md_5
2a927e8638
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
5c4864398d
SPIGOT-3463: Spurious item drops from event
2017-07-28 17:23:39 +10:00
md_5
bb4ae3b3b8
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
md_5
cda27c992d
SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions.
2017-05-20 11:28:38 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
md_5
257d6cd04f
Process entity portalling towards the end of a tick.
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Cross world teleportation works by taking a copy of an entity and moving it to a new world. After this happens the original entity is marked as dead so as to be removed from the original world, however it still undergoes one further tick in the main world, but with some information from the new world. It is not so easy to break out of this tick cycle if needed, so instead we move the portalling process towards the end of an existing tick. This ensures that the entity will not be spuriously ticked.
2017-03-20 15:41:15 +11:00
md_5
2aa5ac6c92
SPIGOT-3128: Shift VehicleCreateEvent calling.
2017-03-15 20:48:47 +11:00
Pokechu22
4d3bf20155
Re-enable the vanilla debug MethodProfiler and /debug command
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This is highly useful for profiling vanilla code, and in some cases plugin code. It is somewhat expensive, though, which is why it was initially disabled.
I chose to use a system property instead of a configuration setting because 1) the MethodProfiler is exclusive to CraftBukkit and not part of the general API (the timings system is the general API equivalent), and 2) using a static final boolean property _may_ allow the JITter to optimize out the methods when disabled (though I'm not sure of it).
There are several changes to fix cases where the profiler code was broken slightly by other craftbukkit changes. All of cases have been fixed, except for the block entity ticking one, due to the cost of the getSimpleName call. For that, a ticking entry is used instead, so that time spent actually ticking the block entities can be compared with time processing the list.
This (effectively) reverts 7dde6cc566
.
2017-01-18 17:42:35 -08:00
md_5
70bc70b4ee
SPIGOT-2966: Entirely remove problematic check
2016-12-28 09:50:40 +11:00
md_5
13a5b12206
SPIGOT-2944: Just apply filtering to players
2016-12-22 16:50:24 +11:00
md_5
fb50a80d0f
SPIGOT-2948: Alter filtering logic
2016-12-21 17:12:39 +11:00
md_5
8ea0c87f51
Update to Minecraft 1.11.1
2016-12-21 07:00:00 +11:00
md_5
7f313269d7
SPIGOT-2926: Check spawn-npcs setting for NPCs.
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Probably should refactor this code to be more similar to Vanilla in future.
2016-12-17 14:26:09 +11:00
md_5
c25ddf063a
Update to Minecraft 1.11
2016-11-17 12:41:03 +11:00
md_5
75f99ec7c5
Update to Minecraft 1.10.2
2016-06-25 11:54:17 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
a022dd22fd
SPIGOT-2303: Use getChunkIfLoaded
2016-05-22 13:57:44 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
Aikar
44216f12ed
SPIGOT-2033: Re-add missed diff for entity.valid
2016-03-29 11:31:36 +11:00
md_5
8e5eab2655
SPIGOT-1746: Tile entities may not always tick.
2016-03-25 14:04:27 +11:00
md_5
d0e326a071
SPIGOT-1900: Stub out expensive and redundant method call
2016-03-12 20:43:04 +11:00
BlackHole
68b72776a9
Missing diff effecting frost walker ignoring entities
2016-03-10 07:49:44 +11:00
md_5
3c1ec8a54e
SPIGOT-1663: Fix WorldBorder displaying in secondary worlds.
2016-03-06 12:13:07 +11:00
md_5
60f01ef304
SPIGOT-1626 / MC-98994: Fix slow chunk performance
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Please see https://bugs.mojang.com/browse/MC-98994 for full explanation.
2016-03-05 18:50:38 +11:00
md_5
f5d92d6b12
SPIGOT-1525: Fix worldborder set.
2016-03-01 11:20:42 +11:00
md_5
aa008dff0f
Update to Minecraft 1.9
2016-03-01 09:32:45 +11:00
Thinkofdeath
e3b5669be1
SPIGOT-915: Remove the getEntities filter
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Didn't fix the issue like i'd hoped and broke a few plugins in the process.
Ideally though plugins shouldn't be using it for large ranges because it
is inefficient
2015-07-08 22:42:08 +01:00
md_5
d63abf6cf1
Cut fluff from patch headers.
2015-05-25 20:37:24 +10:00
Thinkofdeath
22c613d869
SPIGOT-725: Always return captured tile entities
2015-03-22 19:21:34 +00:00
Thinkofdeath
22ee419816
SPIGOT-711: Correctly init captured tile entities
2015-03-16 15:55:10 +00:00
Thinkofdeath
55f3a3ea9e
Capture tile entities and only place them in the event succeeds
2015-03-16 09:48:01 +00:00
Thinkofdeath
20ef9f5676
SPIGOT-677: Add populators slightly later to make sure everything is initialized
2015-03-11 10:15:39 +00:00
Thinkofdeath
091a7212b0
SPIGOT-626: Add populators early to prevent chunks being missed
2015-03-08 10:08:19 +00:00
Thinkofdeath
21f6ee1f62
SPIGOT-644: Attempt to fix a long standing issue by limiting the range of getEntities
2015-03-08 00:44:47 +00:00
Thinkofdeath
d8a9c7be42
Update to Minecraft 1.8.3
2015-03-04 09:48:58 +00:00
md_5
07fcb493a9
Rewrite storm / thunder event handling to catch all cases. Fixes SPIGOT-335.
2015-01-05 09:50:48 +11:00
Thinkofdeath
f48410a39c
Fix per a world world borders
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Well... mostly anyway
2014-12-10 19:17:17 +00:00
Thinkofdeath
bab0e8bc70
Fix the chunks being blocked from unloading based on the keepSpawnInMemory flag
2014-12-05 11:17:47 +00:00
Thinkofdeath
b6cff41473
SPIGOT-96/BUKKIT-5016: Fix thunder storms not darkening the sky and transitions being broken.
2014-12-02 15:14:17 +00:00
Thinkofdeath
9255e9d82c
Fix canceling BlockPlaceEvent
2014-11-29 21:17:57 +00:00
Thinkofdeath
bf401fbbde
Remove old debug info
2014-11-29 21:09:04 +00:00
Fabian Faßbender
4d0f5edb05
Just only hold the last BlockState update for the same location. This fixes SPIGOT-44
2014-11-29 19:08:50 +01:00
Thinkofdeath
90ac03522a
Revert "Remove patch headers"
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This reverts commit d6e3dff7d8
.
2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8
Remove patch headers
2014-11-28 16:54:14 -06:00
Thinkofdeath
2abdb9a061
Use the right name for the AsyncPlayerPreLoginEvent
2014-11-28 17:43:48 +00:00
Thinkofdeath
669c44cb3c
Fix eating food whilst not facing a block
2014-11-28 11:23:19 +00:00
Thinkofdeath
24557bc2b3
Update to Minecraft 1.8
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For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00