Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-04 23:30:17 +01:00
Fix crash on login
Dieser Commit ist enthalten in:
Ursprung
a0c4d59314
Commit
7d4cb06fbe
@ -40,6 +40,7 @@ import com.nukkitx.math.vector.Vector2f;
|
||||
import com.nukkitx.math.vector.Vector2i;
|
||||
import com.nukkitx.math.vector.Vector3f;
|
||||
import com.nukkitx.math.vector.Vector3i;
|
||||
import com.nukkitx.nbt.tag.CompoundTag;
|
||||
import com.nukkitx.protocol.bedrock.BedrockServerSession;
|
||||
import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
|
||||
import com.nukkitx.protocol.bedrock.data.GameRule;
|
||||
@ -150,8 +151,12 @@ public class GeyserSession implements Player {
|
||||
}
|
||||
}
|
||||
|
||||
upstream.sendPacket(new BiomeDefinitionListPacket());
|
||||
upstream.sendPacket(new AvailableEntityIdentifiersPacket());
|
||||
BiomeDefinitionListPacket biomePacket = new BiomeDefinitionListPacket();
|
||||
biomePacket.setTag(CompoundTag.EMPTY);
|
||||
upstream.sendPacket(biomePacket);
|
||||
AvailableEntityIdentifiersPacket entityPacket = new AvailableEntityIdentifiersPacket();
|
||||
entityPacket.setTag(CompoundTag.EMPTY);
|
||||
upstream.sendPacket(entityPacket);
|
||||
|
||||
PlayStatusPacket playStatusPacket = new PlayStatusPacket();
|
||||
playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren