Redned
30717a227a
Merge pull request #103 from AJ-Ferguson/master
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Slightly improve movement
2019-12-06 08:35:30 -06:00
SupremeMortal
9c21bcc9e8
Add back target fixes.
2019-12-06 11:08:25 +00:00
SupremeMortal
f5923d8e2e
General pom cleanup.
2019-12-06 11:02:31 +00:00
AJ Ferguson
fd95b8b36a
Slightly improve movement
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A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
Redned
70fa3476a3
Merge pull request #102 from GeyserMC/update-protocol-lib
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Bump Protocol Lib to 2.4.2
2019-12-05 08:38:47 -06:00
SupremeMortal
a639d141e7
Bump Protocol lib to 2.4.2
2019-12-05 14:32:39 +00:00
RednedEpic
855a253894
Add cat entity
2019-12-04 22:42:20 -06:00
SupremeMortal
6e8a0847b4
Fix typo from protocol lib
2019-12-04 18:13:49 +00:00
SupremeMortal
8389cab95c
Bump Protocol Lib to 1.4.1
2019-12-04 18:02:27 +00:00
RednedEpic
83d943e426
Only set variant for actual horses ( Fixes #99 )
2019-12-03 18:49:13 -06:00
RednedEpic
fe6b0e8afa
Update mappings submodule
2019-12-03 18:43:52 -06:00
AJ Ferguson
0720e18015
Default bedrock enchantment level to 1
2019-12-02 16:07:44 -09:00
AJ Ferguson
1b37a19280
Translate bedrock enchantments to java
2019-12-02 15:55:45 -09:00
AJ Ferguson
7a58840821
Fix NoClassDefFoundError in Java 9+
2019-12-02 14:22:13 -09:00
AJ Ferguson
4eeadc6d21
Start working on translating enchantments and potions
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Translation is only (java -> bedrock) for now.
Only regular potions will translate correctly. More work will be needed to translate custom potions.
2019-12-02 01:46:07 -09:00
AJ Ferguson
d07404406b
Cleanup and fixes
2019-12-01 16:28:09 -09:00
AJ Ferguson
ba0b898da9
Fix anvils
2019-11-30 17:22:14 -09:00
AJ Ferguson
db0e506e3b
Merge branch 'master' into inventory
2019-11-30 15:25:18 -09:00
AJ Ferguson
8c93ca65f5
Update JavaDeclareRecipesTranslator.java
2019-11-30 15:24:01 -09:00
AJ Ferguson
8bb8208a46
Merge branch 'master' into inventory
2019-11-30 15:22:50 -09:00
RednedEpic
2c10274fc3
Break entities into separate classes and add equipment translator
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This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic
cd17dc5f4c
Use FastUtil over Trove for maps/collections to reduce memory usage
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This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
RednedEpic
c91e8e1958
Update mappings to use new submodule
2019-11-29 20:34:51 -06:00
AJ Ferguson
8c297990a9
Fix dropped items
2019-11-29 17:18:03 -09:00
AJ Ferguson
02569ea9d8
Update stonecutter mappings
2019-11-29 16:43:55 -09:00
AJ Ferguson
24e5d34ce9
Cleanup
2019-11-29 15:49:29 -09:00
AJ Ferguson
8a589129f0
Update crafting recipe combinations calculation
2019-11-29 02:16:52 -09:00
AJ Ferguson
e7a1063ee2
Merge branch 'master' into inventory
2019-11-29 02:15:35 -09:00
RednedEpic
98cb8f406d
Suppress "could not submit stats" warning
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This error usually means nothing (as said by Bastian himself) and it can be ignored. This does not appear to cause issues with displaying information on bStats itself.
2019-11-28 20:54:47 -06:00
SupremeMortal
e70ac021af
Fix overlapping netty dependency when shading.
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Why does this protocol library even include the entirety of netty?!?
2019-11-28 23:27:43 +00:00
RednedEpic
1cfeb01e38
Update wood mappings
2019-11-28 10:35:06 -06:00
RednedEpic
faffa07e89
Fix flying in creative mode
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Flying with commands such as /fly will not work for now (it didn't in the first place). This will need to be addressed later.
2019-11-28 10:11:50 -06:00
Redned
7a4621cf51
Fix 'version' typo in startup message
2019-11-27 22:33:45 -06:00
AJ Ferguson
489c39e900
Start adding support for crafting
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Expect bugs
2019-11-27 18:55:58 -09:00
AJ Ferguson
af85d6e4d2
Merge branch 'master' into 1.13-inventory
2019-11-27 18:39:52 -09:00
RednedEpic
ee4a01e304
(Actually) fix offline mode skins
2019-11-27 21:22:27 -06:00
Redned
0e7fff0b9b
Fix permissions
2019-11-27 20:58:58 -06:00
RednedEpic
9875d204e3
Add more entity metadata translations and fix autojump ( Closes #73 )
2019-11-27 19:30:30 -06:00
Redned
2e90759f40
Merge pull request #87 from GeyserMC/feature/1.13-bedrock
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1.13 Support
2019-11-27 10:09:58 -06:00
Redned
f06eb6f718
Bump NukkitX protocol library version
2019-11-27 09:58:57 -06:00
RednedEpic
5c7ecbd203
Fix end crystal entity
2019-11-26 21:12:35 -06:00
RednedEpic
c67630dfb1
Update to latest NukkitX Protocol changes
2019-11-26 20:03:23 -06:00
RednedEpic
ca9fc4e64c
Merge remote-tracking branch 'origin/feature/1.13-bedrock' into feature/1.13-bedrock
2019-11-26 19:53:29 -06:00
RednedEpic
8725dba69c
Fix offline mode console spam for skins
2019-11-26 19:52:13 -06:00
Redned
beda8f24b4
Merge pull request #84 from Tim203/feature/1.13-bedrock
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Fixes errors related to skins
2019-11-26 19:45:43 -06:00
Redned
d7568ef523
Fix entity types with wrong names
2019-11-22 17:54:36 -06:00
AJ Ferguson
0fe1a302a3
Update mappings
2019-11-20 17:28:40 -09:00
Tim203
068033aeaa
Fixes errors related to skins
2019-11-19 21:31:24 +01:00
RednedEpic
577aa6c8fc
Add unload chunk translator
2019-11-17 15:40:13 -06:00
RednedEpic
d203485418
Add entity status translator
2019-11-17 15:29:49 -06:00
RednedEpic
51c1792d67
Only send one empty chunk upon login
2019-11-15 22:21:26 -06:00
RednedEpic
73c9ee313c
Add fox entity type
2019-11-15 22:10:23 -06:00
RednedEpic
3e8ab6ca83
Fix players not showing up
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Skins still need some work as it applies to every player online rather than a specific player; however, players are now visible regardless.
