Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
Fixed PlayerPickupItem event firing even if the player could not pick up the item.
Dieser Commit ist enthalten in:
Ursprung
98098481e9
Commit
ebfd973d09
@ -127,12 +127,12 @@ public class EntityItem extends Entity {
|
||||
int i = this.itemStack.count;
|
||||
|
||||
// CraftBukkit start
|
||||
if (this.pickupDelay <= 0) { // <-- == to <=
|
||||
if (this.pickupDelay <= 0 && entityhuman.inventory.canHold(this.itemStack)) { // <-- == to <=
|
||||
Player player = (Player) entityhuman.getBukkitEntity();
|
||||
PlayerPickupItemEvent event = new PlayerPickupItemEvent(player, (org.bukkit.entity.Item) this.getBukkitEntity());
|
||||
((WorldServer) world).getServer().getPluginManager().callEvent(event);
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled() || !entityhuman.inventory.canHold(this.itemStack)) {
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren