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1182 Commits

Autor SHA1 Nachricht Datum
Wesley Wolfe
1113d54dae Add method to forget callbacks in AsynchronousExecutor 2014-02-10 09:33:20 -06:00
Travis Watkins
219f4e2c25 Match old alias behavior when migrating.
Previously the alias system would pass all arguments from the alias
to its command(s) implicitly. The new system requires arguments to be
explicitly passed so server owners can have more control over where and
how they are passed. To ensure this isn't a breaking change during the
migration from bukkit.yml to commands.yml we now add the $1- argument
to the alias commands to match the previous behavior.
2014-02-08 15:02:44 -06:00
t00thpick1
553acdf0cd [Bleeding] Implement Mojang command fallback system. Adds BUKKIT-5385 2014-02-08 03:17:14 -06:00
mbax
b18bedd848 Implement banning API. Adds BUKKIT-3535
Previously no implementation existed to access various additional
information fields regarding bans. This implementation expands on the
information outlined in the sister Bukkit commit to provide access to
the Minecraft implementation of the ban system.

This implementation of the banning API contains 2 new classes which
provide access to the internal workings of the built-in banning
system within Minecraft.

The CraftBanEntry class simply supports the representation of an internal
Minecraft BanEntry object. The data that may be modified within this new
object must be manually saved to the list contained within the
CraftBanEntry using it's save() method.

The CraftBanList class supports the representation of an internal
Minecraft BanList object through proxy methods. These methods do
validation on the passed objects where needed to ensure safe input to the
backed Minecraft objects.

These changes additionally re-route the existing banning API to the newer,
more detailed, system. Functionality prior to this change still behaves
as documented by the contract defined by the methods changed.
2014-02-08 00:03:14 -07:00
EdGruberman
068d8a807b Update clients when ItemFrame direction is set. Fixes BUKKIT-3371
Hanging entities are placed into the entity tracker and updates are sent
out to clients for the initial placement. Thereafter data watchers are
configured to monitor the item inside the frame. However, if the
direction the ItemFrame facing changes the entity tracker will not send
out updates.

This commit removes and recreates the ItemFrame entity in the same way
that was already done for Painting entities. This causes clients to
be updated appropriately.
2014-02-02 00:37:59 -07:00
Travis Watkins
d7d81fa68f Load all already generated chunks via async chunk system
Currently we use the async chunk loading system only when players trigger
chunk loading. If a chunk is loaded for any other reason it goes through
a separate codepath. This means if a player has trigged a chunk load and
before the chunk loads something else wants the same chunk we will load it
twice and throw away the second result. With this change we instead use
the sync processing feature of the AsynchronousExecutor to load the chunk
which will pull it out of the queue if it was already queued to load. This
means we only ever load a chunk once. Because chunk generation is not
thread safe we still fallback to the vanilla chunk loading system if the
chunk does not currently exist.
2014-02-01 22:03:04 -06:00
Wesley Wolfe
4a6a81e724 Allow AsynchronousExecutor.getSkipQueue() to pull tasks from the queue 2014-02-01 17:57:52 -06:00
t00thpick1
e0da846352 [Bleeding] Fix support for several entities in World.spawn(). Fixes BUKKIT-3284 2014-01-30 21:47:44 -07:00
t00thpick1
2fc5d59303 [Bleeding] Use correct yaw and pitch when spawning arrows. Fixes BUKKIT-3320 2014-01-30 21:47:44 -07:00
t00thpick1
b4c4c8ed78 [Bleeding] Directly set direction in EntityFireball. Fixes BUKKIT-1154
Because EntityFireball.setDirection() adds a random offset to passed
parameters, it is not appropriate for use in an API method. As such,
the values need to be directly set to remain accurate.
2014-01-30 21:47:44 -07:00
t00thpick1
1fa4b69bd8 [Bleeding] Implement setCharged and getCharged for WitherSkull. Addresses BUKKIT-3060 2014-01-30 21:47:44 -07:00
t00thpick1
8a5ad89a68 [Bleeding] Implement ProjectileSource API. Addresses BUKKIT-1038, BUKKIT-1156 2014-01-30 21:47:44 -07:00
MorphanOne
ac53442e7e Add setCritical and isCritical methods to CraftArrow.java. Adds BUKKIT-5113 2014-01-30 21:47:44 -07:00
Likaos
fb8c5547b3 Add methods to get and set arrow knockback. Adds BUKKIT-5103 2014-01-30 21:47:44 -07:00
GJ
e962b1bc09 [Bleeding] Add support for ThrownExpBottle and Fish to launchProjectile(...). Fixes BUKKIT-1536
Previously, trying to launch a ThrownExpBottle or Fish projectile would
result in an IllegalArgumentException. This commit adds support for both
ThrownExpBottle and Fish, which means that all current projectiles are
now properly supported by this method.
2014-01-30 21:47:44 -07:00
GJ
855b5f8ae3 [Bleeding] Instantiate logger earlier in CraftServer. Fixes BUKKIT-4253.
Previously, if an error occurred during CraftServer initialization before the
logger was instantiated, it would cause an NPE and the server would never
finish loading properly. By instantiating the logger before attempting to
load anything else in CraftServer, we ensure that a logger will always be
available in the case of any errors.
2014-01-30 21:44:36 -07:00
Wesley Wolfe
516a02b8bb Fix stacking for items after setting empty meta. Fixes BUKKIT-5331
ItemStacks do not stack if one has null for a tag, while the other has an
empty tag. In CraftItemStack, if you set an item to an empty ItemMeta, it
will create an empty tag for the internal ItemStack.

This changes the setItemMeta function to check for empty meta, and then
use null for the tag instead of an empty NBTTagCompound.
2014-01-23 23:24:59 -06:00
t00thpick1
771c41c691 [Bleeding] Account for null in EntityDamageEvent handling. Fixes BUKKIT-5317
Damage caused by explosions will return null for the event as of
6588d6f72bbca74bf150de65593ac575b846111b. As such, a null check is
now necessary when handling non-living entity damage events.
2014-01-18 15:52:54 -06:00
t00thpick1
fef9f9692f [Bleeding] Check that vanilla recipes actually exist. Fixes BUKKIT-5277
When falling back to vanilla recipes in the iteration of recipes,
a check is necessary to ensure that vanilla recipes are present.
RecipeIterator has been modified to account for the multi-map setup.
2014-01-18 15:52:22 -06:00
t00thpick1
b8143c63c2 [Bleeding] Implement methods for /achievement command. Addresses BUKKIT-4932 2014-01-16 00:51:09 -06:00
t00thpick1
622a2976d9 [Bleeding] Fix Achievements and Statistics API. Fixes BUKKIT-5305 2014-01-16 00:51:04 -06:00
Wesley Wolfe
05ed0a3139 Implement UnsafeValues for give command. Addresses BUKKIT-5286 2014-01-14 22:38:03 -06:00
t00thpick1
81919478fc [Bleeding] Implement setIdleTimeout and getIdleTimeout. Addresses BUKKIT-4932. 2014-01-14 17:38:07 -07:00
Wesley Wolfe
fd65b29a0c Consider repair cost when checking ItemMeta emptiness. Fixes BUKKIT-5304 2014-01-14 18:15:04 -06:00
t00thpick1
1ecc59d4d9 [Bleeding] Handle custom furnace recipes separately. Fixes BUKKIT-1657, BUKKIT-3846
Due to vanilla blanket comparing data values, and the unspecified
order of hashmap iterators, we need to run through custom recipes
first, and therefore separately, to ensure that they are actually
used. By not adding the custom results to the experience table, we do
not override the experience gains from vanilla smelting recipes.
2013-12-20 23:37:58 -06:00
Nate Mortensen
8da5126282 Add new setResourcePack method. Fixes BUKKIT-5015
Minecraft now uses resource packs instead of texture packs, which broke
the setTexturePack method, as the client no longer listens on the MC|TPack
channel.

This commit fixes the issue by adding in a setResourcePack method, and by
deprecating setTexturePack and rewriting it to call the newly added
setResourcePack.  In order to simplify the method and prevent this from
happening in the future, setResourcePack calls EntityPlayer.a(String) to use
the same logic as minecraft when sending resource packs.
2013-12-17 20:17:38 -07:00
mbax
091fb2ea9e Process URLs as clickable. Adds BUKKIT-4917
In Minecraft 1.7, URL processing was removed from the client while the
server gained the ability to designate a URL to be launched in response to
clicking text. However, this functionality is not implemented in the
vanilla server. This commit adds that functionality to messages sent to
the client, processing URLs as clickable.

Additionally, char array iteration is replaced with regex.
2013-12-17 21:15:11 -05:00
Travis Watkins
0f48e9b06d Check pending blocks before falling back to world. Fixes BUKKIT-5122
When growing trees we use a BlockChangeDelegate which queues up the block
changes so plugins can modify/block/log tree growing. However, we always
check the actual world when checking for existing blocks. This means when
the tree growing code checks to see if putting a leaf in a block is valid
it may incorrectly overwrite a log block that should exist in that
location. To ensure trees grow correctly we now check the delegate itself
for blocks that match the queried location before checking the world.
2013-12-17 17:36:49 -06:00
BlackHole
9a6d035998 Add missed tree types for Minecraft 1.7. Adds BUKKIT-5042
This commit adds support for the Tree Types that weren't added in the
initial update to Minecraft 1.7.

Pulled from PR #1277
2013-12-16 19:47:49 -07:00
BlackHole
2191599f4b Fix generation of jungle trees. Fixes BUKKIT-5043
Due to changes in the generation of trees, the name of the class responsible
for the generation of jungle trees has changed from WorldGenMegaTree to
WorldGenJungleTree.  As such, references to WorldGenMegaTree need to be
updated to WorldGenJungleTree to generate the correct type of tree.

