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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-06 08:10:12 +01:00
Commit graph

725 Commits

Autor SHA1 Nachricht Datum
Leymooo
381b2033d5 Rename packetDecoding field to onlyEncode 2018-08-17 02:02:22 +03:00
Leymooo
9469065b3c Fix PacketMapping toString/equals/hashCode, do not handle Chat and TabCompleteResponse packets from backend 2018-08-15 20:52:50 +03:00
Andrew Steinborn
718f615d3f Simplify and improve the startup timer. 2018-08-13 07:23:49 -04:00
MatrixTunnel
dbe207d0c2 Add startup time to log messages 2018-08-13 00:44:55 -07:00
Andrew Steinborn
671df77c1f Forward the keep-alive packet directly onto the client.
This improves anti-cheat compatibility.
2018-08-12 08:06:50 -04:00
Andrew Steinborn
5787709ed3
Merge pull request #32 from Leymooo/no-scoreboards
Don't handle scoreboards from backend server
2018-08-12 07:31:11 -04:00
Leymooo
6a2b945ed6 Do not handle scoreboards from backend
Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
2018-08-12 13:35:13 +03:00
kashike
6a3a5a0458 minor shuffle to log messages 2018-08-12 01:36:37 -07:00
Andrew Steinborn
21e72556c9 Correctly handle rapid disconnects. Fixes #31 2018-08-11 06:46:40 -04:00
Andrew Steinborn
8068f72729 Fix up player info forwarding. 2018-08-11 00:22:24 -04:00
Andrew Steinborn
95bd152fee More protocol sanity. 2018-08-10 23:44:52 -04:00
Andrew Steinborn
8bf3b99b10 Make sure the client has time to respond to the player info packet.
Apparently, Minecraft 1.13 can take a little too long to respond to
Velocity's player info forwarding packet. This especially noticeable in
offline mode: by the time the client does respond, Velocity has already
completed the login process and tried connecting to the server (it is
very quick under offline mode).

Noticed by Leymooo.
2018-08-10 23:40:51 -04:00
Andrew Steinborn
7130942032
Merge pull request #28 from MatrixTunnel/feature/ratelime-config
Add login ratelimit configuration
2018-08-10 21:57:58 -04:00
MatrixTunnel
6e4f90dfae Add ratelimit tests 2018-08-10 18:57:10 -07:00
kashike
e9959f81fb use fastutil's Object2IntOpenHashMap 2018-08-10 18:35:54 -07:00
Andrew Steinborn
8998bc7c8f Presize the maps.
TODO: Replace that ugly autoboxed primitive without excessively blowing
up the size of the JAR
2018-08-10 20:56:22 -04:00
MatrixTunnel
479592c009 Fix invalid compression values not stopping proxy 2018-08-10 11:13:53 -07:00
MatrixTunnel
d752edc92d Add login ratelimit configuration 2018-08-10 11:08:55 -07:00
Andrew Steinborn
9af6829688 Fix sending commands to remote server. 2018-08-10 03:05:59 -04:00
Andrew Steinborn
0834bec997 Merge branch 'tab-complete' 2018-08-09 10:15:22 -04:00
Andrew Steinborn
b78ddf7b85 Fix scoreboard teams on Minecraft 1.8. 2018-08-09 10:15:19 -04:00
Andrew Steinborn
2e1de306fb Complete tab-complete support back to Minecraft 1.8. 2018-08-09 10:14:44 -04:00
Andrew Steinborn
9a36bd6cae Merge branch 'master' into tab-complete 2018-08-09 09:47:30 -04:00
Andrew Steinborn
1f0a4a8228 Add support for HMACed player forwarding data.
This provides a small degree of security but also makes Velocity "secure
by default", especially on shared hosts.
2018-08-09 05:24:47 -04:00
Andrew Steinborn
254508a5cf Add connection attempt rate-limiting. 2018-08-09 03:23:27 -04:00
Andrew Steinborn
db8b7c807c Add kqueue transport support 2018-08-08 10:10:11 -04:00
Andrew Steinborn
512b1c2403 Remove erroneously added getter 2018-08-08 09:45:38 -04:00
Andrew Steinborn
a261823302 Add favicon support 2018-08-08 04:44:27 -04:00
Andrew Steinborn
54f9de04dc Add MC tab complete (incomplete, only 1.12.2 works) 2018-08-07 11:53:13 -04:00
Andrew Steinborn
bb601dca4b Add console tab complete, shutdown command, gracefully kick players. 2018-08-07 11:02:35 -04:00
Andrew Steinborn
beb947cc3e
Merge pull request #26 from Minecrell/tca
Add TerminalConsoleAppender for console prompts
2018-08-07 10:38:00 -04:00
Andrew Steinborn
a88d27af76 Ignore repeated shutdown requests. 2018-08-07 10:37:38 -04:00
Minecrell
a044ed72de Add TerminalConsoleAppender for console prompts 2018-08-07 16:32:32 +02:00
Andrew Steinborn
a7a227ed05 Add shutdown flag. 2018-08-07 10:14:34 -04:00
Andrew Steinborn
05693425bf Add a basic command handling framework inspired by Bukkit/BungeeCord.
This doesn't yet support tab complete, that will come later. Additionally,
a /server command (using your configuration) and /velocity (shows basic
copyright information about the proxy) have been added.
2018-08-07 09:34:31 -04:00
Andrew Steinborn
09eff5a2fb GS4 clients generally don't understand MC color codes (or JSON chat). 2018-08-07 07:56:28 -04:00
Andrew Steinborn
b5fcc1b34a Fix GS4 issues. 2018-08-07 07:51:09 -04:00
Andrew Steinborn
3e0df79c98 Fix GS4 "can't bind to null" error. 2018-08-07 07:34:41 -04:00
Mark Vainomaa
fe79c66171 GS4 Query handler (#20) 2018-08-07 07:32:22 -04:00
Andrew Steinborn
b983cdb7b3 Fix some spirous "connection closed" errors. 2018-08-07 07:18:54 -04:00
Andrew Steinborn
a2b4291b36 Use Guava immutable integer arrays. 2018-08-07 07:18:21 -04:00
Andrew Steinborn
abbdf70d5e [Experimental] Remove PacketWrapper objects
In both Velocity and BungeeCord, the most commonly created object is an
object that encapsulates a Minecraft packet and a its associated byte
data.

