Erik Broes
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f0402d9d6c
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Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.
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2011-06-26 05:04:14 -04:00 |
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EvilSeph
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b4c0492b15
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Fixed Explosion.setYield(0) still dropping blocks.
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2011-06-26 00:02:56 -04:00 |
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Dinnerbone
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528e8c7221
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Don't register commands only on init
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2011-06-26 02:46:04 +01:00 |
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EvilSeph
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0b92a51ba7
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Fixed the fix of the EntityTame event.
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2011-06-23 20:07:34 -04:00 |
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Rigby
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a5dd42adb9
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Portals created by fire now trigger PortalCreateEvent.
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2011-06-23 20:02:00 -04:00 |
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Dinnerbone
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b94bb27663
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Delayed alias registration until postworld
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2011-06-24 00:57:46 +01:00 |
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EvilSeph
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22c28e593e
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We build for JDK 1.5.
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2011-06-23 15:41:07 -04:00 |
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sunkid
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6e746ef79a
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Made bukkit settings reload on reload().
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2011-06-23 14:35:05 -04:00 |
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EvilSeph
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ebfd973d09
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Fixed PlayerPickupItem event firing even if the player could not pick up the item.
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2011-06-23 01:25:08 -04:00 |
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Dinnerbone
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98098481e9
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Fixed default command alias to do an array
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2011-06-22 19:20:14 +01:00 |
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Dinnerbone
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0a3b89c8f8
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Implemented new alias system
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2011-06-22 19:10:29 +01:00 |
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Dinnerbone
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e73b10cf9e
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Fire WorldLoad events on default worlds for plugins who load:startup
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2011-06-22 18:33:23 +01:00 |
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Dinnerbone
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7f0126a364
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You may now set a generator to a default world using plugin.yml
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2011-06-22 18:27:52 +01:00 |
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Dinnerbone
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d647e2098e
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Implemented startup plugin loading
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2011-06-22 18:27:51 +01:00 |
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EvilSeph
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ff67eda4c4
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Fixed players not healing in other worlds when spawn-monsters is false.
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2011-06-22 12:52:02 -04:00 |
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Rigby
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7efaa1a02e
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Inform the client when a move event is cancelled.
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2011-06-22 12:49:50 -04:00 |
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Dinnerbone
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568731f29c
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Line endings.
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2011-06-22 16:55:04 +01:00 |
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EvilSeph
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79337d3aab
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Added SpawnReasons to CreatureSpawn events. Thanks winsock!
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2011-06-21 16:37:07 -04:00 |
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EvilSeph
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faab690dc7
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Added Sky biome for the Skylands. Thanks robin0van0der0v!
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2011-06-21 15:46:02 -04:00 |
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EvilSeph
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cd1c3858eb
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Fixed spawn location offset.
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2011-06-21 00:24:20 -04:00 |
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Rigby
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0648302078
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Implements isBedSpawn() to the PlayerRespawnEvent.
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2011-06-21 00:21:11 -04:00 |
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Rigby
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138c70183d
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Changed Nether portals to be handled by a customiseable PortalTravelAgent and updated the PlayerPortalEvent
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2011-06-20 18:33:21 -04:00 |
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sunkid
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214d412505
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Added the abitility to spawn fireballs.
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2011-06-20 16:26:22 -04:00 |
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EvilSeph
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8df3fe62f4
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Remove Squid spawning restriction as Squids seem to obey spawn flags.
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2011-06-20 12:45:33 -04:00 |
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EvilSeph
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5335508c2e
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Possible fix for furnaces leaving items behind.
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2011-06-20 01:40:11 -04:00 |
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EvilSeph
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918f488d23
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Added Furnace smelt and burn events.
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2011-06-20 00:15:32 -04:00 |
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sunkid
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6cf0fc4a7b
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No more ghastly pigs!
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2011-06-19 18:39:47 -04:00 |
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sk89q
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57d677d1e8
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Fixed CraftWorld.spawn() having all the inheritance checks backwards.
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2011-06-19 12:59:36 -07:00 |
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EvilSeph
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7ac53dfc8b
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Fixed NPEs in infinite item loss fix
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2011-06-19 13:58:38 -04:00 |
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EvilSeph
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cb7b82d452
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Added API to allow plugins to set the world's spawn flags.
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2011-06-19 06:34:22 -04:00 |
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EvilSeph
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89a524678a
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Added getOnlineMode() for the Server. Thanks Rigby!
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2011-06-19 06:34:21 -04:00 |
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EvilSeph
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a6e5c97223
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Fixed losing an infinite item when interacting with an entity. Thanks for the help Rigby!
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2011-06-19 04:25:57 -04:00 |
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EvilSeph
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12b7499c4f
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Added Entity target events to EntityGhast. Thanks winsock!
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2011-06-19 01:44:42 -04:00 |
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EvilSeph
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98f05f7756
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Fixed hostile entities continuously targeting dead entities. Thanks Rigby!
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2011-06-19 00:53:45 -04:00 |
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EvilSeph
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b292a9dfbc
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Added more events for Wolves. Thanks Deaygo!
Added events for when wolf owner attacks an entity, or is attacked. Also added event for when a non-tame wolf targets a sheep.
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2011-06-18 22:37:52 -04:00 |
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sunkid
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155874eec9
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Implemented the concept of a projectile.
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2011-06-18 22:21:02 -04:00 |
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sunkid
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546e1306d8
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Fix for spawnMinecart.
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2011-06-18 21:56:42 -04:00 |
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Rigby
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0ef0bdb61c
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I'm sorry Paintings... please come back...
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2011-06-19 09:05:28 +08:00 |
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sk89q
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a6b8b80fad
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Added PlayerToggleSneakEvent.isSneaking().
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2011-06-18 14:35:51 -07:00 |
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EvilSeph
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4cefee5be7
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Added world seed display to 'Preparing level' log message for each world
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2011-06-18 00:29:34 -04:00 |
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EvilSeph
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87b421767c
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Added wolf damage and target events. Thanks Deaygo!
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2011-06-18 00:12:47 -04:00 |
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EvilSeph
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b0fcbe7fca
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Fixed several NPEs within World. Thanks Deaygo!
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2011-06-18 00:12:47 -04:00 |
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EvilSeph
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68695fb9d6
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Fixed EntityTame event firing too many times.
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2011-06-17 23:06:20 -04:00 |
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EvilSeph
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d48e9c22f5
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Added BlockSpread, BlockForm and BlockFade events.
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2011-06-17 22:19:43 -04:00 |
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EvilSeph
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22f26895ec
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Added Redstone event support for detector rails.
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2011-06-17 20:11:16 -04:00 |
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EvilSeph
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b92f54639a
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Added recommended work-around for handling player movement in such a way that it doesn't trigger the movement speed check. Thanks for the help Rigby!
Plugins are advised to no longer teleport players in the PlayerMove event and to use setTo instead, as we now trigger a teleport when setTo is used.
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2011-06-17 19:22:57 -04:00 |
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EvilSeph
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f3d25e647f
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Added EntityRegainHealthEvent. Thanks TimWolla!
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2011-06-17 16:55:00 -04:00 |
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sunkid
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fadd962b9c
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Added the implementation of the concept of an Explosive.
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2011-06-17 16:55:00 -04:00 |
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EvilSeph
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10fb5dc843
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Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
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2011-06-17 09:23:19 -04:00 |
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EvilSeph
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105cc5393c
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Forgot to account for code shuffling with player.dat fixes.
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2011-06-17 08:59:03 -04:00 |
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