Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Merge pull request #81 from AJ-Ferguson/feature/1.13-bedrock
Fix crash on login
Dieser Commit ist enthalten in:
Commit
3c1a274f64
@ -40,6 +40,7 @@ import com.nukkitx.math.vector.Vector2f;
|
||||
import com.nukkitx.math.vector.Vector2i;
|
||||
import com.nukkitx.math.vector.Vector3f;
|
||||
import com.nukkitx.math.vector.Vector3i;
|
||||
import com.nukkitx.nbt.tag.CompoundTag;
|
||||
import com.nukkitx.protocol.bedrock.BedrockServerSession;
|
||||
import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
|
||||
import com.nukkitx.protocol.bedrock.data.GameRule;
|
||||
@ -150,8 +151,12 @@ public class GeyserSession implements Player {
|
||||
}
|
||||
}
|
||||
|
||||
upstream.sendPacket(new BiomeDefinitionListPacket());
|
||||
upstream.sendPacket(new AvailableEntityIdentifiersPacket());
|
||||
BiomeDefinitionListPacket biomePacket = new BiomeDefinitionListPacket();
|
||||
biomePacket.setTag(CompoundTag.EMPTY);
|
||||
upstream.sendPacket(biomePacket);
|
||||
AvailableEntityIdentifiersPacket entityPacket = new AvailableEntityIdentifiersPacket();
|
||||
entityPacket.setTag(CompoundTag.EMPTY);
|
||||
upstream.sendPacket(entityPacket);
|
||||
|
||||
PlayStatusPacket playStatusPacket = new PlayStatusPacket();
|
||||
playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
|
||||
|
2
pom.xml
2
pom.xml
@ -88,7 +88,7 @@
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>src/main/resources/</directory>
|
||||
<filtering>true</filtering>
|
||||
<filtering>false</filtering>
|
||||
</resource>
|
||||
</resources>
|
||||
<plugins>
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren