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Commit graph

4629 Commits

Autor SHA1 Nachricht Datum
md_5
c1aa85918e SPIGOT-3040: Round health to float for validation 2017-01-28 11:41:09 +11:00
md_5
80dd971b52 Make tile activeContainer assignment consistent. 2017-01-27 11:42:21 +11:00
md_5
16b5116c7c SPIGOT-3033: Alter behaviour of cancelled hopper transfers (reverted from commit 334aa07e2f) 2017-01-26 14:08:04 +11:00
md_5
dbf4ecf30f SPIGOT-3037: WorldBorder#isInside(Location) 2017-01-26 11:16:39 +11:00
md_5
334aa07e2f SPIGOT-3033: Alter behaviour of cancelled hopper transfers 2017-01-26 11:13:00 +11:00
md_5
46226d6a03 SPIGOT-3031: Pigs are not dropping their saddle 2017-01-24 13:39:22 +11:00
Pokechu22
4d3bf20155 Re-enable the vanilla debug MethodProfiler and /debug command
This is highly useful for profiling vanilla code, and in some cases plugin code.  It is somewhat expensive, though, which is why it was initially disabled.

I chose to use a system property instead of a configuration setting because 1) the MethodProfiler is exclusive to CraftBukkit and not part of the general API (the timings system is the general API equivalent), and 2) using a static final boolean property _may_ allow the JITter to optimize out the methods when disabled (though I'm not sure of it).

There are several changes to fix cases where the profiler code was broken slightly by other craftbukkit changes.  All of cases have been fixed, except for the block entity ticking one, due to the cost of the getSimpleName call.  For that, a ticking entry is used instead, so that time spent actually ticking the block entities can be compared with time processing the list.

This (effectively) reverts 7dde6cc566.
2017-01-18 17:42:35 -08:00
xGhOsTkiLLeRx
7fdc749bf1 Add API to set Arrow pickup status 2017-01-18 10:01:28 +11:00
md_5
775f1e1f7f SPIGOT-3003: Fix custom dropper / beacons. 2017-01-11 09:53:16 +11:00
md_5
f709362074 SPIGOT-3002: Mob spawners are valid 2017-01-11 09:24:08 +11:00
md_5
27dd3ca45f SPIGOT-2997: Explicitly disallow invalid tiles to be opened 2017-01-10 09:56:20 +11:00
md_5
270755dc06 Fix crash if entities other than players (somehow?) consume their item. 2017-01-09 14:28:49 +11:00
md_5
730bb6ac83 10 day build expire 2017-01-09 10:38:33 +11:00
md_5
d5e7885c2e SPIGOT-2990: EntityTeleportEvent for tameable animals following owner 2017-01-05 20:44:26 +11:00
md_5
c91863850d SPIGOT-2989: Use existing horse inventory object. 2017-01-05 15:03:22 +11:00
Zach Brown
059434ce92 SPIGOT-826: Add method to retrieve entity by UUID 2017-01-05 14:54:47 +11:00
md_5
7e19325845 SPIGOT-2640: API for multiple passengers per entity 2017-01-04 10:53:07 +11:00
md_5
ce89845fda SPIGOT-1915: Fix players seeing their own passengers 2017-01-04 10:50:02 +11:00
md_5
63b5f7d338 More robust inventory handling 2017-01-04 10:04:27 +11:00
md_5
613be0d841 SPIGOT-2980: Improve SpawnEgg NBT application and ItemStack conversion. 2017-01-02 16:13:25 +11:00
md_5
a6d8fa2eac Recover spawn egg data from UNSPECIFIC meta. 2017-01-02 15:29:11 +11:00
md_5
bf8303f25d Clear effectsToProccess after applying potion effects 2017-01-02 13:51:16 +11:00
md_5
5715b3a6d9 SPIGOT-2977: Pass setAmount(0) through to wrapped ItemStack.
This class needs to be rewritten with more consistent semantics and alignment with Minecraft losing null, but that is probably a job for 1.12
2017-01-02 10:04:19 +11:00
md_5
e2a288c863 SPIGOT-2969: Shulker box removal not updating comparators 2016-12-28 14:23:52 +11:00
md_5
70bc70b4ee SPIGOT-2966: Entirely remove problematic check 2016-12-28 09:50:40 +11:00
md_5
f9e044059f SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases 2016-12-27 12:14:55 +11:00
md_5
056af8b9c2 SPIGOT-2964: Correct number of shelve sin PrepareEnchantEvent 2016-12-27 11:53:09 +11:00
md_5
7c743ff64b SPIGOT-2963: Endless loop in CraftHumanEntity#openMerchant 2016-12-27 09:01:22 +11:00
md_5
50acb4477d Increase expire time to 7 days 2016-12-26 09:39:59 +11:00
Ryan Michela
1c7dfaebef SPIGOT-2957 getSeaLevel() should return the real sea level, not a hard-coded value 2016-12-26 09:39:03 +11:00
md_5
0fb3f8b47a Correct some code. 2016-12-24 22:52:50 +11:00
md_5
96f03d9065 SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACK 2016-12-23 22:40:38 +11:00
md_5
746cf0f0d7 Additional fireworks damage tracking. 2016-12-23 22:32:40 +11:00
Zach Brown
622add8458 MC-88491: Fix projectile colliding with shooter
In some situations, a projectile made collide with the entity that shot
it. This occurs because the game sets the ignored entity incorrectly.
Our fix is to ensure that the shooter is the only entity that gets
ignored by the projectile.
2016-12-23 16:41:54 +11:00
md_5
e232e1519e SPIGOT-2953: Set damager for fireworks 2016-12-22 20:26:27 +11:00
md_5
13a5b12206 SPIGOT-2944: Just apply filtering to players 2016-12-22 16:50:24 +11:00
md_5
a86731306b Update to Minecraft 1.11.2 2016-12-21 22:00:00 +11:00
md_5
fb50a80d0f SPIGOT-2948: Alter filtering logic 2016-12-21 17:12:39 +11:00
md_5
8ea0c87f51 Update to Minecraft 1.11.1 2016-12-21 07:00:00 +11:00
md_5
c8ff65136f SPIGOT-2936: Simplify WorldBorder diff 2016-12-19 23:05:39 +11:00
md_5
4602331b1d SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break. 2016-12-18 09:26:36 +11:00
md_5
7f313269d7 SPIGOT-2926: Check spawn-npcs setting for NPCs.
Probably should refactor this code to be more similar to Vanilla in future.
2016-12-17 14:26:09 +11:00
Lukas Hennig
532457e41d SPIGOT-2923: Added PotionEffectType#getColor() 2016-12-17 09:46:58 +11:00
md_5
217358e845 SPIGOT-2924: Improve handling of Jukeboxes playing nothing. 2016-12-17 09:45:14 +11:00
md_5
0a6a5cb4ad SPIGOT-1036: Add API to manipulate sendTitle timings. 2016-12-16 09:48:14 +11:00
md_5
655d8407ce SPIGOT-2918: Always call EnchantItemEvent 2016-12-14 14:38:55 +11:00
md_5
c6d6844254 SPIGOT-2913: Only one enchantment applied to items 2016-12-13 08:44:50 +11:00
md_5
4f479728ee SPIGOT-2912: Fix enchanting with ID of 0 2016-12-12 09:35:31 +11:00
md_5
c4baa9cdf9 Add getLocation for InventoryEnderChest 2016-12-11 16:41:40 +11:00
md_5
0a81101bd2 Add EnchantmentOffer to PrepareItemEnchantEvent 2016-12-11 11:12:10 +11:00