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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-26 00:00:41 +01:00
Commit graph

526 Commits

Autor SHA1 Nachricht Datum
RednedEpic
105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
RednedEpic
49182da578 Merge remote-tracking branch 'origin/master' 2020-03-10 18:41:22 -05:00
RednedEpic
c7f1f0b71f Shade in fastutil for Sponge and relocate to shaded package (Fixes #198) 2020-03-10 18:40:22 -05:00
Tim203
0d809e1866
Merge pull request #201 from GeyserMC/feature/floodgate-bedrock-identity-change
Floodgate now uses identity instead of xuid
2020-03-10 00:32:22 +01:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic
7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
Redned
3863cdb58f
Merge pull request #195 from LegacyGamerHD/patch-1
Archive all artifacts when building pull requests
2020-03-05 07:55:18 -06:00
LegacyGamerHD
4d765cb69c
add all artifacts 2020-03-05 09:21:23 +01:00
RednedEpic
2efaac1c0d Add more screenshots 2020-03-04 21:26:27 -06:00
RednedEpic
b7f5f3675d Remove javadoc stage as we no longer have a plugin api 2020-03-04 21:06:21 -06:00
Redned
f9e1964b6b
Merge pull request #194 from GeyserMC/plugin
Merge branch 'plugin' into master (Closes #54)
2020-03-04 21:00:29 -06:00
RednedEpic
a51611733d Update workflow path 2020-03-04 20:56:08 -06:00
RednedEpic
73284b7248 Remove 'Support to be Ran as a Plugin' from whats left in README 2020-03-04 20:48:22 -06:00
RednedEpic
1670c77672 Only allow console to shut down Geyser with a command 2020-03-04 20:44:42 -06:00
Redned
c290e7a7fd
Merge pull request #193 from GeyserMC/feature/log4j2
Add log4j2 support
2020-03-04 20:37:59 -06:00
RednedEpic
936cbad67d Get log4j2 working and fix commands 2020-03-04 20:35:23 -06:00
Redned
bcf77f1098
Bump packetlib version to 1.5-SNAPSHOT 2020-03-01 13:30:51 -06:00
RednedEpic
e52a461a73 Attempt to get log4j2 working 2020-03-01 10:48:49 -06:00
Redned
773abc9fde
Update packetlib to 1.5-SNAPSHOT 2020-02-29 15:32:03 -06:00
RednedEpic
f9a1656b8e Merge remote-tracking branch 'origin/plugin' into plugin 2020-02-26 19:31:45 -06:00
RednedEpic
2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
Tim203
b97fa2b1c8 Added a response to the PluginMessage packet in the Login state 2020-02-26 23:53:26 +01:00
RednedEpic
09e4bbd8ca Make sure scale is not null when setting armor stand as baby
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
Redned
a0152db80c
Merge pull request #174 from GeyserMC/feature/new-protocol-lib
Fix movement bugs, player movement not being visible and laggy entities
(Closes #109)
2020-02-25 19:14:56 -06:00
RednedEpic
2c91ce14a2 Remove 'Proper Movement' needing implementation from README 2020-02-25 19:09:53 -06:00
RednedEpic
f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic
f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic
1af4d71bd1 Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned
35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-02-23 14:38:20 -06:00
Redned
d11199c358
Add versions supported onto README 2020-02-16 18:08:24 -06:00
RednedEpic
720f69d913 Set can climb for entity to false 2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
RednedEpic
f87ff70369 Update to NukkitX Protocol Lib 2.5.1 2020-02-16 13:07:35 -06:00
RednedEpic
9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00
Redned
f1b2386685
Merge pull request #173 from OnlyBMan/master (Fixes #172)
Fix baby armorstands showing even when invisible
2020-02-15 20:40:32 -06:00
OnlyBMan
18a50d4e3e Fix baby armorstands showing even when invisible 2020-02-15 21:35:05 -05:00
RednedEpic
f52684f0dd Fix teleportation 2020-02-15 19:06:18 -06:00
RednedEpic
ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
Redned
2d70ba43c9
Merge pull request #170 from AJ-Ferguson/swim-fix
Fix swimming
2020-02-15 11:23:06 -06:00
AJ Ferguson
2d0a584106 Fix swimming 2020-02-15 01:18:41 -09:00
RednedEpic
e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
RednedEpic
4bb34cdcce Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:57:28 -06:00
RednedEpic
4186715083 Update to NukkitX Protocol Lib 2.5.0 release 2020-02-14 17:39:26 -06:00