2019-11-15 21:25:43 -06:00
AJ Ferguson
ce7237392b
Merge branch 'feature/1.13-bedrock' into 1.13-inventory
2019-11-15 14:55:15 -09:00
Redned
68b9f66e88
Fix tabs in formatting from previous commit
2019-11-14 21:07:22 -06:00
LegacyGamerHD
38ae400d0c
add phew entity flags ( #79 )
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* Add some entity flags
* goddangit stupid web editor
* whoops
(Some information pulled from BMan's pull request for flags)
2019-11-14 21:04:30 -06:00
AJ Ferguson
7d4cb06fbe
Fix crash on login
2019-11-13 17:26:45 -09:00
RednedEpic
cfdaacf017
Minor cleanup
2019-11-12 22:28:47 -06:00
RednedEpic
3ffaf5c0e5
Attempt to fix crashes on login
2019-11-10 16:53:01 -06:00
AJ Ferguson
1c0c8e58c2
Merge branch 'master' into inventory
2019-11-10 03:46:03 -09:00
AJ Ferguson
e676a428fb
Fix dropped items
2019-11-10 03:41:39 -09:00
AJ Ferguson
2d36a8b43b
Begin adding support for creative
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Still need to complete item mappings
2019-11-09 17:20:47 -09:00
RednedEpic
21ddf8af1e
Update block palette
2019-11-09 11:14:31 -06:00
AJ Ferguson
659d52d18a
Merge branch 'master' into inventory
2019-11-07 23:20:19 -09:00
RednedEpic
90e6ebc1be
More work on 1.13
2019-11-05 18:55:59 -06:00
AJ Ferguson
625817c282
Implement some more windows
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anvil, brewing stand, crafting table (still no crafting yet), shulker box
2019-11-05 14:17:22 -09:00
RednedEpic
18c13067b8
Set version for ResourcePackStackPacket
2019-11-02 16:14:28 -05:00
Redned
a4b2a016f8
Set version for pong and StartGamePacket from bedrock packet codec
2019-11-02 15:58:50 -05:00
Redned
5fee344743
Fix block palette
2019-11-02 15:50:04 -05:00
AJ Ferguson
5797dc2c7e
Add inventory names
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Some translation identifiers such as "container.blast_furnace" are not being translated yet
2019-11-01 01:07:13 -08:00
RednedEpic
9b7fe5c879
Remove init method from previous testing
2019-10-30 21:27:34 -05:00
RednedEpic
0e2f64b95a
Start on 1.13 changes (not functional yet)
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Cached palette still needs fixing, therefore this build actually does nothing yet.
2019-10-30 21:14:23 -05:00
AJ Ferguson
a65a14c2f2
Fix block breaking in creative
2019-10-27 01:56:47 -08:00
AJ Ferguson
24c27a03a9
Various fixes
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Fix offhand, use AtomicInteger for transaction id, send null stack instead of air, and clear open inventory on dimension change
2019-10-22 15:31:03 -08:00
Redned
6b0c45b6c1
Set 'auth-type' to online by default
2019-10-21 19:23:39 -05:00
AJ Ferguson
38fd5376e7
Revert storing chunks in chunk cache
2019-10-21 16:07:07 -08:00
AJ Ferguson
12c049709a
Fix item nbt translator
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Mineplex server seemed to be sensitive about quotes in string tags
2019-10-21 03:16:02 -08:00
AJ Ferguson
08357ed8b2
Uncache chunks
2019-10-21 00:12:27 -08:00
AJ Ferguson
4074582059
Close open inventory before opening a new one
2019-10-20 19:41:46 -08:00
AJ Ferguson
06358b2449
Update JavaSetSlotTranslator.java
2019-10-20 15:24:29 -08:00
AJ Ferguson
8ae803b9a5
Add delay when reopening inventory
2019-10-20 13:52:21 -08:00
AJ Ferguson
3812712a06
Remove debug messages
2019-10-20 13:29:21 -08:00
AJ Ferguson
88648f705e
Work on inventory transactions
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work in progress
2019-10-20 13:25:41 -08:00
AJ Ferguson
3067c72746
Use chunk cache and fix ChunkPosition
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getChunkBlock() in ChunkPosition returned incorrect values when negative numbers were inputted.
ChunkPosition did not function correctly when used as a key for maps because it did not override equals() and hashCode()
2019-10-19 23:54:30 -08:00
AJ Ferguson
2bab0d1d19
Calculate attribute modifiers and fix sprinting/sneaking
2019-10-17 23:54:20 -08:00
RednedEpic
a45fdc508d
Fix fishing bobbers
2019-10-16 16:26:41 -05:00
RednedEpic
298b5e7a53
Fix colored titles
2019-10-16 16:16:58 -05:00
RednedEpic
d548647367
Fix/implement entity interaction and fix sprinting
2019-10-16 15:32:53 -05:00
RednedEpic
7571df9903
Attempt to reduce memory usage and fix not being disconnected from Java
2019-10-16 13:55:05 -05:00
RednedEpic
20dda985bc
Comment out unneeded collision code
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This may be handy in the future, but right now it serves no purpose.