At first, I considered trying to recycle these objects, but then I
discovered that this object has no reason to exist, and actually somewhat
complicates the implementation. Thus, this commit removes these objects,
making Velocity more more GC-friendly by not allocating frequently-created
objects.

This is still an experimental change, but it's a fairly safe one to make.
2018-08-07 04:28:07 -04:00
Andrew Steinborn
fdf5f27da6 Improve server list ping, especially for legacy MC versions. 2018-08-07 01:02:39 -04:00
MatrixTunnel
ac378a8efa Update version strings + add constant 2018-08-06 16:06:57 -07:00
Andrew Steinborn
6a5c40ecdf
Merge pull request #16 from Desetude/feature/1.8
Add 1.8 support
2018-08-06 18:41:37 -04:00
Mark Vainomaa
9ca1707df3
Fix unregisterConnection using non-lowercase username
Fixes #18
2018-08-06 19:06:25 +03:00
Desetude
b4f1d64cb0 Add 1.8 support 2018-08-06 09:21:01 +01:00
Andrew Steinborn
48822fe55c Better case-insensitivity. 2018-08-05 17:14:39 -04:00
Andrew Steinborn
a778825152 Add server registration API. 2018-08-05 17:10:18 -04:00
Andrew Steinborn
23a6488a39 Add default config again. Closes #12 2018-08-05 16:12:16 -04:00
Andrew Steinborn
4e64b04464 Avoid duplicate logins. 2018-08-05 01:30:40 -04:00
Andrew Steinborn
22d1398f73 Extend the API with a ProxyServer type. 2018-08-05 01:26:07 -04:00
Andrew Steinborn
8aa1fe524e Native cryptography support using mbed TLS 2018-08-04 23:46:41 -04:00
Andrew Steinborn
06a6493605 Cleaned up connection code. 2018-08-04 03:18:57 -04:00
Andrew Steinborn
0ba85fe83f Introduce a fluent connection request API. 2018-08-04 03:13:17 -04:00
Andrew Steinborn
fbdaae5ac7 Actually, this would be a better name... 2018-08-04 01:45:18 -04:00
Andrew Steinborn
9bcdc413d7 ProxiedPlayer interface 2018-08-04 01:40:37 -04:00
Andrew Steinborn
9438d087e2 Refactor cipher logic. 2018-08-04 00:09:25 -04:00
Andrew Steinborn
6f3397f76f Adjustments. 2018-08-03 17:49:35 -04:00
Andrew Steinborn
68ded7ca7f Allow tweaking compression. 2018-08-03 16:56:19 -04:00
Andrew Steinborn
0191b74840 Remove another memory copy with compression.
I considered using composite byte buffers but they would have added GC
overhead and would've been incompatible with any native code we added
unless special care was taken.
2018-08-03 05:21:35 -04:00
Andrew Steinborn
44932cfddb Nuke some debug output. 2018-08-03 02:27:18 -04:00
Andrew Steinborn
7eea1a3ac6 Introduce a connection pool for Mojang's session servers.
This has the potential to cut the time that players spend at the
"logging in..." (or "encrypting..." for 1.13+) screen by a fair
amount (gains of 200+ ms were noted for my own home connection).

While this sounds minor, I really do like to aim for all the details
and this is one of them.
2018-08-03 02:25:57 -04:00
Andrew Steinborn
0c481d828d Remove PluginMessage slicing for now.
This was causing leak issues and needs to be reimplemented. If anyone's
willing to undertake the work, I will gladly accept the PR!
2018-08-03 02:23:58 -04:00
Andrew Steinborn
d38c7467d9 Various Netty changes.
- Potentially fixed a reference count leak with plugin messages.
- Cleaned up plugin message handling.
- Optimized the pipeline for better throughput by eliminating copying
  in the varint encoder and reduced object churn elsewhere.
2018-08-03 00:48:19 -04:00
Andrew Steinborn
68d315d1d3 Improvements for natives. 2018-08-02 23:52:21 -04:00
Andrew Steinborn
12ad629d4d If the channel becomes inactive, the connection's closed, too. 2018-08-02 22:10:55 -04:00
Andrew Steinborn
4bc4a1ec6a Use singular plurals, clean up some stuff. 2018-08-02 14:07:32 -04:00
Andrew Steinborn
2e59138428 Cleaned up native code. 2018-08-02 00:43:38 -04:00
Andrew Steinborn
9815837472 Fix directory structure 2018-08-01 22:27:40 -04:00
Andrew Steinborn
fb4e6fd8f1 JNI native zlib compression 🔥 2018-08-01 22:22:09 -04:00
Andrew Steinborn
22dd4bbb99 Split natives. Add proper disposal for natives. 2018-08-01 00:20:51 -04:00
Andrew Steinborn
284a2a67a2 Remove unused entity remapper. 2018-08-01 00:20:51 -04:00
Andrew Steinborn
8b1e1f20cf A little more documentation. 2018-07-31 16:22:21 -04:00
Andrew Steinborn
bbf861d3bc Convert into a multi-module project.
For now, the API module only contains a few assorted utilities. More
will be added later.
2018-07-31 16:12:41 -04:00