Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-17 05:20:05 +01:00
[Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates
Dieser Commit ist enthalten in:
Ursprung
bcf6440bc4
Commit
b22e727cda
@ -13,11 +13,13 @@ import org.bukkit.block.PistonMoveReaction;
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import net.minecraft.server.BiomeBase;
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import net.minecraft.server.BlockRedstoneWire;
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import net.minecraft.server.EnumSkyBlock;
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import net.minecraft.server.MinecraftServer;
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import org.bukkit.*;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.CraftChunk;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.util.BlockVector;
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public class CraftBlock implements Block {
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@ -25,6 +27,7 @@ public class CraftBlock implements Block {
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private final int x;
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private final int y;
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private final int z;
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private static final Biome BIOME_MAPPING[];
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public CraftBlock(CraftChunk chunk, int x, int y, int z) {
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this.x = x;
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@ -243,51 +246,11 @@ public class CraftBlock implements Block {
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}
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public static Biome biomeBaseToBiome(BiomeBase base) {
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if (base == BiomeBase.SWAMPLAND) {
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return Biome.SWAMPLAND;
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} else if (base == BiomeBase.FOREST) {
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return Biome.FOREST;
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} else if (base == BiomeBase.TAIGA) {
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return Biome.TAIGA;
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} else if (base == BiomeBase.DESERT) {
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return Biome.DESERT;
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} else if (base == BiomeBase.PLAINS) {
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return Biome.PLAINS;
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} else if (base == BiomeBase.HELL) {
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return Biome.HELL;
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} else if (base == BiomeBase.SKY) {
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return Biome.SKY;
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} else if (base == BiomeBase.RIVER) {
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return Biome.RIVER;
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} else if (base == BiomeBase.EXTREME_HILLS) {
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return Biome.EXTREME_HILLS;
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} else if (base == BiomeBase.OCEAN) {
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return Biome.OCEAN;
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} else if (base == BiomeBase.FROZEN_OCEAN) {
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return Biome.FROZEN_OCEAN;
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} else if (base == BiomeBase.FROZEN_RIVER) {
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return Biome.FROZEN_RIVER;
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} else if (base == BiomeBase.ICE_PLAINS) {
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return Biome.ICE_PLAINS;
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} else if (base == BiomeBase.ICE_MOUNTAINS) {
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return Biome.ICE_MOUNTAINS;
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} else if (base == BiomeBase.MUSHROOM_ISLAND) {
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return Biome.MUSHROOM_ISLAND;
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} else if (base == BiomeBase.MUSHROOM_SHORE) {
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return Biome.MUSHROOM_SHORE;
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} else if (base == BiomeBase.BEACH) {
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return Biome.BEACH;
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} else if (base == BiomeBase.DESERT_HILLS) {
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return Biome.DESERT_HILLS;
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} else if (base == BiomeBase.FOREST_HILLS) {
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return Biome.FOREST_HILLS;
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} else if (base == BiomeBase.TAIGA_HILLS) {
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return Biome.TAIGA_HILLS;
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} else if (base == BiomeBase.SMALL_MOUNTAINS) {
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return Biome.SMALL_MOUNTAINS;
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if (base == null) {
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return null;
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}
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return null;
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return BIOME_MAPPING[base.K];
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}
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public double getTemperature() {
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@ -408,4 +371,37 @@ public class CraftBlock implements Block {
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return Collections.emptyList();
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}
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}
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/* Build biome index based lookup table for BiomeBase to Biome mapping */
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static {
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BIOME_MAPPING = new Biome[BiomeBase.a.length];
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BIOME_MAPPING[BiomeBase.SWAMPLAND.K] = Biome.SWAMPLAND;
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BIOME_MAPPING[BiomeBase.FOREST.K] = Biome.FOREST;
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BIOME_MAPPING[BiomeBase.TAIGA.K] = Biome.TAIGA;
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BIOME_MAPPING[BiomeBase.DESERT.K] = Biome.DESERT;
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BIOME_MAPPING[BiomeBase.PLAINS.K] = Biome.PLAINS;
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BIOME_MAPPING[BiomeBase.HELL.K] = Biome.HELL;
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BIOME_MAPPING[BiomeBase.SKY.K] = Biome.SKY;
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BIOME_MAPPING[BiomeBase.RIVER.K] = Biome.RIVER;
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BIOME_MAPPING[BiomeBase.EXTREME_HILLS.K] = Biome.EXTREME_HILLS;
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BIOME_MAPPING[BiomeBase.OCEAN.K] = Biome.OCEAN;
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BIOME_MAPPING[BiomeBase.FROZEN_OCEAN.K] = Biome.FROZEN_OCEAN;
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BIOME_MAPPING[BiomeBase.FROZEN_RIVER.K] = Biome.FROZEN_RIVER;
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BIOME_MAPPING[BiomeBase.ICE_PLAINS.K] = Biome.ICE_PLAINS;
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BIOME_MAPPING[BiomeBase.ICE_MOUNTAINS.K] = Biome.ICE_MOUNTAINS;
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BIOME_MAPPING[BiomeBase.MUSHROOM_ISLAND.K] = Biome.MUSHROOM_ISLAND;
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BIOME_MAPPING[BiomeBase.MUSHROOM_SHORE.K] = Biome.MUSHROOM_SHORE;
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BIOME_MAPPING[BiomeBase.BEACH.K] = Biome.BEACH;
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BIOME_MAPPING[BiomeBase.DESERT_HILLS.K] = Biome.DESERT_HILLS;
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BIOME_MAPPING[BiomeBase.FOREST_HILLS.K] = Biome.FOREST_HILLS;
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BIOME_MAPPING[BiomeBase.TAIGA_HILLS.K] = Biome.TAIGA_HILLS;
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BIOME_MAPPING[BiomeBase.SMALL_MOUNTAINS.K] = Biome.SMALL_MOUNTAINS;
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/* Sanity check - we should have a record for each record in the BiomeBase.a table */
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/* Helps avoid missed biomes when we upgrade bukkit to new code with new biomes */
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for (int i = 0; i < BIOME_MAPPING.length; i++) {
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if ((BiomeBase.a[i] != null) && (BIOME_MAPPING[i] == null)) {
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throw new IllegalArgumentException("Missing Biome mapping for BiomeBase[" + i + "]");
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}
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}
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}
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}
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