Gero
9450e6600c
Fix race condition when switching from config to play state
2023-12-23 10:58:32 +01:00
Spottedleaf
a3a6b3fd07
Correctly version component serialization
...
1.20.3+ has some additional options (EMIT_COMPACT_TEXT_COMPONENT,
EMIT_HOVER_SHOW_ENTITY_ID_AS_INT_ARRAY, VALIDATE_STRICT_EVENTS)
that should be disabled in older versions.
The OptionState is constructed manually due to
https://github.com/KyoriPowered/adventure/issues/1015 ,
which is a bug that makes JSONOptions.BY_DATA_VERSION
use incorrect options for 1.20.3+ options.
This also fixes incorrect building of the ping serializer, as
it should only use the component serializer to serialize
Component.class and nothing else.
2023-12-22 23:20:43 +00:00
Gero
a54d8c681f
Support conversion of mixed json array components
2023-12-19 12:13:11 +01:00
Shane Freeder
79fe8c8005
[ci skip] Fix internal javadoc
2023-12-14 14:33:10 +00:00
Gero
e703e9d2b8
Fix SessionPlayerChat packet registration
2023-12-14 14:20:16 +00:00
Gero
b00d3bcf5b
Fix TabCompleteResponse
2023-12-14 14:20:16 +00:00
Gero
32228e85ab
fix disconnect decoding
2023-12-14 14:20:16 +00:00
Gero
8a6c20ee32
Fix NPE in ComponentHolder
2023-12-14 14:20:16 +00:00
Gero
5b8bba4b29
fix binary -> json component
2023-12-14 14:20:16 +00:00
Gero
702dad25c4
don't clear applied resource pack for 1.20.3 in config state
2023-12-14 14:20:16 +00:00
Gero
058aee259a
fix resource pack status
2023-12-14 14:20:16 +00:00
Gero
519bf5ee04
Fix title and system chat packets
2023-12-14 14:20:16 +00:00
pkt77
eaa83378d7
Fix Disconnects
2023-12-14 14:20:16 +00:00
pkt77
eb03feebd9
Fix TabList NPE
2023-12-14 14:20:16 +00:00
pkt77
efcfeb3e53
1.20.3 working & checkstyle fixes
2023-12-14 14:20:16 +00:00
Gero
814b53f12c
WIP 1.20.3
2023-12-14 14:20:16 +00:00
Adrian
a6d90105ec
Update Configurate to 4.1.2 and include Configurate 3 ( #1157 )
2023-12-11 15:16:44 +00:00
ishland
c8ca28cd30
fix: Respawn
packet codec for 1.20.2+ ( #1156 )
2023-12-11 15:11:22 +00:00
Shane Freeder
07a525be7f
Correct writing of brand string
2023-11-30 23:02:43 +00:00
AoElite
e5176717a9
fix backend not receiving brands from 1.20.2 clients ( #1147 )
2023-11-30 20:18:40 +00:00
Andrew Steinborn
8dcc7ee37e
Fix
2023-10-29 15:29:43 -04:00
Andrew Steinborn
2ec830f874
Apply some changes from 5.0.0
2023-10-29 14:54:50 -04:00
Adrian
2e8ef8b2ca
Fire PlayerSettingsChangedEvent event when PlayerSettings are provided in the Configuration phase ( #1118 )
2023-10-29 14:44:04 -04:00
Luccboy
f87b05a487
Allow sending all players from current server ( #1133 )
2023-10-29 14:42:40 -04:00
Andrew Steinborn
67d5e77b1f
Revert bad bug fix
2023-10-29 00:56:30 -04:00
Luccboy
9b71564c5b
Improve tab completion of glist and send command ( #1126 )
2023-10-28 23:21:15 -04:00
Angelillo15
81145e45df
Add send command ( #1073 )
2023-10-28 20:14:19 -04:00
Andrew Steinborn
7f8edf8c77
Fix typo in VelocityRegisteredServer#ping()
2023-10-28 19:53:49 -04:00
Andrew Steinborn
74033addbe
Fix bug in VelocityRegisteredServer#ping()
2023-10-28 19:53:29 -04:00
Andrew Steinborn
ae63da6836
Merge branch 'dev/3.0.0' of github.com:PaperMC/Velocity into dev/3.0.0
2023-10-27 21:57:44 -04:00
Andrew Steinborn
c6cc6098a6
Make EventTypeTracker
actually thread-safe
...