2019-10-16 13:10:27 -05:00
RednedEpic
eabbacaaad
Remove unnecessary null checks for missing mappings
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"Missing mappings" are given placeholder values upon startup, so these null checks are pointless.
2019-10-15 22:21:44 -05:00
RednedEpic
0ac89f4880
Implement dimension changing and debugize 'moved too quickly' messages
2019-10-15 21:47:28 -05:00
RednedEpic
f6ab70cabb
Remove empty Remapper class from merge conflict
2019-10-13 15:28:46 -05:00
RednedEpic
5cf96ec5be
Update to latest MCProtocolLib version
2019-10-13 15:28:03 -05:00
RednedEpic
e815f58265
Fix sprinting (for now)
2019-10-13 14:41:49 -05:00
RednedEpic
3c9fab9fc4
Merge branch 'remapper' into master
2019-10-11 19:24:08 -05:00
RednedEpic
7c3a38698d
Fix compile error
2019-10-11 18:58:40 -05:00
Redned
30d15707a6
Merge pull request #41 from Tim203/master
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Players spawn, skins and capes, scoreboard, bossbar, fixes and updated protocol lib
2019-10-11 18:56:32 -05:00
RednedEpic
8c541304a6
Convert item and block maps in Toolbox to TIntObjectMaps
2019-10-11 18:38:34 -05:00
Tim203
c462017149
Improved remapper performance
2019-10-11 00:15:23 +02:00
Tim203
0e97e52337
Only notify debuggers that parsing GameProfile data failed and use the default skin and cape
2019-10-10 23:27:30 +02:00
Tim203
46cb14fc0a
Removed unused class and made PlayerList show every player again
2019-10-10 23:16:07 +02:00
AJ Ferguson
2261cfe76a
Update blocks.json
2019-10-10 12:49:18 -08:00
AJ Ferguson
c0c9fe95fb
Also fix digging acknowledgement block update
2019-10-09 17:41:41 -08:00
RednedEpic
2da7709cd1
Fix block updates (and add support for neighboring blocks)
2019-10-09 20:03:18 -05:00
RednedEpic
a125967ec3
Implement new remapper
2019-10-09 19:11:50 -05:00
EOT3000
c556fa94ea
Fix red sand/regular sand mix
2019-10-09 17:07:56 -04:00
Tim203
15506cf5b4
Edited PlayerInit behavior and updated protocol lib to 2.3.0
2019-10-09 20:39:38 +02:00
EOT3000
d99c285676
Entity interact?
2019-10-07 14:30:08 -04:00
Tim203
a7bd9da644
Bugfixes
2019-10-05 00:29:33 +02:00
Tim203
89550a5ecb
Bugfixes
2019-10-04 19:25:08 +02:00
Tim203
ee97585036
Merge branch 'master' into master
2019-10-03 19:09:59 +02:00
Tim203
5eb7565b0a
Third party capes, rotation fixed, wait for the client and updated protocol lib
2019-10-02 22:45:29 +02:00
Redned
91a80f7dee
Fix crash after first disconnect ( #48 ) ( Closes #10 )
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Fix crash after first disconnect
2019-10-01 20:08:59 -05:00
AJ Ferguson
4b0d777128
Fix crash after first disconnect
2019-10-01 15:36:33 -08:00
Redned
fe567bb3cc
Merge pull request #47 from LoudSoftware/missing-mobs
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Added some missing mobs
2019-09-30 21:02:42 -05:00
Nicolas Znamenski
0a961fd2f7
Added parameters on dolphin and added support for Drowned, Pandas and Turtles
2019-09-30 20:40:07 -04:00
AJ Ferguson
ac8fd0cde8
Handle digging acknowledgement from server
2019-09-30 14:18:29 -08:00
AJ Ferguson
fe845710b6
Fix for block breaking
2019-09-30 14:17:36 -08:00
EOT3000
da0c59446f
Try fixing block break (didn't work). Also add more metrics
2019-09-30 12:44:25 -04:00
AJ Ferguson
6fa25aa264
Only send release packet if action type is 0
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Needed for eating to work correctly
2019-09-29 15:39:03 -08:00
AJ Ferguson
1364eb1df7
Add ability to use items
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Now able to use bows, eat food, throw ender pearls, etc.
2019-09-29 15:25:42 -08:00
WesleyVanNeck
c8404d15c1
fix that unknown Configuration crashes geyser
2019-09-29 20:05:41 +02:00
Redned
a18bbaf9ea
Break all the bedrock action switch cases
2019-09-27 18:04:58 -05:00
EOT3000
792adb3447
Block break supported. Ignore the exceptions
2019-09-27 17:38:52 -04:00
EOT3000
3d986c47fa
Block place supported
2019-09-27 16:50:48 -04:00
Tim203
0b193c04e7
Players spawn, player skins, scoreboard, bossbar and updated protocol lib
2019-09-25 23:52:28 +02:00
Nicolas Znamenski
1d4837f5e0
Finished moving thread pool size to config
2019-09-22 18:15:27 -04:00
Nicolas Znamenski
550d94c4c3
Changed the thread pool size to be part of the config.
2019-09-22 18:08:12 -04:00
RednedEpic
0bcf4aa7ec
Fix metrics, remove JSONSimple dependency
2019-09-21 11:00:13 -05:00
Redned
2a0d7eb73b
Don't shade lombok into final jar
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Lombok is just an annotation processor, it doesn't need to be included in the final jar; it just need to be available at compile time.
2019-09-21 10:14:46 -05:00
Tim203
069bb778ac
Merge branch 'master' of https://github.com/GeyserMC/Geyser
2019-09-21 09:59:35 +02:00
Tim203
cbdf4f7633
Made paintings not crash the client, bugfixes and improvements
2019-09-21 09:42:44 +02:00
Redned
2502879bde
Add difficulty translator
2019-09-20 23:11:17 -05:00
RednedEpic
b6d4bf5147
Fix most all metadatable items not showing up (for the most part)
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The actual block data translation (like stair rotation) all needs to be done still, but this is a huge step toward getting that complete.
2019-09-17 21:15:34 -05:00
Tim203
30b9caf5fa
Corrected some stuff
2019-09-17 00:45:39 +02:00
Tim203
1c74a6252a
Some fixes, added playerlist. Entity spawning doesn't work yet
2019-09-17 00:28:29 +02:00
Redned
4b3dfc09f9
Fix gamemode changing
2019-09-15 20:34:57 -05:00
Redned
fac7093bff
Add position checker to prevent false movements
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Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned
ef7800a739
Move block translations to separate class
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This is to be expanded upon further at a later date
2019-09-15 19:04:54 -05:00
Redned
5d87b7ccab
Cleanup startup messages
2019-09-15 18:46:05 -05:00
Redned
7f051bd6bc
Start work on a basic chunk cache and block collision detection
2019-09-15 18:34:14 -05:00
Tim203
0690b30c02
Made logging a bit more useful
2019-09-15 09:57:02 +02:00
Redned
21ddc83da8
Implement multi-block chunk updates
2019-09-14 23:23:14 -05:00
Redned
c606119c1d
Fix entities glitching out and teleporting to the wrong location
2019-09-14 23:19:13 -05:00
EOT3000
3f45b21689
Block changes work (again)
2019-09-14 19:21:55 -04:00
EOT3000
074442aac9
Block changes work (again)
2019-09-14 11:33:58 -04:00
EOT3000
77c8acefdb
Block changes work
2019-09-14 11:26:49 -04:00
EOT3000
eb00721f3d
Merge remote-tracking branch 'origin/chunks' into chunks
2019-09-13 22:53:39 -04:00
EOT3000
26a043fd0a
null is probably solid! Like dirt!
2019-09-13 22:53:16 -04:00