3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

Add events for EntitySmallFireball

Dieser Commit ist enthalten in:
Andrew Ardill 2011-11-29 21:26:55 +11:00
Ursprung 2759809ecb
Commit a1ad0c0103

Datei anzeigen

@ -1,5 +1,14 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.plugin.PluginManager;
// CraftBukkit end
public class EntitySmallFireball extends EntityFireball {
public EntitySmallFireball(World world) {
@ -14,9 +23,41 @@ public class EntitySmallFireball extends EntityFireball {
protected void a(MovingObjectPosition movingobjectposition) {
if (!this.world.isStatic) {
// CraftBukkit start - projectile hit event
ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
final PluginManager pluginManager = this.world.getServer().getPluginManager();
pluginManager.callEvent(phe);
// CraftBukkit end
if (movingobjectposition.entity != null) {
if (!movingobjectposition.entity.ax() && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 5)) {
movingobjectposition.entity.j(5);
// CraftBukkit start - entity damage by entity event + combust event
if (!movingobjectposition.entity.ax()) { // check if not fireproof
boolean stick;
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
if (movingobjectposition.entity instanceof EntityLiving) {
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 5);
pluginManager.callEvent(event);
if (event.isCancelled()) {
stick = !projectile.doesBounce();
} else {
// this function returns if the fireball should stick in or not, i.e. !bounce
stick = movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), event.getDamage());
}
} else {
stick = movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 5);
}
if (stick) {
// if the fireball 'sticks', ignite the target
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(projectile, damagee, 5);
pluginManager.callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
movingobjectposition.entity.j(combustEvent.getDuration());
}
}
// CraftBukkit end
}
} else {
int i = movingobjectposition.b;