3
0
Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-25 15:50:14 +01:00
Dieser Commit ist enthalten in:
RednedEpic 2019-11-12 22:28:47 -06:00 committet von RednedEpic
Ursprung 3ffaf5c0e5
Commit cfdaacf017
3 geänderte Dateien mit 1 neuen und 18 gelöschten Zeilen

Datei anzeigen

@ -97,7 +97,6 @@ public class GeyserConnector implements Connector {
}
private GeyserConnector() {
long startupTime = System.currentTimeMillis();
// Metric

Datei anzeigen

@ -90,55 +90,40 @@ public class GeyserLogger implements org.geysermc.api.logger.Logger {
@Override
public void severe(String message) {
waitFor();
System.out.println(printConsole(ChatColor.DARK_RED + message, colored));
}
@Override
public void severe(String message, Throwable error) {
waitFor();
System.out.println(printConsole(ChatColor.DARK_RED + message + "\n" + error.getMessage(), colored));
}
@Override
public void error(String message) {
waitFor();
System.out.println(printConsole(ChatColor.RED + message, colored));
}
@Override
public void error(String message, Throwable error) {
waitFor();
System.out.println(printConsole(ChatColor.RED + message + "\n" + error, colored));
}
@Override
public void warning(String message) {
waitFor();
System.out.println(printConsole(ChatColor.YELLOW + message, colored));
}
@Override
public void info(String message) {
waitFor();
System.out.println(printConsole(ChatColor.WHITE + message, colored));
}
@Override
public void debug(String message) {
waitFor();
if (debug)
System.out.println(printConsole(ChatColor.GRAY + message, colored));
}
private synchronized void waitFor() {
}
public void stop() {
}
public static String printConsole(String message, boolean colors) {
return colors ? ChatColor.toANSI(message + ChatColor.RESET) : ChatColor.stripColors(message + ChatColor.RESET);
}

Datei anzeigen

@ -157,8 +157,7 @@ public class GeyserSession implements Player {
playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
upstream.sendPacket(playStatusPacket);
System.out.println("play status sent");
System.out.println(playerEntity.getPosition());
connector.getLogger().debug("play status sent");
}
public void authenticate(String username) {