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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-05 07:40:11 +01:00
Commit graph

1901 Commits

Autor SHA1 Nachricht Datum
Tim203
30b9caf5fa Corrected some stuff 2019-09-17 00:45:39 +02:00
Tim203
1c74a6252a Some fixes, added playerlist. Entity spawning doesn't work yet 2019-09-17 00:28:29 +02:00
EOT3000
f2fb042ae7
Create CONTRIBUTING.md 2019-09-15 22:38:54 -04:00
EOT3000
551a348a4f Update issue templates 2019-09-15 22:36:27 -04:00
Redned
4b3dfc09f9 Fix gamemode changing 2019-09-15 20:34:57 -05:00
Redned
fac7093bff Add position checker to prevent false movements
Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned
ef7800a739 Move block translations to separate class
This is to be expanded upon further at a later date
2019-09-15 19:04:54 -05:00
Redned
5d87b7ccab Cleanup startup messages 2019-09-15 18:46:05 -05:00
Redned
7f051bd6bc Start work on a basic chunk cache and block collision detection 2019-09-15 18:34:14 -05:00
Redned
45a42116c1
Merge pull request #33 from Tim203/master
Made logging a bit more useful
2019-09-15 08:08:26 -05:00
Tim203
0690b30c02 Made logging a bit more useful 2019-09-15 09:57:02 +02:00
Redned
21ddc83da8 Implement multi-block chunk updates 2019-09-14 23:23:14 -05:00
Redned
c606119c1d Fix entities glitching out and teleporting to the wrong location 2019-09-14 23:19:13 -05:00
EOT3000
4c9636b041 Merge remote-tracking branch 'origin/master' 2019-09-14 19:22:10 -04:00
EOT3000
3f45b21689 Block changes work (again) 2019-09-14 19:21:55 -04:00
Redned
7b584820eb
Update README.md 2019-09-14 10:48:07 -05:00
RednedEpic
cac29cc0be Add dosse upnp repo 2019-09-14 10:45:10 -05:00
EOT3000
1c5744e52a Merge remote-tracking branch 'origin/master' 2019-09-14 11:34:15 -04:00
EOT3000
074442aac9 Block changes work (again) 2019-09-14 11:33:58 -04:00
Redned
0a61511b7c
Remove dependencies from parent pom 2019-09-14 10:29:06 -05:00
WesleyVanNeck
c52177af9f Fix compiling the plugin (#32)
* fix compiling the plugin part 1

* fix plugin compile part 2
2019-09-14 10:28:29 -05:00
EOT3000
77c8acefdb Block changes work 2019-09-14 11:26:49 -04:00
EOT3000
3f7dc3170e
Merge pull request #31 from GeyserMC/chunks
Chunks
2019-09-13 22:55:31 -04:00
EOT3000
eb00721f3d Merge remote-tracking branch 'origin/chunks' into chunks 2019-09-13 22:53:39 -04:00
EOT3000
26a043fd0a null is probably solid! Like dirt! 2019-09-13 22:53:16 -04:00
Redned
250c01ccce
Update README.md 2019-09-13 20:24:43 -05:00
Redned
ed79f59d28
Merge pull request #29 from GeyserMC/chunks
Merge branch 'chunks' into master
2019-09-13 20:22:30 -05:00
RednedEpic
061642f9ab Fix bug where player was spawned inside of a block upon joining 2019-09-13 20:22:00 -05:00
RednedEpic
1bf4e5289a Implement more player actions 2019-09-13 20:12:36 -05:00
RednedEpic
664723a768 Update default movement speed value 2019-09-13 19:38:06 -05:00
RednedEpic
a69aa8ebdb Implement player movement 2019-09-13 19:37:06 -05:00
RednedEpic
03bf12ee65 Implement more block mappings 2019-09-13 18:49:46 -05:00
EOT3000
ab6bd51334
Update README.md 2019-09-13 16:06:45 -04:00
SupremeMortal
c9be13d487
Fix AIOOBE and remove PlayerSession usage. 2019-09-13 15:45:55 +01:00
SupremeMortal
ab55050d11
Close remote java connection when bedrock player leaves. 2019-09-13 14:37:31 +01:00
SupremeMortal
9a9f67b45f
Get chunks working to some degree. 2019-09-13 11:49:18 +01:00
SupremeMortal
ed7213d7c7
Remove IntelliJ files @EOT3000 added... and more chunk changes. 2019-09-13 10:39:38 +01:00
SupremeMortal
d8388d0315
Merge remote-tracking branch 'upstream/chunks' into chunks
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
2019-09-13 10:15:43 +01:00
SupremeMortal
d46221af36
Merge branch 'master' of https://github.com/GeyserMC/Geyser into chunks 2019-09-13 10:10:44 +01:00
SupremeMortal
7a6d3f4604
Various chunk tweaks. 2019-09-13 10:08:48 +01:00
SupremeMortal
3cc32d0eec
Add gitignore 2019-09-12 18:35:57 +01:00
Redned
7bda95cfb2
Set non-air blocks on the block layer 2019-09-11 22:22:46 -05:00
EOT3000
e8f382ab06 . 2019-09-11 18:57:08 -04:00
EOT3000
db864b7e51 try more chunk stuff 2019-09-11 18:54:51 -04:00
EOT3000
31eaf67a79 . 2019-09-11 16:36:51 -04:00
EOT3000
1ab2aacb5b remove plugin so it compiles 2019-09-11 16:32:19 -04:00
EOT3000
59e0aff289 Hybrid mode start + try fixing chunks (hashcodes, etc.) 2019-09-11 16:28:48 -04:00
RednedEpic
6cb80dea28 Minor cleanup upon initial block remap 2019-09-10 18:45:46 -05:00
SupremeMortal
72589fabcd
Rename palette to BitArray and fix various chunk issues.
No idea if this works since I have no Java Edition server to test on.
2019-09-10 22:50:34 +01:00
RednedEpic
383429d71b Fix a few chunk errors
This does not fix chunks on its own, they're still very much a work in progress, however this commit should hopefully resolve a few issues. The client might still crash due to some invalid mappings (most likely), but this should bring us one step closer.

With hardcoded values for the chunks, the client wouldn't crash (which leads me to the conclusion stated above) and on the occasions that it would not time out, the chunks were empty.

Co-authored-by: SupremeMortal <suprememortal@users.noreply.github.com>
2019-09-08 15:46:10 -05:00