EvilSeph
8b21a0eeef
Disconnected means disconnected.
2011-12-27 19:57:54 -05:00
sunkid
066a95769c
fixed double firing of EntityDamageByEntityEvent
2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab
moved firing of ProjectileHitEvent for mojang projectiles
2011-12-27 19:33:28 +01:00
Tahg
81c751a8a3
Fix for water and lava removal in creative mode BUKKIT-362
2011-12-20 21:20:43 -05:00
Tahg
474b7838a6
Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)
2011-12-20 18:02:39 -05:00
Tahg
299a0d0919
Fixed signs being editable after placement. Fix for BUKKIT-364
2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2
Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request!
2011-12-19 16:41:55 +00:00
Nathan Adams
bea7b1373e
Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request!
2011-12-19 16:26:11 +00:00
Andrew Ardill
b0ab686964
Avoid some avoidable calls, clean PluginManager accessors
2011-12-19 18:32:35 +11:00
Sam Wilson
a7744ac751
Prevent VehicleEnterEvent being sent when player exits vehicle.
...
Fix for BUKKIT-223.
Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired. Only the
VehicleExitEvent should fire.
Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.
Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
e1586e017a
... Fixed dispensers again!
2011-12-12 21:49:35 +00:00
Nathan Adams
5412d6f5a8
Fixed crash with dispensers dispensing dispensables
2011-12-12 21:23:46 +00:00
EvilSeph
bd181fa04e
The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!
2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c
Implemented (offline)player date methods
2011-12-12 17:39:52 +00:00
Andrew Ardill
82965eb10f
Stop converting ItemStack to nms ItemStack by hand
...
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.
Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d34e289434
Teach nms ItemStack constructor how to take enchantments
2011-12-13 01:45:58 +11:00
EvilSeph
14754c71a2
Added missing CraftBukkit comments in previous commit.
2011-12-12 03:16:50 -05:00
EvilSeph
322330e942
Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289.
2011-12-12 02:55:20 -05:00
Nathan Adams
b2af70e5c7
Implemented getKiller in LivingEntity
2011-12-11 16:05:27 +00:00
Nathan Adams
1fc8092ea6
Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144
2011-12-11 15:59:55 +00:00
EvilSeph
88d1512507
Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264.
2011-12-11 02:13:48 -05:00
Tahg
77c07095bd
removed changes to MobSpawner behavior
2011-12-10 17:07:32 -05:00
EvilSeph
de1a32bb16
Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275.
2011-12-10 15:59:07 -05:00
EvilSeph
ec59dd9173
Fixed issues in our handling of The End as per BUKKIT-11.
...
This also addresses BUKKIT-27.
2011-12-10 15:15:27 -05:00
EvilSeph
84a19565d4
Fixed (Bukkit multiworld) maps as described in BUKKIT-142.
2011-12-10 15:15:26 -05:00
Erik Broes
f7649724fe
Implemented CraftServer.getAllowEnd(). Thanks codename-B!
2011-12-09 18:55:36 +01:00
Nathan Adams
d36ac82c83
Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End
2011-12-09 17:09:21 +00:00
Nathan Adams
5e43c61fad
Implemented onStructureGrow event, thanks to md-5.
2011-12-09 16:11:56 +00:00
Nathan Adams
076460b419
Added ItemDye and WorldGenHugeMushroom for diff visibility
2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3
Make EntityEnderDragon call the ExplosionEventi
...
Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
b08b85bd26
Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
...
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).
The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.
Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
93a4a9ba8c
Teach MinecraftServer how to handle Remote Console commands.
...
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc
Fix for entity spawning and some code cleanup
2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Tahg
57112887ca
Another fix for enchantments when moving around inventory. (Still glitches visually at times)
2011-12-05 04:02:59 -05:00
Andrew Ardill
bf60f44013
Teach EnderDragon how to throw EntityDamage events
...
Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a
Clean-up some events to maintain general style
2011-12-05 19:23:40 +11:00
Nathan Adams
dbd3ff71fc
Implemented server.getOfflinePlayers
2011-12-04 17:57:00 +00:00
Nathan Adams
1dbebb4593
Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.)
2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf
Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting)
2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251
Indicate when a teleport event was triggered by ender pearls or unknown internal teleports
2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08
Make the EnderDragon respect experience drop set in death event
2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89
Add EntityEnderDragon
2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50
Ensure that DeathEvents are raised even for non loot-dropping living entities
...
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
8511ef3902
Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
...
This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791
Fixed ender pearls ignoring damage cancellation
2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff
Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38
2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54
Don't disconnect a player if they're already disconnected (fixes BUKKIT-43)
2011-12-01 22:35:19 +00:00
Nathan Adams
062d94d6bc
Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150
2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32
Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162
2011-12-01 21:43:46 +01:00
Erik Broes
51f724f24d
Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40
2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed
Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32
2011-12-01 21:02:59 +01:00
Nathan Adams
4ce061ccbe
Fixed Players from technically only dying once (thanks Qala)
2011-11-30 23:45:55 +00:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
67924529a0
Fix drops of StairBlocks
2011-11-30 20:19:15 +01:00
Andrew Ardill
9455ff1777
cleanup of projectiles
2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103
Add events for EntitySmallFireball
2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb
Fix Craft Entity constructors and toStrings.
...
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
2b751111d2
Add EntitySmallFireball.java from nms
2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a
Implementation of reworked EntityCombustEvents
...
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
89338db181
BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
...
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c
Doors and trapdoors should function correctly once again
2011-11-28 07:00:04 +00:00
Nathan Adams
91b673e375
Ignore empty messages (not just null) for join and quit
2011-11-28 06:21:35 +00:00
Nathan Adams
aa90f2ff9c
Made Snowmen obey animal spawning rules (thanks Amaranth)
2011-11-28 05:18:41 +00:00
Andrew Ardill
c0073e466d
Add CraftMagmaCube
2011-11-28 11:17:04 +11:00
Nathan Adams
9c2b11ae94
Fixed gravel's enchantment detection
2011-11-27 17:00:20 +00:00
Nathan Adams
f6dc6745ed
Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13 )
2011-11-27 04:22:24 +00:00
Nathan Adams
139ad8c34a
Fixed crash when breaking gravel with a high fortune enchant
2011-11-27 01:41:56 +00:00
Nathan Adams
eb7bd5f23b
Implemented Enchantment API
2011-11-27 01:37:00 +00:00
Erik Broes
ba608f55e4
Remove expensive debugcalls from production code
2011-11-26 18:27:39 +01:00
Nathan Adams
9907638130
Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 for catching it.
2011-11-26 01:09:04 +00:00
Nathan Adams
256d4ba555
Fixed the NPE in inventoryplayer once again, thanks to don4of4
2011-11-26 01:01:43 +00:00
Nathan Adams
8062d5c7be
Added death events for blaze and snowman, fixed reported loot for chickens
2011-11-26 00:56:11 +00:00
Nathan Adams
b9aaf3977c
Fixed NPE travelling to the nether from a custom world
2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c
Nether portals should now only work in the default world
2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1
Fixed portal event reporting wrong from-world
2011-11-25 20:05:51 +00:00
Nathan Adams
a105ec32b3
Fixed comment
2011-11-25 03:50:10 +00:00
Nathan Adams
ef75a286ac
Implemented world.getWorldFolder
2011-11-25 03:47:12 +00:00
Nathan Adams
620f101487
Another attempt at the vanilla tile entity bug
2011-11-25 00:15:00 +00:00
Nathan Adams
e31cedf583
Fixed NPE in player inventory + don't ignore the cancel state of world unloads
2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f
Implemented new age methods in animals, and made spawned animals via eggs properly age back to children
2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e
I've either fixed going to The End, or made it worse. I'm sure we'll find out soon!
2011-11-24 20:00:55 +00:00
Nathan Adams
c6beae8872
Fixed allow-nether being ignored
2011-11-24 18:48:01 +00:00
Nathan Adams
de7402ea8e
Fixed fireballs sleeping on the job
2011-11-23 03:33:53 +00:00
Nathan Adams
03762600df
Fixed trapdoors + few comments
2011-11-23 00:08:56 +00:00
Nathan Adams
774e59e179
Fixed vanillas tile-entity placement bug (thanks Moo0)
2011-11-22 21:14:42 +00:00
Nathan Adams
a3399c6431
Fixed crash on right clicking dragon eggs
2011-11-21 22:56:17 +00:00
Nathan Adams
246ff3b352
Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ )
2011-11-20 00:01:57 -08:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Nathan Adams
589f66bd1b
Added new --noconsole command argument, thanks to mkurzeja for the idea
2011-11-05 20:15:19 +00:00
Tahg
c69f5fda9b
added some missing comments for falling entities
2011-10-27 20:03:28 -04:00
sk89q
695f25a32b
Added a case previously not covered by VehicleDestroyEvent for boats.
2011-10-13 01:17:04 -07:00
Nathan Adams
75d9b04deb
Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in
2011-10-12 04:25:03 +01:00
Nathan Adams
fd57c7111c
Fixed fauxSleeping check on leaving bed
2011-10-11 02:38:32 +01:00
Nathan Adams
ac0641887b
Fixed Explosion cast error
2011-10-11 02:12:22 +01:00
Nathan Adams
a49a358349
Changing the blockList on explosions now correctly updates which blocks are changed
2011-10-11 00:37:39 +01:00
Tahg
d39c363e5c
another attempt at mob spawners - 3rd time's the charm?
2011-10-06 11:02:39 -04:00
Tahg
696349884b
don't store weak references for EmptyChunks or cache CraftBlocks
2011-10-05 11:36:03 -04:00
Tahg
8ab90b344c
fix for spawners not properly checking whether an entity can spawn
2011-10-05 11:36:02 -04:00
Tahg
d74145ef23
hopeful fix for blocks not being pistons when they should be
2011-10-05 11:36:02 -04:00