Although I don't think anyone has actually triggered this bug in practice, we should still fix this.
2023-10-27 21:57:34 -04:00
JNNGL
b7853d648f
Add kqueue support ( #996 )
2023-10-27 17:32:22 -04:00
James58899
660160e858
Support plugin message in configuration stage ( #1096 )
2023-10-27 17:13:13 -04:00
Andrew Steinborn
bbdeb3ec58
Revert "Modify MinecraftCompressorAndLengthEncoder
to handle 8MiB outgoing packets like vanilla supports now"
...
This reverts commit 7e932eaad4
.
Yikes, I broke something. Need to rethink this approach.
2023-10-27 16:10:39 -04:00
Alexander Städing
3d20c3dd2d
Migrate buildSrc plugins to build-logic
2023-10-27 16:03:15 -04:00
Andrew Steinborn
7e932eaad4
Modify MinecraftCompressorAndLengthEncoder
to handle 8MiB outgoing packets like vanilla supports now
2023-10-27 15:35:04 -04:00
Andrew Steinborn
0b07456c89
Bump HARD_MAXIMUM_UNCOMPRESSED_SIZE
to 128MiB
2023-10-27 15:17:32 -04:00
Owen
b33d18af2b
Allow closing active proxy listeners ( #1109 )
2023-10-27 01:39:03 -04:00
Adrian
f884e049c0
Log the protocol phase in case of trying to obtain a packet id not existing in the phase ( #1107 )
2023-10-12 21:29:04 +01:00
Adrian
eb594fc799
Implement ComponentLogger ( #1022 )
2023-10-12 18:44:10 +01:00
Shane Freeder
98163cb82c
acknowledge seen messages to server when running proxy commands ( #1100 )
2023-10-12 17:22:42 +01:00
Joo200
0d9a097a59
Fix unsigned commands detected as signed ( #1082 )
...
* fix: commands flagged as signed without signed arguments
* feat: improve error message for illegal protocol state.
2023-10-12 15:51:19 +01:00
Gero
1cc3f120ee
Several improvements and fixes for 1.20.2 ( #1097 )
...
* Send LoginAcknowledged immediately
* Resend player list header/footer after backend server switched to config state
* Fix clearHeaderAndFooter not clearing fields in ConnectedPlayer
* Clear boss bars, header/footer, tab list when switching client to config state
* Send client settings in config state
2023-10-12 11:11:47 +02:00
Joo200
9be0bca3c4
Catch throwables when loading plugins ( #1098 )
2023-10-11 16:24:35 +01:00
Shane Freeder
2bd2c692ea
Change packet decode logging prompt
2023-10-10 18:44:03 +01:00
Shane Freeder
05e5963660
appease checkstyle, move back to older fix placement
2023-10-10 18:21:02 +01:00
Shane Freeder
550ca58a09
Actually send plugin message registration to backend servers
...
I don't see where this was ever done, and don't see how plugin messaging
could of ever worked, at least within the confines of CB and co, given
the fact that we never seemed to be sending this to the backend?
2023-10-10 18:05:05 +01:00
Paul
768ecdb0c3
1.20.2 Support ( #1088 )
...
Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: Gero <gecam59@gmail.com>
2023-10-10 12:44:16 +00:00
Andrew Steinborn
19abb9094e
fix #1062
2023-08-20 02:13:55 -04:00
Andrew Steinborn
f62d759896
Do not track plugin channels registered per-player on the proxy ( #591 )
...
We don't need to track this information since Velocity uses the JoinGame packet, which is about as good of a server rejoin mechanism we're likely to get in vanilla Minecraft.
2023-08-17 23:51:34 -04:00