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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-25 15:50:14 +01:00
Datei suchen
2019-09-13 20:12:36 -05:00
api Close remote java connection when bedrock player leaves. 2019-09-13 14:37:31 +01:00
common Add authentication/online mode support 2019-07-24 01:29:54 -05:00
connector Implement more player actions 2019-09-13 20:12:36 -05:00
plugin Remove IntelliJ files @EOT3000 added... and more chunk changes. 2019-09-13 10:39:38 +01:00
screenshots Add screenshot 2019-07-20 20:23:22 -05:00
.gitignore Remove IntelliJ files @EOT3000 added... and more chunk changes. 2019-09-13 10:39:38 +01:00
Jenkinsfile Notify discord 2019-07-24 21:35:55 +01:00
LICENSE Switch to MIT license 2019-07-11 16:30:35 -05:00
licenseheader.txt Switch to MIT license 2019-07-11 16:30:35 -05:00
pom.xml Add CodeMC repo back 2019-08-12 16:13:05 -05:00
README.md Update README.md 2019-09-13 16:06:45 -04:00

Geyser

forthebadge made-with-java

License: MIT Build Status Discord HitCount

A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play together.

What is Geyser?

Geyser is a proxy, bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers. The ultimate goal for this project is to allow those to join Minecraft: Java Edition servers using the Bedrock Edition.

Please note, this project is still a work in progress and should not be used on production yet.

Links:

What's Completed

  • Server recognized in server list
  • Join detection from remote
  • Online mode/auth support
  • Chat/command support
  • Scoreboard
    • Objective-based scoreboards
    • Team-based scoreboards
  • Inventory support
    • Inventory viewing
    • NBT data (experimental)
    • Inventory movement (transactions)
  • Player movement support
  • Entity support (experimental)
  • Chunks
  • Block break/place support

Compiling

Clone the repo to your computer, and run mvn clean install.

Contributing

Any contributions are appreciated. Please feel free to reach out to us on Discord if you're interested in helping this project come along.

Libraries Used: