Travis Watkins
74ead3abd1
Immediately tell client a block is broken, then process the event.
...
In order to avoid clients seeing blocks break, reappear, then break again due
to lag caused by plugins taking too long to process the BlockBreakEvent we
immediately tell the client the block is air then process the event. If the
event ends up being cancelled the client will get another packet telling them
the block still exists.
2012-01-23 23:59:36 -05:00
Travis Watkins
cf521b5a5c
Only truncate player name when sending spawn packet.
2012-01-23 23:32:21 -05:00
EvilSeph
97ce5c4479
Implemented PlayerShearEntityEvent in EntityMushroomCow.
...
Due to the Vanilla client overzealously predicting things, shearing produces
client-side artifacts. See BUKKIT-611 for more information.
2012-01-23 22:41:34 -05:00
Aidan Matzko
93bc8ecd93
[Bleeding] Implemented Sheep, Shear and EntityChangeBlock API. Thanks
...
tips48! Closes BUKKIT-512
2012-01-23 18:58:37 -05:00
Mike Primm
229337bc8f
Use BlockFadeEvents to signal fire blocks burning out
2012-01-22 18:20:01 +01:00
EvilSeph
51b29eff06
Removed accidentally committed change. Needs more investigating
2012-01-21 18:52:32 -05:00
EvilSeph
4f02563c63
Reverted changes to getItem(). Will be reimplemented after RB.
2012-01-20 14:52:32 -05:00
EvilSeph
1bbeec1f75
Accounted for NMS getItem() returning null in recent commit.
2012-01-20 11:46:24 -05:00
Nathan Adams
85ab95cec7
Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552
2012-01-20 16:40:27 +00:00
Nathan Adams
51a056ecd5
Disallow colour names in offline-mode. This fixes BUKKIT-439. Thanks to cainfool for the discovery.
2012-01-20 16:03:15 +00:00
EvilSeph
76d7a1ce1d
Properly handle null and air items. Fixes BUKKIT-435 and BUKKIT-550
...
We'll probably want to implement an ItemStack.EMPTY and return that
instead of NULL in the near future.
2012-01-20 05:40:10 -05:00
Tahg
4b0f819af2
Updated timing code for new event system
2012-01-19 18:50:39 -05:00
Nathan Adams
28fcbec3b1
Prevent re-use of internal world dimension IDs. This fixes BUKKIT-448. Thanks to snowleo for the PR.
2012-01-19 16:10:52 +00:00
Nathan Adams
b0f29b1755
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR.
2012-01-19 16:07:18 +00:00
Nathan Adams
1f1c9c0d4b
Correctly take in ChatColor length when limiting player list size. This should fix BUKKIT-571
2012-01-19 15:10:00 +00:00
Erik Broes
737cf284e3
Fix giving wrong arguments to callEntityDamageEvent. Forgot to update after changing the signature :(
2012-01-18 08:16:38 +01:00
Erik Broes
112e0816b9
Actually close the inventory on a *cross*-world teleport.
2012-01-17 22:50:18 +01:00
Erik Broes
f5f268f939
Implement Player.setBedSpawnLocation(Location). Thanks md_5
2012-01-17 22:35:31 +01:00
Mike Primm
b22e727cda
[Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates
2012-01-17 19:51:33 +01:00
Zeerix
bcf6440bc4
[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.
2012-01-17 19:51:06 +01:00
Erik Broes
edbb7358fc
[Bleeding] Implementation of the brewing stand.
2012-01-17 19:50:29 +01:00
Tahg
387d7319bc
[Bleeding] Prevent BlockSnow from recursively calling a physics update.
2012-01-17 19:50:10 +01:00
Erik Broes
1d4a9e1df5
[Bleeding] Make sure to close any open inventory windows before teleporting. Thanks md_5.
2012-01-17 19:49:52 +01:00
Zeerix
1d04305cea
[Bleeding] Added event calls for healing and harming by potions
2012-01-17 19:49:11 +01:00
Zeerix
2cc70bb055
[Bleeding] Implemented Block.breakNaturally and Block.getDrops
2012-01-17 19:48:44 +01:00
Mike Primm
fb1cfea89e
[Bleeding] Implemented Block.getLightFromSky() and Block.getLightFromBlocks()
2012-01-17 19:45:23 +01:00
Mike Primm
f7585e552d
[Bleeding] Implemented World.getEntitiesByClass(Class<T>... classes)
2012-01-17 19:44:35 +01:00
Erik Broes
29096577b6
[Bleeding] Implement animal breeding API changes.
2012-01-17 19:44:11 +01:00
Nathan Adams
520cb5aa5b
Fixed bug involving pistons and powered rails. This fixes BUKKIT-517.
2012-01-15 20:50:00 +00:00
Nathan Adams
864397d6c8
Added MinecartTrackLogic.java and BlockMinecartTrack.java for diff visibility
2012-01-15 19:05:36 +00:00
Nathan Adams
d3b4375d31
Fixed LongHashset incorrectly using read lock for popAll, and made it use write lock. This fixes BUKKIT-509
2012-01-15 18:49:16 +00:00
Nathan Adams
95a72d1c59
Implemented World.getWorldType
2012-01-15 17:44:15 +00:00
Nathan Adams
65f30fd99d
Dragons now throw events when creating portals
2012-01-15 12:01:11 +00:00
Erik Broes
233de0de2c
Some efficiency updates to hit-mechanics. Thanks mintplant for the PR.
2012-01-15 12:54:58 +01:00
Nathan Adams
a753ee587d
Implemented allowFlight methods. Thanks to Qala for the PR.
2012-01-15 10:56:09 +00:00
Erik Broes
6d49b11338
Made World.playEffect a bit more efficient. Thanks mintplant for the PR.
2012-01-15 11:42:40 +01:00
Erik Broes
9c1534336c
Fix broadcasting to people without permission. Fixes BUKKIT-464. Thanks grandwazir for the PR.
2012-01-15 11:32:00 +01:00
Erik Broes
d7cec38c38
Adding the option to suppress overload warnings as a bukkit.yml option. Thanks oloflarsson for the PR.
2012-01-15 11:11:41 +01:00
Nathan Adams
25050e38eb
Disallow people spawning invalid entities using monster eggs. Thanks to md-5 for the PR.
2012-01-15 10:01:49 +00:00
Nathan Adams
390a79e098
Added ItemMonsterEgg.java for diff visibility
2012-01-15 10:01:42 +00:00
Erik Broes
a4ce846d07
Fix formatting.
2012-01-15 10:54:57 +01:00
Erik Broes
61ec751ca1
Update for 1.1_01 renames.
...
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Nathan Adams
6495eee0c9
Throw an EntityBlockFormEvent for snowmen. Thanks to feildmaster.
2012-01-15 09:13:30 +00:00
Nathan Adams
93b3c96126
Don't allow explosions at the top of the world to wrap around. This fixes BUKKIT-232, thanks to wilsonsd for the PR.
2012-01-15 07:29:48 +00:00
Nathan Adams
23adb0d02f
Minor optimization in BlockGrass by only checking light once instead of twice. Thanks to oloflarsson for the PR.
2012-01-15 05:58:56 +00:00
Nathan Adams
b369805590
Don't allow players with modded clients to send empty (0 char) chat messages. Thanks to a PR by robin0van0der0v
2012-01-15 05:52:46 +00:00
Nathan Adams
dfbcd36ab7
Fixed a further exploit with players attacking more things that they shouldn't.
2012-01-14 18:12:59 +00:00
Nathan Adams
2ab160e484
Implemented new PlayerDeathEvent methods for exp setting
2012-01-14 18:08:27 +00:00
Nathan Adams
548ccabe2f
Fixed .createWorld not respecting container folder 100%. Thanks to plleg for the PR.
2012-01-14 17:50:31 +00:00
Nathan Adams
366d310186
Added .equals and .hashcode to CraftBlockState
2012-01-14 17:47:15 +00:00
Nathan Adams
657f458ba7
Player.setPlayerListName no longer counts colors towards the 16-char limit. Thanks to an (unfortunately old) PR by ZachBora.
2012-01-14 17:42:18 +00:00
Nathan Adams
d73c29aad7
Implemented entity.playEffect. Thanks to main--
2012-01-14 17:36:47 +00:00
Nathan Adams
743c623d53
Modified ConsoleReader to use System.in instead of FileDescriptor.in. Big thanks to escortkeel for the (unfortunately very old) PR.
2012-01-14 17:12:45 +00:00
Feildmaster
6cc56b8c2c
Added ItemDespawnEvent
2012-01-14 17:03:38 +00:00
Mike Primm
cc05bea457
Prevent unbounded TickList growth on busy servers (>1000 events/tick). This completes another Bleeding request.
2012-01-14 16:47:57 +00:00
Nathan Adams
52c526f313
Small optimization in EntityPlayer by caching the hashcode. Thanks to a very old PR by Belphemur. In addition, changed and slightly improved the hashcode formula for entities
2012-01-14 15:01:44 +00:00
Nathan Adams
77a12d4dce
Correct casting for creature target typechecking
2012-01-14 14:49:41 +00:00
Nathan Adams
e6bb19f63a
Fixed any chance of creatures .getTarget throwing a class cast exception - thanks to an old PR by garbagemule!
2012-01-14 14:45:56 +00:00
Nathan Adams
3d31c27864
Fixed players attempting to attack item entities - This fixes BUKKIT-341
2012-01-14 13:27:15 +00:00
Nathan Adams
d5438c30b9
Fixed block.getBiome returning null in new 1.1 biomes. This fixes BUKKIT-496
2012-01-14 13:14:14 +00:00
Nathan Adams
9da730c8e1
Made Mycel blocks throw BlockFade and BlockSpread events. This fixes BUKKIT-488. Thanks to tips48 for the pull request.
2012-01-14 12:56:54 +00:00
Nathan Adams
64ac337d4c
Added BlockMycel.java for diff visibility
2012-01-14 12:54:20 +00:00
Nathan Adams
3ee8a2372c
Additional commit to fix #BUKKIT-24
2012-01-14 12:46:23 +00:00
Nathan Adams
84b0310ae8
Fixed items retaining enchantment visual effects after all enchantments are lost
...
Issue #BUKKIT-24 - Upon removing enchantments, visual effect on item does not go away
2012-01-14 12:29:11 +00:00
Nathan Adams
0a2a38c25b
Added NBTTagCompound.java for diff visiblity
2012-01-14 12:27:38 +00:00
Nathan Adams
9ac06e7720
Fixed informing players of supported Plugin Channels
2012-01-14 01:46:22 +00:00
md-5
4dc2065f54
Undo commit cc60920 to allow for proper integration with the new Bukkit enum values
2012-01-14 11:14:43 +11:00
Tahg
24fe96ada8
Add fix for new login protocol
2012-01-13 10:20:30 -05:00
Nathan Adams
b4f215e913
Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
2012-01-13 08:53:39 +00:00
md-5
d8052a63ed
Fix NPE involving WorldTypes when using CraftServer.createWorld(WorldCreator creator)
2012-01-13 07:33:57 +01:00
Nathan Adams
8aaa528763
Fixed version in startup message
2012-01-12 22:33:31 +00:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96
Fix balance of CraftBukkit start/end.
2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6
Fix CraftBukkit comments.
2012-01-12 12:07:38 +01:00
EvilSeph
42e473783e
Fixed our handling of network packets.
2012-01-10 23:21:38 -05:00
EvilSeph
194f54a90e
Revert "Improved our handling of player interactions."
...
This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
2012-01-10 22:19:23 -05:00
EvilSeph
bff4d0f696
Improved our handling of player interactions.
2012-01-10 01:17:19 -05:00
Andrew Ardill
67dbe71bd9
Fix calling CombustEvent caused by enchantment
...
The CombustEvent created when an Entity attacks with a fire enchanted weapon
was never raised through the plugin manager. Thanks for pointing it out
EdGruberman!
2012-01-09 10:46:07 +11:00
EvilSeph
93aed40c4f
Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. Thanks
...
md-5!
2012-01-07 22:06:41 -05:00
EvilSeph
13470ccf79
Inform the client when break events are cancelled. Thanks mrapple!
2012-01-07 20:26:23 -05:00
EvilSeph
86fef037e0
Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!
2012-01-07 19:12:38 -05:00
Tahg
b74a69041e
Fix door physics and revert to pre 1.0 behavior
2012-01-07 18:38:05 -05:00
Andrew Ardill
483a619e8a
FIX: CraftServer.getOfflinePlayers was not converting set->array well.
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An incorrect method was being used to convert from Set<OfflinePlayer>
to OfflinePlayer[].
Relates to BUKIT-404
2012-01-02 10:25:43 +11:00
Erik Broes
bcdad9f837
Fix snowball not recognizing int damage values properly from Craftbukkit -- Thanks Sleaker
2011-12-29 20:15:06 +01:00
Andrew Ardill
60a2d12250
CraftItemStack: Make sure this.item is not null when cloning.
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Fixes BUKKIT-424
2011-12-29 22:44:58 +11:00
Andrew Ardill
5124f8f462
Test cloning of CraftItemStacks created with null nms ItemStacks
2011-12-29 22:44:58 +11:00
EvilSeph
8b735bf47a
Made startup completion time actually be reported in seconds. Again.
2011-12-27 20:10:49 -05:00
EvilSeph
8b21a0eeef
Disconnected means disconnected.
2011-12-27 19:57:54 -05:00
sunkid
066a95769c
fixed double firing of EntityDamageByEntityEvent
2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab
moved firing of ProjectileHitEvent for mojang projectiles
2011-12-27 19:33:28 +01:00
Andrew Ardill
fb8a45b648
Teach CraftServer.getOfflinePlayers to also give all online players.
...
This method is most useful when it gives all the players who have ever
logged on to the server. Previously, it was not distinguishing between
players who had previously logged on, and were currently logged in,
and those who had previously looged on and were not currently logged in.
A distinction was made, however, between those currently logged in,
but who had not logged in previously.
This commit ensures that all players who have ever logged in (and are
listed as either logged in, or they have a player .dat file) will be
returned by the mentioned method.
Fixes BUKKIT-404
2011-12-27 16:48:09 +11:00
Erik Broes
834c420257
Update for cleanup in Bukkit
2011-12-25 15:35:12 +01:00
Tahg
81c751a8a3
Fix for water and lava removal in creative mode BUKKIT-362
2011-12-20 21:20:43 -05:00
Tahg
474b7838a6
Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)
2011-12-20 18:02:39 -05:00
Tahg
299a0d0919
Fixed signs being editable after placement. Fix for BUKKIT-364
2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2
Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request!
2011-12-19 16:41:55 +00:00
Nathan Adams
246d07482b
Fixed world.getHighestBlockYAt(x,z) returning 0 for existing but not loaded chunks. This fixes BUKKIT-327. Thanks for dredhorse for the pull request!
2011-12-19 16:30:26 +00:00
Nathan Adams
bea7b1373e
Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request!
2011-12-19 16:26:11 +00:00
Nathan Adams
3648fb571d
Make rcon .sendMessage each write on a new line. This fixes BUKKIT-353. Thanks to ks07 for the pull req.
2011-12-19 16:22:59 +00:00