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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

cleanup of projectiles

Dieser Commit ist enthalten in:
Andrew Ardill 2011-11-29 21:30:37 +11:00
Ursprung a1ad0c0103
Commit 9455ff1777
5 geänderte Dateien mit 1 neuen und 13 gelöschten Zeilen

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@ -3,7 +3,6 @@ package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
@ -190,15 +189,11 @@ public class EntityArrow extends Entity {
if (entity instanceof EntityLiving) {
org.bukkit.Server server = this.world.getServer();
// TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
// or leave as DamageCause.ENTITY_ATTACK
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
// TODO deal with arrows being fired from a non-entity
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, l);
server.getPluginManager().callEvent(event);
this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
if (event.isCancelled()) {
stick = !projectile.doesBounce();

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@ -35,7 +35,6 @@ public class EntityEgg extends EntityProjectile {
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
// TODO @see EntityArrow#162
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
this.world.getServer().getPluginManager().callEvent(event);

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@ -191,12 +191,9 @@ public class EntityFireball extends Entity {
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
// TODO @see EntityArrow#162
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
this.world.getServer().getPluginManager().callEvent(event);
this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
if (event.isCancelled()) {
stick = !projectile.doesBounce();
} else {

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@ -190,13 +190,11 @@ public class EntityFishingHook extends Entity {
if (movingobjectposition != null) {
if (movingobjectposition.entity != null) {
// CraftBukkit start
// TODO add EntityDamagedByProjectileEvent : fishing hook?
boolean stick;
if (movingobjectposition.entity instanceof EntityLiving) {
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
// TODO @see EntityArrow#162
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
this.world.getServer().getPluginManager().callEvent(event);
@ -204,7 +202,7 @@ public class EntityFishingHook extends Entity {
stick = !projectile.doesBounce();
} else {
// this function returns if the fish should stick in or not, i.e. !bounce
stick = movingobjectposition.entity.damageEntity(DamageSource.projectile((Entity) this, this.owner), event.getDamage());
stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), event.getDamage());
}
} else {
stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0);

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@ -39,7 +39,6 @@ public class EntitySnowball extends EntityProjectile {
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
// TODO @see EntityArrow#162
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, b0);
this.world.getServer().getPluginManager().callEvent(event);
this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();