Pulled from PR #1277
2013-12-16 19:44:03 -07:00
GJ
cee6a7bab5 [Bleeding] Correct naming of sounds for 1.7. Fixes BUKKIT-5065
Several sounds were renamed in Minecraft 1.7, and have been updated
accordingly. Additionally, two sounds, HURT and BREATH, were removed from
Minecraft.
2013-12-16 19:32:29 -07:00
t00thpick1
a565486ee1 [Bleeding] Return correct drops for Cocoa blocks. Fixes BUKKIT-5159
For Cocoa Blocks, Block.getDropType() returns the item form of the Cocoa
block, rather than the Cocoa Bean item. Because of this, Cocoa blocks need
to have explicit handling in order to return the proper drop contents.
2013-12-13 22:42:39 -07:00
t00thpick1
1154484815 Do not fire EntityDamageEvent for explosions twice. Fixes BUKKIT-5156
Explosions directly caused by LivingEntities, such as creepers and tnt lit
by players, have their EntityDamageEvent explicitely handled within
the Explosion class.  In order to prevent double events when damage
is handled for other DamageSources, we need return null for explosion
based damage sources.
2013-12-13 20:05:36 -07:00
t00thpick1
bdbd1808f7 Show fall particles while in creative mode. Fixes BUKKIT-5009
Relocate CraftBukkit patch to fall damage when changing
gamemode from creative mode.
2013-12-13 18:51:13 -07:00
Travis Watkins
f5f71a5502 Print message on startup before loading log4j
Log4j takes a long time to load on startup. Before it loads, the server
appears to have frozen as there is no output until after. We now print
a loading message before this happens to let the user know the server
is actually working.
2013-12-09 14:12:34 -06:00
Wesley Wolfe
dc86362c9a Implement Firework.detonate(). Adds BUKKIT-4538
This implements the detonate method from bukkit by setting the fuse
timer to 0. This makes a firework explode using the normal codepath,
but without waiting for the fuse.
2013-12-06 00:05:23 -06:00
feildmaster
8a29829d1a Correctly register Furnace Recipies. Fixes BUKKIT-5044
We should also use items, not blocks. :)
2013-12-05 14:37:14 -06:00
GJ
b880a2d24c Add new fishing enchants. Fixes BUKKIT-5035 2013-12-04 21:17:54 -07:00
t00thpick1
e5353b82a7 Correctly validate map colors. Fixes BUKKIT-4984
The validation check in CraftMapView.render(CraftPlayer) filters out any
values less than 0. As of Minecraft 1.7, -128 through -113 are valid colors,
so filtering them out prevents some of the new colors from being sent.

This commit fixes the issue by adjusting the validation check to include
any values less than or equal to -113.  As the minimum value for a byte is
-128, no invalid colors are included.
2013-12-03 18:56:36 -07:00
Nate Mortensen
39719fff74 Maintain old setType method in WorldGenerator. Fixes BUKKIT-4915
WorldGenerator setType and setTypeAndData have their arguments changed to
add in support for CraftBlockChangeDelegate, which changes the method
signature. This change in the method signature breaks any WorldGenerators
that aren't modified to use CraftBlockChangeDelegate.

This commit fixes the issue by readding the old method and maintaining the
CraftBlockChangeDelegate method.  This makes it so that there is a
compatible method for both  CraftBlockChangeDelegate WorldGenerators and
unmodified WorldGenerators.

Additionally, this commit reduces and corrects the diffs in
WorldGenerator, moving the fix for layering violations to
CraftBlockChangeDelegate.
2013-12-02 21:03:57 -07:00
Travis Watkins
963cd5438a Catch all exceptions in jansi initialization. Fixes BUKKIT-4936
Both log4j and our own jline/jansi initialization attempt to catch
errors caused by jansi's use of native libraries. However both of them use
the Exception type which does not catch all errors. On Windows Server 2008
R2 Enterprise without installing extra software the required C++ libraries
are not available which causes an error that does not extend Exception. To
ensure we catch all errors I've changed both of these to catch Throwable
instead which gets us a working console minus jansi functionality.
2013-12-02 15:46:34 -06:00
Travis Watkins
f3865064f8 Add ConsoleAppender from log4j for diff visibility 2013-12-02 15:43:29 -06:00
mbax
46c11eb83f Handle ChatColor-ending messages FIXES BUKKIT-4924
Now adds the component upon creation, eliminating issues where the
created component was discarded.
2013-12-01 15:24:15 -05:00
Travis Watkins
d48bcbe642 Handle JUL logger formatting 2013-12-01 12:29:22 -06:00
Travis Watkins
c098854591 Forward exceptions to log4j, cleanup logger handling. Fixes BUKKIT-4948 2013-12-01 11:15:18 -06:00
mbax
2726696652 Update CraftBukkit to Minecraft 1.7.2 2013-11-30 19:26:12 -06:00
Wesley Wolfe
7aabcb2ab3 Don't share WorldMapCollection. Fixes BUKKIT-4871
WorldMapCollection stores scoreboard, map (item), structure, and
village information. Scoreboards are explicitly handled globally,
while villages and structures are erroneously shared.

