Boyd
88c946188b
Fix brush pattern args
2019-11-15 17:57:28 +00:00
Matthew Miller
77ef0ae417
Bypass Bukkit in more situations ( #532 )
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* Bypass Bukkit in more situations
* Use orElseGet
* Apply the same optimisation in the reverse BlockData adapter, and use lambdas instead of AIC
* Remove bukkit type checks
* Improve reliability of fallbacks
2019-11-15 12:02:46 +10:00
Jesse Boyd
e7e2b44b34
merge
2019-11-14 21:24:13 +00:00
Jesse Boyd
d9998982d1
Remove IncendoPaste
2019-11-14 21:20:55 +00:00
NotMyFault
30e38bfed4
Remove commands.yml from debugpaste
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Why does this class exists twice?
2019-11-14 22:11:18 +01:00
NotMyFault
b253ef6ddc
Remove commands.yml from debugpaste for now
2019-11-14 22:10:35 +01:00
NotMyFault
05722169f6
Exclude tests in Actions
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Actions act per-branch
2019-11-14 20:29:03 +01:00
Jesse Boyd
3dde61cee6
Legacy schem reader offset
2019-11-14 19:23:41 +00:00
Jesse Boyd
601890fe64
Fix biome sending
2019-11-14 19:21:28 +00:00
Jesse Boyd
b38ff03ca6
Fix P2 hook PlotPlayer.wrap
2019-11-14 19:21:05 +00:00
Jesse Boyd
54f62e689b
WIP level dat for MCAWorld
2019-11-14 19:20:35 +00:00
Jesse Boyd
d7b3db215e
Use SingleBlockTypeMask for fixLiquid
2019-11-14 17:57:43 +00:00
Jesse Boyd
2670e66ce2
Fix mask optimize
2019-11-14 17:25:37 +00:00
Jesse Boyd
69e1c53076
Fix fill args
2019-11-14 17:25:17 +00:00
Jesse Boyd
1071e7c226
Print help on invalid arg
2019-11-14 17:24:10 +00:00
Jesse Boyd
8812e1b60c
Fixes #231
2019-11-14 16:01:38 +00:00
Jesse Boyd
b1244c7780
Remove unused methods from IFawe
2019-11-14 10:54:09 +00:00
Jesse Boyd
580fb11197
Fix stack arg
2019-11-14 10:23:02 +00:00
Jesse Boyd
48929d76f1
Fix p2 download
2019-11-12 23:59:05 +00:00
Jesse Boyd
2354c1a845
Fix P2 block setting in some instances
...
PlotSquared doesn't flush from the same thread, so it can't be pooled for reuse
2019-11-12 22:32:26 +00:00
Jesse Boyd
ac6f4ae358
Use BlockArrayClipboard for schem load
2019-11-12 12:41:39 +00:00
Brokkonaut
89bc664f69
Fix flipping of chests and stairs ( #526 )
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* Fix flipping of chests and stairs
* Check if the new property value is valid before updating
* Only for horizontal flips double chests/stairs should be modified
2019-11-12 21:09:28 +10:00
Jesse Boyd
cfa147cf76
WIP clipboard offsets
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TODO schem load -> BlockArrayClipboard
2019-11-11 22:34:33 +00:00
MattBDev
599a4dfebc
Merge remote-tracking branch 'origin/commanding-pipeline' into commanding-pipeline
2019-11-11 16:23:46 -05:00
MattBDev
630245bb9f
Attempt to fix compile and other small changes
2019-11-11 16:22:03 -05:00