Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-25 15:50:14 +01:00
Implement player movement
Dieser Commit ist enthalten in:
Ursprung
03bf12ee65
Commit
a69aa8ebdb
@ -121,7 +121,8 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
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return true;
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}
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return false;
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return translateAndDefault(packet);
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}
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@Override
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@ -65,6 +65,7 @@ import com.nukkitx.nbt.tag.CompoundTag;
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import com.nukkitx.protocol.bedrock.packet.AnimatePacket;
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import com.nukkitx.protocol.bedrock.packet.CommandRequestPacket;
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import com.nukkitx.protocol.bedrock.packet.MobEquipmentPacket;
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import com.nukkitx.protocol.bedrock.packet.MovePlayerPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayerActionPacket;
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import com.nukkitx.protocol.bedrock.packet.TextPacket;
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import lombok.Getter;
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@ -72,6 +73,7 @@ import org.geysermc.connector.network.translators.bedrock.BedrockActionTranslato
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import org.geysermc.connector.network.translators.bedrock.BedrockAnimateTranslator;
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import org.geysermc.connector.network.translators.bedrock.BedrockCommandRequestTranslator;
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import org.geysermc.connector.network.translators.bedrock.BedrockMobEquipmentTranslator;
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import org.geysermc.connector.network.translators.bedrock.BedrockMovePlayerTranslator;
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import org.geysermc.connector.network.translators.bedrock.BedrockTextTranslator;
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import org.geysermc.connector.network.translators.inventory.GenericInventoryTranslator;
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import org.geysermc.connector.network.translators.inventory.InventoryTranslator;
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@ -182,6 +184,7 @@ public class TranslatorsInit {
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Registry.registerBedrock(TextPacket.class, new BedrockTextTranslator());
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Registry.registerBedrock(MobEquipmentPacket.class, new BedrockMobEquipmentTranslator());
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Registry.registerBedrock(PlayerActionPacket.class, new BedrockActionTranslator());
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Registry.registerBedrock(MovePlayerPacket.class, new BedrockMovePlayerTranslator());
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itemTranslator = new ItemTranslator();
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@ -0,0 +1,26 @@
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package org.geysermc.connector.network.translators.bedrock;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerPositionRotationPacket;
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import com.nukkitx.protocol.bedrock.packet.MovePlayerPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.type.EntityType;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPacket> {
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@Override
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public void translate(MovePlayerPacket packet, GeyserSession session) {
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Entity entity = session.getPlayerEntity();
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if (entity == null)
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return;
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// TODO: Implement collision support
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ClientPlayerPositionRotationPacket playerPositionRotationPacket = new ClientPlayerPositionRotationPacket(
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packet.isOnGround(), packet.getPosition().getX(), Math.ceil((packet.getPosition().getY() - EntityType.PLAYER.getOffset()) * 2) / 2,
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packet.getPosition().getZ(), packet.getRotation().getY(), packet.getRotation().getX());
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entity.moveAbsolute(packet.getPosition(), packet.getRotation());
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session.getDownstream().getSession().send(playerPositionRotationPacket);
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}
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}
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