This commit separates the WorldMapCollections to not be shared among
custom worlds. Maps are special-cased to maintain the previous shared
behavior.
2013-10-30 04:22:00 -05:00
Wesley Wolfe
bd1389895b Add auto-save plugin redundancy detection.
This change will print a warning when a plugin induces a forced save. A
player or console forcing a save (via a command) is ignored for purposes
of printing a warning.
2013-10-23 20:22:30 -04:00
feildmaster
f4277d7105 Force item data to use a tag name. Fixes BUKKIT-4809
The recent Minecraft update rendered the
e20e50f85083dc53cb5456254bcf5781ef750daa fix incorrect by adding a
compound name to the base tag in some code. This fix changes all uses
of tag changes to explicitly use a name.
2013-10-12 03:18:45 -05:00
Wesley Wolfe
cfa5490a58 Clarify exception message for bad hanging location. Fixes BUKKIT-4824
This change adds the location and a more specific message to the
IllegalArgumentException that gets thrown when a hanging entity is being
spawned in a location that it cannot survive.
2013-10-05 13:21:15 -05:00
feildmaster
dcb9d6a5ef Update CraftBukkit to 1.6.4 2013-09-19 20:01:02 -05:00
feildmaster
7ad5d6098d Fix villager death sound 2013-09-10 21:55:42 -05:00
feildmaster
ac73522ecf Add missing villager sounds. Addresses BUKKIT-4756 2013-09-10 21:30:36 -05:00
Phillip Schichtel
ffcd0f4502 Provide a tab completion handler for JLine. Adds BUKKIT-4168 2013-09-10 20:57:31 -05:00
FrozenBrain
5f65cd9a1c Add support for custom Hopper inventories. Fixes BUKKIT-4722
Opening a hopper inventory created by Server.createInventory will
currently have no effect as proper handling code is missing in
CraftEntityHuman for hopper inventories that aren't associated with a tile
entity or minecart. Initialization logic for hoppers is also missing from
CraftContainer, which is necessary for the opening of custom hopper
inventories.

This commit fixes the two aforementioned by adding proper handling to
CraftHumanEntity for opening inventories not associated with a tile
entity, and by adding initialization logic for hoppers to CraftContainer.
2013-09-10 20:51:35 -05:00
feildmaster
600e1524a9 Update and add new sound mappings. Fixes BUKKIT-4756 2013-09-10 20:24:34 -05:00
Roger Baumgartner
2e7f66787d Return correct hasLineOfSight value for players. Fixes BUKKIT-4634
Prior to this change when a plugin called Player.hasLineOfSite() the
method would always return false because EntityHuman does not extend
EntityInsentient. This commit changes that by explicitly checking for
line of sight between two entities and returning that value.
2013-08-26 08:43:51 -06:00
T00thpick1
ea39ca187b Return instance of CraftInventoryBeacon for Beacons. Fixes BUKKIT-4521 2013-08-07 13:42:23 -06:00
Wesley Wolfe
92f111cfed Fix missed diff for chat packets. Fixes BUKKIT-4666
This commit removes chat wrapping. It is no longer needed, as clients
properly render lines with line breaks.

This commit also changes an outgoing chat message to use the vanilla
behavior for indicating a client cannot chat with commands-only setting.
2013-08-07 04:05:56 -05:00
riking
0506b709fe Wrap plugin.getDefaultWorldGenerator in try-catch. Fixes BUKKIT-4116
If a plugin generates an exception when returning a world generator, the
server will crash. This change adds a try-catch block to keep the server
from crashing on plugin defined world generators.
2013-08-07 01:01:12 -05:00
Wesley Wolfe
066fcfe79f Validate title for custom inventories. Fixes BUKKIT-4616, BUKKIT-4663
Custom inventories currently do not validate the titles provided. Null values
cause NPEs when writing packets. Values longer than 32 characters
disconnect clients.

This change throws and IllegalArgumentException for null titles or titles
longer than 32 characters.
2013-08-06 17:11:30 -05:00
Jonatan Noponen
6d0d33b9d2 Fix off by 1 error for spawn protection. Fixes BUKKIT-4154 2013-08-03 18:23:38 -04:00
Kai Dederichs
e7539378fa Fix mistranslation in isPlayerCreated() for IronGolems. Fixes BUKKIT-4543 2013-08-03 18:23:37 -04:00
T00thpick1
54672a75f6 Implement Leash API. Adds BUKKIT-4459, BUKKIT-4583 2013-08-03 15:03:41 -05:00
Wesley Wolfe
8a7c582d54 Ignore null sound by contract. Fixes BUKKIT-4641 2013-08-02 20:05:22 -05:00
Wesley Wolfe
93cfe3961f Indicate help is a command. Fixes BUKKIT-4642 2013-08-02 20:03:50 -05:00
h31ix
f959530f6b Add raw sound string playSound method. Adds BUKKIT-2443
A method has been added to Player which allows the server to send a sound string to the client. Assuming the client has the specified sound, it will be played. This is needed by the implementation of the /playsound command.
2013-08-02 00:13:20 -05:00
Wesley Wolfe
b2be908fbb Fix NBT token for attribute names. Addresses BUKKIT-4483 2013-07-28 14:52:25 -05:00
Wesley Wolfe
1e7f2ebebd Store item attributes. Addresses BUKKIT-4523 2013-07-27 18:00:01 -05:00
T00thpick1
1192f2a53a Add API to control scaled health. Adds BUKKIT-4590
This commit implements the ability to set the scale of hearts that the
client renders.  When the Packet44UpdateAttributes packet is sent, the
max health attribute is replaced with a scaled version, to preserve the
scaled health illusion clientside.

In order to accurately display the scaled health for players, a true
health is stored within CraftPlayer, and the datawatcher now stores the
scaled health. The getHealth() method for players still returns their
true health.

Changed setHealth() within EntityLiving to appropriately handle health
for instances of EntityPlayer. Inlined a call to
setHealth(getMaxHealth()) within the EntityLiving constructor to work
around CraftEntity instantiation.

Additionally fixes the health values sent when eating food within
FoodMetaData and ItemFood, which previously sent the unscaled health;
this commit alters them to send the properly scaled health.

Additionally fixes BUKKIT-4535, BUKKIT-4536, and BUKKIT-4127
2013-07-23 21:52:17 -05:00
Jim Bilbrey
4ad3cdd4b5 Use ambient setting of potion effects. Fixes BUKKIT-4357 and BUKKIT-3653
This changes livingEntity.addPotionEffect(PotionEffect, boolean) to
construct the MobEffect using the constructor that includes the ambient
setting as supplied by the PotionEffect

This also changes livingEntity.getActivePotionEffects() to construct the
PotionEffects using the ambient setting supplied by the MobEffects.
2013-07-13 20:28:16 -04:00
EvilSeph
67f15266da Return inGround when checking Arrow's OnGround state. Fixes BUKKIT-4439 2013-07-10 20:27:03 -04:00
h31ix
f9d58bf481 Implement Horse API. Adds BUKKIT-4424
API has been added to interface with Horses and to modify their inventories. Horse entities will now be recognized with the type EntityType.HORSE, and will no longer be UNKNOWN.

HorseJumpEvent, EntityDamageEvent, and EntityTameEvent are all correctly fired for horses.

This commit fixes BUKKIT-4393.
2013-07-10 13:45:52 -04:00
mbax
f6a0b1e426 Update CraftBukkit to 1.6.2 2013-07-08 19:43:37 -04:00
EvilSeph
c00db5f751 Properly clear attributes on remove and death. Fixes BUKKIT-4416 2013-07-03 00:25:31 -04:00
Wesley Wolfe
adcb293a03 Fix scaling for player health. Fixes BUKKIT-4431 2013-07-02 23:09:43 -05:00
Wesley Wolfe
22adf8a3ce Rework max health values. Fixes BUKKIT-4398 2013-07-02 12:34:40 -05:00
Nate Mortensen
6c09066e22 Update CraftBukkit to 1.6.1 2013-07-01 12:10:06 -05:00
Des Herriott
045121d095 Implement PlayerBookEditEvent. Adds BUKKIT-1995 2013-06-10 12:06:37 -06:00
mbax
c55c0db86d Update blaze breathe sound. Fixes BUKKIT-4286 2013-06-05 19:45:24 -05:00
Des Herriott
28fb514a4d Send block updates even when applyPhysics is false. Fixes BUKKIT-3971
The CraftBlock class is setting bit 0x4 of the update flag when bit 0x2
should in fact be set here. Bit 0x2 means "do updates"; bit 0x4 means
"don't do updates if the world is static, even when bit 0x2 is set".
2013-05-02 16:42:47 -06:00
Travis Watkins
401a6809be Improve InventoryCloseEvent handling. Fixes BUKKIT-3286
Currently there are several cases where a player will have their inventory
screen closed client side but we will not call an event. To correct this
we call the event when the server is the cause of the inventory closing
instead of just when the client is the cause. We also ensure the server is
closing the inventory reliably so we get the events. Additionally this
commit also calls the event when a player disconnects which will handle
kicks, quits, and server shutdown.
2013-05-02 06:28:51 -05:00
Score_Under
75641a607e Move world generator warning to CraftBukkit. Fixes BUKKIT-2565 2013-04-30 17:09:04 -07:00
Travis Watkins
799779e4b1 Update CraftBukkit to Minecraft 1.5.2 2013-04-27 10:42:19 -05:00
Wesley Wolfe
83c3aa188b Rework EntityExplodeEvent. Fixes BUKKIT-4140. Adds BUKKIT-4141 2013-04-24 03:03:38 -05:00
Wesley Wolfe
7939572c33 Check connection status before setting scoreboard. Fixes BUKKIT-4064
Two connection status checks were added to setting a scoreboard for a
player. The first checks to see if a player has logged in yet, which
implicates the ability to receive packets. The second checks to affirm
that the CraftPlayer reference is still to a logged in player; setting
it while not logged in would maintain a stale player reference in the
scoreboard manager.
2013-04-12 21:31:24 -05:00
Wesley Wolfe
ac593849ae Use correct method for getting player's team. Fixes BUKKIT-4050
The method getTeam gets the team from name of, as opposed to getting the
team a player belongs to.

This also addresses BUKKIT-4002 and partially BUKKIT-4044
2013-04-11 23:03:37 -05:00
feildmaster
77d1524b3d Refactor EntityDamageEvents. Adds BUKKIT-1944 & BUKKIT-3684 2013-04-10 21:33:33 -05:00
Wesley Wolfe
535a85a5b0 Make auxiliary worlds use the main scoreboard. Addresses BUKKIT-3984
When a world is created using our API, it does not use secondary world
server and will maintain a reference to its own scoreboard. In vanilla,
this is not an issue as there is only ever one world.

Similarly to maps, an overwrite to the scoreboard reference has been
added for when another world has been created.

This should also address BUKKIT-3982 and BUKKIT-3985
2013-04-04 23:35:16 -05:00
Wesley Wolfe
055c13461d We compile for 1.5 2013-04-04 01:22:50 -05:00
mbax
d95a4705cb Implement Scoreboard API. Adds BUKKIT-3776
This implementation facilitates the correspondence of the Bukkit Scoreboard
API to the internal minecraft implementation.

When the first scoreboard is loaded, the scoreboard manager will be created.
It uses the newly added WeakCollection for handling plugin scoreboard
references to update the respective objectives. When a scoreboard contains no
more active references, it should be garbage collected.

An active reference can be held by a still registered objective, team, and
transitively a score for a still registered objective. An internal reference
will also be kept if a player's specific scoreboard has been set, and will
remain persistent until that player logs out.

A player's specific scoreboard becomes the scoreboard used when determining
team structure for the player's attacking damage and the player's vision.
2013-04-04 01:13:21 -05:00
Wesley Wolfe
5634d9f701 Add a WeakCollection utility class.
This class is designed to be an invisible layer between a normal collection,
and one that silently loses entries because they are only weakly referencable.
Some operations have additional overhead to be semantically correct, but it
maintains the equals contract for all entries, as opposed to identity.

It does not support the equals or hash code method as it cannot easily have
the transitive and commutative properties.
2013-04-04 01:05:47 -05:00
h31ix
743d0fb603 Properly return contents of Inventory. Fixes BUKKIT-3930
When an array of an inventory's contents is requested, we loop through the contents of the NMS inventory's ItemStacks in order to return Bukkit ItemStacks that can be used through the API. However, the NMS ItemStack can, in some cases, be larger than the physical size of the inventory. Using the size of the NMS array as a limit on the loop that follows can result in an ArrayIndexOutOfBoundsException because the Bukkit array's length is the actual size of the inventory, and thus will be smaller.

With this commit we use the smaller of the two arrays' length as the limit in the loop, thus eliminating the possibility that the smaller array will be asked for an index higher than its length.
2013-04-02 16:10:04 -05:00
Travis Watkins
71a475f076 Don't update physics when block place is cancelled. Fixes BUKKIT-3939
When a block placement happens we currently update physics on the
attempted placement and update again if the placement is cancelled.
To correct the first one we simply set the block without applying
physics. To correct the second we have to add a new method to
BlockState that lets us update without applying physics and use
this method method when putting the block back.
2013-03-31 19:18:42 -05:00
Travis Watkins
d3dbb1bb50 Correct slot types for brewing stand. Fixes BUKKIT-3937 2013-03-31 18:41:36 -05:00
Wesley Wolfe
f859d45727 Throw exception for disabled plugin tasks. Fixes BUKKIT-3951
Without this check, any non-null reference to a plugin is considered
'valid' for registering a task in the scheduler. This is obviously
unintentional behavior and has been changed to throw an
IllegalPluginAccessException. It is now consistent with the
SimplePluginManager event registration contract.

This in affect also addresses BUKKIT-3950 for uninitialized plugin
references (ones without a description).
2013-03-31 15:37:17 -05:00
Travis Watkins
a1c38cd8f3 Include anvil result in inventory size. Fixes BUKKIT-3741 2013-03-30 02:51:26 -05:00
Travis Watkins
ee572114dd Add Beacon block state for hopper events. Fixes BUKKIT-3932 2013-03-29 22:26:27 -05:00
Wesley Wolfe
acd637d48b Properly copy collection references in ItemMeta.clone(). Fixes BUKKIT-3913
When cloning an item, all references are copied to the new item. For
collections, this makes internal changes become visible in both the old and
new items.

In CraftMetaItem, clone was not making copies of the appropriate collections
and has been fixed for non-null values.

In CraftMetaEnchantedBook and CraftMetaPotion, clone was using possible empty
collection references and has been changed to explicitly null-check instead.
2013-03-28 20:01:01 -05:00
Andre LeBlanc
08f3df82eb Improve calling of ProjectileHitEvent. Fixes BUKKIT-3872 2013-03-26 07:13:14 -04:00
Andre LeBlanc
18d7bc7ca3 Allow fishing success rate to be adjustable. Adds BUKKIT-3837 2013-03-25 14:45:24 -04:00
GJ
96ba65d506 Add methods to check conflicting enchantments. Adds BUKKIT-3830 2013-03-25 10:51:54 -04:00
Travis Watkins
5f089137ee Cleanup comments, formatting, etc 2013-03-25 00:51:36 -05:00
Patrick Seidel
7c40a073d8 Add ability to change player item in hand. Adds BUKKIT-3318 2013-03-24 14:04:27 -04:00
riking
8d3ba07f93 Add check for Thorns damage - Fixes BUKKIT-3505 2013-03-23 19:45:46 -07:00
Carlos Cobo
62c6d223e4 Include ThrownPotion in spawn methods. Adds BUKKIT-2542 2013-03-23 19:05:14 -07:00
EdGruberman
e1b50b0110 Identify outside slot independent of inventory type. Fixes BUKKIT-2768 2013-03-23 16:23:03 -07:00
James Clarke
3ad423af07 ANSI color codes now reset text attributes. Fixes BUKKIT-3508
The client resets all formatting after a color code is received, but currently the ANSI codes do not, and so the console does not accurately reflect the appearance of the formatted text. Instead, the ANSI color codes are now set to reset all text attributes.
2013-03-23 00:26:22 -04:00
Xephi
ae19f2c46f Implement Dropper interface. Adds BUKKIT-3750 2013-03-21 22:33:16 -06:00
Travis Watkins
6f9e4f8541 Stationary lava is also a LAVA ignition cause. 2013-03-21 16:59:45 -05:00
Olof Larsson
abee107830 Add ability to modify ThrownPotion properties. Adds BUKKIT-3197 2013-03-21 15:18:27 -04:00
AlphaBlend
2c5b2a8f6f Add method to get the source of a TNTPrimed. Adds BUKKIT-3815 2013-03-21 12:47:46 -06:00
Nate Mortensen
dc19d3788f BlockState for Command Blocks. Adds BUKKIT-3805. 2013-03-19 20:54:38 -06:00
Edmond Poon
e639690e45 Validate Server method input. Addresses BUKKIT-3687
CraftServer methods that implement the Server interface will throw an
IllegalArgumentException if a method cannot operate on a null input
and given a null pointer.

This causes methods to fail early and identify that a plugin is
responsible for passing in an invalid argument. This will only
change the exception thrown, if there originally was a thrown
exception. This helps with hunting down legitimate problems
with CraftBukkit.
2013-03-18 23:40:10 -06:00
T00thpick1
1bde25bb33 Implement per-player Weather API. Adds BUKKIT-812 2013-03-18 13:03:54 -05:00
Yariv Livay
a7a5f273e3 Implement new cause versions of BlockIgniteEvent. Addresses BUKKIT-3609, BUKKIT-3656, BUKKIT-3657 2013-03-18 12:47:01 -05:00
Michael Limiero
2642fbdf7e Make CraftMinecartHopper work as InventoryHolder. Adds BUKKIT-3796 2013-03-18 12:16:37 -05:00
Chad Waters
93fd33e218 Implement Entity.isOnGround(). Adds BUKKIT-3787 2013-03-17 22:25:05 -05:00
Travis Watkins
5df704bf5a Use name given to command block instead of "@". Fixes BUKKIT-3803 2013-03-17 20:19:32 -05:00
Michael Limiero
d802168cd5 Implement Hopper block state and inventory methods. Adds BUKKIT-3749 2013-03-17 12:59:27 -05:00
Travis Watkins
5515b0ee2b Handle double trapped chest inventory. Fixes BUKKIT-3772 2013-03-16 17:14:21 -05:00
Travis Watkins
9a38f2022a Use Chest block state for trapped chests. Fixes BUKKIT-3762 2013-03-16 09:46:32 -05:00
Travis Watkins
7466321212 Limit mob names to 64 chars to avoid client crash. Fixes BUKKIT-3753 2013-03-16 08:32:31 -05:00
Wesley Wolfe
2cb9cbf05c Handle the newly refactored minecarts. 2013-03-16 02:15:51 -05:00
Travis Watkins
b2c72b968e Use proper naming convention for boolean methods. 2013-03-15 14:25:37 -05:00
Travis Watkins
83d29e461c Update CraftBukkit to Minecraft 1.5 2013-03-15 13:28:59 -05:00
Andrzej Pomirski
993e19b3fb Close inventory on teleport. FIXES BUKKIT-3021. 2013-02-10 17:22:34 -06:00
James Clarke
5bb81b75c7 Set CraftTravelAgent.DEFAULT to a non-null value. Fixes BUKKIT-3578
Currently, CraftTravelAgent will call s() on the passed-in WorldServer in order to set DEFAULT. However, s() will always return null at this point, because WorldServer.P will still be null, as it is set after the constructor is called. Instead, we set CraftTravelAgent.DEFAULT to the instance that is being constructed.
2013-02-06 16:45:22 -06:00
feildmaster
2e99e02094 Use entity UUID instead of EntityID for metadata. Fixes BUKKIT-3582
The entity id is a non-unique, non-persistent value, and will cause
entities to lose their respective meta data on chunk unloading, and
teleportation.
2013-02-06 16:32:19 -06:00
EdGruberman
efe8e9a7f5 Always return a TravelAgent; Fixes BUKKIT-3541
Recent changes caused PlayerPortalEvent to suddenly return null
unexpectedly and could end up in NPEs resulting that did not before.
This commit addresses that situation by always ensuring a TravelAgent
instance is returned.

The TravelAgent for world 0 is returned arbitrarily in an effort to
compensate for plugins that are implementation dependent and expect some
form of a TravelAgent to be accessible in the event at all times.
2013-02-04 18:53:06 -06:00
James Clarke
4d3865a036 Fix players spawning above portals. Fixes BUKKIT-3542.
Vanilla does not check for blocks in which the player could
suffocate when changing dimension, so portals will happily spawn
players in blocks when using a portal under certain
circumstances. However, we currently check for these instances
and move the player up until they will not suffocate. This means
that players can sometimes be taken to above the target portal,
making it seem as if a portal was not created. Instead, we now
disable this suffocation check when moveToWorld is called from
changeDimension, mirroring vanilla behavior more accurately.
2013-02-04 18:53:05 -06:00
feildmaster
b4b7cacf5e Fix NPE when getting bed spawn location. 2013-01-29 17:25:39 -06:00
feildmaster
37975946a2 Fix contract with Player.getBedSpawnLocation. Fixes BUKKIT-3525
Getting the bed spawn location is supposed to check if the bed is
valid, however, it currently did not do so.
2013-01-29 10:11:57 -06:00
Wesley Wolfe
50e74b3b49 Remove erroneous break statement in scheduler. Fixes BUKKIT-3395 2013-01-27 23:00:14 -06:00
feildmaster
1053a1e29d Update Fireballs to account for ExplosionPower. Fixes BUKKIT-3460
Adds BUKKIT-3516
2013-01-27 16:43:30 -06:00
EdGruberman
9df87d3399 Compensate for allow-nether/allow-end as false; Fixes BUKKIT-3466
When either of those settings are false, the worlds are not loaded and
therefore will not be targeted for portal exits.  Existing worlds are
iterated directly to avoid defaulting to the first world if a direct
dimension match is not found.

Plugins must also specify exit from custom Bukkit worlds to comply with
original commit: https://github.com/Bukkit/CraftBukkit/commit/2dc2af0

This commit introduces a constant to clarify the dependency on the
CraftBukkit implementation of custom worlds having a dimension offset.
2013-01-23 20:11:01 -06:00
feildmaster
488e45b4ff Reload ban files when reloading the server. Adds BUKKIT-3470 2013-01-23 06:24:40 -06:00
feildmaster
6a499c8589 Fix broken null contract with Jukebox.setPlaying, Fixes BUKKIT-3429
The javadocs state that a null may be used to remove the currently
playing sound, however this causes a NullPointerException.

It also doesn't process registering the record correctly, along with
processing non-valid items.
2013-01-19 08:14:17 -06:00
EdGruberman
d834ca4c6c [Bleeding] Add experimental support for entity portal traveling 2013-01-19 06:20:33 -06:00
Wesley Wolfe
01fc296fef Improve the item meta deserialization code-style
Fixed the ItemMetaFireworkTest

Add set power unit tests for FireworkMeta
2013-01-18 02:58:07 -06:00
feildmaster
e59af9908b Update CraftBukkit to Minecraft 1.4.7 2013-01-17 03:50:24 -06:00
Wesley Wolfe
dd7ba4a258 Various ItemMeta fixes.
Fixes BUKKIT-3408, BUKKIT-3190, BUKKIT-3191, BUKKIT-3407

These changes relate mostly to semantical changes for serialization
contract, exception of changing the map scaling value from byte to boolean,
what it should have been in the first place. Appropriate unit tests were
added for CraftMapMeta, as they were missing.
2013-01-09 05:04:08 -06:00
Wesley Wolfe
182681e384 Update calls to DyeColor getData and getByData. Addresses BUKKIT-2786
These two methods are now deprecated and replaced by the strictly
equivalent calls using wool data.
2013-01-05 17:15:49 -06:00
feildmaster
8f0c1aed6b Fix "setSitting" on tameable animals. Fixes BUKKIT-1534
This makes it so animals (tame or not) will sit properly and not move
around.

Wild animals that are sitting may override the sitting position if
they are attacking.
2013-01-01 22:28:44 -06:00
Wesley Wolfe
bb83795815 Return the level, not ID. Fixes BUKKIT-3326
CraftItemStack was erroneously using the enchantment ID instead of level
for the return value of remove enchantment.
2012-12-29 20:53:27 -06:00
feildmaster
7b5a8d0c23 Don't teleport entities that are considered dead. Addresses BUKKIT-1331
Teleportation should never be processed on dead entities. If you wish
to teleport an entity, do it on a living entity. If you wish to
teleport a player, set their respawn location in PlayerRespawnEvent.
2012-12-29 19:18:36 -06:00
Mike Primm
fb0eed177a [Bleeding] Implement periodic chunk garbage collector
This adds two settings to bukkit.yml, allowing activation and control of
two chunk garbage collection triggering conditions:
chunk-gc/period-in-ticks controls a periodic GC, run once every N ticks
(default is 600); chunk-gc/load-threshold causes the GC to run once
after every N calls to loadChunk() on a given world (this call is an API
call used by plugins, and is distinct from the path taken for routine
player movement-based loading).  In both cases, setting to zero will
disable the given GC scheduling strategy.

In either case, the act of doing the GC is simply one of scanning the
loaded chunks, seeing which are NOT being used by one or more players
(due to view-distance) and which are not already queued for unload, and
queueing them for a normal unload.  Ultimately, the unload is then
processed the same as if the chunk were unloaded due to leaving the
view-distance range of all players, so the impact on plugins should be
no different (and strategies such as handling the ChunkUnloadEvent in
order to prevent unload will still work).

The initial interval for the periodic GC is randomized on a per-world
basis, in order to avoid all world being GCed at the same time -
minimizing potential lag spikes.
2012-12-29 16:50:05 -06:00
feildmaster
538de63a03 Fix persistence on tamed pets. Fixes BUKKIT-3300
With the persistence api introduced, pets did not have their
persistence flag updated to reflect their persistence. This caused
tame ocelots to not persist under specific conditions.
2012-12-28 20:27:41 -06:00
feildmaster
b908c192bf Fix removing enchantments causing the enchantment tag to remain. 2012-12-27 20:48:56 -06:00
feildmaster
54b2707ba7 Fix discrepancies in NBT and ItemMeta. Fixes BUKKIT-3279
An ItemStack gains the tag name "tag" when the stack is serialized
to NBT, however items don't have a tag *until* they are serialized at
least once. So to solve this, we remove the tag name when loading the
NBT data.

Another problem with NBT are TagLists, when transferring tag lists
between the server and the client the names are lost, and so we
simply don't add a name to the tag.
2012-12-27 20:45:21 -06:00